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Category: Flight Simulator X - Original Aircraft
Piaggio PD-808 V2.2X Download

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File Description:
A true FS-X SDK compliant aircraft! DX-10 Tested. Not a FS-9 Port-over! This is a complete simulation of the Piaggio PD-808. It includes advanced engine management, realistic systems, and some failure modeling. The model features a complete 3-D virtual cockpit,and a 2-D panel. Sounds are inculded. The external model features all typical animations plus a load of custom ones. Also incluides all custom special effects, including different selectable floodlights for the virtual cockpit (by simply flicking ON the proper light switch on the cockpit itself). Plus with a fly-on-the-numbers flight dynamics file. Includes full documentation.


Filename: Piaggio_PD808_V22X.zip
License: Freeware
Added: 3rd February 2013, 20:19:44
Downloads: 2,273
Author: Mario Noriega
Size: 99.72 MB


Category: Prepar3D V1-4 - Aircraft Repaints, Textures and Modifications
North American P-51D 3rd ACG (C) 'Bad Angel' Download

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File Description:
This folder contains a second repaint for the A2A WoP3 P-51D Mustang, in the colors of P-51D-20 44-63272 “Bad Angel”, flown by Lt. Louis Curdes of the 4th Fighter Squadron, 3rd Air Commando Group. He is one of a very few American pilots to have kills against each of the three major Axis powers, and I believe the only US pilot to display an American flag among his victory markings. While serving in the MTO, Curdes downed several Fw-190’s, and one of the Macchi C.202’s he downed is now on display at the National Air & Space Museum in Washington DC. He was shot down over Italy and spent a short time as a POW before escaping. Because he was an escaped POW, he couldn’t fly again against the Germans for security reasons. He was transferred to the PTO, and on February 10, 1945, during a sweep to Bataan Island, he saw a P-51 pilot parachute into the sea. Curdes circled around him to pinpoint his position to rescuers. While circling, he saw a USAAF C-47 that was preparing to land on the Japanese-held strip on Batan. The C-47 crew didn’t respond to repeated attempts at radio contact and, unable to shepherd the C-47 to safety, Curdes saw only two possibilities – first that it was a Japanese plane bearing false US markings (the DC-3 having been built under licence in Japan prior to the war), or it was a US plane whose crew was unaware the field had fallen to the Japanese. He therefore carefully shot out both engines, causing the plane to land in the sea. All 13 people on board the C-47 were rescued – and they were indeed Americans, including a nurse Curdes had previously dated. Repaint by Jan Kees Blom.


Filename: North_American_P51D_3rd_ACG_C_Bad_Angel.zip
License: Freeware
Added: 3rd November 2018, 23:18:24
Downloads: 47
Author: Jan Kees Blom
Size: 6.11 MB


Category: Flight Simulator 2004 - Sounds
Kosmos Airlines: Flight for Flight for FS Announcement Panel v2.0 Download

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File Description:
As a Captain of the legendary Tupolev Tu-134 take part in an international event for aviation enthusiasts called "Flight For Flight". Depart early in the morning from Vnukovo Airport to Kaluga, where participants of the event are expected to visit the Tsiolkovsky Museum of the History of Cosmonautics, go for spotting at Kaluga Airport, meet real cosmonauts and other interesting people that devoted themselves to aviation. At the end of the event take the participants back to Moscow, Vnukovo Airport. Your goal as a Captain is to provide effective crew management and coordination so that your experienced navigator would make the best route considering that after taking off in Kaluga your pax would have had an opportunity to enjoy its surroundings from 1,500 ft, your flight attendants would manage to serve drinks to the participants in flight, and that your piloting skills allow them to take good pictures and videos during takeoff, landing, and in flight. The update will add welcome crew announcements and messages after landing at the airports Vnukovo, Moscow (IATA: VKO, ICAO: UUWW) and Kaluga Grabtsevo (IATA: KLF, ICAO: UUBC). IMPORTANT: Kosmos Airlines Tupolev Tu-134 CrewPack, Kosmos Airlines: Flight Levels and FS Announcement Panel v2.0 are required and should be installed prior to installing the update. Recommended addons: Kosmos Airlines Repaint Tupolev Tu-134A: FS2004 https://library.avsim.net/download.php?DLID=202267 https://www.flightsim.com/vbfs/fslib.php?do=copyright&fid=199118 Vnukovo Airport: FS2004 https://www.avsim.su/f/fs2004-scenarii-44/uuww-vnukovo-reload-56187.html https://library.avsim.net/download.php?DLID=148796 FSX https://www.avsim.su/f/fsx-sceneries-83/stsenariy-aeroporta-vnukovo-44098.html https://library.avsim.net/download.php?DLID=141533 https://www.flightsim.com/vbfs/fslib.php?do=copyright&fid=141677 Kaluga Grabtsevo Airport: FS2004 https://library.avsim.net/download.php?DLID=202279 https://www.flightsim.com/vbfs/fslib.php?do=copyright&fid=199125 https://www.flightsim.com/vbfs/fslib.php?do=copyright&fid=186623 FSX https://www.avsim.su/f/fsx-sceneries-83/kaluga-grabtsevo-48356.html https://library.avsim.net/download.php?DLID=196763 You can evaluate the sound quality in this video: https://youtu.be/wzkX9Oj5zD4


Filename: Kosmos_Airlines_Flight_for_Flight_for_FS_Announcem.zip
License: Freeware, limited distribution
Added: 6th December 2017, 06:33:42
Downloads: 38
Author: Gene Churumov
Size: 1.23 MB


Category: Flight Simulator X - Original Aircraft
B-2A Spirit Stealth Bomber Download

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File Description:
The B-2A Stealth Bomber is the most sophisticated aircraft on the planet. She is essentially a “Flying Wing” platform with no V-Tail, and is controlled by pre-programed flight computers stationed in various positions within the crew cabin and wings. There is one main computer that controls the aircraft, with two redundant back-up computers assigned to it in case of failure. All additional computers are assigned to functions involving flight control, system monitoring, data communications, and radar. Engine and Aerodynamic effects are controlled by these computers which serve several actuators and ailerons, including the spoilerons, which further compensate for the lack of a V-Tail. In theory, and because of these computers, the aircraft is “Stall-Proof”. The only way it can stall is if the computers fail. There is no way she can be flown without the computers active. The REAL aircraft does almost everything based on pre-programed data, other than taxi to the runway (although this is also possible to program). Before each flight, the Mission is designed and then assigned to the Mission Flight Box (Portable Computer) which is then carried by the Commander to the aircraft, and the data from the box is “transferred” to the main on-board computers. Because of this, the B-2 cannot be flown until the box is ready for the mission, and pilots cannot simply jump in and fly her, with the exception that the data is transferred via satellite. Everything is pre-planned, and this takes several hours. Once the data is on-board, the taxi can begin. When lined-up on the runway, all the pilot needs to do is push a button or three. Everything else is computer controlled until landing. The aircraft CAN be flown manually with basic data inputs into the main computer systems, but even in that case it is not conventional. If a pilot wants to turn right, he sets the data to turn to a certain degrees of heading. The same with climb and descent, speed increase or decrease. A pilot cannot over-ride the computers in any case, so steep banks, climbs, or descents cannot be forced. There is a lot of space for the two member crew within the cockpit, but there is also a space reserved for one observer. This additional seat is known as “Suicide Position” because there is no ejection seat for that observer. In the event of a mishap, the observer can try to bail-out through the ejection hatches after the pilots, or can try the exit ramp door, or the bomb bay as an exit route. The odds of escape for the observer are very small, but he has a parachute as reassurance. Otherwise, what the crew does during missions is only a guess, since they really don't have to do anything unless an alarm goes off. Since the plane flies so smooth, we can only imagine what sort of things they may dream-up to entertain themselves during a long flight. High altitude flights are conducted at night mainly due to the obvious contrail such a flight will exhibit during the day with such hot engines. The engines are encased in a heat absorbing shield material (still exhaust exists), and the rest of the plane is coated with Radar absorbant material, with the additional low profile effect of the aircraft design itself. If it can be seen by the ground or a fighter, it can be attacked by fighters or the ground. During daytime flight they will stay below the contrail level, and monitor the radar systems in preparations for counter-measures. If a fighter can visually observe them, the fighter may be able to shoot them down with bullets from behind, but not likely with missiles because of the sophisticated counter-measures available. On Radar the aircraft appears the size of a pigeon, until about 8 to 10 miles away, which would be too late to counter from the ground, so most attacks are either done at night or during the day at very low altitude. Upon landing the aircraft is automated down to about 200 feet AGL, when the pilot takes command. All she/he does at this point is allow her to glide down and contact the runway, and retard the engines. Brakes are used to slow, then the computers are turned off, and the pilot can control the throttles, nose gear, and brakes. The Commander watches for obstructions, mainly, and communicates with the tower and ground crew. Everything in this model has been reconfigured to meet realistic standards, without any tricks or flight tuning, and following real world aerodynamic principals and available data, including MOI. The panel requires study before use, but very realistic. The sounds are very authentic. There is no other model offered anywhere that compares to what you have now available in front of you. Please read and study the Readme.txt file within the main folder before attempting to fly this 2.2 Billion Dollar aircraft. Yes, that's correct ... $2,200,000,000 each! The use of this model, and the configuration of such, is designed for educational purposes, and protected by the Free Use Act: (https://www.law.cornell.edu/uscode/text/17/107). The Authors will not approve redistribution for monetary purposes. Original aircraft design by Alphasim; VC Adaptation, panels and gauges by Philippe Wallaert; Sound by Ruggero Osto; REAL WORLD Engine/Aerodynamics, data and effects by Douglas E. Trapp ([email protected]) June 2018


Filename: B2A_Spirit_Stealth_Bomber.zip
License: Freeware
Added: 2nd June 2018, 17:16:30
Downloads: 1,038
Author: Douglas E. Trapp
Size: 14.81 MB


Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications
German Air Force FOUGA CM170 Version 1.2 Download

File Description:
Updated Version 1.2 of the German Fouga model with 4 paintjobs: AA-011 (Flugzeugführerschule A in Landsberg), AA-180 1964, AA-180 Camouflage, AA-180 Camouflage (different Model with Frontantenna but real painted Wingtanks). Include accurate German panel with Callsign. My first Version needed Foufinn1.zip and Foufran.zip for the Panel to work, this one works without them.


Filename: German_Air_Force_FOUGA_CM170_Version_12.zip
License: Check within download
Added: 15th April 2004, 02:47:48
Downloads: 3,302
Author: Sounds by Mike Hambly. Panel by Brahim Rhoul. Designed by Kari Virtanen and Mikko Maliniemi. Artwork by Roland Pohl.
Size: 20.37 MB


Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications
Boeing B-17G 91st BG (OR-K) "Shirley Jean" Download

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File Description:
This folder contains a repaint for the A2A WoP2 B-17G in the colors of B-17 42-107040 Shirley Jean, assigned to the 91st BG in Bassingbourn, UK. It which was a B-17G and was named after the crew chief's two daughters. The nose art was done by Tony Starcer and was taken from Esquire's Vargas Girl Calendar, August 1943. she flew 7 combat sorties with the 324th as DF-D, was transferred to the 323rd on 1 april as OR-K, then came back to the 324th in the latter part of August 1944. This paint shows her when she was flying with the 323rd BS. Shirley Jean survived the war with the 91st with a total of 98 missions during 18 months of combat. Her last mission was on March 8, 1945 which was approximately six weeks before the 91st Group's last mission. Repaint by Jan Kees Blom, based on the A2A paintkit.


Filename: Boeing_B17G_91st_BG_ORK_Shirley_Jean.zip
License: Freeware
Added: 7th October 2019, 18:22:06
Downloads: 93
Author: Jan Kees Blom
Size: 19.66 MB


Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications
Simorgh Air Boeing 737-900ER Download

File Description:
Simorgh Air is the fastest growing virtual airline of Iran with an expanding fleet of F100 and B737 aircrafts at this moment. The VA is expected to become the most powerful in the region in near future; Also a great fleet and flightplans planning for future will make it possible for the VA to offer unique services to passengers even in real world; Simorgh Air is going to be ranked the first VA in connecting passengers worldwide. Boeing 737-900ER a present from Project OpenSky team which contains all the features from the 737-900 released earlier this year. Additional features: 2-Position tailskid and a refined Spoiler timing. Model features: A refined dynamic wing flex system that respond to turbulence. Fully Animated control surfaces, pushback truck with animated ground crew, opening doors & cargodoors, accurate FDE, highly detailed textures, and lots more that you'll just have to find! Painted with a self-made paintkit based on the official paintkit by Corey Ford. Textures Only.


Filename: Simorgh_Air_Boeing_737900ER.zip
License: Freeware, limited distribution
Added: 1st April 2008, 08:58:05
Downloads: 637
Author: Project Opensky | Mostafa Ayoobzadeh
Size: 5.99 MB


Category: Flight Simulator X - Original Aircraft
Bristol F2B Mk.1 (Part 3) Download

File Description:
Flight Simulator X version of the Bristol Fighter Mk.1 or 'Biff' as it was called by it's crews in WW1. This file is part 3 of a 4 part download and contains visual models and textures depicting E2459 of 'B' Flight No. 88 Sqdn RFC/RAF, with the second long form of horizontal exhausts. This file requires the prior successful installations of parts 1 & 2 (F2BX1Pt1.zip and F2BX1Pt2.zip) The remaining download is optional. This aircraft was modeled using 3DS Max 8.0 and compiled using FSX SDK tools and will only work in FSX or higher. It is NOT compatible with FS2004. The aircraft makes full use of FSX materials and also features skinned animated crew members in the external model. It also features a detailed virtual cockpit. All instruments, levers and selectors are modeled in the 3D model. It does not use the FSX gauge system and there is NO 2D cockpit.


Filename: Bristol_F2B_Mk1__Part_3.zip
License: Freeware, limited distribution
Added: 2nd February 2007, 03:22:59
Downloads: 5,935
Author: Robert Bruce
Size: 15.04 MB


Category: Flight Simulator X - Original Aircraft
Bristol F2B Mk.1 (Part 4) Download

File Description:
Flight Simulator X version of the Bristol Fighter Mk.1 or 'Biff' as it was called by it's crews in WW1. This file is part 4 of a 4 part download and contains visual models and textures depicting 4-blade propeller versions, D8084 of No 139 Sqdn RAF and B1112 of No.22 Sqdn RFC/RAF. This file requires the prior successful installation of part 1 (F2BX1Pt1.zip), which contains common textures. Parts 2 & 3 are optional. This aircraft was modeled using 3DS Max 8.0 and compiled using FSX SDK tools and will only work in FSX or higher. It is NOT compatible with FS2004. The aircraft makes full use of FSX materials and also features skinned animated crew members in the external model. It also features a detailed virtual cockpit. All instruments, levers and selectors are modeled in the 3D model. It does not use the FSX gauge system and there is NO 2D cockpit.


Filename: Bristol_F2B_Mk1_Part_4.zip
License: Freeware, limited distribution
Added: 2nd February 2007, 03:23:26
Downloads: 5,525
Author: Robert Bruce
Size: 17.22 MB


Category: Flight Simulator 2004 - Scenery
Hawk Logging, for Holger Sandmann's scenery Download

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File Description:
This is a logging camp, on Admiral Island at the northern end of Chatham Strait in southern Alaska, around 30 miles south of Juneau. It is marked on the chart of the area; if you are chartless then there is a section of the chart included here. This scenery is designed specifically for use in the Tongass Fjord scenery (or Glacier, or Misty? I don't remember now which area it is in!) and probably does not work with just Ultimate Terrain; I haven't tried it. The camp has an identifying code so it will show up on a gps as PELC but there is no interaction with atc as there are no designated water runways; PELC on the GPS just acts as a waypoint. There will be further posts for use with Tongass Fjords, Misty Fjords, and Glacier Bay, and I still find these scenery areas by Holger and his crew the most satisfying in FS9.


Filename: Hawk_Logging_for_Holger_Sandmanns_scenery.zip
License: Freeware, limited distribution
Added: 8th November 2014, 22:42:24
Downloads: 317
Author: Roger Wensley
Size: 12.37 MB


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