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| Category: Flight Simulator 2004 - Scenery | |
| Supply run. Canada |
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File Description:
This scenery is located in,British Columbia Canada. All default enhanced(As used).
Airport name's,
1.CAM1. Ndb on field. 311Khz (Cm) The Ndb will show up in your in flight map. The airfields will not.
2.CAM2.
3.CAM3.
The idea of this scenery is to load up your plane according to the signs you will see near the main group of buildings of each airfield(Just nose around a bit . You will find them). This takes advantage of the "fuel and payload" settings for each aircraft. Just follow there simple instructions and fly to where they ask. I'll probably update those signs every once in awhile.
| Filename: | Supply_run_Canada.zip |
| License: | Freeware |
| Added: | 3rd October 2003, 04:37:41 |
| Downloads: | 1,896 |
| Author: | Frank Betts |
| Size: | 1.58 MB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Nick's Jet Smoke UPDATE |
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File Description:
The smoke files in this update are an option to the original Nick's Jet Smoke effects. Given the overwhelming positive response to the original effects and requests for better visibility of the thrust, the files included have been enhanced around the exhaust port area to highlight the initial heat and thrust being expelled from the engine while in flight. You must have the original Nick's Jet Smoke effects package in order for the included smoke effects to be throttle controlled. This update includes some known issue fixes and a corrected B747-400 aircraft configuration file. The files included will directly replace the original effects without any additions or configuration file editing.
| Filename: | Nicks_Jet_Smoke_UPDATE.zip |
| License: | Freeware, limited distribution |
| Added: | 10th October 2003, 23:13:44 |
| Downloads: | 5,534 |
| Author: | Nick Needham |
| Size: | 466.55 KB |
| Category: Flight Simulator 2004 - Sounds | |
| Airbus A340 CFM Engine Real Sound 4.0 |
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File Description:
Airbus A340 Engines soundset with all authentic CFM engine sounds. Version 4.0 Soundset compiled by Cadmus Lee. Sounds recorded by Cadmus lee And Sound Config was written by Peter Binamira .This Soundset designed specially for the Aerodesign A340 with CFM56-5C engines and PSS A340 with CFM56-5C engines. All soundfiles included in this package may not be used in any other soundset without proper authorization from the authors, Thankyou. Notice : This A340 CFM56-5C Engines Sound Package is enhanced for Creative Sound Card (Audigy and SoundBlaster32) and Speakers with Sub-woffer, Thank you !
If You downloaded Version4.0 before .You Dont need to download it Again ,THankYou
| Filename: | Airbus_A340_CFM_Engine_Real_Sound_40.zip |
| License: | Freeware, limited distribution |
| Added: | 25th June 2004, 14:19:23 |
| Downloads: | 19,422 |
| Author: | Cadmus Lee And Peter Binamira Project Airbus/Philippine Flightsimmers Group |
| Size: | 15.21 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Airstrips of Austria |
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Images related to this file:
File Description:
Probably the last of my Airstrips of Western Europe project, herewith 30+ sceneries for smaller airfields in Austria, a particularly scenic area of Europe, many of which are not included in FS2004, each enhanced with taxiways, parking spaces, buildings etc. and aprons as appropriate, to further facilitate the generation of lightweight AI traffic in the area, without overloading the more major airfields.
Again, there's no photo-realism here, just a selection of basic 'generic' buildings, more or less accurately sized and placed to reflect the airfield layout as seen on on-line satellite imagery and aerial photography. These buildings have minimal effect on frame-rates, so are ideal for this kind of job. The airfields are aligned as well as possible with the roads etc. in UT Europe and the Genesis Europe mesh, but should mostly be fine in a default installation or other configuration.
As before, the files for each airfield can be easily identified by the ICAO code, even if the airfield names vary slightly, so you can pick and choose and mix and match to suit any sceneries you already have, should you so wish. There is no requirement for any other download. Each airfield will exist as a stand-alone entity should you only want a few of them.
Very few basic library objects are used ... you can add "eye-candy" to suit your own taste should you wish, or just leave them as vague shapes in the scenery that can put a few more small aircraft into the air. As with other airfields in this series, now these are "ai-activated" you might expect to see the occasional little aircraft turn up at some of them if you've got any third-party traffic installed.
| Filename: | Airstrips_of_Austria.zip |
| License: | Freeware |
| Added: | 26th April 2025, 13:59:32 |
| Downloads: | 83 |
| Author: | Chris Eve |
| Size: | 1.04 MB |
| Category: Flight Simulator X - Scenery | |
| ZGGG Guangzhou Baiyun Int'l Airport 2017 |
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File Description:
Guangzhou Baiyun International Airport (ZGGG) is the major airport of Guangzhou, China. Located in Guangzhou's Baiyun District, it opened on August 5, 2004, but has gone through major changes since FSX was created. The default version only has one terminal and two runways and is slightly out of place from the actual location. I placed the airport in its real location based upon the charted latitude and longitude of the airport reference point. Guangzhou Baiyun Int'l Airport now has three runways. The third runway opened in February 2015. The centerpiece is the new Terminal 2, faithfully rendered here as much as possible. The terminal footprint and gates are accurate. The 3D terminal itself is a simple Sketchup project with generic textures (including night textures). The scenery converted and placed using MCX's amazing Convert and Place Wizard. I added the FBO ramp and the FEDEX Cargo Ramp Aprons and added some hangars to both locations, all default FSX buildings, so no additional library downloads are required. The new runway (now called 02R/20L) was added with Airport Design Editor. The old runway 02R/20L was renamed to the current runway 02L/20R and the old runway 02L/20R was renamed to the current runway 01/19. All taxiways are accurately drawn and designated with taxisigns using the latest AIRAC 1712 Jeppesen chart for ZGGG. All six ILS approaches are rendered as well as ADE would let me.
| Filename: | ZGGG_Guangzhou_Baiyun_Intl_Airport_2017.zip |
| License: | Freeware |
| Added: | 26th November 2017, 22:43:37 |
| Downloads: | 1,083 |
| Author: | Randy Tyndall |
| Size: | 490.4 KB |
| Category: Flight Simulator 2002 - Scenery | |
| Green Lake Allen Field |
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File Description:
Named after a very good friend of mine, this fictional airport (WA10) is located just north of Seattle on one of Seattle's most beloved lakes; Green Lake.
Its runway is 2500' long and 60' wide. The airport is adjacent to a small lake (Green Lake), where it operates its sea plane service. As seen in the picture(s), this airport is very suitable for small GA planes or better Bush planes and some STOL planes. Since it is equipped with tower and parking spots, TTools users can add their own wheel or float AI traffic to it.
To view fence and other very few scenery objects, Lago's FS Scenery Enhancer is required. I could not add custom fence to the scenery due to the loss of surrounding autogen if I did.
Recommended for use with default mesh but is also compatible with Seattle mesh by Steve Greenwood.
| Filename: | Green_Lake_Allen_Field.zip |
| License: | Freeware |
| Added: | 21st March 2003, 18:22:35 |
| Downloads: | 863 |
| Author: | Naresh Gurung |
| Size: | 1.28 MB |
| Category: Flight Simulator 2004 - AFCAD Files | |
| Norman Y. Mineta - San José International Airport , California (KSJC) |
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File Description:
This AFCAD of San Jose's International airport is as accurate as humanly possible given the default FS9 scenery limitations. Five total gates are missing due to lack of space. Two for American, Two for Southwest and One for United. All other gates are present with gate assignments and locations in their proper places. I've also added and colored the proper taxiways (concrete or asphalt) as per the real SJC taxiways. I've lived and spotted in San Jose for 25 years and decided that SJC needed a proper AFCAD. All taxiways, gate locations and assignments are accurate as of Feb. 1st 2005.
Notes: This AFCAD was designed for the autogen static scenery to be set at normal. If set at anything higher, it places unrealistic buildings on the United ramp. Also, there are no GA gates and the GA taxiways (off RWY30L) were disabled. This was intended primarily for jet operation.
| Filename: | Norman_Y_Mineta___San_Jos_International_Airport__C.zip |
| License: | Freeware, limited distribution |
| Added: | 1st February 2005, 21:12:23 |
| Downloads: | 965 |
| Author: | Jaxan Prier |
| Size: | 6.96 KB |
| Category: Prepar3D V1-4 - Scenery | |
| Cuneo Levaldigi Airport 2018 |
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Images related to this file:
File Description:
As for all additional Prepar3D airports, install it by creating the Addon Scenery folder where Levaldigi 2018 should be copied. It is then necessary to activate it from the appropriate library. In addition, the files in the Effects folder must be copied (if not already present) in the simulator one. I would like to thank VicDabor and FG91X of the FSX Blog for their precious collaboration in realizing the transparency of the windows and the trees that surround the hangar area. For those who use it with the default background in the Photoreal folder is the file Area_Lp0_SnapLOD13.bgl that eliminates the annoying autogen of houses and trees that sprout on the squares and in the surrounding meadows. In the Static folder there are a 737 Ryanair and an AB139 of the 118 that weight the frame rate and are recommended only for performing PCs.
| Filename: | Cuneo_Levaldigi_Airport_2018.zip |
| License: | Freeware |
| Added: | 5th May 2018, 04:57:36 |
| Downloads: | 300 |
| Author: | Guido Porro |
| Size: | 59.31 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Kerkira Airport Enhancement |
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File Description:
This is old scenery which has been updated for FS2004 and enhances the visual environment of Ionian sea island airport of Kerkira, also known as Corfu. Its part of my “Greek Airfields” package that currently is not fully compatible with FS2004 since MS decided to move the airports in Greece and elsewhere to adjacent positions and ASD, which I use for placing these objects, is not compatible with FS2004. Here you will find airport & terrain enhancements for Hellenic airport of Kerkira LGKR that make it look closer to the real one; hotels, runway turning bay, perimeter fences, windsocks, radio antennae, new approach radar antenna to the southwest and most importantly, an exclusion of autogen scenery that is wrongfully generated on each side of the runway. A big difference is attributed to Babis Peribolas’s Kerkira mesh terrain that is included in this scenery. Scenery includes the necessary ASD 2.1 textures.
| Filename: | Kerkira_Airport_Enhancement.zip |
| License: | Freeware, limited distribution |
| Added: | 4th September 2003, 02:23:06 |
| Downloads: | 12,173 |
| Author: | Kyprianos Biris |
| Size: | 1.94 MB |
| Category: Flight Simulator X - Scenery | |
| KXWA Williston Basin International Airport + Photoscenery 2019 V2.0 |
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Images related to this file:
File Description:
THIS FILE REPLACES THE EARLIER KXWA_2019.zip. STANDALONE FILE, NO OTHER DOWNLOADS NEEDED. Compatible for FSX & FSX:SE. Not tested in P3D, but I expect it should work there as well. Opened in October 2019, Williston Basin International Airport replaces Sloulin Field as Williston, ND's primary airfield. Previously unavailable in flight sims, this scenery now brings this airport within flying distance. Current as of December 2019. FEATURES: Properly aligned runway, taxiways and aprons perfect for flying online // Correct ILS for Runway 32 // VOR on airport grounds as in real life // Correct designation of taxiways with appropriate taxi signs // 4 gates as well as GA Apron // Accurate-to-size passenger terminal & hangars // Apron lighting // Optional night and day photoreal textures from early 2019 // Custom waterclass meaning that bodies of water use native sim water // Autogen exclusion around airport // New in V2.0 - bug fixes and tweaks + new ground poly.
| Filename: | KXWA_Williston_Basin_International_Airport__Photos.zip |
| License: | Freeware |
| Added: | 17th December 2019, 03:32:14 |
| Downloads: | 416 |
| Author: | Matt Lock |
| Size: | 122.1 MB |