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| Category: Flight Simulator 2004 - Scenery | |
| Dease Lake CYDL 2010 v1.1 |
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File Description:
Version 1.1 adds the three hazard beacons that define the boundaries of the night circuit, as depicted in the included chart. Many thanks to Lane Street for creating the beacons and giving us permission to include them in the scenery. This scenery is complete and does not require the previous verion. Dease Lake CYDL airport is located about 2 miles south of Dease Lake in stunningly beautiful northwest British Columbia. (The lake directly to the east of the airport is Allan Lake.) Scheduled passenger service to Smithers and Bob Quinn Lake is provided by Northern Thunderbird Air (http://ntair.ca/). CYDL also serves as a base for Pacific Western Helicopters (http://www.pwh.ca/). This version moves the airport slightly to its correct location. All aprons & taxiways have been redone and all default buildings replaced. The little terminal building is photo real. The missing town of Dease Lake and the missing lake south of Allan lake have been added. This scenery was designed for use with Ultimate Terrain and was not tested in the default scenery. It may or may not work in FSX. Previous version had 307 downloads.
| Filename: | Dease_Lake_CYDL_2010_v11.zip |
| License: | Freeware |
| Added: | 6th November 2010, 22:30:24 |
| Downloads: | 793 |
| Author: | Sidney Schwartz & Peter Ham |
| Size: | 1.8 MB |
| Category: Flight Simulator 2004 - Scenery | |
| KCLT Charlotte Douglas International Airport |
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File Description:
In 2008 runway 18R/36L at KCLT was renamed 18C/36C in anticipation of a third parallel under construction. The new runway was to be designated 18R/36L and was finally activated on January 6, 2010. This scenery adds that new runway to the default Charlotte Douglas International Airport (KCLT). This is a complete rebuild of my previous upload, KCLT2010 (not required) that inadvertently removed approximately 30 airports in the Charlotte area, including Fayetteville and Spartanburg. It also includes Terminal E, which was added in 2002, but never made it into the default FS2004 scenery.
I used Airport Design Editor (ADE9x) to modify the default FS2004 KCLT file, renaming the default 18R/36L to 18C/36C, create the new taxiways, taxi signs, NavAids, 18R-36L runway, and Terminal E. I used Abacus EZ-Scenery to add jetways, gate markings, and ramp lights. All files, libraries, and textures are either default or included. No additional downloads are required. AI Aircraft were acting normally on my system. I sat at Taxiway W2 for the new Runway 18R/36L and watched AI Aircraft land and take off from it after creating this scenery.
| Filename: | KCLT_Charlotte_Douglas_International_Airport.zip |
| License: | Freeware, limited distribution |
| Added: | 12th January 2011, 22:34:51 |
| Downloads: | 3,563 |
| Author: | Randy Tyndall |
| Size: | 1022.34 KB |
| Category: Flight Simulator X - AFCAD Files | |
| High Meadow Farms Airport (9NJ8), NJ |
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File Description:
Located 02 miles SW of Hope, New Jersey on 88 acres of land, High Meadow Farms Airport is a private turf strip 1850' in length. Take notice that the traffic pattern for Runway 13 is Right while the pattern for Runway 31 is Left. There is no hard surface runway so have your terrain mesh set as high as possible. There is tie down space available next to the paved area by the other parked aircraft however there are no official services offered for transient aircraft. This is a great airport to depart from to see some nice hilly terrain in northern NJ, it is just a few miles from the Delaware River Water Gap.
Scenery constructed with use of satellite images/streetview/aerial photos - the author has not been there in person.
This scenery is meant to be used in conjunction with MegaScenery Earth New York 007. It is not required, but apron use is minimized to allow satellite scenery to show through as much as possible, and objects are placed based on the MSE textures - lack of it may make scenery look out of place.
| Filename: | High_Meadow_Farms_Airport_9NJ8_NJ.zip |
| License: | Freeware |
| Added: | 7th April 2011, 00:16:49 |
| Downloads: | 200 |
| Author: | Drew Sikora |
| Size: | 641 KB |
| Category: Flight Simulator X - AFCAD Files | |
| Stoe Creek Farm Airport (7NJ2), NJ |
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File Description:
Located 01 miles S of Canton, New Jersey, Stoe Creek Farm is a private turf field 1725' in length. The runway is largely clear of obstructions although on approach for Runway 05 you will deal with 20-30' trees a few hundred feet back from the threshold and there are transmission towers along the approach corridor to Runway 23 you should watch out for. The runway does have edge lighting, although the windsock is not lit at night and daytime VFR is still recommended. There are no services for transient craft at this airfield. Since you will be landing on terrain, it is recommended that your mesh complexity is set as high as possible.
Scenery constructed with use of satellite images/streetview/aerial photos - the author has not been there in person.
This scenery is meant to be used in conjunction with MegaScenery Earth New Jersey/Delaware 004. It is not required, but apron use is minimized to allow satellite scenery to show through as much as possible, and objects are placed based on the MSE textures - lack of it may make scenery look out of place.
| Filename: | Stoe_Creek_Farm_Airport_7NJ2_NJ.zip |
| License: | Freeware |
| Added: | 14th February 2011, 18:32:24 |
| Downloads: | 163 |
| Author: | Drew Sikora |
| Size: | 700.91 KB |
| Category: Flight Simulator X - AFCAD Files | |
| Winchelsea Airport (8NJ0), NJ |
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File Description:
Located 01 miles W of Port Republic, New Jersey, Winchelsea Airport is a private turf strip. Pay very, very close attention to the published length of this grass runway: 980'. This is in addition to 50ft tree obstacles at either end of the runway. Double-check your aircraft's takeoff and landing distances before visiting this airfield!! A strong headwind is suggested for operations out of this location. Also take note the traffic patterns vary for each runway. There are no transient services offered and the airport is not lit at night so daytime VFR use only is suggested. There is no hard surface runway so set your terrain mesh slider as high as you can for the best effect of landing on terrain.
Scenery constructed with use of satellite images/streetview/aerial photos - the author has not been there in person.
This scenery is meant to be used in conjunction with MegaScenery Earth New Jersey/Delaware 003. It is not required, but apron use is minimized to allow satellite scenery to show through as much as possible, and objects are placed based on the MSE textures - lack of it may make scenery look out of place.
| Filename: | Winchelsea_Airport_8NJ0_NJ.zip |
| License: | Freeware |
| Added: | 24th March 2011, 19:28:46 |
| Downloads: | 162 |
| Author: | Drew Sikora |
| Size: | 396.23 KB |
| Category: Flight Simulator X - AFCAD Files | |
| Southern Cross Airport (C01), NJ |
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File Description:
Located 03 miles SW of Williamstown, New Jersey on 18 acres of land, Southern Cross is a public turf airstrip with an ample 2400' runway. The runway is hard surfaced in order to allow for AI traffic to use this airport, however the end user must enable flights to arrive/depart from this airfield within their AI traffic program in order for AI to appear here. Tie down space is available north of Runway 09 and fuel is available at the tank next to the hangar. This airport is not lit at night so daytime VFR operations only are recommended. In addition to trees at the ends of both runways, power lines are strung up across there too.
Scenery constructed with use of satellite images/streetview/aerial photos - the author has not been there in person.
This scenery is meant to be used in conjunction with MegaScenery Earth New Jersey/Delaware 004. It is not required, but apron use is minimized to allow satellite scenery to show through as much as possible, and objects are placed based on the MSE textures - lack of it may make scenery look out of place.
| Filename: | Southern_Cross_Airport_C01_NJ.zip |
| License: | Freeware |
| Added: | 25th March 2011, 16:38:00 |
| Downloads: | 192 |
| Author: | Drew Sikora |
| Size: | 630.77 KB |
| Category: Flight Simulator X - AFCAD Files | |
| Weiss Farm Airport (JY24), NJ |
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File Description:
Located 02 miles W of Allamuchy, New Jersey on 264 acres of land, Weiss Farm Airport is a private turf strip 1800' in length. The published width is 50' but you really have closer to 100' to play with. There are no services offered to transient aircraft but you can start parked next to the barn if you wish to taxi out to the runway. No hard surfaced runway is used to have your terrain mesh set as high as possible the start of Runway 23 is a bit slanted and bumpy so you may want to aim long on your approach. The airport is unlit so daytime VFR operations only are recommended.
Scenery constructed with use of satellite images/streetview/aerial photos - the author has not been there in person. This scenery is meant to be used in conjunction with MegaScenery Earth New York 007. It is not required, but apron use is minimized to allow satellite scenery to show through as much as possible, and objects are placed based on the MSE textures - lack of it may make scenery look out of place.
| Filename: | Weiss_Farm_Airport_JY24_NJ.zip |
| License: | Freeware |
| Added: | 21st April 2011, 10:09:59 |
| Downloads: | 192 |
| Author: | Drew Sikora |
| Size: | 593.91 KB |
| Category: Flight Simulator 2004 - AFCAD Files | |
| EHAM for NL2000, Multiple Runways, First Attempt |
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File Description:
AFCAD2 File for :
Amsterdam, Schiphol Intl Airport, the Netherlands ( EHAM )
for NL2000 Scenery .
with Runways 06 and 36R for landings and 36L and 36C for take-offs .
NL2000 scenery can be found on Avsim as nl2kv291.zip .
All credits to NL2000 team for the NL2000 scenery, many many thanks .
( Not to bo used with the default scenery )
This Afcad file was originally made by Victor Nauta as af2nl2k29v2_eham.zip .
But now with breakthrough NON parallel runway assignment by Project AI, Jim Vile and
Reggie Fields, non-parallel runways can be used simultaniously .
Thanks to Jim .
Although created to use all runways, something I can't do about it is to make FS9
use South or West bound traffic .
Now only North bound traffic is possible as Victor Nauta also complained about and didn't see a solution as well .
Even with maximum wind from South-West ( a common thing in the Netherlands ) AI is still assigned to North or East bound .
I have closed Runway 9 as it is rarely used, and also Runway 4 ( Gen. Aviation ) closed to avoid smaller turboporops landing there .
Have fun, Silvester
| Filename: | EHAM_for_NL2000_Multiple_Runways_First_Attempt.zip |
| License: | Freeware |
| Added: | 8th October 2004, 20:18:30 |
| Downloads: | 1,728 |
| Author: | Silvester van Wijk / Victor Nauta / Project AI |
| Size: | 17.39 KB |
| Category: Flight Simulator X - Scenery | |
| Ireland VFR Small Airports part 4 |
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File Description:
Ireland VFR Small Airports Part 4.
Three new airports for FSX, consisting of EI50 Limetree, EI55 Eyne and EICN Coonagh. Limetree and Eyne are 70km southwest of EIDW Dublin. Coonagh is 16km East of EINN Shannon. These airports have been built from scratch, are standalone, and designed to sit on the default terrain. The scenery features custom runways and textures together with full custom models and textures based on real photographs. The scenery has been tested and authenticated by real local pilots. More realistic landclass, autogen rivers and roads have been added to the areas around the airports. It also features many HD textures, AI aircraft and road traffic. The scenery uses seperate elements which can be switched on or off according to the users preference and hardware.
This scenery is real flying 'by the seat of your pants'. There are no lights, navaids, or ILS and runway markings are eaten by the sheep.
Full installation instructions, settings, credits, hints and tips can be found in the README file.
Please enjoy and I hope you like the airports as much as I enjoyed making them.
| Filename: | Ireland_VFR_Small_Airports_part_4.zip |
| License: | Freeware, limited distribution |
| Added: | 15th October 2013, 05:28:25 |
| Downloads: | 2,148 |
| Author: | George Keogh |
| Size: | 164.6 MB |
| Category: Flight Simulator X - Scenery Design | |
| Animated Flags |
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File Description:
This scenery addon has been developed on Win 7 for FSX Flight Simulator SP1 or SP2. It has also been tested with Microsoft Acceleration, but compatibility is not guaranteed by the author.
The package provides a little collection of animated flags for scenery designers and FS users who do understand the handling of folders and files for FSX. The animated flag models have been developed with GMAX. Along with the textures the package includes the model (mdl) and bgl files. The XML files for the individual placement of a flag into a FSX scenery are included as well.
The documentation contains a step by step description on how to place the flag into the FSX scenery, on a position of your choice. In order to paint your own individual animated flag, the Appendix B of the documentation describes in detail on how to do it. However, a basic experience on how to work with graphical tools like Photoshop, GIMP, Paint Shop Pro etc. is required to paint the extures/colors for a new flag. For credits look at the pdf documentation inside the zip file. By Dietmar Loleit
| Filename: | Animated_Flags.zip |
| License: | Freeware |
| Added: | 17th October 2014, 22:59:25 |
| Downloads: | 661 |
| Author: | Dietmar Loleit |
| Size: | 5.98 MB |