Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator 2004 - Scenery | |
| Twin Lakes Airstrips in British Columbia Canada |
|
Images related to this file:
File Description:
There are three grass airstrips within sight of each other from the air at Twin Lakes in BC, which is between the close junction of Elkin Lake and Vedan Lake. The two lakes are similarly shaped and sized and in the same narrow valley between high ground that runs north-south; hence the name. Elkin is to the north, and Vedan is to the south. Twin Lakes CAG4 is on the strip of land between the two lakes and it is unclear to me who it belongs to etc. It is not in the Nav Canada copy that I have with me which is from 2010, and the online version does not cover grass strips. It is probably owned by whoever lives in the house next to the red hangar. The runway is 3,600 feet of grass aligned 14-32 at 3,945 feet ASL. Chaunigan Lake Lodge CF83 is over to the northwest from Twin Lakes by around 2 miles or so and as the name suggests it services the Lodge of that name, which is on the northeast corner of Chaunigan Lake. The runway is 2,600 feet of grass aligned 02-20 at 4,900 feet ASL. You might want to read about altitude power reductions for the take off. Elkin Creek Guest Ranch CBL9 is at the southern end of Vedan Lake and serves the ranch. This appears to be another high-budget operation and the runway is 3,670 feet of grass aligned 36-18 at 3,999 feet ASL. I have posted this as three separate airstrips, but I suggest that you add these to your "BC airfields" folder as previously suggested. Up to you. If you find a defect, email me. Ignore the post of Chilanko Lodge posted today. I requested Avsim to delete it but it seems they didn't read the email. It was originally posted as a correction for the original post of the three posted here.
| Filename: | Twin_Lakes_Airstrips_in_British_Columbia_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 21st November 2020, 23:29:09 |
| Downloads: | 126 |
| Author: | Roger Wensley |
| Size: | 25.39 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| VARIG Boeing 737-341 (PP-VOE) |
|
File Description:
VARIG B.737-341 PP-VOE C/N 24276-1645
Another of the original models B.737-341 builded by Boeing for VARIG(17 exemplaires builded). The 341 is the logic sucessor of the 241, the series 200 model,still in service for some routes. VARIG fleet had differents variant of the Boeing 737'(B.737-2C3Adv,B.737-241,B.737-2K9,B.737-2Q8,B.737-219,B.737-33A,B.737-36N,B.737-3K9,B.737-341,B.737-3Q8,B.737-4YO,etc)and the planes are the workhorse of the route systeme of the airline.The main technical center is located a Rio de Janeiro Antonio
Carlos Jobim(Galeao)with the most big hangar maintenance in South America.
Main hubs are Sao Paulo Guarulhos, Rio de Janeiro A.C.Jobim(Galeao),Porto Alegre Salgado Fihlo.I have included a serie of 90 Flights to the main national and international destinations,all
served with 737 and the timetable and numbers flights are the rights one of this year 2004.
Destinations are revised and actualised like in the reality(Curitiba,Porto Alegre, Ponte aereo=Rio Santos Dumont-Sao Paulo Congonhas,Foz do Iguazú,Manaus,Natal,Recife,Salvador,La Paz,Cordoba,etc.
Many flights are corrected to be acomplished with the 737 and not the Douglas DC-10(out of service by VARIG long time ago and remplaced with the MD-11,this last also to be tasked in the future to fly only cargo).
Today only two DC-10 fly cargo services with VARIG Logistica.
Also included a new complete revised AirFile for the 737-300 type(17-04-04).
| Filename: | VARIG_Boeing_737341_PPVOE.zip |
| License: | Freeware |
| Added: | 17th April 2004, 23:36:37 |
| Downloads: | 573 |
| Author: | Daniel Nole |
| Size: | 464.38 KB |
| Category: Orbiter - Miscellaneous Files | |
| Gusev Crater Scenery |
|
File Description:
Gusev Crater is an impact crater on Mars that looks as though a lake may have once filled it in the distant past.
Gusev Crater is about 145 km (90 miles) wide. It is located at 14.6° South latitude and 175.3° East longitude, along the boundary between Mars' southern highlands and its lowland northern plains. The crater is about 3,000 km (1,900 miles) southeast of the volcano Elysium Mons. Scientists believe the Gusev Crater was formed by the impact of an asteroid three to four billion years ago.
A valley named Ma'adim Vallis, which is connected to the south side of the crater, looks like it may have been a river channel that poured water into the crater in the past, forming a large lake. If the crater was indeed a lake, scientists expect it to contain layers of sediments as much as 915 meters (3,000 feet) thick that flowed in with the water. There may be other clues to a watery past within the crater, such as deposits of minerals, such as halite and gypsum, that form when water evaporates. Wet environments are the best places to look for life, which is why scientists are so eager to track down places on Mars that were once wet.
On the 3rd of January 2004, MER-A Spirit, one of the two Mars Exploration Rovers (MER) had landed within an 81 km by 12 km (50 by 7 miles) oval near the center of Gusev Crater. Once settled into its new "home", Spirit will begin its mission of exploring for geologic evidence of the presence of water in Gusev Crater's past.
| Filename: | Gusev_Crater_Scenery.zip |
| License: | Freeware |
| Added: | 5th January 2004, 17:56:22 |
| Downloads: | 1,376 |
| Author: | Robert Stettner (Foxtrot) |
| Size: | 378.72 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Frozen Canadian & USA Rivers & Lakes Revision |
|
Images related to this file:
File Description:
This "freezes" all lakes and rivers for winter flying and means they can be landed on with skis or wheels; it is meant for low level flying rather than high level jet flights. This edition is complete in itself and now really covers all of Canada and parts of the USA along the border, including large parts of Michigan, Wisconsin, Minnesota, North Dakota, and Montana. It is reversible with an "untick" in the FS scenery library. The revision is the addition of frozen sea in the area of Baffin Island (where I and Sid & Pete have recently posted all of the Baffin Island airfields) as I missed this area last time. Sorry about that. I have spent some time making sure that the sea and the inlets along the coast in the south do not get frozen too, and also some of the lakes that are close to the coast and rarely get cold enough to freeze over. The Great Lakes do not usually totally freeze, but this is an either ON or OFF modification and partial freezing cannot be convincingly simulated, so I went for total ice. Along the north shore I went for the peak of the winter with sea ice all the way to the permanent polar cap; this is not totally realistic as there is usually a partially open lead along the coast, but as with the Great Lakes...... It will work without Ultimate Terrain, but as UT is what gets all the lakes and rivers there and in the right place (except in the far north) it is obviously much improved with UT. The pics show Rockcliffe in the winter with the frozen Ottawa River for real and in FS for comparison; without UT the river would not be in the right place.
| Filename: | Frozen_Canadian__USA_Rivers__Lakes_Revision.zip |
| License: | Freeware, limited distribution |
| Added: | 6th September 2011, 00:42:43 |
| Downloads: | 623 |
| Author: | Roger Wensley |
| Size: | 1.2 MB |
| Category: Flight Simulator 2004 - Utilities | |
| FlightSim Manager 2.7.2 |
|
File Description:
Compatible with both FS2002 and FS2004
FlightSim Manager is a great tool for managing add-ons to Microsoft Flight Simulator. Using easy to Wizard - FSM can install various addins from distribution ZIP files that you may have downloaded, with easy uninstaller. FSM has lots of feature to offer, from an easy to use Aircraft editor to add/edit aircraft variants, to an comprehensive Hangar management that allows you to manage and configure your add-ons off your live FS installation. You can create Virtual Fleets, and enable/disable the complete fleet with ease. For serious pilots, there is also a complete Logbook.
If you have access to networked PCs, you can use FSM Lan View feature to create virtual cockpits with as many different views as you like. FSM also make it very easy to control Flight Simulator with speech commands, with additional support for auto-saving flight, warning system, and your own custom event sounds.
Using a powerful Editor, you can now edit your AI Flight Plans - plans can be saved as sets, which then in turn can be enabled in Flight Simulator. With FSM, you can create Texture Sets ( your own custom texture installer ) - capture screenshots, complete Benchmark with log, launching Flight Simulator with Random Screens, and fly from anywhere in the world using an map view.
Finally with a comprehensive Diagnostic Tools and Repository feature, FSM keeps your FS installation clean. Apart from the usual Missing and unused gauges, FSM can also locate Aircraft problems, Missing and unused effects, and Scenery Problems with a LandClass File relocate feature - say bye-bye to all the memory leaks.
There are still a lot more features that you will need to discover by yourself.
You can find the latest version from: http://www.ranainside.com/
| Filename: | FlightSim_Manager_272.zip |
| License: | Freeware |
| Added: | 18th December 2004, 21:56:49 |
| Downloads: | 20,539 |
| Author: | Rana Hossain |
| Size: | 5.45 MB |
| Category: Flight Simulator 2004 - Utilities | |
| FlightSim Manager 2.8.5 |
|
File Description:
Compatible with both FS2002 and FS2004. FlightSim Manager is a great tool for managing add-ons to Microsoft Flight
Simulator. Using easy to Wizard - FSM can install various addins from
distribution ZIP files that you may have downloaded, with easy uninstaller. FSM
has lots of feature to offer, from an easy to use Aircraft editor to add/edit
aircraft variants, to an comprehensive Hangar management that allows you to
manage and configure your add-ons off your live FS installation. You can create
Virtual Fleets, and enable/disable the complete fleet with ease. For serious
pilots, there is also a complete Logbook. If you have access to networked PCs, you can use FSM Lan View feature to create
virtual cockpits with as many different views as you like. FSM also make it very
easy to control Flight Simulator with speech commands, with additional support
for auto-saving flight, warning system, and your own custom event sounds. Also
FSM introduces a new ViewMode that replaces the existing boring tower view into
exciting camera view. Using a powerful Editor, you can now edit your AI Flight Plans - plans can be
saved as sets, which then in turn can be enabled in Flight Simulator. With FSM,
you can create Texture Sets ( your own custom texture installer ) - capture
screenshots, complete Benchmark with log, launching Flight Simulator with Random
Screens, and fly from anywhere in the world using an map view.
Finally with a comprehensive Diagnostic Tools and Repository feature, FSM keeps
your FS installation clean. Apart from the usual Missing and unused gauges, FSM
can also locate Aircraft problems, Missing and unused effects, and Scenery
Problems with an unique LandClass File relocate feature - say bye-bye to all
those memory leaks. There are still a lot more features that you will need to discover by yourself. You can find the latest version from: http://www.ranainside.com/
| Filename: | FlightSim_Manager_285.zip |
| License: | Freeware |
| Added: | 20th November 2005, 03:15:59 |
| Downloads: | 48,580 |
| Author: | Rana Hossain |
| Size: | 5.48 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Abruzzo-Molise L'Aquila, Italy |
|
Images related to this file:
File Description:
Abruzzo & Molise, Italy, Photoreal Scenery (26 june 2007).
Freeware scenery for FS2004.
All files of my scenery ABRUZZO & MOLISE: Abruzzo & Molise 1 - Campobasso.zip
Abruzzo & Molise 2 - Pescara.zip
Abruzzo & Molise 3 - Gran Sasso.zip
Abruzzo & Molise 4 - L'Aquila.zip
Author: Angelo Lanzillotta
e-mail: [email protected]
This photoreal scenery is based on aerial photos grabbed at the resolution of 5 meters per pixel (the same used in FS2004- works in FS 2002 too). I worked hard on these photos to obtain a final product with the real colours and the real positions for all parts of the landscape: if you have any comments or suggests, feel free to email me.
Every single part of this scenery can be used also as a standalone product, so it's not necessary to download all 4 parts of my big scenery.
However i strongly suggest to use all parts in order to obtain a complete photoreal look of this beautiful italian landscape, with famous mountains like Gran Sasso and Maiella.
INSTALLATION: 1) extract the files in a directory of your choice using the option: Use folder names.
2) Open FS and add the scenery to the scenery library (order isn't important).
For best results, use this scenery in association with Pietro Mauri Italymesh2004.
DISCLAIMER
This scenery is released as freeware, so nobody can make money with it.
You cannot include this scenery in any software collection or web site without written permission of author.
You can add objects and autogen (i had no time to work on them).
This software can be used only as FSX/FS2004/FS2002 scenery: no other use is allowed.
I accept absolutely no responsibility for your use of this software.
Re Uploaded in Oct. 2012 by Roberto (Tenex) Italy Terni(TR)
| Filename: | AbruzzoMolise_LAquila_Italy.zip |
| License: | Freeware, limited distribution |
| Added: | 10th October 2012, 22:37:18 |
| Downloads: | 1,098 |
| Author: | Enzo Lanzillotta |
| Size: | 87.93 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Glacier Bay - Alaska/Canada, Version 2, Part 1 of 2 |
|
Images related to this file:
File Description:
Glacier Bay v2 is a complete replacement of the default FS2004 landscape and scenery of more than 90,000 square kilometers (36,000 sq miles) of Southeast Alaska and adjacent areas of Yukon and British Columbia. File 1 of 2 (also requires glbayv2b.zip)
Landscape enhancements include high-resolution terrain mesh, detailed shorelines, rivers, lakes, and glaciers, and accurate land cover data with custom seasonal ground textures. Inland water bodies can be made to "freeze over" via an on/off switch. Other landmarks include the settlements of Juneau, Haines, Skagway, Yakutat, Atlin, and Carcross as well as road and railroad networks, cabins, lodges, and lighthouses. We modeled or enhanced 16 main airfields (plus one fictitious airstrip), 20 unlisted airstrips, 16 seaplane bases, and seven heliports. We've also included AI ship traffic in various locations as well as optional flightplans for GA and floatplane AI traffic.
Glacier Bay v2 is fully compatible with other third-party add-ons, including terrain mesh (FSGlobal, FS Genesis, etc.), ground textures (Ground Environment, BEV, FScene, etc.), and landscape enhancements (Ultimate Terrain Canada/Alaska, Misty Fjords, Tongass Fjords, Freight Dogs). A configurator panel (requires .Net Framework!) allows users to set compatibility options and to choose levels of scenery detail. We provide an autoinstaller and detailed documentation with a sectional map of the coverage area and a list of weblinks to real-world information.
For feedback and questions, please visit the Glacier Bay v2 support forum at http://forums.fsaddon.eu/viewforum.php?f=10. This project is a collaboration of nine FS developers from Germany, Austria, USA, and Canada, logging more than 1000 hours of work over the past 14 months. We acknowledge the kind support of FSAddon.com. However, this project is independent of any commercial company or product. Enjoy!
| Filename: | Glacier_Bay__AlaskaCanada_Version_2_Part_1_of_2.zip |
| License: | Freeware, limited distribution |
| Added: | 28th May 2010, 19:34:54 |
| Downloads: | 41,288 |
| Author: | Holger Sandmann, Rainer Duda, Michael Eder, Scot Fraser, Manfred Herz, Jay Langham, Jon Patch, Larry Silsbee, and Jim Vile |
| Size: | 56.46 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Glacier Bay - Alaska/Canada, Version 2, Part 2 of 2 |
|
Images related to this file:
File Description:
Glacier Bay v2 is a complete replacement of the default FS2004 landscape and scenery of more than 90,000 square kilometers (36,000 sq miles) of Southeast Alaska and adjacent areas of Yukon and British Columbia. File 2 of 2 (also requires glbayv2a.zip)
Landscape enhancements include high-resolution terrain mesh, detailed shorelines, rivers, lakes, and glaciers, and accurate land cover data with custom seasonal ground textures. Inland water bodies can be made to "freeze over" via an on/off switch. Other landmarks include the settlements of Juneau, Haines, Skagway, Yakutat, Atlin, and Carcross as well as road and railroad networks, cabins, lodges, and lighthouses. We modeled or enhanced 16 main airfields (plus one fictitious airstrip), 20 unlisted airstrips, 16 seaplane bases, and seven heliports. We've also included AI ship traffic in various locations as well as optional flightplans for GA and floatplane AI traffic.
Glacier Bay v2 is fully compatible with other third-party add-ons, including terrain mesh (FSGlobal, FS Genesis, etc.), ground textures (Ground Environment, BEV, FScene, etc.), and landscape enhancements (Ultimate Terrain Canada/Alaska, Misty Fjords, Tongass Fjords, Freight Dogs). A configurator panel (requires .Net Framework!) allows users to set compatibility options and to choose levels of scenery detail. We provide an autoinstaller and detailed documentation with a sectional map of the coverage area and a list of weblinks to real-world information.
For feedback and questions, please visit the Glacier Bay v2 support forum at http://forums.fsaddon.eu/viewforum.php?f=10. This project is a collaboration of nine FS developers from Germany, Austria, USA, and Canada, logging more than 1000 hours of work over the past 14 months. We acknowledge the kind support of FSAddon.com. However, this project is independent of any commercial company or product. Enjoy!
| Filename: | Glacier_Bay__AlaskaCanada_Version_2_Part_2_of_2.zip |
| License: | Freeware, limited distribution |
| Added: | 28th May 2010, 19:36:31 |
| Downloads: | 40,564 |
| Author: | Holger Sandmann, Rainer Duda, Michael Eder, Scot Fraser, Manfred Herz, Jay Langham, Jon Patch, Larry Silsbee, and Jim Vile |
| Size: | 85.99 MB |
| Category: Flight Simulator 2004 - AFCAD Files | |
| W88 Air Harbor - Greensboro NC |
|
File Description:
I decided to make this modification to W88 (Air Harbor, Greensboro NC) simply because the stock airport was done completely wrong. The default version has way too much ramp area where there should be grass runway. According to Airnav ( http://www.airnav.com/airport/W88 ), the runway is 2460' x 65', composed of "asphalt/turf." MS put in a 20' wide asphalt strip, but put a huge ramp right next to it. I've done two things to the airport. First, I severly reduced the size of that ramp. Second, due to the limitations in FS, I simply added a 40' wide grass runway adjacent to the asphalt strip. This gives you the total width called for by Airnav's spec, and also gives two more starting points as a bonus! There's still more ramp than in real-life, but I just consider that "artistic license." :)
| Filename: | W88_Air_Harbor__Greensboro_NC.zip |
| License: | Freeware |
| Added: | 30th March 2006, 00:19:53 |
| Downloads: | 229 |
| Author: | Tom Clayton Jr |
| Size: | 102.74 KB |