Where Flight Simulation Enthusiasts Gather from Around the World!

AVSIM Library - Search Results

Searching for: 'Cessna C172 (D-EAGA)' in AVSIM File Library and below.
Return to Library Index
Found 8,541 files (855 pages)

Category: Flight Simulator X - Scenery
Carnes Farm Download

Images related to this file:

File Description:
Welcome to Knox County Kentucky!

These are the files that I talked about in the Prepar3d forums. I created these objects for Fs9, then upgraded them to the scenery SDK for FSX. They were created 10 years ago in GMAX, and I have used them successfully ever since in Prepared 1.4 as well.

For some reason the individual farmhouse and other objects that I created are not showing up in Prepar3d version 2.0.

That's where you guys come in! These files are free to use in anyway you want as long as proper attribution is given, but, I would like you guys who have both Prepar3d 1.4 and 2.0 to try them out in both and report back to me as to whether you have the same problems that I do. That's your only fee. And I'd like you guys to give it a shot in both, or all four( I am not sure that they will work in FS9 anymore, but try it out. Unfortunately I can't recompile my FSX SDK Files back to FS9 if it doesn't work).

What's included:

1. Photo real scenery of Barbourville, 10 miles to the north west of stinking Creek where we live, and;

2. Photo real scenery of the farm area and stinking Creek, upon which I have placed my GMAX objects;

A. The farm house.Carnes Farm From the Bridge at 500 AGL.jpg

B. The barn, shed and the RV in back of the farmhouse.

C. A two-story long structure the top of which is an apartment but the bottom of which is a re-creation of Mama Carne's store, along with all the real wood floors shelves and original contents.. It is also o n Google earth in 3-D as it is here with further description .

... A little note on Gmax.. Mama Carne's store was one the first structures that I built in Gmax. It was just a box. Later, I added the true architectural features that you see including the steps and rails which took about as long to create as it would have to Saw and fit and hammer the real rails, risers and steps.

D. K-6, my little 2300 foot strip for runways 03 and 21. It has VOR - (117.55), ILS(110.1), and NDB(222).

E. Gerald Bingham's house, 1/4 mile up Warriors Path North from us.( mostly dirt road with gravel topping).

F. Dewitt Baptist Church.

Off property Knox county

G.Escoe's Store and Post Office complete with great prices for gas at the included pumps.

Escoes.jpg

H. Rex allen's killer corner...sheds and farm equipment on the sharpest bend on Stinking Creek...my son went off it with a flat tire, unscathed, but more than several have lost their lives on that curve... there may be several iterations of the sheds...just delete or rename the wrong ones...I was experimenting with ModelConverterX, Arno Gerretsen's wonderful model and object scenery tool.

I. sitting on top of the Barbourville Photo real scenery Barbourville PhotoReal over the shopping center.jpg is the Barbourville P3D Shopping Center2.jpg shopping center all the stores and all the storefronts ... it's on 25 E. as you head into Barbourville.

Recreated, is the entire shopping center with the now outmoded Wal-Mart sign. Probably my magnum opus.

note on the Gmax scenes.

All of the scenery was either directly measured and if not practical for a such a long measuring device, walked off, as in the Stinking Creek Bridge and shopping center. All of the objects were then photographed, in 360° where possible and saved as texture for inclusion in the Gmax model.

Enjoy!

...oh... how do you get there? Wellllll.... situate yourself at Middlesboro (1a6), and tune your Nav radio to K-69's VOR, 117.55, take off and climb to 3500 feet...grinnnnn


Filename: Carnes_Farm.zip
License: Freeware
Added: 2nd December 2013, 05:34:20
Downloads: 453
Author: Chas Honce
Size: 91.13 MB


Category: Flight Simulator X - AFCAD Files
Parker Airport (70NJ), NJ Download

File Description:
Located 02 miles S of Asbury, New Jersey on 13 acres of land, Parker Airport is a private turf strip located on residential property. This airport is challenging in many ways. For one, when approaching from the southeast the airport is located immediately after a tall ridge, so when topping this ridge at altitude you may not even see the airport over the nose of your aircraft before you overfly it. The runway for this airport is 1600' feet long but it is curved and slightly sloped perpendicular to your roll, so significant rudder will be needed to stay aligned - be careful when operating with any crosswind component! It is highly recommended that you only depart via Runway 25 and arrive via Runway 07 to avoid having to clear significant obstacles prior to landing or after taking off. This airport has no hard-surfaced runway and there is a very noticeable "bump" in the terrain halfway down the runway that will literally bounce your aircraft into the air - I tried my best to smooth it over but could not get rid of it entirely. When taking off make sure you have back pressure applied so your main gear only bounce you high enough to remain within ground effect - hitting your nose wheel can cause an extreme pitch up leading to a stall. Trees close in tight to the runway at the end of Runway 07 or the start of Runway 25, however collision has been disabled with the trees nearest the runway so you can scrape some branches if needed on the takeoff/landing rolls. The author has successfully departed and arrived on both runways in the default Cessna 172 under moderate crosswind from the northeast. This field may definitely require some practice but it is usable!! This airport has no edge lighting, so daytime VFR operations only are recommended. Scenery constructed with use of satellite images/streetview/aerial photos - the author has not been there in person. This scenery is meant to be used in conjunction with MegaScenery Earth New York 007. It is not required, but apron use is minimized to allow satellite scenery to show through as much as possible, and objects are placed based on the MSE textures - lack of it may make scenery look out of place.


Filename: Parker_Airport_70NJ_NJ.zip
License: Freeware
Added: 10th February 2011, 05:04:30
Downloads: 215
Author: Drew Sikora
Size: 559.02 KB


Category: Flight Simulator 2004 - Scenery
Kotzebue PAOT on the northwestern coast of Alaska Download

Images related to this file:

File Description:
There are four main northwestern Alaska towns which have good airports and are serviced by Alaska Airlines. From these airports local flights connect to nearby villages, "nearby" in Alaska meaning up to 150 miles away. The northernmost is Barrow. Southwest of Barrow is Kotzebue, then Nome, and the furthest south is Bethel. The town of Kotzbue is north of the Bering Strait on the northwestern coast, 320 miles southwest of Barrow. The population is just over 3,000 people. The location was for a long time a base for trading in furs, with three rivers emptying into the sea and providing routes into the interior land and villages; a meeting place between hunters and traders from Russia and elsewhere. The Kotzebue airport is called the Ralph Wien Memorial and has two runways. The modern one is aligned 08-26 and is 5,880 feet of 150 feet wide asphalt built across a shallow lagoon, with an ILS on 08 and PAPI on both ends. The second and older runway is originally military and gravel, aligned 17-35 and 3,786 feet long and used (wind allowing) by the GA planes that park alongside the runway. The prevalent wind is from the west; when the wind is from the east it is generally relatively feeble and with a much lower cloud base, possibly to the ground, hence the need for an ILS. All AI aircraft in FS9 much prefer to use a runway that has an ILS and so will continue to use 08-26 even if the wind is from the south until it reaches 30+ knots, even if they are a Cessna 150 flying VFR. So for AI realism in FS9 a northern or southern wind needs to be a strong one so that the runway is actually used. However, as Alaska Airlines, Northern Air Cargo, and Everts Air also fly to Kotzebue and can only use the east-west runway (as less than 4,000 feet of asphalt would be seriously inconvenient for a Boing 737 or DC6) it is necessary to have the northern or southern wind UNDER 30 knots at the times when they are landing or taking off. Your choice. I suppose a permanent strong wind from the west would be the most realistic on a daily basis, deterring all planes from ever using 17-35. The AI will develop along with further scenery additions in the neighbourhood.


Filename: Kotzebue_PAOT_on_the_northwestern_coast_of_Alaska.zip
License: Freeware, limited distribution
Added: 2nd August 2016, 16:47:52
Downloads: 463
Author: Roger Wensley
Size: 19.32 MB


Category: Prepar3D V1-4 - Aircraft Repaints, Textures and Modifications
Douglas A-20C Boston Dutch Naval Air Service Download

File Description:
This folder contains a repaint for the Douglas A-20C by Milton Shupe and his team. It shows Douglas DB7 Boston D52 of the Royal Dutch East Indies Navy, Andir, 6 March 1942. In december 1941, the Dutch government ordered 32 Douglas Boostons for the defence of the Dutch Indies after the outbreak of war in the Pacific. These aircraft were destined for the MLD, or Dutch Naval Air Service. The aircraft were painted in RAF camouflage colors and received Dutch orange triangles on the fuselage and the underside of the wings, together with a serial consisting of a D with a number and the text KON.MARINE on the nose. The aircraft were crated and shipped to the Dutch East Indies, with the first six arriving in Java on the 27th of February 1942, just a day before the Japanese landings in Java. The crates were unloaded in Tjilatjap. It was decided to try and assemble a few aircraft on the spot, in the harbor of Tjilatjap, while three crates were sent to Andir by train. Despite Japanese bombing raids on the harbor, the MLD technicians managed to assemble two Bostons in the harbor, and on the morning of the 5th of March, Lt Burgerhout, a Catalina pilot, took of from an improvised runway withh D52 and flew to Tasikmalaja, where it was planned to fill the aircraft with fuel for the flight to Andir air base. However, no suitable fuel was found. Before the second Boston could be flown out, the 'runway' was destroyed by a second Japanese bomb raid, so the ground crew destroyed the aircraft. The aircraft at Tasikmalaja was destroyed on the 8th of Mmarch, just before the capitulation of the Dutch East Indies. Of the aircraft transported by train, one was assembled, and this fell intact into the hands of the Japanese, who later used it for flight evaluations. The other two aircraft were destroyed by their ground crews. The other 26 Bostons still underway were diverted to Australia, and these later flew with no 22 squadron of the RAAF. Repaint by Jan Kees Blom, based on the paintkit by William Ellis.


Filename: Douglas_A20C_Boston_Dutch_Naval_Air_Service.zip
License: Freeware
Added: 16th July 2018, 16:43:50
Downloads: 109
Author: Jan Kees Blom
Size: 8.32 MB


Category: Flight Simulator X - Scenery
Freeware Project Kobe X (RJBE) Japan Download

Images related to this file:

File Description:
Freeware project KOBE X (RJBE) Japan. Contains fully detailed airport with custom ground polygons. Accurate 3d model and texture of all the building of the airport including the terminal, control tower, hangars, bridge and many more. Please note that this project was my initial experience in many fields of scenery design so take it as it is and enjoy flying in Japan. The design is never done but I think it was ready to be released. Still have some work to do with the animated jetways and night lighting for my next "payware" project (KSAN, San Diego Intl). It's going to be far better than this freeware.

You can download the world of ai installer and install the All Nippon Airways package and maybe the JAL too. The jetways are not animated but you can park a 747 in gate 1, a 767 in gate 5 and a 737 in gate 6 and be perfectly aligned with the jetway door.

Also I've not try this scenery in a less powerful computer than mine. I run a Windows 7, I7-950 @ 3.8 GHz and a GTX 570. So don't get mad if you're having bad performances :). With all sliders in the "display settings" set to max I've around 20 fps in the virtual cockpit of the level-d 767. You'll get a nicer airport with also the global texture resolution set to max, water effects set to High 2.x and traffic to ultra-high. Do not turn on Ground scenery shadows as it will make a shadow for the entire airport (ground poly). I've some tutorial on my YouTube channel (n170toga) on how to make fsx sceneries if you are interested. Don't forget to subscribe there and have updates for the upcoming scenery. Please review this airport if you like as I will learn a lot for my next project and it's only going to be better.

This scenery is a freeware and should be considered as a freeware. Arigato, Sagga Toure (Devinci), Devinci Design and Development (3De)


Filename: Freeware_Project_Kobe_X_RJBE_Japan.zip
License: Freeware
Added: 12th June 2011, 08:28:51
Downloads: 6,656
Author: Sagga Toure
Size: 66.48 MB


Category: Flight Simulator 2004 - Scenery
Fort Nelson CYYE in British Columbia, Canada Download

Images related to this file:

File Description:
Fort Nelson is close to the Peace River in the northeast corner of British Columbia, around 70 miles from the northern border, 90 from the eastern border, and 80 miles east of the Rockies. The wartime construction of the Alaska Highway actually started from Fort Nelson, as there was already a road from Fort St John (which is close to Dawson Creek) north to Fort Nelson. The airfield was part of this construction effort and after the wartime ferrying of planes to Russia it was used by the US Army Air Force and then by the Canadian Air Force. Fort Nelson flourished with the oil and gas exploration of the 1950's and the following years, and this continued to grow until the collapse of the oil price in 2014. The town of Fort Nelson became the capital of the Northern Rockies Regional District when it was founded in 2009, and as a result the official name of the Fort Nelson airport is the Northern Rockies Regional Airport. The date for this scenery is around 2016, by which time the economic fortunes of the town were in decline. Five times per day flights by Central Mountain Air were starting to be reduced in number to the current (in 2022) one per day and none on Sunday; in the AI included here there are two flights per day. The main resident users of the airport are four helicopter companies, the helicopters presumably used for maintenance trips to whatever parts of the oil and gas fields that are still in use in the surrounding area. There are two runways, the main one is aligned 03-21, 6,400 feet long and 200 feet wide, with ILS at the southern end and PAPI at the northern. The second runway (a narrower rebuild on a previously existing runway) is aligned 07-25 and 77 feet wide, and is without any lights. These are the alignments as per the original build of FS9 and not as per the approximate 2016 date of the buildings; I had a problem at a very late stage in making this scenery which prevented me from continuing with some final details. On YouTube there is a series of posts by Angle of Attack showing the preparation and then the flight of an old Cessna 172 from Homer to Oshkosh for the installation of modern instruments. Interesting for me as they visit or fly over airfields I have made (Homer, Merrill, Tok Junction, Burwash, Silver City, Haines Junction, Watson Lake, Fort Nelson, and Grande Prairie) but in the winter so it all looks very different.


Filename: Fort_Nelson_CYYE_in_British_Columbia_Canada.zip
License: Freeware, limited distribution
Added: 23rd January 2022, 20:11:18
Downloads: 188
Author: Roger Wensley
Size: 28.35 MB


Category: Flight Simulator 2004 - Original Aircraft
Caproni-Vizzola C-22J Ventura Download

Images related to this file:

File Description:
The Machine: A fully aerobatic, very-light Jet that compares to the Bede BD-5J, but heavier and sporting two instead of one TRS-18 turbojets. Up to Mach 0.47 and 650 NM of range, with a service ceiling of 25000ft. A low stall speed (for a jet) makes the aircraft good for short field operations. Certified for VFR operations only, yet includes a good avionics suite. This is a "Classic" aircraft featuring "Steam" gauges and radios. Yet, controls and systems are easy to operate. The History: The C-22J is the last aircraft to be adorned with the legendary Caproni name. Originally known as "Caproncino", then marketed as "Ventura". A very-light jet developed in the 1980s as a military trainer, surveillance and reconnaissance aircraft. Powered by two TRS-18 turbojets fed from a dorsal NACA intake, the aircraft reached Mach 0.47 and was fully aerobatic. The airframe shows its origin in a glider design, the Caproni A-21 Calif. After the merger with SIAI Marchetti, the project was cancelled in favor of the SF-260. The Simulation - 3D Model: This aircraft ships with a 3-D cockpit, that incorporates realistic night lighting, in the form of a dim dome flood light, backlit gauges and luminous digital displays. The flight crew of 2 is affected by your input in the payloads menu of Flight Simulator, allowing to choose between male, female or empty seats. The Copilot Figure can be hidden with a quick click in the internal 3D view as well. The Simulation - Realism: This aircraft has been tuned with the invaluable help of Engineer Carlo Ferrarin, who created the real aircraft. Unique and one-off documentation has been kindly provided, and used extensively, for the creation of this product! Just like the real aircraft, the systems are simple and of easy operation. Engines can be started with the press of a button. Systems modelling allows the following of real-world checklists as closely as Flight Simulator allows. An in-sim checklist is included, as well as a full flight manual. The flight model is tuned with advanced aerospace techniques, resulting in a highly realistic aircraft, yet, it is very pleasant to fly, both during aerobatic displays or "A to B" cruising. Highlights: - High-Resolution 3D cockpit - Full Documentation - Aerobatic FS-2004 Version comes with limited support and is free due to platform limitations. See Readme. FS-X & P3Dv4 (64-bit) versions are commercial products.


Filename: CaproniVizzola_C22J_Ventura.zip
License: Freeware, limited distribution
Added: 7th November 2020, 18:31:45
Downloads: 677
Author: Mario Noriega
Size: 157.85 MB


Category: Flight Simulator X - Scenery
RAF Keevil Download

File Description:
The airfield was built on a site previously ear-marked for the purpose in the mid-1930s. Consisting of 3 long concrete runways the airfield was used by the Royal Air Force and the United States Army Air Forces Eighth and Ninth Air Forces. In 1942 Keevil airfield was provided to the USAAF and it was assigned USAAF designation 471 (KV). Squadrons based at the unit transported military freight and supplies using C-47 and C-53 aircraft. RAF Fighter Command use Short Stirlings of Nos. 196 and 299 Squadrons RAF lining the runway at RAF Keevil on the evening of 5 June 1944 before emplaning paratroops of the 5th Parachute Brigade Group for the invasion of Normandy With the departure of the Americans, the RAF used Keevil beginning in March 1944 for 196 and 299 Squadron Short Stirling glider tugs of No. 38 Group RAF arrived followed by a large number of Horsa gliders, crewed by Army pilots of the Glider Pilot Regiment. The RAF Stirling aircraft were crewed by RAF, RCAF, RAAF, RNZAF and SAAF personnel and were engaged in SOE and SAS drops. largely in France, and in glider towing. Their involvement in the Normandy invasion of France and Operation Market-Garden is well remembered by Keevil and Steeple Ashton villagers. Casualties of army and air force personnel were heavy and a number of aircraft were lost. With the end of military control, Keevil airfield is virtually complete with all of its runways, perimeter track and many of the hardstands still in place. It is used occasionally for British Army and RAF exercises. The airfield is still frequently used by the RAF for training purposes such as air drops and parachuting, the gate is always locked and access is restricted to authorized key holders only. Ref ~ http://www.wdrcfc.org.uk/wp/about-2/clubrules/ Since 1992 it has been home to the Bannerdown Gliding Club, an RAF Gliding and Soaring Association Club, affiliated to RAF Brize Norton since the closure of nearby RAF station at Lyneham. The airfield is also used as a motorsport circuit for various events. It is also the home of the Warminster and District Radio Control flying club. In September 1994 the Keevil Society, organised by Paul Vingoe, held a Commemorative Day to mark the 50th anniversary of the D-Day and Arnhem operations and to dedicate a memorial to all who served at Keevil, especially those who flew from there and lost their lives. Source:Wikipedia


Filename: RAF_Keevil.zip
License: Freeware
Added: 5th February 2017, 19:55:43
Downloads: 174
Author: Terry Boissel
Size: 24.39 KB


Category: Flight Simulator X - Scenery
hythevillage_pier.zip Download

File Description:
Hythe Village and Pier

Hythe Village [Town] nestles between the edge of Southampton Water and the New Forest, some 500 yards west of the ‘American Base – RAF Hythe’; the surrounding area is known as ‘The Waterside’. Hythe, with its waterfront, boasts incredible views across Southampton Water, while the village [town] centre, with its Georgian High Street, offers a range of shops, services, traffic-free precincts and parking facilities. Nearby is ‘Hythe Marina’, to be found on Southampton Water's southern shore; it’s a unique development of a 206 berth marina, together with waterside homes, shops, restaurants, bars and a boutique hotel.There is also a passenger ferry which sails back-and-forth from Hythe Pier to the City of Southampton every 30 minutes. Before Hythe Pier was built, ferry and other boats arriving at Hythe had to use a gravel hard ramp which ran from the land out to the low tide point in Southampton Water. Walking along the hard gravel was not easy and travellers often got very wet. Various ideas to improve the situation were suggested at the time and construction of Hythe Pier was eventually started in October 1879 and officially opened on the 1st January 1881.  Many World War II heroes departed from this pier on D-Day in June 1944.The pier itself stretches some 640 meters into Southampton Water and is one of the ten longest piers in the British Isles. In 1922, a narrow gauge electric railway opened in order to take passengers the full length of the Pier. This railway, with its original engine and rolling stock, is the oldest operating electric pier train in the world and is still operational to this day – playing an important part in the local transportation system between Hythe and Southampton.

Scenery Features

* Bus Shelter
* Ferry Ticket Collectors (On pier landing platform)
* Ferry Ticket Office
* High Street Shops
* Hotspur House
* Hythe Library & Car Park
* Hythe Pier
* Hythe Pier Landing Platform
* Hythe Promenade
* Library Road & Shops
* Lidl Superstore & Car Park
* People (Static & animated)
* Pier Railway & Safety Railings
* Pier Train (Parked at village end of pier)
* Lord Nelson Public House
* Prospect Place Park
* Public Toilets
* Seashells Lounge Bar & Restaurant
* St. John's Church & Cemetery
* Street Lighting
* Streets & Roadways
* ‘The Marsh’ & New Road
* Vegetation (Trees, bushes)
* Vehicles (Buses & cars)
* Waitrose Supermarket & Car Park
* WWII Remembrance Plaque (Prospect Place) 

Special Effects

* Animated Birds (seagulls-close to village & pier)
* Chimney Smoke
* Night, Dusk & Dawn Lighting Effects
* Seagull Cry Sounds


Filename: hythevillage_pierzip.zip
License: Freeware
Added: 21st November 2025, 12:42:28
Downloads: 72
Author: Barrie Semmens
Size: 16.37 MB


Category: Microsoft Flight Simulator (2020) - Utilities
Flightplan Visualizer 1.19 Download

Images related to this file:

File Description:
Flightplan Visualizer (FV) version 1.19.0. Copyright 2018-2021 by Pelle F. S. Liljendal ([email protected]), all rights reserved. FV comes with 1164 pre-imported AI flightplans (of which +380 are BizJet flightplans, the rest are commercial). However you are able to import additional (AI) flightplans yourself. Once imported these (AI) flightplans can be visualized on a map-view, and the user will be able to search accross all these. Hence you can use the program as inspiration as to which routes to fly. E.g. you can search across all imported flightplans to find all flights in an A321 flying into/out from LDDU, or simply to look for all flights in a Boeing 747-8F. Simply run the included installer to install the software. The program will be installed into "C:\Program Files (x86)\Flightplan Visualizer" and all datafiles will be installed into: "C:\Users\[UserName]\AppData\Roaming\FlightplanVisualizer". The program comes with a full manual explaining everything, and a 3 page quick manual to get you started. The first 3 times you run the program the quick manual will automatically open. The forum is hosted here: https://forum.aerosoft.com/index.php?/forum/919-flightplan-visualizer/ Version 1.19 Contains the following changes: - The release-version of the application is now aimed at 64-bit (granting access to more memory if needed). Enabling 64-bit adds a memory overhead of approx 50% compared to 32-bit, but its the "price to pay" to have access to more memory (for those of you with many active flightplans loaded into memory at the same time). - FV can now connect to your simulator using FSUIPC (tested both with P3D and MSFS). By default you will have to manually connect/disconnect (using new menu-items in the File-menu). However in settings you can choose to do it automatic. When automatic-connection is selected the connect/disconnect menu-items becomes inactive. - When connected to a sim, the location/heading of your aircraft can be displayed on the map, using an orange aircraft-marker, and hoovering the mouse over this marker will display some key data (GPS-location, altitude, heading, speed and so on). - Added abillity to playback audio-files. In settings you can choose which audio-device to use, and set the volume at which these files are played (defaults to 50%). If volume>0 these files will automatically be played back whenever FV connects to/disconnects from the Sim. - Added additional icons that are automatically selected to indicate when the program is connected to the simulator. Hence the icon in the main-form will indicate if FV is connected to a simulator or not. - In the form for editing (user)-airlines and in the form for searching airlines the context menu now have a menu-item called "Show usage". When selected, it will generate a report showing all the (active) flightplans in which the airline is used. - Added a new "Manual" check-box next to the load-factor when editing user-airlines. This check-box needs to be checked if you want to manually enter a load-factor. When not checked (default) the load-factor will automatically be set to the default value of the selected country. - When editing user-airlines, the airline just added/edited will be visible and selected in the list-view. Likewise when deleting an airline, the previous item will be be visible/selected (in stead of always scrolling to the top afterwards, as in previous versions). - The Insert/Delete keyboard-keys can now be used as shortcuts adding/deleting user-airlines and user-aircraft (both owned and types). - The gate-map context-menu (Airport Info), now allows you to re-center the map (in case your have been panning the map, and can't locate the airport again). - Added a new menu-item/form to calculate head/cross-wind from manually entered flight/runway-heading and wind-direction/speed. Don't forget the runways tab-page in the Airport-info form already calculates this for each runway (and wind-direction/speed is automatically obtained from METAR). - Added a new menu-item/form to convert plain-text into morse-code. There is also a button that lets you listen to the generated morse-code, so you can practice your morse-code listening skills (e.g. entering an ILS/VOR-ident, to know which morse-code to listen for in the aircraft, to verify the correct ident is reqeived). - The "Cruise speed" column have been removed from the aircraft tab-page of the Edit Flightplan form to make more room for the Carrier/Operator-columns. In the past these simply contained the ICAO for the airlines. Now it both contains: ICAO, IATA (if not blank) and Name. - The criteria in the leg-search window now allows you to filter on departure/arrival week-days (e.g. only include flights departing a particular airport on a Saturday or Sunday). - When using the flightplan-filter on the main-form, it will favour the current active flightplan (as in previous versions), however if not able to, it will select the first flightplan included in the filtered list (in stead of choosing "[None]"). - Improved import of AIGFP-flightplans where the airport is not contained within the embedded airport.txt file and is using a different ICAO-code in route-files (observed for "AIG_UTair_Summer2018v6" and "AIG_S7Airlines_Winter2019-2020v3"). - Added runway-info (for both Departure/Destination-airports) to the flightplan leg-report. For ILS-eqiupped runways its lists the ID (both as text, as morse-code), frequency and ils-slope. - Morse-code also added to ILS-ID column on the "Runways" tab-page of the airport-info form. Above the list-view there is also a label showing the morse-code (using a larger font), and next to it there is a button that lets you listen to the morse-code. - Traffic-pattern direction (for take-off and landing) are now displayed for each runway. These data are extracted from the scenery by MakeRunways, hence the info can't be "better" than the info in the scenery (hence most default airports simly shows 'Left'). - Current/peak- memory usage is now logged at various stages while running, and when closing the program. These values can also be observed opening the about-box, which will also forcefully append these values to the log. - When using MkRwy with MSFS it can't obtain the country-name, hence these are taken from the airport-database embedded with FV. However the name for USA ("United States of America") is too long to be shown together with state-name, hence code have beed added it to shorten it to "United States" (which was the default country-name used in FSX/P3D). - Changed font in Comments-box for user-aircraft to a fixed font, in case some users what to enter text "in columns" (e.g. if you make "tables" with speed-restrictions). - Changed the color of the splitter-bars in the Airport-info and leg-search forms to a draker color, to better indicate where it is. - The build-part of the version-number can now be ignored when performing the automatic version-check at start-up. This new setting is by default disabled. If enabled it will ignore changes from version 1.x.0 to 1.x.1 (e.g. an update from 1.19.0 to 1.19.1). However major/minor versions-updates (e.g. from 1.19.x to 1.20.x) will not be ignored. - Fixed: Excessive logging while importing AIGFP flightplans removed (leftover from fixing a bug before the release of version 1.18). - Fixed: When using kg in the leg-info report, the weight of Luggage incl. pax weight (shown in parentees) was wrong. - Fixed: Button to open filter-manual on Gate-page of the Airport-info form was not visible/position was not fixed. - Fixed: The wind-speed obtained from the METAR and used to calc head/tail-wind on the Runway tab-page of the Airport-info form, did not considder the unit (e.g. Khp or meters-per-second). - Data: A VERY BIG THANK YOU to Bruce Nicholson for assistance updating the Airline-database, both with new/missing entries and marking defunct airlines as such. - Data: A lot of "fictios airlines" was added as well. These are used for companies without official ICAO/IATA codes. To indicate they are fictios the ICAO-code is set to "---" and the IATA-code is used to indicate the kind of traffic (e.g. the combination "---/BZ" is used for biz-jet flights). - Data: Also thanks to Bruce for pointing out that a few aircraft were not being detected as they should. So this version should do a better job with Cessna T206H, Cessna Citation SII/S550 and Global 7500. - Flightplans: The bundled AIG flightplans have been updated to the latests versions/revisions available from AIG (there were a few defunct that was removed, a few new versions that was added, and a lot of new revisions being updated). - Flightplans: Eric Steinmetz's Bizjet (AI) flightplans that have previously been available as a separate download are once again bundled with the installer (they are only installed if you choose the option during installation). These have all been updated to use the new "---/BZ" airlines (for companies without official ICAO/IATA-codes), and the Author/Provider have been set to "Eric Steinmetz"/"ESAI" (the previous/separate download was created before adding author/provider to the software). Pelle


Filename: Flightplan_Visualizer_119.zip
License: Freeware, limited distribution
Added: 2nd May 2021, 00:02:01
Downloads: 280
Author: Pelle Liljendal
Size: 35.71 MB


Prev Page   Next Page
AVSIM Library System Version 3.00 -- 2025-Apr
© 2001-2026 AVSIM Online
All Rights Reserved
Privacy Policy |