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| Category: Flight Simulator 2004 - AFCAD Files | |
| EBOS Oostende/Brugge International Airport, Ostend, Belgium (includes modified twy signs!) |
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File Description:
These files are for the FS9 default. The "AF2_EBOS_DF.BGL" file is based on the Microsoft Virtual Earth aerial photography (via "Flash Earth"). It is an extensive modification of a file by Jean-Philippe Delwiche (merci Monsieur!). The "EBOS_twy_signs.BGL" file corrects the taxiway sign positions and content, and the exclude files prevent any default scenery from obstructing the airfield. Because I like the interesting variation and "East meets West" feel of the Oostende traffic, I like to pass through once in a while. Therefore, it is important to me that the layout is at least proportionally genuine, and a better reflection of reality than the default.
My thanks to Jean-Philippe Delwiche (aka JeePee) for his kind permission for my use of his work.
Also, thanks to Jan Martin for his guide to taxiway sign editing, which I hope I have used to good effect.
This release complements my Air Charter Express and MK Airlines flightplans well.
| Filename: | EBOS_OostendeBrugge_International_Airport_Ostend_B.zip |
| License: | Freeware |
| Added: | 11th May 2009, 01:06:04 |
| Downloads: | 725 |
| Author: | Dan Foster |
| Size: | 1.5 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| FS2004/FSX Air Canada "rouge 2026" Boeing 737-8MAX |
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File Description:
FS2004/FSX Air Canada "rouge 2026" Boeing 737-8MAX. Registration C-FTJV Fin#501 - The first MAX to move to Air Canada 'rouge' in 2026. Included are 2 versions of expected livery. Small decal "Operated by" by D1 and the anticipated "final" rouge livery with rouge by the front rondelle mirroring the "express" livery on the mainline black white on the TDS Boeing 737 MAX8 V3 paint kit. Air Canada's 737 MAX aircraft are being moved from its mainline operations to its subsidiary Rouge over the next few years. The 737 MAXs are expected to enhance Rouge's leisure competitiveness, including by allowing it to fly to new destinations. Textures only; you will need to add to your existing TDS 737 MAX8 V3 file or download the latest version from TDS. The model does not include a VC. The detailed textures include full night lighting and ground vehicles. Repaint by Phillip Hughes.
| Filename: | FS2004FSX_Air_Canada_rouge_2026_Boeing_7378MAX.zip |
| License: | Freeware |
| Added: | 1st March 2026, 13:37:44 |
| Downloads: | 107 |
| Author: | Phillip Hughes |
| Size: | 23.32 MB |
| Category: Flight Simulator X - Scenery | |
| Mesolonghi Airport - Rio-Antirio Bridge - Greece ** UPDATED VERSION ** |
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File Description:
These are actually two sceneries offered in one pack. I started building the small airport of Mesolonghi in Western Greece. When nearing completion, I thought that FS was really missing the big suspension Bridge that connects mainland Greece with Peloponese that was finished in 2004, being the biggest in the world of the fully suspended type. The bridge project turned out bigger than the airport as I ended up doing the typical, Greek-style double ended ferries that served the straights for decades before the bridge and still offer a cheaper and, to some, more relaxing alternative.
Mesolonghi airport is situated 5 kilometers east of the historic city of Mesolonghi and is close to the technical school of fisheries. There is no ICAO code (ZZZZ) so I had to give it the fictional LGME in the sim. A purely day field, it houses the local Aeroclub and ultralight school. due to its small size and hospitable atmoshpere, it is a popular GA pilots destination, receiving also often international arrivals. The runway is asphalt and 800m (2635') in length. No PAPI or VASI are provided. There is no tower service and unicom frequency of 119.7MHz is used by the traffic. Closest controlled airport is Araxos (LGRX), a civil and military field, quite common in Greece, 12.5 nautical miles S-SE. The nearby city of Mesolonghi is famous for its heroic resistance and fall in 1826 during the Greek war of indepence. It is also famous for its fishery production, due to the natural lagoon, formed by the shallow waters.
Features of the Mesolonghi airport scenery include:
- Photoreal area with seasonal variations and watermask.
- Custom hangars and containerised buidings.
- AI default trike performing TnGs (in P3D it will work only if you copy over the FSX trike).
- The technical shool of fisheries on the north side.
- Customized shorelines, to fit with ORBX Global Vector.
- Optional shoreline fix for default scenery.
The Rio-Antirio bridge is located 14.5 nautical miles to the east of the airport. It connects the towns of Rio on the south side and Antirio on the north side. More data on the bridge can be found on Wikipedia.
Features of the Rio-Antirio bridge scenery include:
- Custom bridge model, bump mapped textures with hard platform surface and vehicle traffic.
- Night lighting textures and custom roadlights.
- Photoreal scenery for north and south shores, including hand placed autogen and night textures.
- Custom castle models on north and south sides, with bump mapped textures and night lighting.
- Custom model of the toll post on the north side.
- Custom AI ferry boats with constant shuttle service between Rio and Antirion piers.
- Customized shorelines, to fit with ORBX Global Vector.
- Optional shoreline fix for default scenery.
- Optional HDR optimized photoreal textures.
| Filename: | Mesolonghi_Airport__RioAntirio_Bridge__Greece___UP.zip |
| License: | Freeware |
| Added: | 16th March 2016, 09:15:21 |
| Downloads: | 2,626 |
| Author: | Vassilios Dimoulas |
| Size: | 300.05 MB |
| Category: Prepar3D V1-4 - Aircraft Repaints, Textures and Modifications | |
| Pan Am L-049 Constellation |
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File Description:
Pan American World Airways livery for the A2A COTS L049 Constellation. These textures will also work in FSX.
Pan American World Airways, known from its founding until 1950 as Pan American Airways[1] and commonly known as Pan Am, was the principal and largest international air carrier in the United States from 1927 until its collapse on December 4, 1991. Founded in 1927 as a scheduled air mail and passenger service operating between Key West, Florida, and Havana, Cuba, the airline became a major company credited with many innovations that shaped the international airline industry, including the widespread use of jet aircraft, jumbo jets, and computerized reservation systems. It was also a founding member of the International Air Transport Association (IATA), the global airline industry association.[3] Identified by its blue globe logo ("The Blue Meatball"), the use of the word "Clipper" in aircraft names and call signs, and the white pilot uniform caps, the airline was a cultural icon of the 20th century. In an era dominated by flag carriers that were wholly or majority government-owned, it was also the unofficial overseas flag carrier of the United States. During most of the jet era, Pan Am's flagship terminal was the Worldport located at John F. Kennedy International Airport in New York City.(Source: Wikipedia)
All logos and texts had to be recreated, since there was nothing usable on the net.
| Filename: | Pan_Am_L049_Constellation.zip |
| License: | Freeware, limited distribution |
| Added: | 6th January 2017, 08:29:29 |
| Downloads: | 1,174 |
| Author: | Eberhard Haberkorn / A2A |
| Size: | 65.23 MB |
| Category: Flight Simulator X - Scenery | |
| North Central Ecuador v3, including SEQM (SEQU) and SEIB |
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File Description:
FSX/P3D Version 3 of this scenery is a completely new build of SEQM from the ground up. The entire complex is rendered using FSX objects along with the new highway that connects to the highway infrastructure with AI road traffic. The airport is now at a mean altitude that better blends with the newly included NASA SRTM GL1 30m mesh for the region. The tower is at the correct altitude. Buildings use more accurate footprints, new models, floating jetways, and updated landclass, and work seamlessly with the roads added by FTX Global/Vector. Lakes are corrected within roughly 100 square miles. Although the Ibarra/Atahualpa (SEIB) airport no longer exists, there is an option to add it back. Startup files are included to fly from the lakes and the Ibarra/Atahualpa (SEIB) airport. As a “bonusâ€, SEQU was restored in this version, because much of the footprint of the airport still remains as part of its conversion to a park. As such, a custom and fully functional SEQU is included for users who would like to revisit the old airport. AI Traffic can be restored at SEQU by simply using the "Reversed SEQU-SEQM AI Traffic" option. Scenery was created using Airport Design Editor X v1.76.6715, SBuilderX 3.13, and the FSX Object Placement Tool. Scenery objects were added and modified from stock FSX scenery to resemble as closely as possible the actual airport. Bill Leaming's Ramp Lights for P3D/FSX illuminate the aprons.
| Filename: | North_Central_Ecuador_v3_including_SEQM_SEQU_and_S.zip |
| License: | Freeware |
| Added: | 22nd March 2020, 22:13:37 |
| Downloads: | 4,104 |
| Author: | Carlyle Sharpe |
| Size: | 29.44 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Backcountry airfields for 19m terrain mesh in Idaho USA |
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File Description:
These four backcountry fields are for use with the FSGenesis 19m mesh of Idaho, and are Big Creek, Johnson Creek, Dixie, and Sulphur Creek Ranch. They have been revised to fit and almost certainly do not work without the 19m mesh; a quick comparison with Big Creek before and after demonstrates the difference. I also have Ultimate Terrain installed. The three ingredients of terrain mesh, UT main roads, and UT streams, along with their individual margins of error, very often create conficts of space that make a grass runway impossible to site with it's correct length. Given the choice of turning off roads or streams (the terrain mesh cannot be turned off, obviously) I chose streams; the roads are less obviously incorrect, plus it matters not if roads go uphill while a climbing stream is to be avoided. On that basis the original series is reissued here for use with the 19m terrain mesh, on the presumption that you have already downloaded the original series. There are no textures or AI included as they remain the same as the originals, and the new scenery bgl's replace the originals to get the runways and grass etc in the right positions. There will be follow-on fields that are new, and all of the new ones will be only for the 19m mesh.
| Filename: | Backcountry_airfields_for_19m_terrain_mesh_in_Idah.zip |
| License: | Freeware, limited distribution |
| Added: | 29th May 2017, 04:19:43 |
| Downloads: | 124 |
| Author: | Roger Wensley |
| Size: | 2.22 MB |
| Category: Flight Simulator X - Scenery | |
| Columbia SC (KCAE) |
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File Description:
The Columbia Metropolitan Airport Authority has provided substantial information about KCAE online, making it possible to pretty accurately model this airport. The taxiway signs have been placed according to exhibits in the airport's certification manual, and taxiway designations have been revised in accordance with upgrades to be effective mid-Novemer 2012. Most buildings have been custom modeled in accordance with information available on the internet, including Microsoft Bing birdseye views. The airport layout and landclass changes are in accordance with Google Earth imagery.
If you have Jim Dhaenens' lightobj.bgl installed, apron lighting will be included, and if you have
KB_static_aircraft_FSX installed (available at www.kb-sim.com/screens_static_aircraft.html),
additional parked aircraft will be visible. The layout of scenery is optimized for use with
Ultimate Terrain X-USA. FSX runs smoothly with this scenery on my computer, but it has not been
tested on a low-end system. Sometime after starting this project, it came to my attention that a
good scenery for KCAE was already available (but not listed at www.freewarescenery.com) from Jim
Hill that is another option as well as adjusting scenery complexity.
The new taxiway designations are not yet shown in the latest observed FAA airport diagram. An airfield sketch provided to pilots by the Columbia Metropolitan Airport is included in the package to show the taxiway designation changes.
| Filename: | Columbia_SC_KCAE.zip |
| License: | Freeware |
| Added: | 14th December 2012, 01:28:23 |
| Downloads: | 1,694 |
| Author: | Art Poole |
| Size: | 3.43 MB |
| Category: Flight Simulator 2004 - AFCAD Files | |
| Southwestern British Columbia Airport Corrections |
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File Description:
As shorelines, water bodies, roads, railways and other features become more accurate in addon scenery, inaccuracies in airport placement become apparent. Although Microsoft did an excellent job of using published data to place airports, the published information is not always accurate. Some airports in the area of interest were misplaced by as much as 850m, thus conflicting with water and/or roadways. This release corrects Canadian airports in South-western British Columbia, in LOD5 cell 15x14 (915140). This area covers a portion of Vancouver Island from Duncan to Victoria, and the BC Mainland as far east as Douglas Lake and north of Pemberton. In this region CAK3, CAL3, CBT6, CYHE, CYLY, and CYPS are corrected, and Bruce Ellison has kindly modified his CAM3 for inclusion; see separate readme document for details. All these airports have been activated for AI use. A few buildings that may conflict from roads have been removed from CYNJ. The unrealistically large flatten and airport polygon at CYYJ is reduced in size. Airport features that end up in the water have been removed from CYVR and the overly large flatten there reduced. Some Rwy12 goodies have been tossed in as well, but if these are not important to the user, it is not necessary to have Rwy12 installed. Ultimate Terrain or similar accurate hydrology and roads recommended. FSGenesis 38m mesh or other high quality terrain mesh recommended.
| Filename: | Southwestern_British_Columbia_Airport_Corrections.zip |
| License: | Check within download |
| Added: | 30th May 2005, 07:31:45 |
| Downloads: | 3,002 |
| Author: | Jon Patch, Bruce Ellison |
| Size: | 1.53 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| FSX/P3D Western Airlines 727-247 circa 1970 |
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File Description:
This is a repaint of the 727-247 in Western Airlines 727-247 colors with the iconic 'Indian' motif. The freeware 727-200 by Tenkuu Developers Studio (TDS) is needed for this repaint. Until its acquisition by Delta Air Lines in 1986, Western Airlines was for many years the only survivor of a handful of airlines that pioneered commercial air transportation in the U.S. in the mid-1920s. It was then Known as Western Air Express, it was renamed Western Airlines in April 1954. It was the oldest continuously operating airline in the United States until the amalgamation with Delta in 1987. Its first jet aircraft arrived in 1960 in the form of two Boeing 707-100s. The 707-300s, 727-200s and 737-200s joined the team later in the 1960s. This repaint is of a Western 727-247, circa 1970. Western operated the 727-200 from 1969-1987. Textures are 32bit bmp. This repaint was tested on FSX-SE. It should work on FSX & P3D v1-3.
| Filename: | FSXP3D_Western_Airlines_727247_circa_1970.zip |
| License: | Freeware |
| Added: | 18th October 2018, 17:40:38 |
| Downloads: | 128 |
| Author: | Ted Giana |
| Size: | 8.08 MB |
| Category: Flight Simulator 2004 - AFCAD Files | |
| Newark Liberty Int'l Airport (KEWR) with active Crosswind Runway |
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File Description:
A high spec AFCAD2 for the FS2004 Newark Liberty Int'l Airport (KEWR) scenery by Steve Whalin. This afcad has been built using FAA Charts and information from the Airport Website. All taxiways are named and all aprons are reworked to be as real as possible according to photos. All gates are named as per real life and have airlines assigned to them. The Fedex and UPS aprons are represented and can accomodate many cargo aircraft. The final addition is random GA parking and the CO maintenance area to the north of the airport. Overflow parking is also available for rush hour periods (Ball Park). This airport features a tower view and also night and approach lighting. Finally, by using the crosswind runway technique, runways 04L/22R, 04R/22L and 11/29 can all be used simultaniously for take-off and landing. Runway 11/29 will be mainly used by CO Express flights. Enjoy!!
This afcad works with the Steve Whalin scenery only (Requires: kewr.zip).
| Filename: | Newark_Liberty_Intl_Airport_KEWR_with_active_Cross.zip |
| License: | Freeware |
| Added: | 2nd March 2010, 19:26:13 |
| Downloads: | 1,355 |
| Author: | Lee Brompton |
| Size: | 259.8 KB |