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| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Tips and Tricks - Number 24 - The FINAL Issue. |
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File Description:
Tips and Tricks - 24 - The FINAL issue. Issue number 24 officially brings to an end the Tips and Tricks for FS2004 series. This issue is packed with some useful tips and how-to's, valuable web-site links and much, much more. The "From the E-mail bag" segment explores several ways to recover disk space and there is a special interview with a prolific author of FS scenery. You will also find a Bonus File which will make the startup of a reviewed aircraft considerably easier. Look for a special Holiday recommendation (for kids of all ages). I have even thrown in a bit of Aviation humor. An updated index for the entire series (by John Burford) is also included. Hopefully you will find something of use, be you a "newbie" or a long time simmer. Please unzip (using folders option) to a temporary folder. Compiled in pdf format for your flying enjoyment by David "Opa" Marshall.
| Filename: | Tips_and_Tricks__Number_24__The_FINAL_Issue.zip |
| License: | Freeware |
| Added: | 19th October 2006, 23:36:36 |
| Downloads: | 5,028 |
| Author: | David "Opa" Marshall |
| Size: | 1.79 MB |
| Category: Flight Simulator 2004 - Utilities | |
| RandomCockpitB747 |
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File Description:
This program is written explicitly for PMDG's B747-400F, however I expect it will work with their plain B747-400 (however - at least as of now - you will probably miss a few items at the "Randomizer Settings"). With their B747-400 and later B747-400F, PMDG took a huge step toward making the experience of flying a B747-400 as real is possible; at least to the degree that is possible in the confined space of MSFS. There is room for little improvement, however there is a "littel room" still. Doing the preparation/initial check of the cockpit is normally a "dull no-brainer" since every knob is where you left it from your last flight (or at least as it was saved in the "Flight" and/or "Panel State"). Using this program you can randomize your cockpit, so you will have to pay attention to your preparation/initial check since you no longer knows the state of your cold and dark cockpit.
| Filename: | RandomCockpitB747.zip |
| License: | Freeware |
| Added: | 10th August 2006, 01:29:24 |
| Downloads: | 497 |
| Author: | Pelle F. S. Liljendal.dk |
| Size: | 1.4 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Factory Field CF40 in Quebec Canada |
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File Description:
Factory Field (my name for it) is in Quebec on highway 321 a few miles north of St Andre Avellin, and 40 miles ENE of Ottawa. The runway is 3,500 feet long and asphalt and went out of regular use in the early 1990's when the airfield was closed. It was sold in 1995 to a company (ELP) that has built up a factory for manufacturing and fitting snow ploughs and other pneumatically operated equipment to trucks, and who now use the runway for testing their snow ploughs. In between times, as it is not marked closed with an "X", it is also occasionally used by customers who fly in, usually to get the drivers there to take delivery of completed trucks. The surface is good and there are no obstructions but also no markings, though with 3,500 feet of 100 feet wide asphalt there is plenty of space and it doesn't much matter.
| Filename: | Factory_Field_CF40_in_Quebec_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 13th May 2010, 22:11:41 |
| Downloads: | 347 |
| Author: | Roger Wensley |
| Size: | 1.27 MB |
| Category: Flight Simulator 2004 - AFCAD Files | |
| Seattle-Tacoma International Airport UPGRADE (KSEA) |
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File Description:
(SEE ZIPDIVE FOR SCREENSHOTS)
This is an upgrade of the default scenery using Airport Design Editor (ADE). I tried making this as close as possible to the real thing with the help of Google Earth and FlightAware, determining which gates are occupied by which airlines, and what aircraft types typically occupied the gate (i.e., having enough space for those jumbos).
You'll find the following additions in this afcad scenery:
-Expanded concourse A to hold up to 14 gates
-Jetways/gates added to concourse D
-The new third runway to the West (with an exclusion to keep trees out of the runway)
-Extra overnight parking
-Many of the default jetways too tall for most of the aircraft arriving at SEA replaced with shorter jetways for small narrowbodies
and 757s (rwy12 jetways I believe, hope there's no problem with using them)
-Updated location of airlines at each gate (to the best of my ability and resources...)
-That lounge building that sits on top of concourse A (using generic buildings).
| Filename: | SeattleTacoma_International_Airport_UPGRADE_KSEA.zip |
| License: | Freeware |
| Added: | 4th August 2017, 13:05:25 |
| Downloads: | 1,569 |
| Author: | Carlos Si |
| Size: | 12.6 MB |
| Category: Flight Simulator X - AFCAD Files | |
| MYNN - Lynden Pindling Intl - Nassau, Bahamas |
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MYNN - Lynden Pindling Intl - Nassau, Bahamas
Lynden Pindling International Airport was formerly known as Nassau International Airport and is the largest airport in the Bahamas, and the largest international gateway into the country.
It is a major hub for Bahamasair and is located in western New Providence island near to the capital city of Nassau. The airport contains U.S. Border preclearance facilities allowing all US flights to operate as domestic flights upon arrival at their destination.
Currently, the airport has 2 runways, more than 30 gates and 482,000 sq ft (44,800 m2) of terminal space. The redevelopment updated the airport facilities to world-class standards and expanded terminal capacity. The work was carried out in three stages. The first stage was completed in March 2011.
Using ADEx 1.50, aeronautical maps and Google Earth all these and future changes have been built into the default FSX airport. Crosswind Runway Technique has been implemented to open up all runways.
| Filename: | MYNN__Lynden_Pindling_Intl__Nassau_Bahamas.zip |
| License: | Freeware |
| Added: | 4th December 2012, 17:33:06 |
| Downloads: | 1,954 |
| Author: | Menno C. Robert |
| Size: | 4.16 MB |
| Category: Flight Simulator X - Original Aircraft | |
| NASA TU-144LL Test Bed |
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File Description:
NASA TU-144LL: TU-144D aircraft (CCCP-77114) converted to a flying laboratory for NASA with four Kuznetsov NK-321 afterburning turbofan engines and re-registered RA-77114. The aircraft underwent many upgrades and modifications in its conversion to the "LL" Flying Laboratory, including the installation of more powerful NK-321 augmented-turbofan engines that were originally produced for the Tupolev TU-160 Blackjack bomber. NASA successfully used this aircraft to help in designing the U.S. Space Shuttle. She is no longer flying, nor are any other Soviet versions other than the TU-160. This model represents the maximum test payload and fuel for test flights, and includes real world engine/aero dynamics provided by NASA and further employed in this converted model (cosmetics are original). Study the Readme.txt file before flying this version. Model/Textures: Thomas Ruth. Sounds: Claudio Mussner. Panel: Philippe Wallaert. Aero/Engine Dynamic Corrections by: Douglas E. Trapp, FS Flight Dynamics Engineer, [email protected]. August 2017.
| Filename: | NASA_TU144LL_Test_Bed.zip |
| License: | Freeware |
| Added: | 19th August 2017, 21:20:13 |
| Downloads: | 708 |
| Author: | Douglas E. Trapp |
| Size: | 16.24 MB |
| Category: Flight Simulator 2004 - Scenery | |
| SKMZ 2011 |
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File Description:
La Nubia Airport (IATA: MZL, ICAO: SKMZ) is located in Manizales, Colombia, 8 km[1] southeast of the city's downtown. Due to its short runway and limited ramp space, the only aircraft which can use the airport are turbopropeller
aircraft such as the Fokker 50, ATR 42 and the Dash 8 models. The main problem of La Nubia airport is weather. Sometimes shut down to fog, rain or winds, it is difficult for airlines to offer a reliable schedule for the passengers
wishing to visit Manizales and Caldas, and combined with its limited hours of operation (just daylight), this fact has been an obstacle for the region's development.
This file is the airport with the runway and taxi ways resized, airport buildings; the airport charts required to navigate in and out of this airport can be found at www.aerocivil.gov.co/ under Informacion Aeronautica click AIP;
on AIP click Aerodromos then click at SKMZ.
| Filename: | SKMZ_2011.zip |
| License: | Freeware |
| Added: | 24th August 2011, 00:02:46 |
| Downloads: | 555 |
| Author: | Anwar Gonzalez |
| Size: | 4.21 KB |
| Category: Flight Simulator X - Scenery | |
| SKMZ 2011 |
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File Description:
La Nubia Airport (IATA: MZL, ICAO: SKMZ) is located in Manizales, Colombia, 8 km[1] southeast of the city's downtown. Due to its short runway and limited ramp space, the only aircraft which can use the airport are turbopropeller
aircraft such as the Fokker 50, ATR 42 and the Dash 8 models. The main problem of La Nubia airport is weather. Sometimes shut down to fog, rain or winds, it is difficult for airlines to offer a reliable schedule for the passengers
wishing to visit Manizales and Caldas, and combined with its limited hours of operation (just daylight), this fact has been an obstacle for the region's development.
This file is the airport with the runway and taxi ways resized, airport buildings; the airport charts required to navigate in and out of this airport can be found at www.aerocivil.gov.co/ under Informacion Aeronautica click AIP;
on AIP click Aerodromos then click at SKMZ.
| Filename: | SKMZ_2011.zip |
| License: | Freeware |
| Added: | 24th August 2011, 00:02:37 |
| Downloads: | 2,090 |
| Author: | Anwar Gonzalez |
| Size: | 4.21 KB |
| Category: Flight Simulator 2004 - Scenery | |
| PACD - Cold Bay - Aleutian Islands, Alaska, USA |
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Cold Bay is in the eastern third of the Aleutian chain of islands in Alaska, around 175 miles east of Dutch Harbor. The small town has a population of just over 100 and is in existance solely because of the airport with its long runways, one just over 6,000 feet and the other over 10,000 feet and with an ILS. Goods are flown here for local redistribution. The airport was originally built to this size for use in WW2 and there are still quonset huts from this time visible in the area, though the majority of the rough-and-ready housing has now been cleared away. There are scheduled flights by Grant Aviation to neighbouring local airfields and flights to and from Anchorage by Peninsula Air (included in the AI posted with Adak) and Grant Aviation have space attached to their hangar that serves as a terminal. The Coastguard also make use of Cold Bay.
| Filename: | PACD__Cold_Bay___Aleutian_Islands_Alaska_USA.zip |
| License: | Freeware, limited distribution |
| Added: | 21st January 2015, 10:01:50 |
| Downloads: | 423 |
| Author: | Roger Wensley |
| Size: | 4.88 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Braddick DC-3TP repaint textures US Navy |
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File Description:
FSX Braddick DC-3TP repaint textures for the Manfred Jahn and team
Braddick DC-3TP, which you must have previously installed in FSX,
for the US Navy Naval Air Station Patuxent River 207, an aerial jack
of all trades in subdued gray navy livery and now sporting VIP
transport lettering above the cabin windows as she is pressed into
service as an executive, congressional, diplomatic, and high ranking
naval officer VIP transporter, handling such missions as low and slow
natural disaster VIP aerial tours, naval force aircraft test
squadron VX-20 support missions, and veteran hardship and family medical
emergency repatriation flights stateside, as well as diplomatic
and good will transport missions overseas, mostly in 3rd world
countries where short field capabilities at unimproved airstrips
in hostile territories are required. Screenshots enclosed.
Easy installation. By Tom Tiedman.
| Filename: | Braddick_DC3TP_repaint_textures_US_Navy.zip |
| License: | Freeware |
| Added: | 22nd December 2012, 02:59:19 |
| Downloads: | 357 |
| Author: | Jahn, Fuernkaess, Metzger, Naegele, Brown, Jacobs, Swanepoel / Tom Tiedman |
| Size: | 9.35 MB |