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| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| PIA Boeing 747-367 FS2004/FSX |
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Images related to this file:
File Description:
FS2004/FSX PIA Boeing 747-367, registatrion AP-BFW. Pakistan International Airlines B747-367 Megatop Jumbo, AP-BFW, displaying the newly designed livery by PIA. This livery has not officially been unveiled, and according to sources there will be some modifications to it. This aircraft now wears two stripes, one golden and one dark green extending all the way to the tail. The wavy flag style has been enlarged and placed accurately on the tail from real photos. The word 'PAKISTAN' is painted on the belly of the aircraft. Towards the rear, the word Pakistan is written in thin Urdu letters as well. Engines repainted to give a shiny metallic look. Repainted on the Project Open Sky 747v4 Advanced model with all updates for FS2004 and FSX. Contains ground service vehicles, stairs, tow truck, catering trucks, luggage loaders and containers painted in standard PIA colors. Luggage containers specially repainted to give a more realistic look. Registration of the aircraft painted on the bottom of the left wing, as on the real airplane. Panel updated to include utility gauge and tow truck gauge and gauges for FSX users. Updated model and fde. Complete pack, requires no external downloads. Textures in high quality 32 bit format to conserve quality. Repaint by Sabbir Khan, exclusively from Virtual PIA
| Filename: | PIA_Boeing_747367_FS2004FSX.zip |
| License: | Freeware |
| Added: | 4th April 2010, 19:09:07 |
| Downloads: | 2,463 |
| Author: | Sabir Khan |
| Size: | 18.65 MB |
| Category: Flight Simulator 2002 - Scenery | |
| Mikonos and Ikaria Island Airports |
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File Description:
FS2002 Mikonos LGMK and Ikaria LGIK of the Aegean sea in Greece. Two typical summer holiday destinations in Hellas. The scenery represents Mikonos and Ikaria Island Regional Airports. Several objects like trucks, houses, stones, fences, and proper photorealistic textures have been used to make this airport as real as it gets and help the scale perception of the pilot. Special care has been taken for night lighting. Ikaria, a mountainous, thickly forested island, perpetuates the myth of Ikarus and his fall into the sea near its south shores after his bold attempt to reach the sun with his waxen wings. Mikonos in the center of Aegean sea, has been one of the best keeper of traditional Aegean architecture and is well known for it's popular golden sandy beaches and ecstatic nightlife. It is called "The island of winds" and indeed it is. Most frequent North winds have no physical barrier, all the way from Northern Greece, to weaken them and the constant seabed from there helps the increase of wind's speed by the time it reaches Mikonos. Beware of steep rising terrain and the wind gusts and downdrafts on short finals. Use this scenery preferably tohether with the free Greek Mesh Scenery by Babis Perivolas.
| Filename: | Mikonos_and_Ikaria_Island_Airports.zip |
| License: | Freeware |
| Added: | 12th November 2002, 19:49:45 |
| Downloads: | 6,075 |
| Author: | Vangelis Generalis |
| Size: | 2.93 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| FSX/P3D TWA 707-331Adv 1969 |
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Images related to this file:
File Description:
This is a repaint of the 707-300 in TWA 'Star Stream' colors. The payware 707-300 by Captain Sim is needed for this repaint. TWA was one of the two great U.S. intercontinental carriers of the jetliner golden era, the other being PanAm. They plied the world with their shiny 707s, DC-8s, and 747s, well before many other US carriers did so. TWA was also interesting, as it was run by the enigmatic Howard Hughes. On January 25,1959 TWA launched its first jet service on between New York and San Fransisco. The route was chosen by Howard Hughes himself, to compete with American Airlines new jet service between New York and Los Angeles. The plane, a 707-131, sported the new 'Star Stream' double globe livery, one of the most iconic liveries in civil aviation history. TWA carried this livery for almost 20 years, when it was phased out in the late 1970s. This repaint is of a TWA 707-331 Advanced, reg: N18701. It was one of the 127 which went into TWA service in the long history of the airline. It was delivered new in January 1966. Sadly, it was damaged beyond repair in Milan Italy on 22 December 1975, when it landed outside the runway, struck a transmissometer and a CAT II television camera. The landing gear and all 4 engines separated in the subsequent slide. The aircraft came to a rest, with the nose broken off behind the forward cabin door. There were no fatalities. Textures are 32bit DDS. This repaint was tested FSX-SE. It should work on FSX & P3D v1-3.
| Filename: | FSXP3D_TWA_707331Adv_1969.zip |
| License: | Freeware |
| Added: | 27th November 2019, 18:56:40 |
| Downloads: | 173 |
| Author: | Ted Giana |
| Size: | 20.29 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Replacement Dynamic Water Textures Version 8 |
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File Description:
Replacement dynamic water texture-sets for FS2004 (VERSION 8). This is the full version 8. The default reflections and water colors leave a lot to be desired in FS2004. As an example; The default milky "white/green" texture is highly unrealistic in overcast conditions. The replacement textures will change this dramactically to a much more convincing and realistic "blue/grey", cast, with improved lighting and refections in respect to the sun. These replacement textures will generally give a much more realistic tone and color to the water effects in FS2004. The change is quite dramactic and transforms the flight sim experience to a much greater level of realism. Fully compatible with my earlier versions of "overcast" texture modifications. Textures included are; Clear weather; High noon, mid-sun, low sun, sun-rise and sun-set with a choice of four "overcast" tones and a choice of two sun sets Version 8 has improved sun-set and sun-rise textures which offer better colours and better transitions from daylight to dawn/dusk hours; and a small change to the reflections on the low-sun texture. As an added bonus with Version 8 you have a choice of sun sets to use. Now you can have the very bright "orange" sun sets or select one of the new "golden yellows" which offer two distinct variations. It is important to stress the default FS9 textures are fully compatible with these new textures and they can be used in any combinations and can be mixed and matched with the new textures. For example it may be that some users want to keep some of the water environment textures as they are by default but change only one or two textures. The choice is yours. As a further added bonus a voice control file has been included for "Shoot" which will control FS2004 by voice. It is brilliant and it's free.
| Filename: | Replacement_Dynamic_Water_Textures_Version_8.zip |
| License: | Freeware |
| Added: | 7th January 2004, 19:51:30 |
| Downloads: | 4,112 |
| Author: | Peter Wilding |
| Size: | 2.71 MB |
| Category: Prepar3D V1-4 - Aircraft Repaints, Textures and Modifications | |
| Cessna 421 advanced physics |
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File Description:
C421C advanced physics
Modification for the Alabeo C421 C Golden Eagle
Version: tested for P3DV4; should work also with P3DV5 (and probably FSX)
1. Why I developed the advanced physics version
I was asked via this forum, via PMs and also by e-mails to provide a modified version of the Alabeo C421C which can be used for serious multi-engine training. It should have accurate type specific performance for both AEO (all engine operative) and OEI (one engine inoperative), the latter for either a windmilling prop at various speeds and for a feathered engine. Feathering should work as realistic as possible.
Thus, I developed an advanced physics version of the Alabeo C421C. It shows realistic physics for negative thrust (prop drives engine). This is necessary for OEI training and more realistic idle power simulation.
2. Modified files
Modification includes “c421.air†and “aircraft.cfg†files. Data is based on real world Cessna 421C, N100L, 421C-0313.
Aircraft data, equipment list, checklist and other documents for N100L,
as well as some images of C421C, registration N100L, can be found here, too.
Unfortunately, due to copyrights, I can’t upload the full files and can’t provide the AFM and other copyright protected documents.
3. How to install
To update “c421.airâ€:
- Copy the original Alabeo C421 to another aircraft folder, e.g. “C421C advanced physicsâ€.
- Use AirEd (freeware) and open the original “c421.airâ€.
Open AirEd a second time and open “modifications advanced physics c421.airâ€.
Copy the modified tables 511 and 512 to the original .air file
(right click in modification file -> copy -> right click on original file -> replace from clipboard)
To update “aircraft.cfgâ€:
Just copy the modifications to the corresponding position in the original file.
4. Legend of modifications
Modifications in aircraft.cfg:
- Basic Empty Mass (actual mass for N100L 5,154 lbs inserted; most C421C are more heavy, ours is on diet)
- correct basic data for engines + props
- engine friction included (necessary for all negative thrust scenarios)
- flaps lift + drag scalar adjusted (split flaps)
- 2 vacuum pumps
- VMO = 151 KIAS; VNE= 240 KIAS
- cabin: max. differential pressure: 5.0 psi
Modifications in c421.air:
- implemented negative thrust scenarios in prop thrust and efficiency curves (tables 511 + 512); adjusted thrust curves for high TAS at high ALT
5. Side effects of modifications:
- more realistic engine starting:
starting the engine needs the throttle to be 2 cm above idle (see checklist) for the first 15 seconds
- if you start the engine and don’t retard the prop to medium RPMs immediately, you will overstress engine and prop. So be careful when doing an air start, you might lose the prop and the aircraft. (In the real aircraft, these effects are less severe, but you have to avoid high RPMs until the engine is warmed up and have to avoid rapid change of RPM.)
6. Additional Notes:
- Basic aircraft data as published by the manufacturer, like range and service ceilings, especially OEI, are based on MTOM.
- The use of high payloads close to MTOM and higher ambient temperatures are making for a more challenging OEI training.
- In the sim, climb power is too low compared to full power (about 65 % instead of 75 %). I have to find a way to adjust that.
- I have buttons for engine failure under the mixture (see images)
- Seat Position is, like in many Aircraft, higher than as per Default by the sim. For the C421C and me being 5 ft 7 in, that's about 7 clicks arrow up.
| Filename: | Cessna_421_advanced_physics.zip |
| License: | Freeware |
| Added: | 20th March 2021, 01:09:34 |
| Downloads: | 191 |
| Author: | Andreas Kunzi |
| Size: | 18.06 KB |