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| Category: Flight Simulator 2004 - Scenery | |
| Dolbeau-St-Felicien CYDO in Quebec Canada |
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File Description:
This is the fourth of five sceneries around Lac Saint-Jean in Quebec, Canada. Saint-Felicien is a village on a small river at the western end of Lac Saint-Jean, and the airfield is just under 10 miles to the northeast. At the same distance further to the northeast of the airfield and on a slightly larger river is the village called Dolbeau. The village of Sainte-Methode is closer than either of the other villages but presumably lacked influence. The airfield effectively has one runway aligned 11-29 and just under 5,000 feet long, with approach lights on 11. There is, or was, a second runway aligned north-south but this has badly deteriorated without maintenance and has loose stones that threaten propellor damage. The taxiway that runs east-west is in a similar condition and all planes operate as if there is no taxiway. There is a clubhouse and a maintenance facility along with a line of old hangars that remain in full use, plus planes parked in the open. The landclass has been modified along with the grassed area of the airfield, and in the AI (included with the post of CYRC) there are scheduled flights by Max Aviation, and GA flights etc. It is a really typical airfield in northern(ish) rural Canada with a lot more activity than one might expect.
| Filename: | DolbeauStFelicien_CYDO_in_Quebec_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 19th November 2017, 15:52:32 |
| Downloads: | 166 |
| Author: | Roger Wensley |
| Size: | 4.17 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Alaska South Slope 3; Kiana PAIK |
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File Description:
The town of Kotzebue is in the far northwest of Alaska, and served by Alaska Airlines. These are villages to the (mostly) east of Kotzebue on the South Slope of the Brooks Range of mountains, served by local flights from Kotzebue. There will be further additions. Kiana is a small village (population now around 360) on the bank of the Kobuk River, around 60 miles east of Kotzebue. The airfield, called Baker Memorial, is just north of the village, with 4,000 feet of lit gravel aligned 06-24 (as are several other runways in the area) with PAPI on 24. There are scheduled flights by Era (now renamed Ravn) and by Bering Air, both of them originating in Kotzebue and routing east to Noorvik, Kiana, Ambler, Shungnak, Kobuk, and then back again. The AI includes these flights along with Everts Air and Northern Air Cargo flights and GA. In real life the runway is around 200 yards closer to the village; this complicated the removal of roads and revised ground textures so I left it as is to make my life easier. The post includes missing night textures that were omitted from the post of Noatak PAWN. Noatak also has incorrectly installed original FS9 taxiway lights that were, as a result, impossible to remove. I had hoped to somehow manage it, but there is no way.
| Filename: | Alaska_South_Slope_3_Kiana_PAIK.zip |
| License: | Freeware, limited distribution |
| Added: | 7th September 2016, 22:00:17 |
| Downloads: | 212 |
| Author: | Roger Wensley |
| Size: | 4.5 MB |
| Category: Flight Simulator 2004 - Original Aircraft | |
| TAA Trans Australian Airline Airbus A300-B4-200 |
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File Description:
Trans Australian Airlines or Nationally known as TAA, was established in 1946 by the Commonwealth Government, which called the airline Australian National Airlines Commission which operated as TAA. Qantas assigned TAA to perfome its domestic routes in Australia as at that stage Qantas was flying Internation sectors. Taa began with Convair Cv-240 and then ended with the Airbus a300 which was purchaced in the Mid 1970's. TAA ceased opperations in 1989. Then Australian Airlines was born. This aircraft works for both fs2002/fs2004. Features ( in depth ): Fully animated control surfaces Fully independent suspension Dynamic flexing wings Animated tilting bogies Rolling main wheels Animated thrust reversers Fully reflective textures ( each part has different degree of reflection based on material ) Flaperons Detailed textures Interchanging 2D and 3D engine fans Full night lighting Visible landing lights from the cockpit Reflective cockpit windows Crash affects Transparent Nav light lenses Dynamic Shine Opening Passenger and Cargo Doors ( fully independent ) Shift+E = left door Shift+T = right door, Shift+E+2 = Cargo doors Park Mode ( Shift+F, Ailerons and elevators droop to simulate airplane in parked position ) More detail to landing gear and flaps More textures to add realism ( landing gear, leading edge flaps , fan blades ) Improved nose shape and belly Animated vent scoops under belly ( Shift+W) New lighting and condensation effects. Enjoy Flying.
| Filename: | TAA_Trans_Australian_Airline_Airbus_A300B4200.zip |
| License: | Freeware |
| Added: | 2nd April 2004, 15:38:22 |
| Downloads: | 10,127 |
| Author: | Jacob Kubique/ SGA |
| Size: | 1.7 MB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Nick's AI Jet Exhaust With Control Gauge |
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File Description:
Hanging around the airport watching the A-I traffic and chasing A-I jet aircraft just got a little more interesting. Enjoy watching your entire A-I jet fleet as they display engine heat shimmer effects -after- push-back from the terminal and during taxi to the active runway. All the A-I traffic take off displaying a lite, expanding, frame-rate friendly and nicely scaled high throttle heat/exhaust trail FX which remain with the A-I aircraft during its entire flight. To top off the show, the A-I aircraft that are throttled down and landing display no exhaust from the engines! This package also comes with a gauge that allows pilot throttle control of the taxi heat shimmer/full-throttle exhaust FX for the jet aircraft being flown in the sim by the user. This package does NOT interfere with the logo, taxi or wing lights of any aircraft and comes with 5 all new exhaust effects files which can be applied to just about any size private, commercial or military jet. It requires editing/adding lines in the aircraft.cfg and panel.cfg files. The README files include very complete and comprehensive instructions including a quick and easy copy/paste file for all the Microsoft jet aircraft and tutorial on making custom gauges from the one provided. This package completely replaces my original *Nick's Jet Smoke* package and any/all updates for it.
By Nick Needham
| Filename: | Nicks_AI_Jet_Exhaust_With_Control_Gauge.zip |
| License: | Freeware, limited distribution |
| Added: | 22nd December 2003, 21:16:01 |
| Downloads: | 29,957 |
| Author: | Nick Needham |
| Size: | 894.61 KB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Olympic Airlines Airbus A340-300 'Olympia' |
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File Description:
This is a Project Opensky Airbus A340-300 painted in Olympic Airlines livery. The aircraft is named Olympia Registration: SX-DFA, cn235. It is painted by the use of real photos, the official paint kit and hand painted with dirt effects, photorealistic windows, light/shade effects. Features (in depth): Fully animated control surfaces, Fully independent suspension, Dynamic flexing wings that respond to turbulence (Thanks to Fraser Turner) Thrust reversers that open fully on idle reverser thrust. (Thanks to Fraser Turner), Drooping ailerons on elevators when engines are shut off (Thanks to Bill Leaming), fully reflective textures (each part has different degree of reflection based on material), Accurate flight dynamics (accurate FDE with full profiles for wheels, tires, struts, leading/trailing struts, engine types). Tested by real pilots) Detailed textures, Interchanging 2D and 3D engine fans, Full night lighting, Visible landing lights from the cockpit, Reflective cockpit windows, Crash effects, Transparent nav light lenses Virtual Cockpit with clickable buttons. Optimized for FS2004 (VC version only) Rain effects on windshield (VC mode), Wingview (Wingview version only), Dynamic Shine, Opening Passenger and Cargo Doors (fully independent) Shift+E = left door Shift+T = right door, Shift+E+2 = Cargo doors, More detail to landing gear and flaps, more textures to add realism (landing gear, leading edge flaps, fan blades), Animated vent scoops under belly ( Shift+W), New lighting and condensation effects, Even more 3D parts added to this A340 over the A330.
| Filename: | Olympic_Airlines_Airbus_A340300_Olympia.zip |
| License: | Freeware |
| Added: | 1st May 2005, 21:08:16 |
| Downloads: | 4,961 |
| Author: | Kotsios Stamatis |
| Size: | 12.12 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Qantas Airways Boeing 747-338 'VH-EBU - Nalanji Dreaming' |
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File Description:
Nalanji Dreaming was delivered to Qantas on the 24th January 1985, and is the second aircraft of the 747-300 classic series, to be added to the Qantas fleet. Nalanji is the aboriginal word for place. Internationally-renowned Australian Design studio. Balarinji, has created the 'Nalanji Dreaming' design for Qantas to celebrate the balance and harmony of nature in 'our place', Australia. Nalanji Dreaming' expresses its uniquely Australian cultural themes in a lush, tropical color palette and is the second Qantas aircraft to be painted with an Aboriginal. Qantas operates this aircraft on International routes. This Aircraft is painted for Projectopensky’s 747-300 model. This paint has been meticulously rendered in photoreal textures, to optimize and emphasize the
realism of the paint and the model. Features ( in depth ): Fully animated control surfaces, Fully independent suspension, Front gear steering, Trim Animation, Opening Passenger Doors Dynamic flexing wings, Animated tilting bogies, Rolling wheels, Animated thrust reversers, Fully reflective textures ( each part has different degree of reflection based on material ), Accurate flight dynamics ( accurate FDE with full profiles for wheels, tires, struts, leading/trailing struts, engine types ... Tested by real pilots.), Accurate spoiler animation, Detailed textures, Full night lighting, Visible landing lights from the cockpit, Reflective cockpit windows, Crash affects
and Transparent Nav light lenses. Please wait for future updates on the FDE, as these ones are not compatible with FSX, however everything else is. Enjoy
| Filename: | Qantas_Airways_Boeing_747338_VHEBU__Nalanji_Dreami.zip |
| License: | Freeware, limited distribution |
| Added: | 14th November 2006, 01:23:16 |
| Downloads: | 6,039 |
| Author: | Jacob Kubique & Projectopensky |
| Size: | 11.36 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| British Airways (OC) Boeing 747-236B G-BDXE 'City of Glasgow' |
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File Description:
Project Opensky 747-200 V4, With reflective textures. Model Features include fully animated control surfaces, fully independent suspension, main gear steering, trim animation, opening passenger doors, opening cargo doors, dynamic flexing wings, animated tilting bogies, rolling wheels, animated thrust reversers, fully reflective textures ( each part has different degree of reflection based on material ), accurate flight dynamics ( accurate FDE with full profiles for wheels, tires, struts, leading/trialing struts, engine types ... Tested by real pilots.), newly re-defined individual part damage profiles, accurate spoiler animation, detailed textures, full night lighting, visible landing lights from the cockpit, reflective cockpit windows, crash effects, transparent nav light lenses, newly re-defined individual part damage profiles. Model Designer Hiroshi Igami. Flight Dynamics Designer Warren C. Daniel. Tested by Project Open Sky Members. Master textures by Corey Ford. This colour scheme was used at the time following the merger with BEA until 1984 when the colour scheme was changed again for the privatisation of British Airways. This paint is my third version and uses many new techniques for the engines and the horizon shine. The model contained is the most recent update SP3A which includes a brand new tow truck as well as animations and the catering and stair vehicles which can be controlled pressing 'Shift'+'8' to bring up the V4adv panel. The FDE is also the most recent update for the Rolls Royce model. Better preview screenshots are available in the zipdrive, Happy landings.
| Filename: | British_Airways_OC_Boeing_747236B_GBDXE_City_of_Gl.zip |
| License: | Freeware |
| Added: | 18th November 2008, 18:21:37 |
| Downloads: | 1,059 |
| Author: | Stephen Groom | Project Opensky |
| Size: | 17.72 MB |
| Category: Flight Simulator 2004 - Scenery | |
| VFR of Lario - Como lake, Italy |
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File Description:
This is the first of the expected seventeen sceneries in the "VFR of Lario" project, that will include the full view of the Como Lake, made with photorealistic terrain (multiseason & night) and with 3D GMax realistic objects, including some motions. Further the Como seaplane airport, the project will include some other virtual ones, and all the piers of NLC (Navigation Lake Como). The project will be completed with a related AI seaplane traffic.
The "VFR of Lario" project REQUEST the installation of the scenery "Itcoast2.zip" & the related "ITAC2_P1.zip", both available for free download from different libraries.
Information: Como is the main and beautifull city on the namesake lake (called Lario), placed in the north of Italy, closed to the Helvetic border. It includes the AeroClub Como seaplanes international airport, with his own flight school. Como has the headseat of NLC, the fleet management for connection of forty Lario's piers. This first scenery covers approximately an area of 7.5x6 kmt.
Contents: airport water track with hangar and static seaplanes; breackwater and stadium lake front, war memorial monument, Volta's temple and lighthouse, main Cathedral, Social theater, city old towers and wall, villa Olmo, square Cavour's buildings, NLC main pier and some minor others, Como-Brunate's funicolar connection (animated), lake fountain, Tavernola shipyard, Baradello's castle, Valduce hospital; motor ships (animated), steamer, hydrofoils and other minor boats; several other buildings (GenericBuilding system), trees and lights widespread all over the scenery.
| Filename: | VFR_of_Lario__Como_lake_Italy.zip |
| License: | Freeware |
| Added: | 22nd December 2011, 23:30:47 |
| Downloads: | 3,549 |
| Author: | Aldo Della Vedova, Daniele Lanfranchi, Diego Caligiuri |
| Size: | 25.33 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Smithers CYYD in British Columbia, Canada, Updated |
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File Description:
Made in December 2018 as an update of the original post of 2014, to correct the apron markings, revise the AI, increase the number of GA parking spots, and most importantly to correct the runway lighting by adding the missing approach lights. This scenery is complete and can be installed as-is without first installing the 2014 version. Smithers is in northwest BC, 60 miles east and a bit north of Terrace, and directly east of the southern border of Alaska. The town has a population of 5,500 and is set in a north-south valley between mountains, the most impressive of which is Hudson Bay Mountain to the west. The airport is to the north of the town and has a single runway of 7,544 feet, aligned 33-15. The main user is Central Mountain Air, who are headquartered in Smithers and have a large maintenance hangar there next to the terminal building. The airport has scheduled flights by Central Mountain Air, Jazz, and Hawk Air, which are in the AI. The AI provided here is a new CYYD traffic bgl; in total the AI also includes a Dawson Creek traffic bgl (recently revised and posted) plus a Terrace traffic bgl (which will shortly be revised and posted). An Electra of Conair (who are the largest operator of fire fighting planes in BC, and have re-fill tanks in Smithers) is included and also a HS 748 of Air North.
| Filename: | Smithers_CYYD_in_British_Columbia_Canada_Updated.zip |
| License: | Freeware, limited distribution |
| Added: | 4th January 2019, 18:08:03 |
| Downloads: | 214 |
| Author: | Roger Wensley |
| Size: | 14.22 MB |
| Category: Flight Simulator 2004 - AFCAD Files | |
| LIPZ - Venezia Tessera Intl. Airport "Marco Polo" - v2.0 |
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File Description:
Afcad of LIPZ (Venice Tessera "Marco Polo") airport for FS9 default scenery.
In order to make the scenery as close as possible to the real airport the layout is based on the newest Jeppesen parking chart of LIPZ, on the Aeronautical Information Publication Italy and on photos of the real airport.
The previous version was v1.4; instead of naming this version v1.5, I named it v2.0 because the entire airport had been redesigned from the begining in order to achieve a new level of realism. When I decided to redesign the entire airport, the idea that I had in mind was to make it more like a full scenery as real as it gets using FS stock buildings and objects than only a plain afcad.
Main features that have been added since v1.4 (released on April 19th, 2007):
- since October 2009 a new tower is operative on LIPZ to better manage the ground traffic on the apron, I added it trying to make the environment look as close as possible to the real one;
- more than 95% of the buildings of the real world airport have their place in the scenery using FS stock buildings;
- static objects and vehicles have been added;
- pole lights and antenas have been added;
- parking gates and ramps have been adjusted;
- airline parking codes have been updated.
For more afcads made by me visit my website www.skycolors.com.
| Filename: | LIPZ__Venezia_Tessera_Intl_Airport_Marco_Polo__v20.zip |
| License: | Freeware |
| Added: | 6th March 2010, 23:05:28 |
| Downloads: | 1,042 |
| Author: | Claudio Adriano Dobre / SKYCOLORS.com |
| Size: | 206.9 KB |