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Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications
FSX/P3D - National Operations Centre (NOC) of Trinidad and Tobago Sikorsky s76 fleet NOC-01 and NOC-05 Download

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File Description:
for the freeware Nemeth Designs / Eaglerotorcraft Simulations Sikorsky s76. in the colours of NOC Air Division unit on the twin islands of Trinidad and Tobago, these choppers are registered as NOC-01 and NOC-05 (see pictures for reference) NOC-01 is a S76a++ while NOC-05 is an S76D in real life. hope you all enjoy this repaint. thanks for downloading happy flying.


Filename: FSXP3D__National_Operations_Centre_NOC_of_Trinidad.zip
License: Freeware
Added: 16th July 2021, 03:33:39
Downloads: 112
Author: Andre Noreiga, Helirepaints
Size: 5.63 MB


Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications
Air Canada Boeing 727-233/Adv (C-GAAN) 1965-1977 Download

File Description:
Air Canada 727-200 (C-GAAN) in the 1965-1977 colours on the wonderful Vistaliners model. The fuslage and tail textures are all fully hand-painted while almost all other textures are photoreal and accurate. Files are saved in 32-Bit textures for maximum quality and detail. The model by Erick Cantu (Vistaliners), is included in the package along with everything else you will need to fly. I recommend installing a specific 727 panel, to get the full use out of the model and textures. At the time of release, the textures have not been tested in FSX and I will not support anyone that has FSX problems. High-quality screenshots can be found inside the package. Created specially for Pan American Virtual at SimAirline.net http://www.simairline.net/panamerican/


Filename: Air_Canada_Boeing_727233Adv_CGAAN_19651977.zip
License: Freeware, limited distribution
Added: 22nd March 2009, 08:04:23
Downloads: 1,022
Author: Fraser Jeffery | Vistaliners
Size: 5.06 MB


Category: Flight Simulator X - AFCAD Files
KLVN - Airlake Airport - Lakeville, MN, USA Download

File Description:
KLVN - Airlake Airport beta version .3 - by Jason Boche This is an update of the default FSX KLVN airport. Aside from the original 12/30 runway, everything else at this airport has been completely ripped and replaced. Enhancements include: -Extended runway on each end to depict current configuration -Accurate taxiways including Hamburg Ave. and buildings representing the current general aviation hangars -Added navigational equipment on the field -Added a few asphault and dirt service roads -Added FBO and other buildings as close as I could match them -Added some general aviation aircraft, civilians, vehicles at the FBO and hangars, and two fuel trucks -Moved fuel station to where I believe it is currently according to Google maps with 100LL fuel trigger functional -Moved the windsock to accurate location -Moved the beacon to accurate location -Moved GA parking spots -Added trees around FBO and beacon -Added utility poles -Added a few square miles of Lakeville city, farm, and residential land class and autogen according to Google maps. This is probably the biggest improvement. It now looks like people live, work, and shop north/northwest of KLVN. -Reworked the runway 12/30 blast pads to what I believe is the "proper" method. Instead of freehand polygon asphault, they are now actual runway extensions on both ends with yellow chevron markings -Reworked the land class on the southwest end of the airport where I believe hangar expansion is intended. Prior to this, there was a sharp contrast between where the KLVN airport boundary ended and where generic farm landclass began which was right in the middle of the southwest taxiways and it looked bad. Now that whole region is grass and looks to be part of the airport parcel. -Minor building adjustments west of the FBO to better match actual placement. Will only be shown on high scenery detail. -Fixed a gap on the southeast end of Hamburg ave taxiway where it rounds the corner for the rwy 30 hold short line -Randomized the directional facing of some of the cars parked at GA hangars -Renumbered the parking spots 1-4 with #5 being the refueling spot -Reversed the start direction of parking spots 1-3. -Pulled the refueling parking "start" spot back because on start the engine cowling & prop were too far forward inside the fuel pump equipment -Added an autogen exclusion to the rwy 12 short final due to trees popping up on short final path. -KLVN tower viewpoint 25 meters above FBO. -Removed the perimeter fence around the entire field


Filename: KLVN__Airlake_Airport__Lakeville_MN_USA.zip
License: Freeware
Added: 22nd November 2013, 23:26:10
Downloads: 225
Author: Jason Boche
Size: 446.33 KB


Category: Prepar3D V1-4 - Scenery
KLVN - Airlake Airport - Lakeville, MN, USA Download

File Description:
KLVN - Airlake Airport beta version .4 - by Jason Boche This is an update of the default P3Dv4.5 KLVN airport. Aside from the original 12/30 runway, everything else at this airport has been completely ripped and replaced. Enhancements include: -Extended runway on each end to depict current configuration -Accurate taxiways including Hamburg Ave. and buildings representing the current general aviation hangars -Added navigational equipment on the field -Added a few asphault and dirt service roads -Added FBO and other buildings as close as I could match them -Added some general aviation aircraft, civilians, vehicles at the FBO and hangars, and two fuel trucks -Moved fuel station to where I believe it is currently according to Google maps with 100LL fuel trigger functional -Moved the windsock to accurate location -Moved the beacon to accurate location -Moved GA parking spots -Added trees around FBO and beacon -Added utility poles -Added a few square miles of Lakeville city, farm, and residential land class and autogen according to Google maps. This is probably the biggest improvement. It now looks like people live, work, and shop north/northwest of KLVN. -Reworked the runway 12/30 blast pads to what I believe is the "proper" method. Instead of freehand polygon asphault, they are now actual runway extensions on both ends with yellow chevron markings -Reworked the land class on the southwest end of the airport where I believe hangar expansion is intended. Prior to this, there was a sharp contrast between where the KLVN airport boundary ended and where generic farm landclass began which was right in the middle of the southwest taxiways and it looked bad. Now that whole region is grass and looks to be part of the airport parcel. -Minor building adjustments west of the FBO to better match actual placement. -Fixed a gap on the southeast end of Hamburg ave taxiway where it rounds the corner for the rwy 30 hold short line -Randomized the directional facing of some of the cars parked at GA hangars -Renumbered the parking spots 1-4 with #5 being the refueling spot -Reversed the start direction of parking spots 1-3. -Pulled the refueling parking "start" spot back because on start the engine cowling & prop were too far forward inside the fuel pump equipment -Added an autogen exclusion to the rwy 12 short final due to trees popping up on short final path. -KLVN tower viewpoint 25 meters above FBO. -Removed the perimeter fence around the entire field


Filename: KLVN__Airlake_Airport__Lakeville_MN_USA.zip
License: Freeware
Added: 13th May 2020, 17:18:40
Downloads: 84
Author: Jason Boche
Size: 14.81 KB


Category: Flight Simulator 2004 - Utilities
TDFCalc2004 Download

File Description:
This package is for FS2004 and FS2002 terrain designers. TDFCalc2004 is made for use with FSUIPC and FS2004. This is a version that includes true heading readings. It is an FSUIPC registered freeware program that requires version 3.? of FSUIPC.dll installed to the FS2004 Module folder. FSUIPC is a vailable on the internet, and this program requires an application registration entered within FSUIPC. Usage with FS2002 or CFS2 requires no registration with the older versions of FSUIPC. LandCalc and TDFCalc2 are small programs which require the input of Latitude and Longitude, in 'DD:MM.decimal' format. Landcalc returns the names of the "CUSTOM" textures required by photoreal ( CUSTOM ) BGLs, and LandClass BGLs ( using values #253 or #252 ). TDFCalc2 returns valuable information concerning the X, Y coordinates needed for the creation of LWM and VTP polygons/lines. TMFViewerCalc requires input as Decimal Degrees.


Filename: TDFCalc2004.zip
License: Freeware
Added: 6th September 2003, 21:12:04
Downloads: 1,729
Author: Richard Ludowise
Size: 926.3 KB


Category: Flight Simulator 2004 - Scenery Design
TCalc2004 Download

File Description:
UpDated!! TCalc2004 is made for use with FDSConnection.dll ( included ) and FS2004. This is a version that includes true heading readings and ground elevation. This version also has the LOD8 Zone for VTP2 for the VTPDataArea. It also has info regarding the name of the likely default BGLs. It gives the name of the CUSTOM ( photoreal ) texture and it's neighbors. It gives the x, y locaton of the QMID7... for quick jumping in TMFViewer. It requires FDSConnection.dll be copied to the FS9 Modules folder. FDSConnection.dll is included in the package courtesy of Michael De Feyter and www.flightdecksoftware.com, and is freeware. FDSConnection.pdf is also included. LandCalc.exe, TDFCalc2.exe, and TMFViewerCalc.exe are also included. A VTP2CUSTOM example of placing CUSTOM textures is also included. Updated with a new FDSConnection version, and an "on top" version that always stays on top. Small bug corrections, as well.


Filename: TCalc2004.zip
License: Freeware
Added: 24th November 2003, 04:51:39
Downloads: 2,928
Author: Richard Ludowise
Size: 1.77 MB


Category: Flight Simulator 2004 - Scenery
Mogadishu Aden Adde International Airport, HCMM/MGQ Download

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File Description:
Mogadishu Aden Adde International Airport scenery for FS9. The scenery comes with a landclass, that defines the terrain at and around the airport, and the airport scenery, which contains the runway, the aprons, and the 3D objects. I have modified a bit the landclass of the default FS2004 scenery to improve the experience of visual landing at HCMM on both runways and of flying VFR around the airport area. The scenery comes with proper runway, taxiways and aprons: these have been drawn by Gmax using photoreal textures of concrete and asphalt whenever it was possible, trying to reproduce the structure of the concrete and asphalt surfaces of the real airport. In order to visualize some of the objects of the scenery, the Static Objects Library (also known as RWY12) is necessary: it can be downloaded on AVSIM.


Filename: Mogadishu_Aden_Adde_International_Airport_HCMMMGQ.zip
License: Freeware
Added: 27th May 2020, 18:12:59
Downloads: 328
Author: Marco Ruggieri
Size: 44.55 MB


Category: Flight Simulator 2004 - Scenery
Milano Malpensa Area (ISD) 2013 Download

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File Description:
Dear Friends simmer, as always taking advantage of the beautiful objects bgl Gianluca Giovannini, I tried to improve with a symmetric pairing of autogen trees / towns / industrial buildings, the urban area near the international airport of Milano Malpensa, in the best ever scenery by the ISD project.

With the current integration I have created the village of Casenuove, Cardano al Campo, Cascina Costa, Femo, part of the small towns near the attached industrial buildings and new parking in 3D for both terminals. I paid particular attention to the impact of the approach in view of the Ticino Park with a significant density of trees near the runway. Inside you will also find the file on the grass in 3D previously published by me, so if you have already installed, you can deactivate maintaining this.

Warning Very Important: the scenery "is not complete" and to get the best result, you must install ISD LIMC 2009 (limc2009v1.1.zip) - available HERE.


Filename: Milano_Malpensa_Area_ISD_2013.zip
License: Freeware
Added: 22nd February 2013, 17:15:22
Downloads: 4,754
Author: Fabio Ferrari "fafo air"
Size: 4.51 MB


Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications
Varig '75 Year Anniversary' Boeing 777-200ER Download

File Description:
I was surprised not to find a Varig Boeing 777 in the library of avsim, so I decided to paint my own ;).

Turning out as one of my best repaints ever, I hereby present to you: The Varig Boeing 777-200ER (PP-VRA) with the 75th anniversary stickers on the nose.

Painted on Meljet's version 2 of the Boeing 777, the model features extended virtual cabin (with the movie "Tomb Raider" showing on the PTV's), maintenance mode and more high quality stuff.

This download includes both the 32-BIT (best quality) as well as the DXT3 (better performance) texures. Both guarantee realism with 100% photoreal textures and dirt effects.

Enjoy!


Filename: Varig_75_Year_Anniversary_Boeing_777200ER.zip
License: Freeware
Added: 8th May 2004, 23:43:54
Downloads: 4,762
Author: Meljet, Rogier van der Velde
Size: 5.05 MB


Category: Flight Simulator 2004 - Original Aircraft
Delta Airlines Boeing 767-332 2007 Colors v2 Download

File Description:
About 7000+ downloads later, I decided it was time to update my flagship repaint--the Boeing 767-300 in the '2007 Colors' of Delta Airlines.The aircraft is in the config of a 767-332 with the GE engines [as was the original]. The paintjob features photoreal windows and tail. Everything else is handpainted (minus the logo)... Model features: Dynamic flexing wings that respond to turbulence. Drooping control surfaces when engines are shut off, pushback truck, RAT, opening doors, cargodoors, Flight attendant, opening cockpit window with animated flag, and many more. Soundset can be downloaded seperately. WORKS ONLY IN FS2004. Refer to the included readme file for credits. FAQ included. ***HIGH-RES Previews are also included-use the ZIPDIVE function***


Filename: Delta_Airlines_Boeing_767332_2007_Colors_v2.zip
License: Freeware, limited distribution
Added: 11th July 2008, 15:16:57
Downloads: 1,789
Author: Brandon D. Henry | Project Opensky
Size: 8.3 MB


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