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| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| SPAD VII Andre' Martenot de Cordoux |
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File Description:
This is a repaint (textures only) for the SPAD VII 1916 by Stuart Green. You can get it here: http://www.domicilium.com/peveril/hangar/planes/SPAD_VII.htm
Thank you Stuart for this beautifully crafted plane! This texture represents the SPAD VII of Adjutant Andre' Martenot de Cordoux, SPA94, Spring 1918. Martenot, who scored his first victory flying a Caudron G IV with C28, was the most experienced member of N94 when that unit was formed on 1 June 1917, and consequently received its first SPAD VII (S135) in July. His aircraft bore the '5', and he stated that his favourite SPAD VII-the pennant of which he kept and later donated to the Musee de l'Air- had a polished aluminum radiator cowling. He preferred the SPAD VII to the more powerful but less reliabel and manoeuverable XIII, and flew both for a time, eventually being credited with eight victories.
| Filename: | SPAD_VII__Andre_Martenot_de_Cordoux.zip |
| License: | Freeware |
| Added: | 23rd April 2007, 00:21:34 |
| Downloads: | 550 |
| Author: | Brian Hill/Stuart Green |
| Size: | 2.51 MB |
| Category: Flight Simulator X - Miscellaneous Files | |
| FSX A321 Workaround for Shockwave 3d – Redux lights |
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File Description:
FSX A321 landing or taxi lights only in shockwave Redux.
Workaround for Shockwave 3d – Redux lights in the default A320. (an easter egg!)
When you install the Shockwave 3d lights (both the plain version and the Redux version) you will end up with a plane that can not land with it’s lights on without having it’s gear down.
Luckily, there is a taxi light switch on the overhead panel that works.
Therefore by removing the “lights out when gear up command” by the shockwave gauge, lights won’t go out when gear is up any more.
Now you’ll have to switch the gear lights (not the landing lights!) off by clicking the taxi lights switch on the overhead, and the taxi (gear) lights actually go out, while the landing lights stay on (and vice versa, and you also can have both on or off at the same time)
| Filename: | FSX_A321_Workaround_for_Shockwave_3d__Redux_lights.zip |
| License: | Freeware |
| Added: | 23rd March 2008, 00:32:29 |
| Downloads: | 1,165 |
| Author: | Joost Visser |
| Size: | 911.71 KB |
| Category: Flight Simulator 2004 - Scenery | |
| IONE, Washington - S23 - Airport and adjacent scenery |
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File Description:
Ione is a small airport close to the Washington-Canadian border, about 60 nm North of KSFF (Felts). The ICAO code S23. It now has NDB and VOR; frequencies for these are NDB- 379, VOR-113.20. This airport is an enhanced version of the default S23. It handles small AC only. This is for FS9.
This project started out as an enhancement for my ski-patrol bro who lives in Ione and grew into a major project. This project has four, basic major parts -
1. the airport itself.
2. back road area with a few farm houses, gas station and church.
3. small town - courtesy of Opa Marshall who spent much time with me on suggestions and guidance.
4. Camp ground area.
We hope you will enjoy this work. Readme file has contact info and airport ID of some close by airports. Bob
| Filename: | IONE_Washington__S23__Airport_and_adjacent_scenery.zip |
| License: | Freeware |
| Added: | 2nd February 2010, 10:19:49 |
| Downloads: | 1,332 |
| Author: | Robert Lacy & David "Opa" Marshall |
| Size: | 2.06 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Talkeetna Village AK44 in Alaska, REVISED |
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File Description:
The town of Talkeetna is around 75 miles north of Anchorage in Alaska, on the east shore of the Susitna River where the Susitna, Talkeetna, and Chulitna rivers join. The town is where Don Sheldon started Talkeetna Air Services. His story is told in "Wager With The Wind" by James Greinar and is well worth reading for the descriptions of mountain flying. There are two airfields at Talkeetna, PATK with its long asphalt runway and Talkeetna Village AK44 in the town. This is AK44; measuring the space left for the runway between the river bank in the south and the curve in the road that marks the north end of the field there is just enough space for the 900 feet of runway that is described in the book. The result is a step back in time to 1973, when the second hangar was built. Neither hangar has survived to today.
| Filename: | Talkeetna_Village_AK44_in_Alaska_REVISED.zip |
| License: | Freeware, limited distribution |
| Added: | 18th April 2010, 09:52:26 |
| Downloads: | 871 |
| Author: | Roger Wensley |
| Size: | 3.47 MB |
| Category: Flight Simulator 2004 - AFCAD Files | |
| FlyTampa San Francisco (KSFO) v2 |
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File Description:
This AFCAD2 is for use with FlyTampa KSFO only. It must not be used with any other scenery, or the default KSFO. This file has been built from scratch and features accurate Taxiway naming, accurate parking and a Tower View. All gates and cargo ramps are assigned to the correct airlines, the United Airlines maintenance areas are included and feature "In Hangar" parking. United Express ramps are also included. An extensive GA area is now featured, capable of holding aircraft ranging from a C172 upto a B767. Finally, the US Coast Guard station has 3 parking positions. All runways are active and are all available for use at the same time, thanks to the crosswind runway activation technique.
This file replaces the AFCAD that was released in 2005, and provides up to date gate assignments as of April 2010. Previous Version had 3336 downloads. Enjoy!
| Filename: | FlyTampa_San_Francisco_KSFO_v2.zip |
| License: | Freeware |
| Added: | 17th April 2010, 13:52:48 |
| Downloads: | 2,142 |
| Author: | Lee Brompton |
| Size: | 57.46 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Salluit CYZG in Hudson Strait, Quebec, Canada |
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File Description:
Salluit is a village of 1,250 or so inhabitants at N 62 W 75 40 on the shore of Sugluk Inlet, which is off Hudson Strait. It's name means "Skinny Ones" in Inuit, and refers to a time when there was not enough to eat, which is a rather scary reminder of just how fragile Inuit survival used to be. The village does not feature in FS9 but is included in this scenery with approximately the right shape and with the roads that lead to the airfield and what I presume are quarries for building materials and roads. The airfield runway is 3,510 feet of gravel 100 feet wide and is some 740 feet higher than the village on the shoreline. I added the roads, the quarries, a new airfield background, plus of course there is the scenery file and the AFCAD and AI.
| Filename: | Salluit_CYZG_in_Hudson_Strait_Quebec_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 2nd November 2010, 01:18:55 |
| Downloads: | 373 |
| Author: | Roger Wensley |
| Size: | 1.96 MB |
| Category: Flight Simulator 2004 - Scenery | |
| LFJA Chaumont_Semoutiers AB |
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File Description:
From 1950 to 1967 the USAF set up and maintained bases in France, with the agreement of the French government, as part of its commitment to the North Atlantic Treaty Organisation. Chaumont AB was one of the ten main air bases which supported both attack and air defence capabilities. Many people do not appreciate the sheer extent of the USAF bases in France at this time and the reasons leading to the USAF departure in 1967. There is a link to a fine article on all this included.
This scenery and traffic represent Chaoumont Air Base during the years 1955 to 1962. Custom Tower and Hangars by Dan French along with a large number of custom paints by DeltataDart for the many types of aircraft represented over this period. Traffic files and the aircraft and paints needed are provided for 1955 (including the Skyblazer Demonstration Team), 1957, 1959 and 1962.
| Filename: | LFJA_Chaumont_Semoutiers_AB.zip |
| License: | Freeware |
| Added: | 22nd November 2023, 16:08:16 |
| Downloads: | 109 |
| Author: | Al von Pingel, Ken Lawson, Dan French, DeltaDart |
| Size: | 38.9 MB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Quickstart - Manual (german only) for TU 154 - M / Proteam |
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File Description:
Quickstart Manual in german language for the unique TU 154-M by Proteam (fs-proteam.com)!
This aircraft is the most realistic airliner-addon for MS Flightsimulator so far, and it deserves to be flown by anyone interested in real complex and deep simulation. Even without knowledge of english, russian or cyrillic script.
So don`t hesitate ... have a try and get addicted !
| Filename: | Quickstart__Manual_german_only_for_TU_154__M__Prot.zip |
| License: | Freeware |
| Added: | 15th February 2008, 09:46:45 |
| Downloads: | 2,935 |
| Author: | Matthias Graf |
| Size: | 3.13 MB |
| Category: Flight Simulator X - Original Aircraft | |
| C-17 Globemaster III/ER |
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File Description:
The C-17 Globemaster III/ER is a heavy cargo aircraft used by several foreign militaries, but primarily the U.S. Air Force. She is designed to do many things that other cargo aircraft cannot, based on her unique design. This version incorporates the extended range fuel tanks. The real world aircraft can actually use reverse thrust in flight, up to 100% reverse power, during descents or on the ground. It is also the only heavy aircraft in the world with a wing efficiency factor over 1.0, which is theoretically impossible, but true. All of the dynamics in this model are correct down to the inch, so she does almost everything the real aircraft does. Some things are not possible in FSX, including reverse thrust while in flight, but full flaps/slats employed in a steep descent will adequately simulate this effect without damage to the model while in flight. The landing gear are authentic and capable of heavy loads. The weight and balance is authentic. The fuel tanks are authentic. The aircraft name, tail number, location, and callsign are authentic. The calculated range(s) listed are all authentic, understanding that most public data released is based on average range, at average altitude, and normal payload missions. The sound is authentic. The engine dynamics are authentic. The panel used is the best I could find, is fairly authentic, and requires some pre-flight study before flight. All-in-All the aircraft is very simple to fly, but requires some study to operate correctly, so I recommend all simmers watch as many "You Tube" videos, read as many authentic sites, and study as much as possible about this aircraft before operation. Model by: Bob Chicilo, Sound by: Devyn Silverstein, Panel by: Phillip Wallaert, Auto Smoke Effects by Richard Wisman/Douglas E. Trapp, Real World Aero/Engine Dynamics and modifications by: Douglas E. Trapp, FS Flight Dynamics Engineer, [email protected], July 2018, FOR EDUCATIONAL USE ONLY. This aircraft is designed for educational use protected under the Fair Use Doctrine:
(http://www.expertlaw.com/library/intellectual_property/fair_use.html). It cannot be sold or bundled for sale, and such will never be approved by me or the original authors. FREEWARE DISTRIBUTION ONLY!!! Douglas E. Trapp, [email protected], July 2018
| Filename: | C17_Globemaster_IIIER.zip |
| License: | Freeware |
| Added: | 14th July 2018, 17:41:34 |
| Downloads: | 776 |
| Author: | Dougals E. Trapp |
| Size: | 13.5 MB |
| Category: Flight Simulator 2002 - Panels | |
| Boeing 737-300 panel |
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File Description:
Version 2 of my 737-300 panel for FS2002, with night lightning: as real as possible!
New working autopilot.
Panel painting and instruments lay-out based on a real 737-300 cockpit
Tested in 1024 x 768 and 1600 x 1200 resolution
| Filename: | Boeing_737300_panel.zip |
| License: | Freeware |
| Added: | 31st August 2002, 13:08:26 |
| Downloads: | 1,637 |
| Author: | Fabrizio Berretta |
| Size: | 4.02 MB |