Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator 2002 - Aircraft Repaints, Textures and Modifications | |
| NASA SCA Flight Dynamics Upgrade |
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File Description:
This upgrade for san74123.zip is the most realistic flight dynamic upgrade I've completed to date. Includes realistic weight and balance, realistic fuel amounts, all critical dynamics corrections, smoke trails, kneeboard data, and almost too much information about the NASA SCA included within the kneeboard notes area. This aircraft now flies so close to real that even the SCA pilots would be amazed. Based on Real-World Flight Dynamics for this aircraft, provided by NASA, and engineered over a 1 year period of research and testing. Required file: san74123.zip
| Filename: | NASA_SCA_Flight_Dynamics_Upgrade.zip |
| License: | Freeware |
| Added: | 7th July 2007, 21:47:03 |
| Downloads: | 85 |
| Author: | Douglas E. Trapp |
| Size: | 726.05 KB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Mauna Rua Air Boeing 767-300ER |
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File Description:
This file contains textures for the Overland/Simmer's Sky payware. For more information, visit www.redmtnva.com
| Filename: | Mauna_Rua_Air_Boeing_767300ER.zip |
| License: | Freeware |
| Added: | 27th March 2011, 02:52:38 |
| Downloads: | 80 |
| Author: | Henry Douglas/Overland |
| Size: | 3.32 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Mauna Rua Air Boeing 767-300ER |
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File Description:
This file contains textures for the CLS/JustFlight payware. For more information, visit www.redmtnva.com
| Filename: | Mauna_Rua_Air_Boeing_767300ER.zip |
| License: | Freeware |
| Added: | 27th March 2011, 02:53:27 |
| Downloads: | 117 |
| Author: | Henry Douglas/CLS |
| Size: | 8.61 MB |
| Category: Flight Simulator X - Original Aircraft | |
| American Airlines Boeing 787-900 |
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File Description:
The Boeing 787 is one of the most sophisticated aircraft ever designed, and I have worked on several FS models from even before the real aircraft was ever built. I have accumulated so much data relating to this plane that I can now incorporate real world dynamics for it based on extremely realistic information. The aircraft offered here has been modified to offer all of that realism. In the real world, the 787 is flown primarily with autopilot controls, and this model is no different. It doesn't take a lot to fly this plane, and if I were to be offered the challenge I think I'd be up and flying within a few minutes, in a real 787. Because of this, I offer no advise other than normal flight rules.
If you are new to FSX, please learn through the on-board tutorials. I am not a tutor. I do not have anything to do with cosmetics. I do not design panels. All I do is help educate you about the realism of aircraft design. You can look at the aircraft.cfg and the .air file (Airfile Editor Required) to see what I've done in comparison to the original model, but I will not really help you with tutorial related issues. If you find something you think is wrong, let me know. Otherwise, enjoy this model and fly her like the real thing.
Everything I've done here is for educational purposes without any expectation of any monetary gain, and offered publicly for free. What I offer here is protected by the Fair Use Doctrine of International Copyright Law, and you are free to study this as follows:
https://www.law.cornell.edu/uscode/text/17/107
All persons involved with this and the original design are credited, unless they are unknown and have offered no credit details.
Model Designer: Camil Valiquette
Sound: Emil Serafino
Panel: Marco Spada
Real World Dynamics, Effects and Data: Douglas E. Trapp, [email protected]
July 2017
| Filename: | American_Airlines_Boeing_787900.zip |
| License: | Freeware |
| Added: | 15th July 2017, 16:46:49 |
| Downloads: | 861 |
| Author: | Douglas E. Trapp |
| Size: | 41.65 MB |
| Category: Flight Simulator X - Original Aircraft | |
| Boeing 787-8XLR Qantas |
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File Description:
Qantas is requesting proposals (Dec 2018) for design of an aircraft model or variation that is capable of non-stop flights over 10,000 nm for YSSY to EGLL and/or YPPH to KDFW and return service routes. This model is the best choice for Boeing based on real world data. The Boeing 787-8XLR "Dreamcruiser" will have a maximum range of 13,600 nm at FL450E (Mach .83) which will give her more than the desired capabilities, and will be the very efficient. This model (B788XLR) is based on the current 787-8 using weight modifications to increase the range without adding additional fuel tanks, and designed for luxury/comfort with only 161 paid passengers on board. Everything in this model is realistic to the best of my abilities. If Boeing creates this model, it will likely be very similar to this. The name is my own invention, as are all of the weight characteristics. Based on all of my extensive testing, there is no other aircraft capable of these requirements, to date. The 787-800 is certainly the right choice for Qantas if Boeing decides they will modify the original model to fit these requirements. In reality, there is no such aircraft as a 787-8XLR Dreamcruiser. Not yet, anyway. My data shows the aircraft is capable of long-range non-stop flights over 13,000 nm east or west at Mach .82 and above FL435. However, this can only be done by lowering the empty weight and using the full fuel capabilities designed within the original model. This simple modification cuts the total souls on board down to 176, with 161 paid passengers, 11 flight attendants, and 4 pilots in two shifts. Full fuel can now be used in all long-range flights which is actually not common for most 787-800s in service today (Fuel Managed). Ramp and MTOW remain the same, but because she flies higher than normal, and has less weight, she can cruise much further than any other 787. In reality, this is what the 787 was originally designed to do.
| Filename: | Boeing_7878XLR_Qantas.zip |
| License: | Freeware |
| Added: | 12th January 2019, 20:18:29 |
| Downloads: | 481 |
| Author: | Douglas E Trapp |
| Size: | 35.3 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Pink Floyd FictitiousTour Jet Boeing B737-200 Tinmouse II |
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File Description:
A repaint of the Tinmouse 737-200 in the colours of Pink Floyd. This pack contains textures only. Requires Tinmouse II 737-200. Also check out my other repaints: Air Florida, Aloha Airlines, CP Air, Canadian Airlines, Frontier Airlines, KLM Royal Dutch Airlines, Pace Airlines, Pan American, Sierra Pacific,United Airlines ,US Air Force CT-43,Eastern Airlines, OzJet Airlines and Led Zeppelin.
| Filename: | Pink_Floyd_FictitiousTour_Jet_Boeing_B737200_Tinmo.zip |
| License: | Freeware |
| Added: | 22nd September 2006, 19:49:38 |
| Downloads: | 362 |
| Author: | Douglas MA Rooks |
| Size: | 1.4 MB |
| Category: Flight Simulator X - Original Aircraft | |
| B-52J |
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File Description:
Since it became operational in 1955, the B-52 has been the main long-range heavy bomber of the U.S. Air Force. It first flew on Apr. 15, 1952. Nearly 750 B-52s were built when production ended in Oct. 1963. This "J" model is the future re-engined "h" model 60-0042 of the 917th Wing AFRC based at Barksdale AFB (KBAD). She flies higher, further, and faster than any previous version. The aircraft can cruise at 380 KIAS at 500 ft agl over about 5,000 nm which makes her capable of reaching targets within enemy airspace anywhere on the globe without being detected by radar until it's too late. Her normal high altitude cruise speed has been increased to Mach .88 above FL550E over 9,000 nm without refueling, and her service ceiling has increased to FL570E. The 50,000 lb payload is still nominal, but due to the lighter engines she now has more accomidations for the crew, and does not require refueling very often. She can range much further with less speed (i.e., Mach .85), but there is normally no need for that. This aircraft is designed to fly like the real thing. It is likely one of the best B-52 models available at this time. I have test-flown this aircraft around the globe several times to reassure myself that all is well. You will not have a bouncing effect occur when cruising with 16x speed acceleration and autopilot engaged because all aerodynamics and balance are perfected to a very low margin of error, or no error margin at all. Please be sure to read the INSTRUCT.TXT file for extended details. Original aircraft designer: Mike Stone; Textures by Bill Baldwin; Panel and gauges by Philippe Wallaert; Auto Smoke Effects by Richard Wisman; BR-725 Sound by Ronald Buffalo; Real World aero/engine dynamics, data, lights and effects by: Douglas E. Trapp, FS Flight Dynamics Engineer, Irving, Texas, [email protected], October 2018. The use of this model, and the configuaration of such, is designed for free educational purposes, and protected by the Free Use Act: (https://www.law.cornell.edu/uscode/text/17/107). This model and/or aspects of such cannot be used for monetary purposes!
| Filename: | B52J.zip |
| License: | Freeware |
| Added: | 27th October 2018, 18:57:21 |
| Downloads: | 628 |
| Author: | Douglas E. Trapp |
| Size: | 24.51 MB |
| Category: Flight Simulator X - Scenery | |
| Baikonur Cosmodrome (UAON) Plus |
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File Description:
The scenery includes many airports and locations, including UAON and the Baikonur Cosmodrome where Russia launches all spacecraft. The details are stunning. Some airports are gravel, and some are military use only. I am very sorry to report that the author of this excellant work did not credit himself anywhere within the Russia text document included within this zip file. Google translate pulled only little bits of installation data, but no names. Perhaps he was concerned of prosecution, but I commend him in any case. I do not think any of this is illegal in any way based on today's Google Earth data and our ability to see all the things included within this work. It is truly a beautifully done piece of work, and something I have searched for since scenery were available. It was listed as Freeware without restrictions. This a completely previously unknown scenery compilation found through extensive searches and is original in all respects, designed for FSX.
| Filename: | Baikonur_Cosmodrome_UAON_Plus.zip |
| License: | Freeware |
| Added: | 9th November 2019, 21:47:18 |
| Downloads: | 509 |
| Author: | Douglas E. Trapp |
| Size: | 8.36 MB |
| Category: Flight Simulator X - Original Aircraft | |
| B-2A Spirit Stealth Bomber |
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File Description:
The B-2A Stealth Bomber is the most sophisticated aircraft on the planet. She is essentially a “Flying Wing†platform with no V-Tail, and is controlled by pre-programed flight computers stationed in various positions within the crew cabin and wings. There is one main computer that controls the aircraft, with two redundant back-up computers assigned to it in case of failure. All additional computers are assigned to functions involving flight control, system monitoring, data communications, and radar. Engine and Aerodynamic effects are controlled by these computers which serve several actuators and ailerons, including the spoilerons, which further compensate for the lack of a V-Tail. In theory, and because of these computers, the aircraft is “Stall-Proofâ€. The only way it can stall is if the computers fail. There is no way she can be flown without the computers active. The REAL aircraft does almost everything based on pre-programed data, other than taxi to the runway (although this is also possible to program). Before each flight, the Mission is designed and then assigned to the Mission Flight Box (Portable Computer) which is then carried by the Commander to the aircraft, and the data from the box is “transferred†to the main on-board computers. Because of this, the B-2 cannot be flown until the box is ready for the mission, and pilots cannot simply jump in and fly her, with the exception that the data is transferred via satellite. Everything is pre-planned, and this takes several hours. Once the data is on-board, the taxi can begin. When lined-up on the runway, all the pilot needs to do is push a button or three. Everything else is computer controlled until landing. The aircraft CAN be flown manually with basic data inputs into the main computer systems, but even in that case it is not conventional. If a pilot wants to turn right, he sets the data to turn to a certain degrees of heading. The same with climb and descent, speed increase or decrease. A pilot cannot over-ride the computers in any case, so steep banks, climbs, or descents cannot be forced. There is a lot of space for the two member crew within the cockpit, but there is also a space reserved for one observer. This additional seat is known as “Suicide Position†because there is no ejection seat for that observer. In the event of a mishap, the observer can try to bail-out through the ejection hatches after the pilots, or can try the exit ramp door, or the bomb bay as an exit route. The odds of escape for the observer are very small, but he has a parachute as reassurance. Otherwise, what the crew does during missions is only a guess, since they really don't have to do anything unless an alarm goes off. Since the plane flies so smooth, we can only imagine what sort of things they may dream-up to entertain themselves during a long flight. High altitude flights are conducted at night mainly due to the obvious contrail such a flight will exhibit during the day with such hot engines. The engines are encased in a heat absorbing shield material (still exhaust exists), and the rest of the plane is coated with Radar absorbant material, with the additional low profile effect of the aircraft design itself. If it can be seen by the ground or a fighter, it can be attacked by fighters or the ground. During daytime flight they will stay below the contrail level, and monitor the radar systems in preparations for counter-measures. If a fighter can visually observe them, the fighter may be able to shoot them down with bullets from behind, but not likely with missiles because of the sophisticated counter-measures available. On Radar the aircraft appears the size of a pigeon, until about 8 to 10 miles away, which would be too late to counter from the ground, so most attacks are either done at night or during the day at very low altitude. Upon landing the aircraft is automated down to about 200 feet AGL, when the pilot takes command. All she/he does at this point is allow her to glide down and contact the runway, and retard the engines. Brakes are used to slow, then the computers are turned off, and the pilot can control the throttles, nose gear, and brakes. The Commander watches for obstructions, mainly, and communicates with the tower and ground crew. Everything in this model has been reconfigured to meet realistic standards, without any tricks or flight tuning, and following real world aerodynamic principals and available data, including MOI. The panel requires study before use, but very realistic. The sounds are very authentic. There is no other model offered anywhere that compares to what you have now available in front of you. Please read and study the Readme.txt file within the main folder before attempting to fly this 2.2 Billion Dollar aircraft. Yes, that's correct ... $2,200,000,000 each! The use of this model, and the configuration of such, is designed for educational purposes, and protected by the Free Use Act: (https://www.law.cornell.edu/uscode/text/17/107). The Authors will not approve redistribution for monetary purposes. Original aircraft design by Alphasim; VC Adaptation, panels and gauges by Philippe Wallaert; Sound by Ruggero Osto; REAL WORLD Engine/Aerodynamics, data and effects by Douglas E. Trapp ([email protected]) June 2018
| Filename: | B2A_Spirit_Stealth_Bomber.zip |
| License: | Freeware |
| Added: | 2nd June 2018, 17:16:30 |
| Downloads: | 1,038 |
| Author: | Douglas E. Trapp |
| Size: | 14.81 MB |
| Category: Flight Simulator X - Original Aircraft | |
| C-5M Super Galaxy |
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File Description:
All former versions of the C-5 have completed the conversion to C-5M, to date. They include more efficient engines with more power, a glass cockpit, longer range and heavier lift capabilities. Other than those aspects, they look the same as before. VERY BIG!!! She is the largest cargo aircraft operated by the U.S. Air Force and several other countries who have purchased her. I suggest reading about this aircraft on-line, and watching a few You Tube videos before your first flight, but do as you wish. She is very easy to fly, and all C-5M pilots agree with this statement. This version is based at Dover AFB, and the callsign is real. The refurbished aspects of this FSX model include extremely realistic engine/aerodynamics as well as payload distribution. The landing gear have also been corrected for realism. What this plane does in the simulator is what it does realistically. The panel is close to real, but takes time to understand and use properly. The sounds used are very realistic, so no need to change that unless you feel the need to do so. Flying her is pretty easy. If you are a Real World C-5 Pilot, you will find this version is very accurate. Read the text document enclosed entitled "Readmenow" after unzipping the file.
Original Model by: Kazunori Ito; Panel by: Philippe Wallert; Sound by: Emil Serafino; Engine/Aerodynamic modifications and effects by: Douglas E. Trapp, [email protected] May 2018 ... This aircraft is designed for educational use protected under the Fair Use Doctrine: (http://www.expertlaw.com/library/intellectual_property/fair_use.html)
| Filename: | C5M_Super_Galaxy.zip |
| License: | Freeware |
| Added: | 27th May 2018, 01:44:14 |
| Downloads: | 1,262 |
| Author: | Douglas E. Trapp |
| Size: | 117.56 MB |