Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Lockheed L-1049 Prototype |
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Images related to this file:
File Description:
The original XC-69 Prototype "The Beast" was purchased from Howard Hughes for $100,000 in 1950. Lengthened by 18ft 7 Inches, it became the prototype L-1049. Dressed up in special duds, the first flight occurred on 13 October 1950, and the rest is history. With a slightly different paint scheme, this aircraft was used by Lockheed as a test bed for future models, including the PO-2W / WV2. Original Aircraft by Team 1049 (Manfred Jahn, Roland Berger, Volker Boehme, Luis Pallas, Bill Tyne, and Stefan Werner), requires CalClassic L1049G. Repaint by Dan McManus
| Filename: | Lockheed_L1049_Prototype.zip |
| License: | Freeware |
| Added: | 9th February 2010, 03:36:22 |
| Downloads: | 409 |
| Author: | Dan McManus |
| Size: | 11.68 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| US Airways ERJ-145 NC |
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File Description:
This is a repaint of the POSKY ERJ-145 in NC. FS2004 version also available.
| Filename: | US_Airways__ERJ145_NC.zip |
| License: | Freeware |
| Added: | 20th July 2008, 20:28:03 |
| Downloads: | 870 |
| Author: | Dan Milsop |
| Size: | 22.99 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Aeromexico Boeing 787-8 |
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Images related to this file:
File Description:
Aeromexico Boeing 787-8 GE. For use with the payware Boeing 787 by Aerosim (www.aerosim.co.jp).
| Filename: | Aeromexico_Boeing_7878.zip |
| License: | Freeware, limited distribution |
| Added: | 7th September 2012, 22:58:46 |
| Downloads: | 3,993 |
| Author: | Dan Dominik |
| Size: | 5.37 MB |
| Category: Flight Simulator X - Scenery | |
| KSJT - San Angelo / Mathis Regional Airport - San Angelo, Texas |
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Images related to this file:
File Description:
Custom built detailed terminal and control tower, hangars,
nearby buildings. US Customs building at north end. Added
fuel trucks and GSE.AI traffic file adds a US Customs Orion,
American Eagle flight to DFW, and some GA traffic. Additional
libraries required for some buildings and AI to show up (listed).
By Dan French.
| Filename: | KSJT__San_Angelo__Mathis_Regional_Airport__San_Ang.zip |
| License: | Freeware, limited distribution |
| Added: | 7th March 2014, 12:35:57 |
| Downloads: | 520 |
| Author: | Dan French |
| Size: | 301.54 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Real Night Water |
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File Description:
In the real world, at night, water appears all black. You can't see it from the air unless there is a reflection from the moon.
To get this effect in fs2004, all water display effects have to be set to minimums, but then you lose all reflections. Not any more! Now with Real Night Water,
you no longer have to mess with your diplay settings. The water appears black and there is even waves and moon reflections, just like
in the real world. No more silver glaze over the water at night. It will work with default textures but was designed utilizing
Extra Water by FullThrottleSims/Hector Davila (extrawater.zip) which is highly recommended and freeware available on this site.
| Filename: | Real_Night_Water.zip |
| License: | Freeware |
| Added: | 26th July 2006, 02:34:10 |
| Downloads: | 7,010 |
| Author: | Dan Fleming |
| Size: | 7.85 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Real Night Water Update |
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File Description:
This is an updated low moon texture for Real Night Water. In the real world, the moon's reflection on the water is wider when the moon is
higher above the horizon and thinner lower to the horizon. Since, in FS2004, there is only one texture for this wide range as the moon sets, this file, I
believe, is a happy medium. This file only contains one texture. You must have the original Real Night Water previously installed.
| Filename: | Real_Night_Water_Update.zip |
| License: | Freeware |
| Added: | 28th July 2006, 14:48:12 |
| Downloads: | 3,381 |
| Author: | Dan Fleming |
| Size: | 4.3 KB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Night water FS9 reupload |
|
File Description:
This is the description from the read me:
In the real world, at night, water appears all black. You can't see it from the air unless there is a moon reflection.
To get this effect in fs2004, all water display effects have to be set to minimums. Not any more! Now with Real Night Water,
you no longer have to mess with your diplay settings. The water appears black and there is even waves and moon reflections, just like
in the real world. No more silver glaze over the water at night. It will work with default textures but was designed utilizing
xtra Water by FullThrottleSims/Hector Davila (xtrawater.zip) which is highly recommended and freeware available on this site.
This is a nice texture set. File is original, intact state. Reuploaded by: Roger Martin
[email protected]
| Filename: | Night_water_FS9_reupload.zip |
| License: | Freeware |
| Added: | 30th December 2010, 18:19:44 |
| Downloads: | 922 |
| Author: | Dan Fleming |
| Size: | 264.69 KB |
| Category: Flight Simulator 2004 - Scenery | |
| KOKC - Will Rogers Airport (1962) |
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Images related to this file:
File Description:
FS2004 Scenery KOKC Will Rogers Airport 1962. Custom built hangars and buildings for KOKC Oklahoma City Will Rogers Airport in the late classic flying era. The original terminal is represented; old hangars designed from postcards, etc. The military area is parking coded for Cal Classic's MATS AI traffic program, with additional AI flightplans provided.
By Dan French.
| Filename: | KOKC__Will_Rogers_Airport_1962.zip |
| License: | Freeware, limited distribution |
| Added: | 29th December 2014, 22:39:41 |
| Downloads: | 1,222 |
| Author: | Dan French |
| Size: | 1.42 MB |
| Category: Flight Simulator 2004 - Scenery | |
| KLTS Altus AFB Scenery/ AI Package |
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Images related to this file:
File Description:
Custom built hangars and buildings for Altus
AFB, Oklahoma. AFCAD for 97th AMW includes
parking for C 17s, KC135s,and more. Traffic
files and instructions included to add Altus
C 17s, C5s, KC135s AI to scenery. EZ scenery,
Runway12,CalClassic Core Objects required.
PAI models and textures required for AI.
By Dan French.
| Filename: | KLTS_Altus_AFB_Scenery_AI_Package.zip |
| License: | Freeware, limited distribution |
| Added: | 19th June 2012, 03:48:53 |
| Downloads: | 853 |
| Author: | Dan French |
| Size: | 14.88 MB |
| Category: Flight Simulator X - Original Aircraft | |
| Junkers J.1000 |
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Images related to this file:
File Description:
Junkers' produced a design study in 1924 for a visit to the United States. The study outlined a four-engined 80-passenger plane, incorporating a forward canard wing, as well as a main wing, both of which were fitted above twin pylons. Called the Junkers J.1000 Super Duck, passenger seating was to be provided both in the main wing and the hull sections of the craft. This Junkers design was intended to demonstrate an aircraft capable of trans-Atlantic operations of 8 to 10 hours and was completely revolutionary for its day.
| Filename: | Junkers_J1000.zip |
| License: | Freeware |
| Added: | 9th February 2015, 13:06:54 |
| Downloads: | 565 |
| Author: | Dan Cowan |
| Size: | 2.62 MB |