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| Category: Flight Simulator X - AFCAD Files | |
| EKVG - Vagar Airport - Faroe Islands - Denmark |
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File Description:
This is a rework of the default Vagar Airport which represents the airport close to its current state. Vagar Airport is the only airport in the Faroe Islands and is the home base of Atlantic Airways.
- Added gates and helipads
- Aprons and taxiways moved/adjusted to match aerial views
- Runway 13/31 extended to 1779 m / 5902 ft
- Turning circles added to the ends of Runway 13/31
- Control tower and fire station added
- Fuel truck added
- Runway lighting updated
- Airport views are from the roof of the control tower when in tower view
Made with the latest version of ADE (Airport Design Editor).
| Filename: | EKVG__Vagar_Airport__Faroe_Islands__Denmark.zip |
| License: | Freeware, limited distribution |
| Added: | 13th August 2014, 21:17:35 |
| Downloads: | 1,019 |
| Author: | Joseph Friesen |
| Size: | 1.45 MB |
| Category: Flight Simulator X - AFCAD Files | |
| CYDF - Deer Lake Regional Airport / Deer Lake, Newfoundland and Labrador, Canada (v1.1) |
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File Description:
CYDF - Deer Lake Regional Airport / Deer Lake, Newfoundland and Labrador, Canada (v1.1)
This airport update was made with the latest version of ADE (Airport Design Editor) and made for FSX as a replacement for the stock (default) airport. I've made several changes to the airport which are listed below. All these enchancements are as close to the real airport as I can get with stock library objects. I've used satellite images, terminal photos and maps throughout the whole process so building locations are as accurate as possible. Happy landings in the beautiful Canada!
Features:
*Expanded parking apron
*Main terminal building with commercial aircraft parking
*Seperate parking aprons for GA traffic
*Hangars and other airport buildings
*Airport vehicles and objects throughout the airport
*Parking lot with static vehicles
*Airport fire station with fire truck
*De-icing vehicle/runway plow
*Helipads
*Fuel tanks
*Runway lengthened to 8,000ft as per recent upgrade (v1.1)
*Vehicle paths corrected (v1.1)
(For more information on Endeavourai please visit our site at endeavourai.com or our forums at http://endeavourai.boards.net/)
| Filename: | CYDF__Deer_Lake_Regional_Airport__Deer_Lake_Newfou.zip |
| License: | Freeware |
| Added: | 9th August 2012, 17:15:43 |
| Downloads: | 627 |
| Author: | Jaison Diaz / Endeavour ai |
| Size: | 66.97 KB |
| Category: Flight Simulator X - AFCAD Files | |
| TKPK - Robert L. Bradshaw International Airport / Saint Kitts and Nevis |
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Images related to this file:
File Description:
This airport update was made with the latest version of ADE (Airport Design Editor) and made for FSX as a replacement for the stock (default) airport. I've made several changes to the airport which are listed below. All these enchancements are as close to the real airport as I can get with stock library objects. I've used satellite images, terminal photos and maps throughout the whole process so building locations are as accurate as possible. Happy landings in sunny Saint Kitts and Nevis!
Features:
*Expanded parking apron
*Main terminal building with parking area for commercial traffic (Gates 1-9)
*St. Kitts airport sign
*Seperate parking area for GA traffic
*Parking stand for cargo (Gate 9)
*Misc airport buildings added
*Airport vehicles and objects throughout the airport
*Fuel tanks and station
*Airport fire station
*Windsocks added
*Birds flying near runway (beware)
*Palm trees/vegitation added near terminal
*Taxiway signs
*Taxiways Bravo and Charlie properly assigned
*New taxiway Alpha added
(For more information about Endeavourai please visit our site at endeavourai.com)
| Filename: | TKPK__Robert_L_Bradshaw_International_Airport__Sai.zip |
| License: | Freeware |
| Added: | 1st September 2012, 21:23:20 |
| Downloads: | 819 |
| Author: | Jaison Diaz / Endeavour ai |
| Size: | 87.92 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Polikhnitos |
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File Description:
The default Polikhnitos airport isn't placed correctly and causes "plateaus" problems with high resolution mesh. A plateaus problems is when you have a default airport badly placed and mesh installed that has a higher resolution than the default mesh you will have airports at the bottom of a crater or on a "Ayers rock". This scenery fixes the problem and allows you to use meshes up to 38m. Not tested with higher resolution, I don't think meshes of 19m exist for that region.
| Filename: | Polikhnitos.zip |
| License: | Freeware |
| Added: | 14th July 2007, 10:20:16 |
| Downloads: | 620 |
| Author: | Jean-paul Marchetti |
| Size: | 896.7 KB |
| Category: Flight Simulator 2004 - Utilities | |
| Flight Trip Chooser 1.0 |
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File Description:
Flight Trip Chooser 1.0 is a simple tool to suggest you a departure airport by random and a selection of destination airports (out of more than 23.000 airports) within a given and adjustable distance you can choose from. Detailed information about the airports (runway, map, charts, etc.) and the flight area (weather radar, map, GoogleMap, etc.) is available with just one click for every single airport.
You will need MSExcel to use this tool and a internet connection to get detailed information.
| Filename: | Flight_Trip_Chooser_10.zip |
| License: | Freeware |
| Added: | 26th September 2006, 23:36:49 |
| Downloads: | 2,939 |
| Author: | Gerhard Scheuerecker |
| Size: | 4.78 MB |
| Category: Flight Simulator 2002 - Scenery | |
| Pago Pago International Airport and City |
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File Description:
This scenery redoes all the airport facilities at Pago Pago including its very interesting series of hut styled buildings at the main terminal. It also contains a rendition of the city of Pago Pago at the end of the next bay over from the airport. The airport itself has a very interesting layout with its two runways jutting out into the bay on coral reefs, with a small body of water between them, where I have placed a small docking area for sea planes. The city is able to be driven around in a car, and contains several interesting features such as a luxury hotel, specialty shops and restaurants, boat docks, and houses dotting the mountainsides behind it which all have night lighting.
| Filename: | Pago_Pago_International_Airport_and_City.zip |
| License: | Freeware |
| Added: | 24th November 2002, 16:26:54 |
| Downloads: | 4,864 |
| Author: | Bill Melichar |
| Size: | 2.93 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Tocumen Panama |
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File Description:
Tocumen is Panama's main airport, it's hub of Copa Airlines, the national flag carrier of Panama. The real airport is very modern and beautiful, but still under renovation, with 70% of the jobs finished. This package contains a set of textures that modifies the payware scenery Tocumen Virtual 2005, for a much more realistic Tocumen airport. For example, the bluish-transparent gates, the semi-photoreal runways and the service trucks (need Rwy12 for the catering trucks). This Payware scenery is developed by a virtual group called virtualcol. and to use this textures you need to own the scenery. You can buy it www.virtualcol.com
| Filename: | Tocumen_Panama.zip |
| License: | Freeware |
| Added: | 3rd March 2006, 22:17:01 |
| Downloads: | 5,106 |
| Author: | Andres Wong |
| Size: | 2.36 MB |
| Category: Civil Flight Simulators - Looking Glass Flight Unlimited 3 | |
| Grant County International outer terrain airport |
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File Description:
Tower-controlled outer terrain airport for FU3. Grant County International MWH lies in the outer terrain east of the Seattle region. It's in the Columbia River Basin, a few miles from Ephrata and at the north end of Moses Lake. Full comms, AI, ambient sounds, airport buildings, paved taxiways et c. as usual. Works best with a full installation of FU3's Seattle and outer terrain with FU2's Sanfran region. For best effect use also various 3d object libraries all available in the Avsim Library as otherwise this airport will lack a lot of 3d objects.
| Filename: | Grant_County_International_outer_terrain_airport.zip |
| License: | Freeware |
| Added: | 8th April 2011, 10:04:29 |
| Downloads: | 86 |
| Author: | Dave Morgan |
| Size: | 29.31 MB |
| Category: Prepar3D V5 - Scenery | |
| Wintervogel Airport (FAWF) – Cape Town, South Africa |
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Images related to this file:
File Description:
Wintervogel airport is situated just north of Cape Town (38 km / 21 NM at a heading of 37 degrees from FACT). A small private airport with interesting intersecting sloped runways that I tried to replicate in P3D to see how sloped runways work. I included some low poly custom buildings but as I did not have any good photos of the airport, I used my imagination a bit. Developed using the P3D V5 SDK and tested in P3D V5. To be used with the ORBX OpenLC Africa LC and the Pilots NG2020 mesh products (works with default P3D V5 mesh as well).
| Filename: | Wintervogel_Airport_FAWF__Cape_Town_South_Africa.zip |
| License: | Freeware |
| Added: | 3rd March 2021, 23:29:47 |
| Downloads: | 105 |
| Author: | Johan Pienaar |
| Size: | 20.87 MB |
| Category: Flight Simulator X - Missions | |
| HelicopterMissionPack5.zip |
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File Description:
This mission pack contains three helicopter missions. Be sure to read the instruction file (.txt) in each one for the requirements and caveats.
1.) Bloukrans-StormRiverVisits: A helicopter based at FAPG airport provides services. Take passengers out to the Bloukrans Bridge in South Africa to do some extreme bungy jumping.
2.) HighAltitudeObservatores: A helicopter based at LSMI airport provides services. Take astronomers out to two of the highest altitude observatories in the world in Switzerland.
3.) MarinoLighthouseMaintenance: A helicopter based at YPAD airport provides services. Take maintenance personnel out to the Marino Lighthouse for periodic inspection.
| Filename: | HelicopterMissionPack5zip.zip |
| License: | Freeware |
| Added: | 16th August 2024, 23:12:57 |
| Downloads: | 48 |
| Author: | helomissionman |
| Size: | 41.52 MB |