Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator 2004 - Flight Plans | |
| Heathrow - New York, British Airways 747 |
|
File Description:
The Majority of the e-mails i got were asking for a flight used by British Airways to New York (JFK). This flight plan is 100% accurate, i can't say that often, but the information I got was from Flight aware, and all the way points I entered into the FMC it took. I have also included FMC information (Cost index, Reserves, Cruise alt, V1, e.t.c.) The flight is called BA-282, British Airways uses 5 747's to and from New York everyday! If would like information or another flight plan made just drop me a line at [email protected]! For use with PMDG 747/737 Only!
| Filename: | Heathrow__New_York_British_Airways_747.zip |
| License: | Freeware |
| Added: | 17th April 2008, 00:01:54 |
| Downloads: | 1,912 |
| Author: | James Andrews |
| Size: | 1.6 KB |
| Category: Flight Simulator X - Missions | |
| The Concorde 3 |
|
Images related to this file:
File Description:
This is a historic flight created with various input from the internet to make the flight as real as possible. You are a captain of the famous Concorde registered in Air France colours. The flight is a routine flight from Charles-de-Gaulle to John F. Kennedy that was on the daily flight schedule in the peak of the Concorde�s life before all the problems started. This mission is exactly the same as the first mission, accept for the take-off time which is now early in the morning, flying back into night and landing again after sunrise. Enjoy this interesting feature.
| Filename: | The_Concorde_3.zip |
| License: | Freeware |
| Added: | 4th November 2009, 10:39:33 |
| Downloads: | 687 |
| Author: | Robbie Albers |
| Size: | 1.19 MB |
| Category: Flight Simulator 2002 - Flight Plans | |
| 34RTWest |
|
File Description:
An FS2002 GPS flight Plan. The 34th in a series of Round the World flight plans for the FS2002 default scenery. Depart Guwahati runway 02, India and arrive 1 hour 04 minutes later at Paro (VQPR) runway 33, Bhutan. A quiet and gentle flight, at least for the first 14 minutes then on entering a deep valley to start a pass storming climb into the snow capped mountains the mood of the flight changes. A session of dodging through gaps in the peaks concludes with a ‘Dive Bomber” VFR finals into a airport surrounded by very high ground and with its runway in a deep pit in a valley bottom, brings the session to an end. Pilots who have so far enjoyed the brand of fun and nonsense I call flight planning, will not be disappointed with this flight. The flight briefing (Word and text) is for a B737-400, it contains climb, cruise, top of descent and fuel loading details, waypoint timings and destination details.
| Filename: | 34RTWest.zip |
| License: | Freeware |
| Added: | 7th July 2002, 19:09:58 |
| Downloads: | 1,055 |
| Author: | The Ancient Brit |
| Size: | 37.4 KB |
| Category: Flight Simulator 2004 - Original Aircraft | |
| Avro Lancastrian II |
|
File Description:
A close derivative of the war-time Lancaster bomber, the Lancastrian was
fitted with streamlined nose and tail cones. Lancastrians were used as
long-range freighters, VIP transports, and jet engine test beds by the
RAF, as fast long-range airliners and mailplanes by Trans Canada Air
Lines, BOAC, BSAA, QUANTAS, and Alitalia, and as tankers by Flight
Refuelling Ltd. Charter operators were Skyways and Silver City.
Eighty-two aircraft were build, but most of them had vanished in
scrapyards by the early nineteen-fifties. In the immediate post-war
years, TCA offered twice-weekly Lancastrian flights from Dorval, Canada,
to Prestwick and London, while BOAC and BSAA (under chief pilot D.C.T.
Bennett) operated flights to Australia and South America, all based on a
rather uneconomical ratio of five crew to up to fourteen passengers. The
outbound leg from Hurn to Learmouth, Australia, took three days and well
over fifty hours flying time, with Lydda, Karachi, and Ceylon serving as
staging posts. BSAA's London to Buenos Aires flight took 56 hours.
Either way, one needs to have plenty of time on one's hands to recreate
these epic journeys. Gmax exterior model and textures by Manfred Jahn,
FDE and 2D panel by Paul Edwards (based on a panel by Phil Perrott of
Alphasim). The three texture sets included represent VM734 of 246
Squadron RAF, G-AGLY ("Norfolk") of BOAC, and G-AKFG of Flight
Refuelling Ltd.
| Filename: | Avro_Lancastrian_II.zip |
| License: | Freeware |
| Added: | 20th May 2007, 10:45:54 |
| Downloads: | 6,651 |
| Author: | Manfred Jahn and Paul Edwards |
| Size: | 5.23 MB |
| Category: Flight Simulator 2004 - Scenery | |
| CYKF – Kitchener / Waterloo, Ontario, Canada Version 3.0 |
|
File Description: I have now overhauled the CYKF Airport and made it the lively place it is today. I used the Canada Flight Supplement and my real life knowledge of the airport as this is where I do my flight training.
After seeing the traffic in my Southwestern Ontario addon, CYKF 2.1 looked a little bare in comparison, so added more parking and traffic. There are now 35 parking spots and 2 gates. All parking spots and gates have been assigned codes, which like the airline codes for the larger airports will tell the GA aircraft where to park. I organized the different aprons into parking areas. The Waterloo Wellington flight centre is referred to as “North” parking. There are 3 other parking areas as well as the gates. Traffic includes weekly scheduled aircraft that will fly up to the cottage or down south on the weekend etc.
• 35 parking spots, 2 gates
• Extended runway 25/07 and added the new taxiway and renamed the others
• Changed the landclass for the runway 25/07 extension
• Updated the airport in AFCAD for AI to use the runway 25/07 extension
• Added 22 AI flightplans to the 3 already there. AI will model real life training and commercial operations of the airport
• AI use proper Canadian registration codes
• Tested the files to make sure it operates correctly including AI
| Filename: | CYKF__Kitchener__Waterloo_Ontario_Canada_Version_3.zip |
| License: | Freeware, limited distribution |
| Added: | 14th November 2003, 19:39:31 |
| Downloads: | 2,750 |
| Author: | David Voogd |
| Size: | 1.06 MB |
| Category: Flight Simulator 2004 - Helicopters | |
| Bell 429 Base Pack |
|
Images related to this file:
File Description:
A large number of different models based on the real rotorcraft and with at least one different livery per model (32 in total) / A great variety of animations: All doors (including the clamshell in the rear of the ship). Main rotor, which is fully articulated. Show/hide flight controls feature by a single mouse click. Show/hide passengers feature by a single mouse click. Show/hide pilots feature. Depending if the helicopter is on the ground, with both engines off and the battery switch off, some other objects will show or hide. And much more, find it out yourself! / Clickable Virtual Cockpit; the most important switches and knobs do its job! Engine starter, fuel valves, etc., you name it! / Integration between 2d panel gauges and virtual cockpit gauges, switches and clickspots. Caution and warning messages, depending on helicopter’s conditions and limits. / Instrument backlighting effects at sunset, night and dawn! / Your flight experience will be enhanced by a sophisticated sound system which resembles the Pratt&Whiney PW207D1 Turboshaft Engines. You will be able to enjoy the start up and shuting down sequences for both engines from interior and exterior perspectives; audible transitions between idling, on ground at 100% rpm and also in flight conditions. I have included -as a bonus- a set of two audio files meant to be used beside the BladeSlapSND (Helicopter Blade Slap Sound Gauge) by Stephan Siebertz. / Author: Sergio Kauffman.
| Filename: | Bell_429_Base_Pack.zip |
| License: | Freeware, limited distribution |
| Added: | 15th September 2016, 12:34:23 |
| Downloads: | 2,020 |
| Author: | Sergio Kauffman |
| Size: | 150.11 MB |
| Category: Miscellaneous Files - General Utilities | |
| CONCORDE PERFORMANCE SYSTEM NEW GENERATION |
|
File Description:
CONCORDE PERFORMANCE SYSTEM
NEW GENERATION
CPS-NG (Concorde Performance System New Generation) is the successor to CPS-X, the essential flight preparation utility created in 2011
and discontinued in 2018.
Since the end of its development, still present on AVSIM despite a large number of unavailable functions, it has been downloaded more
than 3000 times.
This new CPS opus will satisfy the most demanding Concorde simulation enthusiasts.
CPS-NG now makes it possible to plan Concorde flights with the following simulators:
- FsLabs Concorde X for FSX, and P3D up to version 3.
- Colimata Concorde FXP for X-Plane and Gaston Reif's beautiful mod, Heritage Concorde Avionics Package.
With these simulators, CPS-NG can export waypoints to INS, payload and fuel to aircraft.
Like its illustrious predecessors, CPS-NG uses authentic Air France data and charts.
It offers a map of the flight including the navigation points, the points to protect from the supersonic bang, on departure and on
arriva.
The flight preparation stages are done in a user-friendly way.
the subsonic steps are configurable, the anti-noise procedures are calculated as in reality. The aircraft loading is modifiable by
the user in order to obtain the ideal centering.
The fuel is calculated as in reality and its distribution in the 11 tanks of Concorde complies with the filling law of Air France and
British Airways.
CPS-NG like its previous version also offers the user a flight report in the form of a PDF document which contains all the elements
necessary for the preparation of the aircraft.
it also offers Concorde-specific settings such as
- Initial climb angle.
- Time to anti noise procedure.
- Throttle levers angle during anti noise procedure.
- Fuel flow.
- Maximum pressure in P7 compressor.
- Trim adjustment and everything a pilot and flight engineer could want for a perfect flight.
CPS-NG also offers in the flight report, Take-off and landing forms in accordance with the real documents and the user has the choice
between the Air France form and the British Airways one.
Finally, CPS-NG allows the use of real-time weather from NOAA, personalized weather or the one generated by Active Sky 2016,
Active Sky for P3D and Active Sky for X-Plane 11 or 12.
In summary, here you have the ultimate tool for Concorde simulation.
NOTE: The manual curently in writing, thanks for your patience.
You dreamed it, we did it!
Break the sound barrier.
| Filename: | CONCORDE_PERFORMANCE_SYSTEM_NEW_GENERATION.zip |
| License: | Freeware, limited distribution |
| Added: | 20th July 2023, 05:20:23 |
| Downloads: | 131 |
| Author: | Pierre Chassang |
| Size: | 19.49 MB |
| Category: Miscellaneous Files - Miscellaneous Files | |
| CPS-NG RC 5 |
|
File Description:
CPS-NG (Concorde Performance System New Generation) is the successor to CPS-X, the essential flight preparation utility created in 2011
and discontinued in 2018.
Since the end of its development, still present on AVSIM despite a large number of unavailable functions, it has been downloaded more
than 3000 times.
This new CPS opus will satisfy the most demanding Concorde simulation enthusiasts.
CPS-NG now makes it possible to plan Concorde flights with the following simulators:
FsLabs Concorde X for FSX, and P3D up to version 3.
Colimata Concorde FXP for X-Plane and Gaston Reif's beautiful mod, Heritage Concorde Avionics Package.
With these simulators, CPS-NG can export waypoints to INS, payload and fuel to aircraft.
Like its illustrious predecessors, CPS-NG uses authentic Air France data and charts.
It offers a map of the flight including the navigation points, the points to protect from the supersonic bang, on departure and on
arrival
The flight preparation stages are done in a user-friendly way.
the subsonic levels are configurable, the anti-noise procedures are calculated as in reality. The loading of the plane is modifiable by
the user in order to obtain the ideal centering.
The fuel is calculated as in reality and its distribution in the 11 tanks of Concorde complies with the filling law of Air France and
British Airways.
CPS-NG like its previous version also offers the user a flight report in the form of a PDF document which contains all the elements
necessary for the preparation of the aircraft.
it also offers Concorde-specific settings such as initial climb angle, time until anti noise procedure, throttle levers angle during
anti noise procedure, fuel flow, maximum pressure in P7,
trim adjustment and everything a pilot and flight engineer could want for a perfect flight.
CPS-NG also offers in the flight report, Take-off and landing forms in accordance with the real documents and the user has the choice
between the Air France form and the British Airways one.
Finally, CPS-NG allows the use of real-time weather from NOAA, personalized weather or the one generated by Active Sky 2016,
Active Sky for P3D and Active Sky for X-Plane 11 or 12.
In summary, here you have the ultimate tool for Concorde simulation.
You dreamed it, we did it!
Break the sound barrier.
| Filename: | CPSNG_RC_5.zip |
| License: | Freeware |
| Added: | 10th August 2023, 15:48:00 |
| Downloads: | 73 |
| Author: | Pierre Chassang |
| Size: | 19.49 MB |
| Category: Flight Simulator X - Original Aircraft | |
| C-17 Globemaster III/ER |
|
Images related to this file:
File Description:
The C-17 Globemaster III/ER is a heavy cargo aircraft used by several foreign militaries, but primarily the U.S. Air Force. She is designed to do many things that other cargo aircraft cannot, based on her unique design. This version incorporates the extended range fuel tanks. The real world aircraft can actually use reverse thrust in flight, up to 100% reverse power, during descents or on the ground. It is also the only heavy aircraft in the world with a wing efficiency factor over 1.0, which is theoretically impossible, but true. All of the dynamics in this model are correct down to the inch, so she does almost everything the real aircraft does. Some things are not possible in FSX, including reverse thrust while in flight, but full flaps/slats employed in a steep descent will adequately simulate this effect without damage to the model while in flight. The landing gear are authentic and capable of heavy loads. The weight and balance is authentic. The fuel tanks are authentic. The aircraft name, tail number, location, and callsign are authentic. The calculated range(s) listed are all authentic, understanding that most public data released is based on average range, at average altitude, and normal payload missions. The sound is authentic. The engine dynamics are authentic. The panel used is the best I could find, is fairly authentic, and requires some pre-flight study before flight. All-in-All the aircraft is very simple to fly, but requires some study to operate correctly, so I recommend all simmers watch as many "You Tube" videos, read as many authentic sites, and study as much as possible about this aircraft before operation. Model by: Bob Chicilo, Sound by: Devyn Silverstein, Panel by: Phillip Wallaert, Auto Smoke Effects by Richard Wisman/Douglas E. Trapp, Real World Aero/Engine Dynamics and modifications by: Douglas E. Trapp, FS Flight Dynamics Engineer, [email protected], July 2018, FOR EDUCATIONAL USE ONLY. This aircraft is designed for educational use protected under the Fair Use Doctrine:
(http://www.expertlaw.com/library/intellectual_property/fair_use.html). It cannot be sold or bundled for sale, and such will never be approved by me or the original authors. FREEWARE DISTRIBUTION ONLY!!! Douglas E. Trapp, [email protected], July 2018
| Filename: | C17_Globemaster_IIIER.zip |
| License: | Freeware |
| Added: | 14th July 2018, 17:41:34 |
| Downloads: | 776 |
| Author: | Dougals E. Trapp |
| Size: | 13.5 MB |
| Category: Flight Simulator 2004 - Scenery Design | |
| Library Object Manager with Scenery Maker Version 0.99 |
|
File Description:
This is the final beta release of this program.
Library Object Manager is a utility to manage your collection of FS9 Library Objects. It can import information from a number of sources including library files, SBuilder, RWY12 and EZ-Scenery. It can export information about objects to SBuilder, EZ-Scenery, RWY12 and other Secnery Design Programs. You can catalog objects by libary, user defined category and author. If you have a lot of objects then LOM makes using them in your scenery very much easier.
Scenery Maker is part of LOM and tightly integrated with it. It uses the database of objects. Scenery Maker is a placement program and uses your Flight Sim aircraft position to place objects (Similar to RWY12).
Works only with FS2004 objects and Simulator. Requires Microsoft dotNET Framework Version 2 and bglxml. Full details are in the download documentation. Support is available from http://www.scruffyduck.plus.com
| Filename: | Library_Object_Manager_with_Scenery_Maker_Version_.zip |
| License: | Freeware |
| Added: | 14th May 2006, 15:10:26 |
| Downloads: | 4,931 |
| Author: | Jon Masterson |
| Size: | 5.96 MB |