Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator 2004 - Scenery | |
| RAF Upper Heyford EGUA 1955-1962 |
|
File Description:
EGUA RAF Upper Heyford 1955-1962
The airfield was originally built in 1918 by the Royal Air Force on land owned by New College Oxford, closed briefly after the end of the First World War and then re-opened in the 1920s. During the Second World War it was used by units of RAF Bomber Command but these were training rather than operational forces, even if aircraft of the 16th OTU (Operational Training Unit) may sometimes have taken part in bombing operations against the Third Reich. New runways were laid in 1942. During the Cold War Upper Heyford was chosen as one of the airfields used to operate bomber aircraft belonging to the US Strategic Air Command, and in 1950 the main runway was extended while new hardstandings were constructed for the bombers concerned. However, units were not stationed there permanently, but did Temporary Duty Assignments from their bases in the US. They included the 93rd Bomb Wing, 97th Air Refueling Squadron, 509th Air Refueling Squadron, 301st Bomb Wing, 8th Air Sea Rescue Squadron, 2nd Bomb Wing, 5th Bomb Wing Detachment, and the 22nd Bomb Wing. Aircraft included the B-50 Superfortress, (briefly) the B-36 Peacemaker, the B-47 and from 1960 the B-52. There were further significant developments after 1962 which fall outside the remit of this scenery, Upper Heyford being finally returned to the British Ministry of Defence in 1994 after the end of the Cold War.
| Filename: | RAF_Upper_Heyford_EGUA_19551962.zip |
| License: | Freeware |
| Added: | 7th October 2022, 03:40:20 |
| Downloads: | 154 |
| Author: | Al Von Pingel, Ken Lawson |
| Size: | 42.75 MB |
| Category: Prepar3D V5 - Aircraft Repaints, Textures and Modifications | |
| Delta A350-900 Livery Pack |
|
File Description:
This pack is a Delta Air Lines Airbus A350-900 pack. I have included every registration that Delta flies to this day in 2022. This pack included N501DN-N576DZ. N502DN "The Delta Spirit" is one of the unique livery's. Some history on N575DZ, N576DZ, both were from another airline (LATAM Brasil) Delta acquired them and are using them. I have utilized care when painting the registration numbers for this livery pack. This Delta Air Lines livery pack includes the A330 VC from Aerosoft. I included the textures for the A330 which every cockpit registration number is accurate as would be. I want to thank the awesome Tenkuu Development Studios team for an excellent job on releasing this A350-900 model for P3D and FS2004. Textures only. Model developed by Tenkuu Developers Studio, features high resolution textures, dynamic flexing wings, nose gear steering, rudder lock, ground spoilers, low speed aileron locks at high speed, fully animated control surfaces, fully independent suspension, trim animation, opening passenger doors, rolling wheels, animated thrust reverse with reverser block doors, detailed textures, full night lighting, ground service vehicles and more. Model design by Hiroshi Igami. Flight dynamics design by Nate Rosenstrauch. Master textures by Carlos Eduardo Salas and Stian Svensen. For support visit Tenkuu Developers Studio's Facebook page: https://www.facebook.com/groups/tds350 . Will work in P3D and FS9. For FS9 you will need to delete the VC textures. I am planning for future Skyteam member releases of the A350-900.
| Filename: | Delta_A350900_Livery_Pack.zip |
| License: | Freeware, limited distribution |
| Added: | 9th July 2022, 14:18:25 |
| Downloads: | 417 |
| Author: | Joe Burner |
| Size: | 331.78 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Lanseria International Airport (FALA), Johannesburg, South Africa |
|
Images related to this file:
File Description:
Lanseria international airport is Johannesburg's second international airport and mostly cater to private jets, low cost airlines and many private general aviation and flightschool aircraft. It is a privately owned airport and can accomodate aircraft up to the size of a Boeing 757-300. This airport has seen John Travolta use it with his Boeing 707, the Hilton family with a private Boeing 757 and even the USAF have landed their C-17 Globemasters at the airport when Air Force one came here in the past with the latter landing at AFB Waterkloof.
This package started out as a conversion of the wonderfull FSX scenery of the airport by Lee Hall and converted with permission from the original author. It quickly expanded however to a project that now additionally includes photoreal ground textures that changes with seasons, many added fences and gates around the airport, inclusion of the shaded parking areas with parked cars, static airplanes (RWY12 and EZ scenery libraries needed to see this) as well as numerous objects around the airport and apron made by myself in Gmax to give the airport some FS9 life.
Also included is the wonderfull "apron light splashes" by Hans Günther Schnell who kindly gave me permission to use it for the night times.
I have also included a local mesh for the area for users of FSGlobal 2010 to eliminate the extreme elevation anomoly around the airport.
| Filename: | Lanseria_International_Airport_FALA_Johannesburg_S.zip |
| License: | Freeware, limited distribution |
| Added: | 11th August 2023, 16:03:37 |
| Downloads: | 274 |
| Author: | Kobus van Wyk, Lee Hall |
| Size: | 37.64 MB |
| Category: Orbiter - Orbital Stations | |
| New Skylab 2, 3 And 4 Mission |
|
File Description:
Skylab 2
25 May 1973 13:00 GMT. Duration: 28.03 days. Call Sign: Skylab. Backup
Crew: McCandless, Musgrave, Schweickart. Nation: USA. Agency: NASA.
Launch Site: Cape Canaveral . Launch Complex: LC39B. Launch Vehicle:
Saturn IB . LV Configuration: Saturn IB s/n SA-206. Program: Skylab.
Class: Manned. Type: Lunar spacecraft. Spacecraft: Apollo CSM. Payload
: Apollo CSM 116. Mass: 19,979 kg. Location of Spacecraft: Naval
Aviation Museum, Pensacola, FL. Perigee: 427 km. Apogee: 439 km.
Inclination: 50.0 deg. Period: 93.2 min.
Epic repair mission which brought Skylab into working order. Included
such great moments as Conrad being flung through space by the whiplash
after heaving on the solar wing just as the debris constraining it
gave way; deployment of a lightweight solar shield, developed in
Houston in one week, which brought the temperatures down to tolerable
levels. With this flight US again took manned spaceflight duration
record.
When the meteoroid shield ripped loose, it disturbed the mounting of
workshop solar array "wing" two and caused it to partially deploy.
The exhaust plume of the second stage retro-rockets impacted the
partially deployed solar array and literally blew it into space.
Also, a strap of debris from the meteoroid shield overlapped solar
array "wing" number one such that when the programmed deployment
signal occurred, wing number one was held in a slightly opened
position where it was able to generate virtually no power.
In the meantime, the space station had achieved a near-circular orbit
at the desired altitude of 435 kilometers (270 miles). All other
major functions including payload shroud jettison, deployment of the
Apollo Telescope Mount (Skylab's solar observatory) and its solar
arrays, and pressurization of the space station occurred as planned.
Scientists, engineers, astronauts, and management personnel at the
NASA Marshall Space Flight Center and elsewhere worked throughout
the first ten-day period of Skylab's flight to devise the means for
its rescue. Simultaneously, Skylab--seriously overheating--was
maneuvered through varying nose-up attitudes that would best maintain
an acceptable "holding" condition. Because of the loss of the
meteoroid shield, however, this positioning caused workshop
temperatures to rise to 52 degrees Celsius (126 degrees F). During
that ten-day period and for some time thereafter, the space station
operated on less than half of its designed electrical system, in the
partially nose-up attitudes, was generating power at reduced
efficiency. The optimum condition that maintained the most favorable
balance between Skylab temperatures and its power generation
capability occurred at approximately 50 degrees nose-up.
The crew rendezvoused with Skylab on the fifth orbit. After making
substantial repairs, including deployment of a parasol sunshade which
cooled the inside temperatures to 23.8 degrees C (75 degrees F), by
June 4 the workshop was in full operation. In orbit the crew conducted
solar astronomy and Earth resources experiments, medical studies, and
five student experiments; 404 orbits and 392 experiment hours were
completed; three EVAs totalled six hours, 20 minutes.
Skylab 3
28 July 1973 11:10 GMT. Duration: 59.46 days. Call Sign: Skylab.
Backup Crew: Brand, Lenoir, Lind. Nation: USA. Agency: NASA. Launch
Site: Cape Canaveral . Launch Complex: LC39B. Launch Vehicle: Saturn
IB . LV Configuration: Saturn IB s/n SA-207. Program: Skylab. Class:
Manned. Type: Lunar spacecraft. Spacecraft: Apollo CSM. Payload:
Apollo CSM 117. Mass: 20,121 kg. Location of Spacecraft: NASA Lewis
Research Center, Cleveland, OH. Perigee: 422 km. Apogee: 442 km.
Inclination: 50.0 deg. Period: 93.2 min.
Continued maintenance of the Skylab space station and extensive
scientific and medical experiments. Installed twinpole solar shield
on EVA; performed major inflight maintenance; doubled record for
length of time in space. Completed 858 Earth orbits and 1,081 hours
of solar and Earth experiments; three EVAs totalled 13 hours, 43
minutes.
Skylab4
16 November 1973 14:01 GMT. Duration: 84.05 days. Call Sign: Skylab.
Backup Crew: Brand, Lenoir, Lind. Nation: USA. Agency: NASA. Launch
Site: Cape Canaveral . Launch Complex: LC39B. Launch Vehicle: Saturn
IB . LV Configuration: Saturn IB s/n SA-208. Program: Skylab. Class:
Manned. Type: Lunar spacecraft. Spacecraft: Apollo CSM. Payload:
Apollo CSM 118. Mass: 20,847 kg. Location of Spacecraft: National Air
and Space Museum (Smithsonian Institution), Washington, DC. Perigee:
422 km. Apogee: 437 km. Inclination: 50.0 deg. Period: 93.1 min.
Included observation and photography of Comet Kohoutek among numerous
experiments. Completed 1,214 Earth orbits and four EVAs totalling 22
hours, 13 minutes. Increased manned space flight time record by 50%.
Rebellion by crew against NASA Ground Control overtasking led to none
of the crew ever flying again.
| Filename: | New_Skylab_2_3_And_4_Mission.zip |
| License: | Freeware |
| Added: | 11th January 2003, 16:39:14 |
| Downloads: | 1,934 |
| Author: | Ronald Dandurand |
| Size: | 6.06 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Ketchikan PAKT in southern Alaska plus float planes 5KE and the town |
|
Images related to this file:
File Description:
This is Ketchikan PAKT in southern Alaska, 45 miles north of the Canadian border and 220 miles south of Juneau. It is the closest major Alaskan airport to the lower 48 and most flights from or to Seattle pass through Ketchikan en route. The airport is on the southern side of the stretch of water known as The Narrows and the town is on the northern side, with ferries connecting the two. The town side was somewhat modified as part of one of the three Misty Fjords sceneries, so there were already some marinas and docked cruise liners etc before I started this. In addition, Ketchikan Airport had been partly made way back in 2006, and further modified in 2007; I say "partly" as there is in fact no way to accurately make PAKT within the limitations of FS9 as there is a 50 or 60 feet difference in elevation between runway and apron, and the taxiways are actually ramps up from the apron to the ends of the runway. This has a knock-on effect on the float plane and ferry docks on the water below the airport. I can see why the Misty Fjord sceneries avoided it. This scenery retains the original buildings from the Alan Wright scenery. It also includes the modification made by John Hinson, who created the second taxiway to the western end of the runway; FS9 had not included this as the original airport started operations with only one taxiway in place. There are new vehicles on the apron (fuel etc), new apron markings and some parking modifications to enable AI with Boing 737, DC6, Beechcraft 1900, and GA, plus runway and taxiway signage, windsocks, some car parking, freight items, etc. There is a road and covered bridges down to the docks and ferry, and the town side of the water has been modelled to include other float plane docks along with waterfront buildings, including the ship repair facility with it's dry dock (actually a floating dock that lifts ships out of the water) and the Alaskan Ferry Terminal wharf etc. The ferry forms a part of the AI, generously permitted by FSAddon and originally a part of the payware Tongass Fjords package, as are the AI aircraft also included here. There are new waterside buildings that stretch from the ship repair yard, past the shopping plaza and onward to the stationary cruise liners (that were part of the Tongass payware scenery) including float docks for the float plane companies that are based in Ketchikan, plus a new AI liner. The AI is a further adaptation of the already posted CF36 AI and PAKN AI, as listed in the AI folder. Due to the surrounding hills there may be some interference with AI float aircraft, depending on the wind direction, though I have watched succesful Beaver landings with the wind from the east. The combined AI for float planes creates a float plane take off or landing at, on average, 20 minute intervals; this is still well short of the actual busy summertime period.
| Filename: | Ketchikan_PAKT_in_southern_Alaska_plus_float_plane.zip |
| License: | Freeware, limited distribution |
| Added: | 12th February 2017, 23:27:59 |
| Downloads: | 1,234 |
| Author: | Roger Wensley |
| Size: | 47.11 MB |
| Category: Miscellaneous Files - Demos from Commercial Vendors | |
| AirFx 06 (Commercial Demo) |
|
Images related to this file:
File Description:
--Re-upload--
Imagine a low-level bombing run in Flightsim 02/04 only 3 MOUSE CLICKS AWAY.
The next generation of excitement is here, completely new inside and out.
Weapons, smoke writing, engine fires, and more EASY AS 1,2,3 with AirFx!
AirFx 06 makes the aircraft smoke system even easier to use.
Fully loaded with the new features everyones been asking for.
Includes a new html based help system with easy to understand graphics.
Demo includes FREE one full hour of flight-time in FlightSim with effects.
NEW AIRCRAFT EDITOR FEATURES:
Easy to use for the novice incredible time-saving features for the pro.
Import / Export FxPax effects packages for fast and easy sharing or backup.
Add your own exciting screenshots for easy template identification.
FxPax save your screenshot, effects, textures and smoke system settings.
Web enabled so you can download new effects packages, create and share your own FxPax.
NEW TEMPLATE EDITOR FEATURES:
The fastest and easiest way to position individual effects.
Revolutionary Aircraft Placement Matrix to easily place effects on your aircraft.
Error checking with auto-renumber and log for missing effect and texture files.
Copy paste cut insert functions.
Preview Multi or single line or full template.
Nudge buttons for easier effect placement.
This file is a Commercial Demo. DEMO VERSION LIMITATIONS: 1. No saving modified aircraft; 2. No FxPax Export; 3. No edit effects files; 4. 1 hour limit to FlightSim previews; 5. Nags
| Filename: | AirFx_06_Commercial_Demo.zip |
| License: | Commercial demo |
| Added: | 14th July 2010, 10:26:25 |
| Downloads: | 2,033 |
| Author: | Grant Bovee |
| Size: | 13.2 MB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| McDonnell Douglas F-4C Phantom II (AI Phantoms Phorever Part 1) |
|
Images related to this file:
File Description:
McDonnell Douglas F-4C Phantom II (AI Phantoms Phorever Part 1). This is one of the most iconic military aircraft of all time, ushering in the modern age of air combat; from Asia to the Middle East; and many of the 5,057 manufactured airframes are still in active use today, after over five decades of excellent service. This model set utilized FSDS source files for Nick Black's original F-4E Phantom II 8-LOD AI model, and has been heavily modified for this project. Numerous changes are listed in the extensive documentation with this file. This file contains early and late F-4C base models, as well as the EF-4C Wild Weasel variant. The three main aircraft variants include a total of 24 loadout options, and numerous paints representing these aircraft in service. I have also included a layered Photoshop paint kit for eager repainters. Of particular note, for the F-4C late model, is a large collection of 58th Tactical Fighter Training Wing repaints from my hometown Luke AFB from the 1970s. This project is the first part of what will hopefully be a comprehensive and fairly complete (AI traffic) history of this aircraft. I did not do this alone by any means, and all contributors that I can think of are listed in the documentation. This is the complete aircraft, with all main FS textures and effects included. Original FSDS source and paint kit by Nick Black; FDE by Mike MacIntyre, all model/paint kit modifications and repaints by Michael Pearson.
| Filename: | McDonnell_Douglas_F4C_Phantom_II_AI_Phantoms_Phore.zip |
| License: | Freeware |
| Added: | 9th January 2012, 17:42:48 |
| Downloads: | 1,188 |
| Author: | Michael Pearson |
| Size: | 18.98 MB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| McDonnell Douglas F-4D Phantom II (Version 2)- Part 1 of 2 |
|
Images related to this file:
File Description:
McDonnell Douglas F-4D Phantom II (Version 2)- Part 1 of 2. This is one of the most iconic military aircraft of all time, ushering in the modern age of air combat; from Asia to the Middle East; and many of the 5,057 manufactured airframes are still in active use today, after over five decades of excellent service. This revised model set is what I originally envisioned when I undertook the modification of Nick Black's F-4E source files. Numerous changes are listed in the extensive documentation with this file. This file contains early, middle, and late F-4D base models; as well as the no-IRST and LORAN-equipped variants. The six main aircraft variants include a total of 45 loadout options, and a whopping 100 repaints representing these aircraft in service with the USAF (plus ANG and AFRES); as well as the South Korean and Iranian air forces. I have also included a layered Photoshop paint kit for repainters. Of particular note, I have taken great pains to ensure that virtually every USAF/ANG/AFRES line unit is represented in some time period. This project properly updates my comprehensive (AI traffic) history of this aircraft. I did not do this alone by any means, and all contributors that I can think of are listed in the documentation. This is the complete aircraft, with all main FS textures and effects included. Original FSDS source and paint kit by Nick Black; FDE by Mike MacIntyre, all model/paint kit modifications and repaints by Michael Pearson.
| Filename: | McDonnell_Douglas_F4D_Phantom_II_Version_2_Part_1_of_2.zip |
| License: | Freeware |
| Added: | 18th August 2012, 23:41:36 |
| Downloads: | 783 |
| Author: | Michael Pearson |
| Size: | 34.48 MB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| McDonnell Douglas F-4D Phantom II (Version 2)- Part 2 of 2 |
|
Images related to this file:
File Description:
McDonnell Douglas F-4D Phantom II (Version 2)- Part 2 of 2. This is one of the most iconic military aircraft of all time, ushering in the modern age of air combat; from Asia to the Middle East; and many of the 5,057 manufactured airframes are still in active use today, after over five decades of excellent service. This revised model set is what I originally envisioned when I undertook the modification of Nick Black's F-4E source files. Numerous changes are listed in the extensive documentation with this file. This file contains early, middle, and late F-4D base models; as well as the no-IRST and LORAN-equipped variants. The six main aircraft variants include a total of 45 loadout options, and a whopping 100 repaints representing these aircraft in service with the USAF (plus ANG and AFRES); as well as the South Korean and Iranian air forces. I have also included a layered Photoshop paint kit for repainters. Of particular note, I have taken great pains to ensure that virtually every USAF/ANG/AFRES line unit is represented in some time period. This project properly updates my comprehensive (AI traffic) history of this aircraft. I did not do this alone by any means, and all contributors that I can think of are listed in the documentation. This is the complete aircraft, with all main FS textures and effects included. Original FSDS source and paint kit by Nick Black; FDE by Mike MacIntyre, all model/paint kit modifications and repaints by Michael Pearson.
| Filename: | McDonnell_Douglas_F4D_Phantom_II_Version_2_Part_2_.zip |
| License: | Freeware |
| Added: | 18th August 2012, 23:43:33 |
| Downloads: | 835 |
| Author: | Michael Pearson |
| Size: | 34.1 MB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| McDonnell Douglas F-4C Phantom II (Version 2) |
|
Images related to this file:
File Description:
McDonnell Douglas F-4C Phantom II (Version 2). This is one of the most iconic military aircraft of all time, ushering in the modern age of air combat; from Asia to the Middle East; and many of the 5,057 manufactured airframes are still in active use today, after over five decades of excellent service.
This model set is what I originally envisioned when I undertook the modification of Nick Black's F-4E source files. Numerous changes are listed in the extensive documentation with this file.
This file contains early, middle, and late F-4C base models; as well as the EF-4C Wild Weasel variant and the F-110A Spectre prototype. The five main aircraft variants include a total of 35 loadout options, and a whopping 77 repaints representing these aircraft in service with the USAF (plus ANG and AFRES) and the Spanish Air Force. I have also included a layered Photoshop paint kit for repainters. Of particular note, I have included a large collection of 58th Tactical Fighter Training Wing repaints from my hometown Luke AFB from the 1970s. This project properly updates my comprehensive (AI traffic) history of this aircraft. I did not do this alone by any means, and all contributors that I can think of are listed in the documentation.
This is the complete aircraft, with all main FS textures and effects included. Original FSDS source and paint kit by Nick Black; FDE by Mike MacIntyre, all model/paint kit modifications and repaints by Michael Pearson.
| Filename: | McDonnell_Douglas_F4C_Phantom_II_Version_2.zip |
| License: | Freeware |
| Added: | 28th June 2012, 19:53:47 |
| Downloads: | 937 |
| Author: | Michael Pearson |
| Size: | 44.97 MB |