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| Category: Flight Simulator 2004 - Scenery | |
| Pennsylvania 30 meter Mesh Scenery Fix |
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File Description:
Pennsylvania 30 meter Mesh Scenery Fix. Replacement pamesh3.bgl from "pa_30m_mesh2_8.zip". Removes the three erroneous mountain peaks from the area near Pittsburgh. Note: If you downloaded the revised pa_30m_mesh2_8.zip, you will not need this download.
| Filename: | Pennsylvania_30_meter_Mesh_Scenery_Fix.zip |
| License: | Freeware |
| Added: | 14th December 2003, 23:27:58 |
| Downloads: | 2,113 |
| Author: | Phil Cruikshank |
| Size: | 1.54 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Pennsylvania 30 meter Mesh Scenery Revision |
|
File Description:
Pennsylvania 30 meter Mesh Scenery revision. "pamesh3.bgl" was replaced from "pa_30m_mesh2_8.zip". Removes the three erroneous mountain peaks from the area near Pittsburgh. Note: This download is a replacement for the original "pa_30m_mesh2_8.zip". If yo downloaded the original and the fix, you don't need this file.
| Filename: | Pennsylvania_30_meter_Mesh_Scenery_Revision.zip |
| License: | Freeware |
| Added: | 14th December 2003, 23:34:24 |
| Downloads: | 2,302 |
| Author: | Phil Cruikshank |
| Size: | 4.95 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Turkey Mesh, Part 2 of 5 |
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File Description:
Created from 3 arc second data and re-sampled @LOD9 (best fit for this data). The created area extends from N35E025(lower left corner) to N44E047(upper right corner). You need all the five bgl-files plus the two correction files to cover the whole area. Otherwise you will have only a coverage of the corresponding file. Matthew Style's SRTM_3ARCSEC_TO_BGL program was used to interpolate the srtm data and automate the bgl file creation (Many Thanks to Matthew for his great utility).
| Filename: | Turkey_Mesh_Part_2_of_5.zip |
| License: | Freeware |
| Added: | 15th February 2010, 09:32:47 |
| Downloads: | 8,697 |
| Author: | Abdulkadir Ozturk |
| Size: | 40.8 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Turkey Mesh, Part 3 of 5 |
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File Description:
Created from 3 arc second data and re-sampled @LOD9 (best fit for this data). The created area extends from N35E025 (lower left corner) to N44E047 (upper right corner). You need all the five bgl-files plus the two correction files to cover the whole area. Otherwise you will have only a coverage of the corresponding file. Matthew Style's SRTM_3ARCSEC_TO_BGL program was used to interpolate the srtm data and automate the bgl file creation (Many Thanks to Matthew for his great utility).
| Filename: | Turkey_Mesh_Part_3_of_5.zip |
| License: | Freeware |
| Added: | 15th February 2010, 09:34:40 |
| Downloads: | 8,771 |
| Author: | Abdulkadir Ozturk |
| Size: | 41.97 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Turkey Mesh, Part 4 of 5 |
|
File Description:
Created from 3 arc second data and re-sampled @LOD9 (best fit for this data). The created area extends from N35E025 (lower left corner) to N44E047 (upper right corner). You need all the five bgl-files plus the two correction files to cover the whole area. Otherwise you will have only a coverage of the corresponding file. Matthew Style's SRTM_3ARCSEC_TO_BGL program was used to interpolate the srtm data and automate the bgl file creation (Many Thanks to Matthew for his great utility).
| Filename: | Turkey_Mesh_Part_4_of_5.zip |
| License: | Freeware |
| Added: | 15th February 2010, 09:35:58 |
| Downloads: | 9,041 |
| Author: | Abdulkadir Ozturk |
| Size: | 49.47 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Turkey Mesh, Part 5 of 5 |
|
File Description:
Created from 3 arc second data and re-sampled @LOD9 (best fit for this data). The created area extends from N35E025 (lower left corner) to N44E047 (upper right corner). You need all the five bgl-files plus the two correction files to cover the whole area. Otherwise you will have only a coverage of the corresponding file. Matthew Style's SRTM_3ARCSEC_TO_BGL program was used to interpolate the srtm data and automate the bgl file creation (Many Thanks to Matthew for his great utility).
| Filename: | Turkey_Mesh_Part_5_of_5.zip |
| License: | Freeware |
| Added: | 15th February 2010, 09:38:45 |
| Downloads: | 9,404 |
| Author: | Abdulkadir Ozturk |
| Size: | 27.58 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Turkey Mesh, Part 1 of 5 |
|
File Description:
Created from 3 arc second data and re-sampled @LOD9 (best fit for this data). The created area extends from N35E025 (lower left corner) to N44E047 (upper right corner). You need all the five bgl-files plus the two correction files to cover the whole area. Otherwise you will have only a coverage of the corresponding file. Matthew Style's SRTM_3ARCSEC_TO_BGL program was used to interpolate the srtm data and automate the bgl file creation (Many Thanks to Matthew for his great utility).
| Filename: | Turkey_Mesh_Part_1_of_5.zip |
| License: | Freeware |
| Added: | 15th February 2010, 09:30:31 |
| Downloads: | 12,000 |
| Author: | Abdulkadir Ozturk |
| Size: | 31.29 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Alps LOD10 Topo Mesh - Update 1 |
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File Description:
Patch files to remove tall spike in terrain near Salzburg at N47 44´ E13 00´ and to add the missing/distorted peaks of La Grande Moucherolle at N45 00´ E5 34´ and Mont Aiguille at N44 50' E5 33'.
Requires the full version of our Alps LOD10 mesh files, alpse_fe.zip and alpsw_fe.zip. Source data by Jonathan de Ferranti, compiled for FS by Holger Sandmann. Fully compatible with FS2002. A big thank-you to those who reported the "Salzbug" and the missing peaks in the French Alps.
| Filename: | Alps_LOD10_Topo_Mesh__Update_1.zip |
| License: | Freeware, limited distribution |
| Added: | 9th February 2006, 15:02:59 |
| Downloads: | 32,361 |
| Author: | Holger Sandmann, Jonathan de Ferranti |
| Size: | 2.57 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Canada - British Columbia - Bowron Lake Prov.Park Scenery Update v1.1 |
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File Description:
Updates V1.0 to v1.1 by adding waterfalls and river rapids in the Cariboo and Isaac Rivers and adds a landclass fix. Designed to compliment UT Canada/Alaska and FSGenesis Cordillera or other 38.2 meter mesh (LOD10) such as Raimondo Taburet freeware mesh for BC. Patches for UT Canada have yet to repair this areas rivers. Located in central BC, Bowron Lake is a world famous canoeing circuit. This scenery fixes two major sections of the Cariboo River that are missing from UT Canada. Includes scenery files, effects, park documents and screenshots.
| Filename: | Canada__British_Columbia__Bowron_Lake_ProvPark_Sce.zip |
| License: | Freeware, limited distribution |
| Added: | 12th October 2005, 09:12:13 |
| Downloads: | 1,869 |
| Author: | Bryan Wallis |
| Size: | 7.91 MB |
| Category: Flight Simulator X - Scenery | |
| Chatham Islands for Vector Land Class New Zealand |
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Images related to this file:
File Description:
This project is a modified version of the Chatham_Islands.zip project which allows my landclass and airports to work seamlessly with the free Chatham Islands scenery available from Vector Land Class New Zealand. This package allows the user to switch back and forth easily between the different scenery combinations and also provides standalone Chatham and Pitt Island airports which can be used with the Vector Land Class (VLC) scenery on its own. It also allows the user to take advantage of the 15m terrain mesh and added water detail that comes with the VLC scenery. A modified Pitt Island AI runway is also included that is compatible with the 15m mesh. Chatham Islands/Tuuta Airport (NZCI), Napier (NZNR), and the Pitt Island Airstrip (NZPI) are included here. Scenery was created using Airport Design Editor X v1.47.07, SBuilderX 3.13, and the FSX Object Placement Tool. Scenery objects were added and modified from stock FSX scenery to resemble as closely as possible the actual airports.
| Filename: | Chatham_Islands_for_Vector_Land_Class_New_Zealand.zip |
| License: | Freeware |
| Added: | 15th July 2011, 21:54:43 |
| Downloads: | 931 |
| Author: | Carlyle Sharpe |
| Size: | 3.78 MB |