Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator X - Miscellaneous Files | |
| Boeing 737-800 Autoland Tutorial |
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Images related to this file:
File Description:
Learn to perform an autoland in the world's most popular airliner! Designed for the PMDG 737NGX.
| Filename: | Boeing_737800_Autoland_Tutorial.zip |
| License: | Freeware, limited distribution |
| Added: | 9th February 2014, 21:07:26 |
| Downloads: | 1,126 |
| Author: | Aaron Graham |
| Size: | 894.05 KB |
| Category: Flight Simulator 2002 - Miscellaneous Files | |
| Reality XP GPS Navigation Tutorial |
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File Description:
This is a higly illustrated 40 pages GPS Navigation Tutorial that will take you from Meigs Parking 8 to Oshkosh! With this guide, you will be able to understand and master all the rich features presented in the Reality XP's Flight Line Avionics GPS and Radios!
Flight Line Avionics v1.2 is the latest edition of our Flight Simulator 2002 add-on, with 29 new features added to the other 25 new of v1.10, an extended User’s Manual, an improved Navigation Database tool and the support for third party developers through a new SDK. Our customers will welcome the addition of our EZConfig tool to add Flight Line Avionics to any aircraft with a simple point-and-click!
Reality XP Flight Line Avionics gives you a fully interactive avionics stack featuring the UPS-AT advanced GPS GX 50 with moving map, SL30 next-generation Nav/Comm, SL70 Mode A/C transponder with altitude alerting feature and a full audio panel. With Flight Line Avionics you'll be flying a simulated avionics package capable of providing the same features and benefits as the real avionics package. The Reality XP Flight Line Avionics package is so realistic that pilots can use it as a training tool to familiarize themselves with the workings of the actual equipment. Each button and knob is fully functional and performs identically to its real-world counterpart. The system even creates audio and visual alerts, like the actual avionics. For more information, fly direct to www.reality-xp.com.
| Filename: | Reality_XP_GPS_Navigation_Tutorial.zip |
| License: | Freeware, limited distribution |
| Added: | 26th June 2002, 18:01:06 |
| Downloads: | 1,446 |
| Author: | Reality XP |
| Size: | 1.91 MB |
| Category: Flight Simulator 2004 - Scenery Design | |
| FREEflow water scenery generation tutorial |
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File Description:
FREEflow - A method for automated generation of water scenery for use with Microsoft Flight Simulator. This quick-start guide will illustrate how to employ TerraScene 2.1 (by Todd Klaus) in combination with Slartibartfast (by Jim Keir) to almost automatically create lakes, rivers, and coastal shorelines for Microsoft Flight Simulator. (Other downloads required, details in document). Suitable for all - beginners and experts alike.
| Filename: | FREEflow_water_scenery_generation_tutorial.zip |
| License: | Freeware, limited distribution |
| Added: | 17th March 2005, 13:26:29 |
| Downloads: | 2,617 |
| Author: | Scott Gridley |
| Size: | 1.58 MB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Tutorial: Gauge Graphics, Part 1 |
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File Description:
FS2004 Tutorial: Gauge graphics, Part 1. This comprehensive article describes methods for simulating gauge bodies, data windows, controls, and panel cutouts. Shadows, transparencies, text, beveling, feathering, contouring, textures, illumination, plus a host of other techniques are detailed. Over 300 illustrations were used to show how the graphics for an example FS gauge were created. The demo gauge is fully functional and available separately for D/L, file PatGauV1.zip. By Glenn Copeland
| Filename: | Tutorial_Gauge_Graphics_Part_1.zip |
| License: | Freeware |
| Added: | 14th September 2005, 14:35:22 |
| Downloads: | 1,967 |
| Author: | Glenn Copeland |
| Size: | 1.37 MB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Tutorial: Gauge Graphics, Part 2 |
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File Description:
FS2004 Tutorial: Gauge graphics, Part 2. This comprehensive article describes methods for simulating gauge bodies, data windows, controls, and panel cutouts. Shadows, transparencies, text, beveling, feathering, contouring, textures, illumination, plus a host of other techniques are detailed. Over 300 illustrations were used to show how the graphics for an example FS gauge were created. That gauge is fully functional and available separately for D/L, file PatGauV1.zip. By Glenn Copeland
| Filename: | Tutorial_Gauge_Graphics_Part_2.zip |
| License: | Freeware |
| Added: | 18th September 2005, 14:42:59 |
| Downloads: | 1,438 |
| Author: | Glenn Copeland |
| Size: | 1.52 MB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Tutorial: Gauge Graphics, Part 3 |
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File Description:
FS2004 Tutorial: Gauge graphics, Part 3. This comprehensive article describes methods for simulating gauge bodies, data windows, controls, and panel cutouts. Shadows, transparencies, text, beveling, feathering, contouring, textures, illumination, plus a host of other techniques are detailed. Over 300 illustrations were used to show how the graphics for an example FS gauge were created. That gauge is fully functional and available separately for D/L, file PatGauV1.zip. By Glenn Copeland
| Filename: | Tutorial_Gauge_Graphics_Part_3.zip |
| License: | Freeware |
| Added: | 25th September 2005, 14:30:46 |
| Downloads: | 1,391 |
| Author: | Glenn Copeland |
| Size: | 2.42 MB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Flight1 ATR 72-500 Tutorial |
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File Description:
This is a small an compact Tutorial for all those who want to start up and shut down the Flight1 ATR 72-500 from Cold & Dark Cockpit by using the so called HOTEL MODE (Power without an Ground Power Unit).
| Filename: | Flight1_ATR_72500_Tutorial.zip |
| License: | Freeware |
| Added: | 8th August 2005, 08:43:16 |
| Downloads: | 7,872 |
| Author: | Iwen Schmees |
| Size: | 36.43 KB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Tutorial: Gauge Graphics, Part 4 |
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File Description:
FS2004 Tutorial: Gauge graphics, Part 4. This comprehensive article describes methods for simulating gauge bodies, data windows, controls, and panel cutouts. Shadows, transparencies, text, beveling, feathering, contouring, textures, illumination, plus a host of other techniques are detailed. Over 300 illustrations were used to show how the graphics for an example FS gauge were created. That gauge is fully functional and available separately for D/L, file PatGauV1.zip. By Glenn Copeland
| Filename: | Tutorial_Gauge_Graphics_Part_4.zip |
| License: | Freeware |
| Added: | 2nd October 2005, 17:21:35 |
| Downloads: | 1,293 |
| Author: | Glenn Copeland |
| Size: | 2.37 MB |
| Category: Flight Simulator 2004 - Scenery Design | |
| Land Classification Easy Editing Tutorial |
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File Description:
Welcome to this workshop about Land Classification Editing. You will learn in a very easy way how to modify the area you fly over and give it the most realistic look without using photo realistic textures. There are plenty of different Land Classifications available with MS Flight Simulator. With this workshop it is really easy to determine how the specific look of an area should be and to modify the area of your choice. You will work with Landclass Assistant 1.4 (by John Cillis, thank you John) in combination with GoogleEarth V4.0 to get the best out of it.
| Filename: | Land_Classification_Easy_Editing_Tutorial.zip |
| License: | Freeware |
| Added: | 31st October 2006, 11:06:03 |
| Downloads: | 2,985 |
| Author: | Gerhard Scheuerecker |
| Size: | 11.73 MB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Tutorial: Making Panels, Part 3 |
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File Description:
FS2004 Tutorial: Part 3- Making panels with Xara and Paint Shop Pro.
Most of us modify panels at some time or another. If understanding more about panel construction catches your interest, then this 4-part tutorial can help get you started. By building a panel from beginning to end, graphic techniques will be illustrated in a step-by-step, easy to learn approach. They will teach how to make the structural components of a panel and wrap them in simulated 3D effects to achieve near-photographic realism. By Glenn Copeland.
| Filename: | Tutorial_Making_Panels_Part_3.zip |
| License: | Freeware |
| Added: | 26th September 2006, 03:01:29 |
| Downloads: | 1,308 |
| Author: | Glenn Copeland |
| Size: | 975.53 KB |