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| Category: Flight Simulator X - Original Aircraft | |
| Douglas Super DC-3 |
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File Description:
Douglas Super DC-3. This is an upgrade from the default DC-3 in FSX to the Super DC-3. Although only a few Super DC-3s were built, many still fly today, with upgraded engines and flight controls. This upgrade will change all of your default DC-3s to Super DC-3s unless you follow the instructions provided. With this upgrade the aircraft can fly up to 23,000 feet, and cruise for more than 800 nm with a modern passenger and cargo load. The aircraft is based and configured on REAL WORLD data and includes realistic sounds (separate folder). Douglas E. Trapp, FS Flight Dynamics Engineer, 28 February 2011.
| Filename: | Douglas_Super_DC3.zip |
| License: | Freeware |
| Added: | 1st March 2011, 17:59:15 |
| Downloads: | 2,543 |
| Author: | Douglas E. Trapp |
| Size: | 26.04 MB |
| Category: Flight Simulator 2004 - Original Aircraft | |
| Tupolev Tu-114 Base Package |
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File Description:
Tupolev Tu-114 base package. First unit CCCP-L5611.
by Samdim Design bureau. Dimitri Samborski (coordinator, models), Sergei Golosov (panel), Maxim Mysin and Nikolai Samsonov (textures), Pavel Usachev (flight dynamics) and others.
This package contains a complete model of Tupolev Tu-114 with genuine panel, sounds, precise flight dynamics, virtual cockpit and a huge virtual passenger cabin. Make sure you have the Active Camera plugin to fully explore the interior of the plane. Complete HTML documentation is also included.
Install this package first, before any other Tu-114 repaint.

| Filename: | Tupolev_Tu114_Base_Package.zip |
| License: | Freeware, limited distribution |
| Added: | 15th September 2004, 00:13:45 |
| Downloads: | 60,805 |
| Author: | Samdim Design |
| Size: | 24.41 MB |
| Category: Flight Simulator 2004 - Original Aircraft | |
| Waco Classic Biplane |
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File Description:
Former payware package uploaded with permission of original authors. Built by the Waco Classic Aircraft Corporation this new/old biplane combines the beautiful and classic lines of the 1930s Waco and the new world of modern avonics. Of all the antique and/or classic biplanes of the pre-war era, the Waco is certainly the most beautiful of them all and Bill Lyons has packaged several repaints of the wheeled version and 2 repaints of a float version in this single download. Having an excellent dynamic 3D virtual cockpit (as all of Bill's aircraft have had since the days of FS98) and excellent sounds, this is truly an FS classic! Bear!
| Filename: | Waco_Classic_Biplane.zip |
| License: | Freeware, limited distribution |
| Added: | 19th August 2003, 01:53:11 |
| Downloads: | 30,145 |
| Author: | Lynn & Bill Lyons |
| Size: | 3.13 MB |
| Category: Flight Simulator 2002 - Original Aircraft | |
| Dash 8Q-300 Aircraft Package v1.004 |
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File Description:
The Dash8Q-300 aircraft v1.004 by Oleksiy Frolov/Thomas Herger. The one of the most advanced turboprop sims for fs2k2.
This time with the following highlights:
-Completely custom autopilot with up to 128x simulation speed support (on cruise);
-PAX loader and the all-weights" tuned aerodynamics and performance;
-rework of the hydraulic and feathering systems including the latest safety modifications;
-full performance charts for t/o, approach, 900/1050 rpm climb and cruise;
-improved frame rates, most of the sounds and sound envelopes are updated.
-First time - Stick pusher is introduced. And of course many fixed bugs and hidden features.
| Filename: | Dash_8Q300_Aircraft_Package_v1004.zip |
| License: | Check within download |
| Added: | 15th January 2010, 09:32:39 |
| Downloads: | 78,251 |
| Author: | Oleksiy Frolov, Thomas Herger |
| Size: | 18.48 MB |
| Category: Flight Simulator X - Original Aircraft | |
| B-2A Spirit Stealth Bomber |
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File Description:
The B-2A Stealth Bomber is the most sophisticated aircraft on the planet. She is essentially a “Flying Wing†platform with no V-Tail, and is controlled by pre-programed flight computers stationed in various positions within the crew cabin and wings. There is one main computer that controls the aircraft, with two redundant back-up computers assigned to it in case of failure. All additional computers are assigned to functions involving flight control, system monitoring, data communications, and radar. Engine and Aerodynamic effects are controlled by these computers which serve several actuators and ailerons, including the spoilerons, which further compensate for the lack of a V-Tail. In theory, and because of these computers, the aircraft is “Stall-Proofâ€. The only way it can stall is if the computers fail. There is no way she can be flown without the computers active. The REAL aircraft does almost everything based on pre-programed data, other than taxi to the runway (although this is also possible to program). Before each flight, the Mission is designed and then assigned to the Mission Flight Box (Portable Computer) which is then carried by the Commander to the aircraft, and the data from the box is “transferred†to the main on-board computers. Because of this, the B-2 cannot be flown until the box is ready for the mission, and pilots cannot simply jump in and fly her, with the exception that the data is transferred via satellite. Everything is pre-planned, and this takes several hours. Once the data is on-board, the taxi can begin. When lined-up on the runway, all the pilot needs to do is push a button or three. Everything else is computer controlled until landing. The aircraft CAN be flown manually with basic data inputs into the main computer systems, but even in that case it is not conventional. If a pilot wants to turn right, he sets the data to turn to a certain degrees of heading. The same with climb and descent, speed increase or decrease. A pilot cannot over-ride the computers in any case, so steep banks, climbs, or descents cannot be forced. There is a lot of space for the two member crew within the cockpit, but there is also a space reserved for one observer. This additional seat is known as “Suicide Position†because there is no ejection seat for that observer. In the event of a mishap, the observer can try to bail-out through the ejection hatches after the pilots, or can try the exit ramp door, or the bomb bay as an exit route. The odds of escape for the observer are very small, but he has a parachute as reassurance. Otherwise, what the crew does during missions is only a guess, since they really don't have to do anything unless an alarm goes off. Since the plane flies so smooth, we can only imagine what sort of things they may dream-up to entertain themselves during a long flight. High altitude flights are conducted at night mainly due to the obvious contrail such a flight will exhibit during the day with such hot engines. The engines are encased in a heat absorbing shield material (still exhaust exists), and the rest of the plane is coated with Radar absorbant material, with the additional low profile effect of the aircraft design itself. If it can be seen by the ground or a fighter, it can be attacked by fighters or the ground. During daytime flight they will stay below the contrail level, and monitor the radar systems in preparations for counter-measures. If a fighter can visually observe them, the fighter may be able to shoot them down with bullets from behind, but not likely with missiles because of the sophisticated counter-measures available. On Radar the aircraft appears the size of a pigeon, until about 8 to 10 miles away, which would be too late to counter from the ground, so most attacks are either done at night or during the day at very low altitude. Upon landing the aircraft is automated down to about 200 feet AGL, when the pilot takes command. All she/he does at this point is allow her to glide down and contact the runway, and retard the engines. Brakes are used to slow, then the computers are turned off, and the pilot can control the throttles, nose gear, and brakes. The Commander watches for obstructions, mainly, and communicates with the tower and ground crew. Everything in this model has been reconfigured to meet realistic standards, without any tricks or flight tuning, and following real world aerodynamic principals and available data, including MOI. The panel requires study before use, but very realistic. The sounds are very authentic. There is no other model offered anywhere that compares to what you have now available in front of you. Please read and study the Readme.txt file within the main folder before attempting to fly this 2.2 Billion Dollar aircraft. Yes, that's correct ... $2,200,000,000 each! The use of this model, and the configuration of such, is designed for educational purposes, and protected by the Free Use Act: (https://www.law.cornell.edu/uscode/text/17/107). The Authors will not approve redistribution for monetary purposes. Original aircraft design by Alphasim; VC Adaptation, panels and gauges by Philippe Wallaert; Sound by Ruggero Osto; REAL WORLD Engine/Aerodynamics, data and effects by Douglas E. Trapp ([email protected]) June 2018
| Filename: | B2A_Spirit_Stealth_Bomber.zip |
| License: | Freeware |
| Added: | 2nd June 2018, 17:16:30 |
| Downloads: | 1,044 |
| Author: | Douglas E. Trapp |
| Size: | 14.81 MB |
| Category: Miscellaneous Files - Demos from Commercial Vendors | |
| Eurocopter EC-505 Tiger |
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File Description:
Eurocopter EC-505 Tiger, for FS2004 (INFO: FREEWARE - previewversion: limited detail and without virtual cockpit) TIGER HAP The Tiger HAP is an air-to-air combat and fire support medium-weight (6 tonnes) helicopter fitted with 2 MTR 390 engines. It is daytime and night combat capable and is operable in NBC environments. Three basic parameters were taken into account right from the start of the development phase: low (visual, radar and infrared) detectability, which provides excellent survivability on the battlefield, maximum efficiency of the weapons and the associated fire control systems without heavier workload for the crew, and an optimized logistic concept offering minimum possession costs. The Tiger HAP is fitted with a 30-mm gun turret; 68-mm submunition rockets, and air-to-air Mistral missiles. It also features a firing sight with 3 sensors: infrared, TV camera and direct optical channel. The complete avionics suite includes multi-purpose color displays and radar/laser warning receivers. Model, textures by www.afs-design.de.
| Filename: | Eurocopter_EC505_Tiger.zip |
| License: | Commercial demo |
| Added: | 11th March 2006, 01:33:54 |
| Downloads: | 1,808 |
| Author: | Andreas Meyer |
| Size: | 1.04 MB |
| Category: Flight Simulator X - Original Aircraft | |
| Bristol F2B Mk.1 (Part 3) |
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File Description:
Flight Simulator X version of the Bristol Fighter Mk.1 or 'Biff' as it was called by it's crews in WW1. This file is part 3 of a 4 part download and contains visual models and textures depicting E2459 of 'B' Flight No. 88 Sqdn RFC/RAF, with the second long form of horizontal exhausts. This file requires the prior successful installations of parts 1 & 2 (F2BX1Pt1.zip and F2BX1Pt2.zip) The remaining download is optional. This aircraft was modeled using 3DS Max 8.0 and compiled using FSX SDK tools and will only work in FSX or higher. It is NOT compatible with FS2004. The aircraft makes full use of FSX materials and also features skinned animated crew members in the external model. It also features a detailed virtual cockpit. All instruments, levers and selectors are modeled in the 3D model. It does not use the FSX gauge system and there is NO 2D cockpit.
| Filename: | Bristol_F2B_Mk1__Part_3.zip |
| License: | Freeware, limited distribution |
| Added: | 2nd February 2007, 03:22:59 |
| Downloads: | 5,937 |
| Author: | Robert Bruce |
| Size: | 15.04 MB |
| Category: Flight Simulator X - Original Aircraft | |
| Bristol F2B Mk.1 (Part 4) |
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File Description:
Flight Simulator X version of the Bristol Fighter Mk.1 or 'Biff' as it was called by it's crews in WW1. This file is part 4 of a 4 part download and contains visual models and textures depicting 4-blade propeller versions, D8084 of No 139 Sqdn RAF and B1112 of No.22 Sqdn RFC/RAF. This file requires the prior successful installation of part 1 (F2BX1Pt1.zip), which contains common textures. Parts 2 & 3 are optional. This aircraft was modeled using 3DS Max 8.0 and compiled using FSX SDK tools and will only work in FSX or higher. It is NOT compatible with FS2004. The aircraft makes full use of FSX materials and also features skinned animated crew members in the external model. It also features a detailed virtual cockpit. All instruments, levers and selectors are modeled in the 3D model. It does not use the FSX gauge system and there is NO 2D cockpit.
| Filename: | Bristol_F2B_Mk1_Part_4.zip |
| License: | Freeware, limited distribution |
| Added: | 2nd February 2007, 03:23:26 |
| Downloads: | 5,528 |
| Author: | Robert Bruce |
| Size: | 17.22 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Simorgh Air Boeing 737-900ER |
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File Description:
Simorgh Air is the fastest growing virtual airline of Iran with an expanding fleet of F100 and B737 aircrafts at this moment. The VA is expected to become the most powerful in the region in near future; Also a great fleet and flightplans planning for future will make it possible for the VA to offer unique services to passengers even in real world; Simorgh Air is going to be ranked the first VA in connecting passengers worldwide.
Boeing 737-900ER a present from Project OpenSky team which contains all the features from the 737-900 released earlier this year. Additional features: 2-Position tailskid and a refined Spoiler timing. Model features: A refined dynamic wing flex system that respond to turbulence. Fully Animated control surfaces, pushback truck with animated ground crew, opening doors & cargodoors, accurate FDE, highly detailed textures, and lots more that you'll just have to find! Painted with a self-made paintkit based on the official paintkit by Corey Ford. Textures Only.
| Filename: | Simorgh_Air_Boeing_737900ER.zip |
| License: | Freeware, limited distribution |
| Added: | 1st April 2008, 08:58:05 |
| Downloads: | 637 |
| Author: | Project Opensky | Mostafa Ayoobzadeh |
| Size: | 5.99 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Denali Park Research Base |
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File Description:
A fictitious research base located 16 nautical miles west of Denali airport (AK06). It is owned and operated by NWS and used by several agencies including park service, various concessionaires, Fish and Game, Law enforcement and Medical/search and rescue agencies.
It has a runway only marked by barrels emitting heavy smoke along with crew barracks, main base building w/comm center, covered parking for snowcats and cargo/supplies. there are other buildings and a very large communications tower on the south side of the runway which parallels the river. It has an NDB of 351.2 (ADF).
Get hired to bring in cargo from Denali and other nearby airports. Made with Instant Scenery and various object libraries.
Best approach is from the north and the smoking barrels only mark a short section of the available landing area. Read the txt file for more info and have a great fly to the research base. By savageagle.
| Filename: | Denali_Park_Research_Base.zip |
| License: | Freeware |
| Added: | 1st February 2010, 09:35:25 |
| Downloads: | 279 |
| Author: | Tim Durham |
| Size: | 3.46 MB |