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| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| TAAG Angola Airlines (D2-TEE) B777-200ER (GE) (D2-TEE) ** UPDATE ** |
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File Description:
REPAINT UPDATED FOR - new Captain Sim v1.0 folders, improved wear pattern on wings, correction to engine paint issues.
This is a repaint of a Boeing 777-200ER, registration code D2-TEE, operated by TAAG Angola Airlines, the flag carrier airline of of Angola, based in Luanda with its hub at Quatro de Fevereiro Airport. It operates within Angola as well as in Africa, Brazil, Cuba and Portugal. TAAG is an acronym for Transportes Aereos Angolanos. The airline's logo uses the image of the very rare Sable Antelope, found only in the province of Malanje. TAAG currently operates 4 Boeing 777-200ERs.
This repaint has plenty of clear markings so if you enjoy exterior detail, then you will love this repaint. You can see (and read): Door opening instructions; Static port directions; Air vent warnings; Engine hazard area; No Step warnings; RAT caution; APU intake warning; Stabilizer compartment access; Ground power supply; Forward and aft access door instructions; Pitot, ADA probe, Ice detector and TAT probe markings; Visible rivets; Enhanced window frames; Authentic Taag Angola logo; Bold, colorful Taag Angola livery and authentic flags; Lovely Taag Angola flight attendant; No frame rate hit.
To use this repaint, the Captain Sim B777-200 v1.0 is required. Repainted by Garrett Rowley, [email protected]
| Filename: | TAAG_Angola_Airlines_D2TEE_B777200ER_GE_D2TEE___UP.zip |
| License: | Freeware |
| Added: | 27th February 2013, 14:55:39 |
| Downloads: | 1,007 |
| Author: | Garrett Rowley, Captain Sim |
| Size: | 28.05 MB |
| Category: Flight Simulator 2004 - Scenery | |
| KCMH - Port Columbus International - Columbus, Ohio, USA |
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File Description:
Port Columbus International Airport in Columbus, Ohio, is a gem of an airport for aviation buffs. It first opened in 1929 at a site chosen by Chales Lindbergh, as part of an air-rail route from New York to Los Angeles. The original terminal building has been restored and is now used for office space. Two of the original three hangers are still in use (I included the third hanger in the scenery). The six hanger Lane Aviation FBO was added in 1935 and has been in operation these 78 years. In 1959 the modern terminal was first built, with additions and renovations to follow. Netjets opened their facilities in 2001. With the exception of the runways, this version of KCMH was built entirely from scratch. This is the first large airport I've done in which all buildings on the field (except for the control tower) are custom made and partly or fully photo textured. I've also made more use of ground photo textures. Many hours went into the creation of Port Columbus International Airport for FS9. I hope you enjoy it. My thanks to Wil Morgan of FRAME-RATE-FRIENDLY Studio (WWW.FRFSTUDIO.NET) for the AI aircraft parking assignments and general testing. The vintage TWA textures for the DC3's are by Dale De Luca.
| Filename: | KCMH__Port_Columbus_International__Columbus_Ohio_U.zip |
| License: | Freeware |
| Added: | 11th June 2013, 22:51:45 |
| Downloads: | 2,814 |
| Author: | Sidney Schwartz |
| Size: | 17.74 MB |
| Category: Prepar3D V5 - AI Aircraft | |
| AI Viva Aerobus FAIB Airbus A320-232 Avion Express Malta Fleet Pack |
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File Description:
This is the newest aircrafts adquisition of the mexican low cost VivaAerobus leased from the maltesse charter airline "Avion Express Malta", the Airbus A320-232 for now it consists in 21 aircrafts, the registrations of the aircrafts are: 9H-AMI, 9H-AMJ, 9H-AML, 9H-AMM, 9H-AMP, 9H-AMV, 9H-MLB, 9H-MLC, 9H-MLU, 9H-MLV, 9H-MLX, 9H-MLY, 9H-SWA, 9H-SWB, 9H-SWC, 9H-SWD, 9H-SWF, 9H-SWG, 9H-SWI, 9H-SWJ, 9H-SWM, All of them with Viva Aerobus Titles albine livery. This fleet pack is the official. The aircraft model is FSX AI Bureau (FAIB) Airbus A320 Basepack. This is my website: https://el-mundo-de-los-aviones-ai-traffic.jimdosite.com I hope you enjoy it!.
| Filename: | AI_Viva_Aerobus_FAIB_Airbus_A320232_Avion_Express_.zip |
| License: | Freeware |
| Added: | 5th April 2024, 17:23:53 |
| Downloads: | 78 |
| Author: | Jesús Gibran Soriano Solleiro |
| Size: | 152.11 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Fifty North simulations Boeing 737-300/400/500 New orange/brown and black CFM textures |
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File Description:
New CFM textures for the Fifty North Boeing 737-300/400/500 these textures are of the Orange/brown and Black CFM engine cones. These are for the Repaints of airlines which don’t have the grey CFM engine cones so that you can make them look more realistic!
| Filename: | Fifty_North_simulations_Boeing_737300400500_New_or.zip |
| License: | Freeware, limited distribution |
| Added: | 19th November 2005, 00:07:43 |
| Downloads: | 1,183 |
| Author: | CFM Textures-John Henderson |
| Size: | 759.98 KB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| DC-8 Performance Charts - series 40 (RR Conway), 50 (JT3D3), 61 (JT3D3) and 63 (JT3D7) |
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File Description:
These are scans from an old Air Canada DC-8 manual. The charts include hard-to-find takeoff thrust settings for the Rolls Royce Conway engines on the DC-8-40 series. Also includes stabiliser settings for takeoff, and 'Turbulence Penetration Speed (IAS) and Level Flight EPR' tables.
Big thanks to Herman Kreimes who provided the manual for scans.
| Filename: | DC8_Performance_Charts__series_40_RR_Conway_50_JT3.zip |
| License: | Freeware |
| Added: | 3rd December 2005, 10:09:01 |
| Downloads: | 882 |
| Author: | Jim Halinda |
| Size: | 3.58 MB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Flight Simulator Scenery Tutorial - How to decompile, edit, and recompile default scenery object BGL files |
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File Description:
This is a simple tutorial in a dual format, one HTML for web-based reading and the other for reading within Microsoft Word. The tutorial contains a thorough, step-by-step process on editing default scenery object BGL files within Flight Simulator. It covers everything from the task of decompiling the stock BGL file using BGLXML or NewBGLAnalyze, editing it using SceneGenX scenery Generator and Notepad, and recompiling the source code XML into a BGL file again by using the BGLCOMP SDK. This tutorial was the result of a request by a fellow scenery creator, in combination to my quest for further increasing the realism of one of Flight Simulator's stock airports (Sanderson Field, Shelton, WA). There's specific instructions, and a final word on the touchy topic of editing stock BGL files contained within the tutorial as well.
| Filename: | Flight_Simulator_Scenery_Tutorial__How_to_decompil.zip |
| License: | Freeware |
| Added: | 13th December 2005, 13:50:03 |
| Downloads: | 5,888 |
| Author: | Steven Rosenow |
| Size: | 24.52 KB |
| Category: Flight Simulator 2004 - Helicopters | |
| McDonnell Douglas MD 500 'Emma Field Cheese and Wine Militia' (Nemeth Designs) 32 bit textures |
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File Description:
This is a militia flavoured repaint of Nemeth Designs' fabulous MD500 helicopter specially targeted at members of the Emma Field Flying Club, but suitable for fun anywhere. Fly the "Cheese and Wine Militia's MD500". This is purely a fun excercise; the skin has no real aesthetic or accuracy value. Enjoy it anyway.
| Filename: | McDonnell_Douglas_MD_500_Emma_Field_Cheese_and_Win.zip |
| License: | Freeware |
| Added: | 15th May 2006, 22:03:14 |
| Downloads: | 621 |
| Author: | Chris Brisland |
| Size: | 3 MB |
| Category: Miscellaneous Files - Miscellaneous Files | |
| Checklists with Procedures and Parameters for Cessna 172 SP Skyhawk in Flight Simulator (French 1.3.1) |
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File Description:
Checklists and parameters for Cessna 172 SP Skyhawk airplane in MS Flight Simulator, version independent. Includes V-Speeds and other speeds, Distances, Emergency procedures, Normal procedures (Pre-flight, Taxiing, Takeoff, Climb, Cruise, Descent, Landing, Missed approach, Parking...)
| Filename: | Checklists_with_Procedures_and_Parameters_for_Cess.zip |
| License: | Freeware, limited distribution |
| Added: | 25th October 2007, 10:54:29 |
| Downloads: | 243 |
| Author: | Robert Denoue |
| Size: | 702.38 KB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| German Navy, Marineflieger 2, MBB F-104, TF-104 and 'Vikings Display Team' F-104 |
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File Description:
This pack of three repaints depicts a TF-104 and F-104 of the German Navy from Marineflieger 2 and a F-104 in the Vikings Display Team colours. This repaint requires the Captain Sim's payware product, Legendary F-104 for FS9 and all repaints are 100% TCE compliant. All instructions included in the Read Me file. News and updates can be found at www.mcphatstudios.net. Any comments please feel free to email me at [email protected].
| Filename: | German_Navy_Marineflieger_2_MBB_F104_TF104_and_Vik.zip |
| License: | Freeware |
| Added: | 29th March 2010, 13:45:35 |
| Downloads: | 686 |
| Author: | David Sweetman, Captain Sim |
| Size: | 11.42 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| FSX compatible engine smoke effects for the Jon Murchison BAe 146-200 and 146-300 |
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File Description:
FSX compatible engine smoke effects for the FSX
freeware BAe 146-200 and BAe 146-300 by
Jon Murchison, which you must have previously
installed in FSX. Your choice of a heavy thick dark
engine smoke or a thin light engine smoke.
Easy installation. By Tom Tiedman
| Filename: | FSX_compatible_engine_smoke_effects_for_the_Jon_Mu.zip |
| License: | Freeware |
| Added: | 8th November 2010, 04:27:03 |
| Downloads: | 305 |
| Author: | Tom Tiedman |
| Size: | 324.89 KB |