Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator X - AFCAD Files | |
| Herr Mountain Airport (5NJ2), NJ |
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File Description:
Located 02 miles N of Stanton, New Jersey, Herr Mountain Airport is a private turf strip. No aircraft are based here, so don't expect much except for ample room to land and take off again. There is a residence on the property, but no hangar or storage facilities. The runway is 2800x100 feet so not too hard to arrive and depart from. Approaching Runway 25 can be a slight challenge given that you need to level off your descent to cross over a mountain top before diving in to land. There is no hard surface runway, so you will be landing on terrain - be gentle! It's recommended to have your mesh complexity set as high as possible to get the full effect. The runway is not lit so daytime VFR operations only are allowed at this airport.
Scenery constructed with use of satellite images/streetview/aerial photos - the author has not been there in person.
This scenery is meant to be used in conjunction with MegaScenery Earth New Jersey/Delaware 001. It is not required, but apron use is minimized to allow satellite scenery to show through as much as possible, and objects are placed based on the MSE textures - lack of it may make scenery look out of place.
| Filename: | Herr_Mountain_Airport_5NJ2_NJ.zip |
| License: | Freeware |
| Added: | 1st February 2011, 23:06:28 |
| Downloads: | 187 |
| Author: | Drew Sikora |
| Size: | 422.37 KB |
| Category: Flight Simulator X - AFCAD Files | |
| Hackettstown Airport (N05), NJ |
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File Description:
Located 03 miles SW of Hackettstown, New Jersey on 65 acres of land, Hackettstown Airport is a public asphalt strip 2200' in length. Fuel, tiedowns and hangars are all available for transient aircraft. For fuel, stop on the concrete pad next to the fuel tank northeast of the runway - 100LL only. Tiedowns are available both east and west of the runway - note that west parking faces the trees and if you start in one of the West Parking spots you will either need to pushback or slew to give yourself room to turn out - static aircraft collisions are off but vegetation is not. The one hangar north of the airport is open for parking, you can start there with the DOCK type parking location. This airport is not lit so daytime VFR operations only are recommended.
Scenery constructed with use of satellite images/streetview/aerial photos - the author has not been there in person.
This scenery is meant to be used in conjunction with MegaScenery Earth New York 007. It is not required, but apron use is minimized to allow satellite scenery to show through as much as possible, and objects are placed based on the MSE textures - lack of it may make scenery look out of place.
| Filename: | Hackettstown_Airport_N05_NJ.zip |
| License: | Freeware |
| Added: | 13th May 2011, 09:16:30 |
| Downloads: | 208 |
| Author: | Drew Sikora |
| Size: | 557.98 KB |
| Category: Flight Simulator X - AFCAD Files | |
| Paramount Air Airport JY04 , NJ |
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File Description:
Located 01 miles N of Green Creek, New Jersey on 20 acres of land, Paramount Air Airport is a private turf strip 2000' in length, although about 300' of it at the end of Runway 32 isn't in the best shape. The runway is 100' wide but closely hedged in by trees along both sides for the length of the runway. A hangar is past the end of Runway 14 but no services are offered for transient aircraft. Still, you can choose to start parked at the hangar if you wish. There is no hard surfaced runway so having your terrain mesh set as high as possible is recommended. No windsock is present, so know your weather (KWWD is very close by) and the airport is unlit so daytime VFR operations only are recommended.
Scenery constructed with use of satellite images/streetview/aerial photos - the author has not been there in person.
This scenery is meant to be used in conjunction with MegaScenery Earth New Jersey/Delaware 005. It is not required, but apron use is minimized to allow satellite scenery to show through as much as possible, and objects are placed based on the MSE textures - lack of it may make scenery look out of place.
| Filename: | Paramount_Air_Airport__JY04__NJ.zip |
| License: | Freeware |
| Added: | 20th April 2011, 16:42:48 |
| Downloads: | 179 |
| Author: | Drew Sikora |
| Size: | 418.37 KB |
| Category: Flight Simulator X - Scenery | |
| YTTI Troughton Island, Western Australia |
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File Description:
YTTI Troughton Island - ShoreAir operates Troughton Island airstrip as an alternate to Mungalalu-Truscott. It has a 980m x 30m unsealed runway. Troughton Island sits 6 metres above sea level on a natural reef. Troughton is managed by two people who spend one month at a time on the island. During that time they are almost completely isolated from the outside world. Although they are isolated they are not alone; previous occupants of the island brought in quails and children's pythons that were once pets that escaped their cages during a cyclone. Now there is a healthy population of snakes living off the quails. Today Troughton Island is maintained as an emergency landing area for aircraft that are unable to reach Truscott. It also serves as a landing area if Truscott is inaccessible due to weather conditions. The Bureau of Meteorology has a weather station on Troughton island. Mungalalu-Truscott aerodrome supports all the FPSO (floating production storage and offloading facility) operations in the WA and NT waters of the Timor Sea, while the alternate aerodrome at Troughton Island is 20 nautical miles north of the main air route to Timor Sea facilities. REQUIRES Blencowe_LibraryKit.zip
REQUIRES blencowe_librarykit_309494.zip (Available HERE)
| Filename: | YTTI_Troughton_Island_Western_Australia.zip |
| License: | Freeware |
| Added: | 28th February 2013, 14:01:54 |
| Downloads: | 279 |
| Author: | Alan Blencowe |
| Size: | 2.37 MB |
| Category: Flight Simulator X - Scenery | |
| Frankfurt Main Airport (EDDF) v7 - auto install |
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File Description:
This major update represents EDDF in the December 2012 timeframe.
With the increasing development of the proposed Terminal 3 area now in use as extended apron parking, this update provides operational ramps for G and H gates including ramp parking for both airline and cargo aircraft, helicopter parking at gates H8 and H12, apron night lighting, vehicular traffic etc. In addition this update features a new Gmax custom fuel tank farm along with custom Frankfurt logos, the recently opened A-plus terminal (7 new gates including 4 A380 gates) in October 2012, a new Air Rail Center model and a new set of cargo offices/buildings that have been placed in the South Cargo area as well as the replacement of the standard FSX blast fences with a new Gmax fence model which adds even further realism to this scenery.
Also, a first time feature for this scenery, it now supports GSX (Ground Services for FSX). The G and H aprons have been customized to support GSX functionality with the correct positioning of the ground service vehicles and pushback operations based on scenery topology. The associated airport .ini file is supplied in this package.
Default FSX scenery is required. See readme/help file for more details.
| Filename: | Frankfurt_Main_Airport_EDDF_v7__auto_install.zip |
| License: | Freeware |
| Added: | 23rd December 2012, 22:28:57 |
| Downloads: | 12,700 |
| Author: | Mark Aldridge |
| Size: | 13.43 MB |
| Category: Prepar3D V1-4 - Missions | |
| C-27 Spartan JTAX Maneuver Caribbean Sea |
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File Description:
This package is a ficitional campaign with 28 single mission days. The tasks are typical for tactical air transport operations, containing low flying, day- and night ops, airdrops, medevacs... The mission package is designed for the IRIS Battlefield Airlifter (Payware) but may be used also with other aircraft. Here is the basic story: The Royal Airforce sent their new Alenia / Leonardo C-27 Spartan to the Caribbean Sea for the current Joint Transatlantic Exercise (JTAX). You are one of the selected pilots for this campaign. There are two atlantic crossing flights included but mostly short missions within theatre of operation. All locations used are default scenery. Eventually You have to adjust starting positions or waypoints if You are using special scenery within caribbean area. Content: Saved Flights for each mission (P3DV4 standard flights using IRIS Battlefield Airlifter with default liveries) Weather files for each mission (P3DV4 standard flights) P3D Flight plans (Default flight planner) Mission explanation and daily orders (PDF files) Addidional NAV-Logs for the atlantic flights (PDF files). Read the mission documents, load the flights at P3D and fly them as often as You want. The Campaigns use the following airports and locations: EGVN, GVSV, TKPK, MKJP, MKNG, MWCL, MWCB, MWCR, MUGM, MYIG, CYQX, Jamaica area, Cayman islands and Inagua / West Indies.
| Filename: | C27_Spartan_JTAX_Maneuver_Caribbean_Sea.zip |
| License: | Freeware |
| Added: | 1st March 2021, 00:58:13 |
| Downloads: | 121 |
| Author: | Alex Jorda |
| Size: | 21.23 MB |
| Category: Flight Simulator 2004 - Scenery | |
| UUEE Moscow Sheremetyevo 2015 DEMO |
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File Description:
UUEE MOSCOW SHEREMETYEVO 2015 DEMO is a scenery of UUEE Sheremetyevo airport in Moscow, Russia, fully compatible with FS2004.
This product is a fully functional DEMO version of the commercial payware product. Most objects are modelled as in the full version but covered with low resolution textures. Using this free demo ensures no problems with online (VATSIM, IVAO, multiplayer etc.) flying in case some users use the payware scenery and some don't.
Moscow is the capital city and the most populous federal subject of Russia. The city is a major political, economic, cultural and scientific center in Russia and in Eastern Europe. Sheremetyevo International Airport (SVO/UUEE) is an international airport located in Khimki, Moscow Oblast. It is a hub for passenger operations of the Russian international airline Aeroflot, and is one of the three major airports that serve Moscow, along with Domodedovo International Airport and Vnukovo International Airport
The product is equipped with an automatic installer, which means that the scenery will be automatically added to the Flight Simulator Scenery Library. Please uninstall all previous versions of this airport you may have installed before. Please make also sure that no duplicated AFCAD files are installed.
Enjoy your virtual flying with Drzewiecki Design!
| Filename: | UUEE_Moscow_Sheremetyevo_2015_DEMO.zip |
| License: | Commercial demo |
| Added: | 4th April 2016, 21:52:46 |
| Downloads: | 850 |
| Author: | Drzewiecki Design |
| Size: | 13.68 MB |
| Category: Flight Simulator X - Original Aircraft | |
| Grumman "Turbo" Goose for FSX |
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File Description:
FSX version that modifies default or OzX Redux Grumman G21A Goose into a G21G turbine-powered Goose. It is a "revised" model built with GMax and FSDS based on the default FSX Grumman Goose model file and adds a completely new aircraft to your simobjects folder. That said, you must have either the default flyable FSX Grumman G21 Goose (FSX Deluxe or higher) or the OzX Grumman Goose G21a Redux HP model installed for this modification to work. I do not know if it will work in the FSX-SE version, but I believe it will. Nor do I know if it will work in any version of P3D. All I can suggest is try. This download “accesses†your existing Goose texture folders to turn that Goose into a Turbine Goose. It does not modify your existing Piston Goose install, so you will have the Piston Goose as flyable options. It only uses the default files to generate the visual display of the texture in the Turbo Goose. I did this to avoid any perceived or potential copyright violations. They will not work on any other version of the Grumman G21A Goose and will not make the AI Goose that comes with FSX Standard a flyable aircraft. The Turbine Goose has 2 680hp P&W PT6A-27 turboprop engines to replace the Wasp R-985 radials and seats 9 passengers and the pilot. The payload and aircraft weight is almost double that of the piston-powered Goose and has an 800 to 1,000 nm range, burning JetA instead of 100LL. The constant speed 3-blade propellers have reverse pitch and give the Turbo Goose a 2,000 fpm climb and 200+ knot cruise airspeed. This is my first attempt at aircraft modeling with GMax, so it is not a "payware" quality model, but I have flown it over 2,000 miles in FSX and enjoyed every minute of it. Uses a modified FDE and airfile by permission from Pam Brooker, default FSX Kingair 350 turbine gauges, and either the default FSX Kingair 350 sound file or the incredibly great sounding TPE331 sound file by Alex Jorda.
| Filename: | Grumman_Turbo_Goose_for_FSX.zip |
| License: | Freeware |
| Added: | 28th October 2018, 02:04:47 |
| Downloads: | 1,399 |
| Author: | Randy Tyndall |
| Size: | 95.03 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Royal Air Force 101Sqn Douglas DC10-30 (Fictional) |
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File Description:
SGA/FFX DC10-30 Royal Air Force 101 Squadron: This is a fictional repaint based on the paint scheme used on the Lockheed Tristar of Transport Command. To the best of my knowledge, 101 Squadron has never used DC10-30's. SGA DC-10 model included - This is a complete package containing the aircraft, panel, gauges & sounds. Credit for the work is contained within the readme file.
Number 101 Squadron was formed at South Farnborough on 12 July 1917, and two weeks later went to St Andre-aux Bois, France with FE2s as a night bomber squadron. It main tasks involved attacking enemy communications and aerodromes in Northern France and Belgium, with occasional strafing attacks on troops aimed at drowning the noise of tanks and soldiers positioning for battle in the trenches. In March 1919, the squadron was reduced to a cadre and returned to the UK before disbandment at the end of the year. It remained dormant until March 1928, when it reformed at Bircham Newton and flew Sidestrands in the day-bomber role until these were replaced by Overstrands in early 1935.
At the outbreak of World War II, the squadron was equipped with Blenheim IVs and was involved in attacks against enemy barge concentrations in the Channel Ports. In mid-1941, No. 101 Sqn became part of Bomber Command's medium-bomber force with Wellingtons and flew many night sorties against Germany and Italy. These aircraft were replaced barely 18 months later by the Lancaster and became specialised in airborne radar jamming to disrupt German night-fighters interceptions. After the war, Lincolns replaced the Lancasters and the unit moved to Binbrook. In June 1951, No. 101 became the RAF's first jet-bomber squadron when it received Canberras, and it was with this aircraft that the squadron was involved in operations in both Malaya and Suez before once again disbanding on 1 Feb 1957.
A brief period of inactivity ended on 15 Oct 1957, when No. 101 Sqn joined the V-bomber force with Vulcans as part of the Finningley Wing before moving to Waddington four years later. The squadron became synonymous with the type, and took part in Operation Corporate, the Falklands Conflict, operating from Ascension Island. Shortly after the conflict, the squadron relinquished its Vulcans and disbanded again, until it reformed on 1 May 1984 to operate VC10s in the air-to-air-refuelling role, and has since demonstrated the flexibility the aerial refuelling offers to combat aircraft in such operations as the Gulf War and Operation Allied Force.
Following the disbanding of sister VC10 squadron, No 10, 101 became the sole operator of the type in October 2005.
| Filename: | Royal_Air_Force_101Sqn_Douglas_DC1030_Fictional.zip |
| License: | Freeware |
| Added: | 18th August 2013, 15:04:44 |
| Downloads: | 392 |
| Author: | Andy Kewley, SGA |
| Size: | 36.36 MB |
| Category: Prepar3D V1-4 - Aircraft Repaints, Textures and Modifications | |
| North American P-51D 20th FG (LC-N) 'June Nite' |
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File Description:
This folder contains a repaint for the A2A WoP3 P-51D Mustang (with AccuSim), in the colors of P-51K 44-11161 LC-N "June Nite" as flown by Ernest "Feeb" Fiebelkorn of the 20th FG. He was one of the biggest aces of the 8th Air Force, meaning tallest and heaviest. 6ft 4in combined with 225 pounds must have made a placement into the Mustang's cockpit a bit problematic.
This did not prevent Feeb from becoming the top-scoring pilot of the 20th Fighter Group. Moreover, it was not Fiebelkorn's only claim to fame. On November 8th 1944 he and Edward Haydon from 357th FG managed to shoot down German Me 262 piloted by then top-scoring ace of the World - Walter Nowotny. The famous Austrian pilot was not lucky enough to survive that onslaught.
Feeb finished the war unscathed only to die in F-82 over Korea. His total score includes 8 individual aerial victories, 2 shared aerial victories and 2 individual ground victories. Repaint by Jan Kees Blom, based on the A2A paintkit.
| Filename: | North_American_P51D_20th_FG_LCN_June_Nite.zip |
| License: | Freeware |
| Added: | 4th November 2018, 17:24:10 |
| Downloads: | 62 |
| Author: | Jan Kees Blom |
| Size: | 13.1 MB |