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| Category: Flight Simulator 2002 - Scenery | |
| Patches for LOD7/LOD9 Terrain Meshes of British Columbia and Southeast Alaska |
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File Description:
Patches (flatten files) for 108 lakes in British Columbia and Southeast Alaska that were either sunken below or raised above the terrain surface due to discrepancies between my add-on LOD7 and LOD9 mesh files and FS2002's default scenery. In some areas, such as the Prince George/Burns Lake region, the effect of the patches is obvious even from a great distance; in other areas, you'll have to be close to the lake to notice the difference. Also included are flatten files for nine airfields that had problems with sloping terrain or texture "bleed-through".
| Filename: | Patches_for_LOD7LOD9_Terrain_Meshes_of_British_Col.zip |
| License: | Freeware, limited distribution |
| Added: | 18th February 2003, 22:28:49 |
| Downloads: | 2,831 |
| Author: | Holger Sandmann |
| Size: | 613.45 KB |
| Category: Orbiter - Miscellaneous Files | |
| Mars Softlanding Sites and Approach Paths V 1.02 |
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File Description:
With this addon you can see where are located 6 softlanding sites on Mars.
You can also get experience (feel taste) of Mars approach and Mars landing.
Included scenarios brings you on approach path few hours before Mars landing (or swingby) of these spacecrafts: Nozomi orbiter, Mars Express orbiter, Beagle 2 lander, MER Spirit lander, MER Opportunity lander). For better experience some lander scenarios uses MER meshes from Ariane 5 MER addon. Other scenarios not requires any Orbiter addon installed, because they only uses DeltaGlider for simulation.
You can also use other or future mesh models for simulation (if will be available).
| Filename: | Mars_Softlanding_Sites_and_Approach_Paths_V_102.zip |
| License: | Freeware |
| Added: | 13th January 2004, 15:37:49 |
| Downloads: | 1,096 |
| Author: | Ales Holub |
| Size: | 16.04 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Reichenbach LSAZ |
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File Description:
The virtual airfield includes several buildings such as a hangar, a restaurant, a club house, military shelters, a playground and stationary cars. The surrounding area of Reichenbach has been populated with autogens: From the lake of Thoune down to Gemmi pass South of Kandersteg, and up until Adelboden to the West. Moreover, there is a high-voltage power line from Gemmi pass to the Gürbe valley, which should help during visual flight.
The scenery has been designed in Gmax and optimized for the mesh of Switzerland Professional. In order to save system performance, a series of LODS have been created.
| Filename: | Reichenbach_LSAZ.zip |
| License: | Freeware |
| Added: | 20th January 2006, 04:36:22 |
| Downloads: | 4,238 |
| Author: | Michael Röthlisberger |
| Size: | 2.95 MB |
| Category: Flight Simulator X - Scenery | |
| Whale Island Scenery: "Islands of the Bay of Plenty" |
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File Description:
This scenery was created from a digital Orthorectified aerial mosaic owned by Environment Bay of Plenty (The Bay of Plenty Regional Council). The imagery has been de-sampled for use in Flight Simulator X and utilizes the default terrain mesh. The textures are intended for summer daylight flying only, although due to the sparse nature of White Islands' Evegetation, the Islands appearance remains relatively consistent throughout the year.
It includes autogen trees, a landable helicopter pad on the top of the Island, Radio masts, and the Department of Conservation (DOC) hut in the south western bay of the island.
| Filename: | Whale_Island_Scenery__Islands_of_the_Bay_of_Plenty.zip |
| License: | Freeware, limited distribution |
| Added: | 9th May 2007, 08:42:59 |
| Downloads: | 1,496 |
| Author: | Tim Barnes |
| Size: | 7.05 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Old Rhinebeck Aerodrome |
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File Description:
Old Rhinebeck, the living museum of antique aviation, located at NY94 in Rhinebeck NY. Included are all the buildings and hangars at the field. Photoreal ground textures for the Rock City area surrounding ORA. All lakes streams, and rivers were hand edited for accuracy. Hand placed autogen and trees to match the ground textures. Special effects that make crowds of people appear during show times, and a few easter eggs as well. Mesh compliled from clean 1 arc sec SRTM data. Afcad is AI ready for your flightplans. All Gmax 3d models, and optimized textures for smooth performance.
happy flyin.
| Filename: | Old_Rhinebeck_Aerodrome.zip |
| License: | Freeware, limited distribution |
| Added: | 4th December 2005, 03:32:41 |
| Downloads: | 4,616 |
| Author: | Joe Binka |
| Size: | 38.57 MB |
| Category: Flight Simulator X - Utilities | |
| JAB FSX, the small FSX companion |
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File Description:
This small program has three parts. 1° It allows to regularly save the current FSX flight in order to open the next session at the same point where the last session finished (just like "Previous flight" in FS9). 2° It allows TRACK-IR owners to enable Track-IR only when in virtual cockpit and disable it in outside views (to use a joystick hat for example). 3° For scenery, mesh and landclass designers, it provides a great help to get coordinates with several formats (even for direct paste in XML files).
Works in english or french.
| Filename: | JAB_FSX_the_small_FSX_companion.zip |
| License: | Freeware, limited distribution |
| Added: | 24th February 2007, 22:55:06 |
| Downloads: | 2,924 |
| Author: | Jacky Brouze |
| Size: | 462.8 KB |
| Category: Flight Simulator 2004 - Utilities | |
| Scenery File Align |
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File Description:
Re-numbers and re-layers scenery.cfg entries in the order they are listed in the scenery.cfg file. If you install scenery by editing scenery.cfg manually, SceneryAlign allows you to control priority by ordering and grouping of entries in the file. Adding mesh at a high priority when you have many addons can be intimidating because you have to either use the MSFS interface to adjust the priority one click at a time, or manually add the .cfg entry and then renumber all lower-priority entries. SceneryAlign does the renumbering for you, making manual editing a breeze. Works for both FS9 and FS2002.
| Filename: | Scenery_File_Align.zip |
| License: | Freeware |
| Added: | 3rd May 2004, 12:51:49 |
| Downloads: | 2,891 |
| Author: | Richard Bixler |
| Size: | 249.02 KB |
| Category: Flight Simulator 2004 - AFCAD Files | |
| 5 New Canadian Airports |
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File Description:
Afcads and simple scenery to create 5 aerodromes in NE Canada that Microsoft forgot, but which are regularly served by Air Labrador. ZTB/CTB6 Tete-a-la-Baleine, ZKG/CTK6 Kegashka, ZGS/CTT5 Gethsemani/La Romaine and ZLT/CTU5 La Tabatiere in Quebec, and YNP/CNH2 Natuashish in Newfoundland.
Airstrips built using current data from the Canada Flight Supplement, so locations, orientations and dimensions are as accurate as the default scenery will allow. Some default buildings added, but not accurate! These files will also increase your Air Lab traffic in Ultimate Traffic!
Tested only with FS9 default scenery and mesh.
| Filename: | 5_New_Canadian_Airports.zip |
| License: | Freeware |
| Added: | 12th February 2006, 22:10:51 |
| Downloads: | 2,110 |
| Author: | Adrian Wright |
| Size: | 13.66 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Private Strips - revisited |
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File Description:
Herewith my previously uploaded collections of various Private/Extra/Grass/Microlight/Miscellaneous etc. airfields from around England and Wales, all now in one place and re-edited with parking and taxiways for the facilitation of ai aircraft.
Please note :- these sceneries have been designed for use in FS2004 with the original UK VFR Photographic scenery and mesh. They rely for details on the "usual" collections of library objects, specifically EZ-Scenery, UKVFR and Rwy12 libraries. Whilst other configurations will probably work, to a degree, you'll have to try them and see if they suit you.
See the enclosed ReadMe for further details.
| Filename: | Private_Strips__revisited.zip |
| License: | Freeware |
| Added: | 6th March 2021, 16:15:32 |
| Downloads: | 156 |
| Author: | Chris Eve |
| Size: | 2 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Fernando de Noronha, Brazil - SBFN (Photoreal for Fs9) |
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File Description:
Photoreal Fs9 Fernando de Noronha island. This addon WAS NOT created by me,
but I was given permission to upload it. It's author is Amengol.
The island is steeped in history and has it's own connection with aviation history. For it was one of the fuel stops that were used on the very first Africa to South America trans-atlantic flight. March 30 - June 17, 1922, using three Fairey IIID floatplanes. Perhaps you might like to retrace the brave pilots route to see if you can make the trip!
Featuring: Photoreal textures, A.I. Aircraft, and Custom Terrain mesh.
| Filename: | Fernando_de_Noronha_Brazil__SBFN_Photoreal_for_Fs9.zip |
| License: | Freeware |
| Added: | 27th January 2009, 00:55:22 |
| Downloads: | 2,223 |
| Author: | Amengol and Rob Barnett |
| Size: | 2.84 MB |