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| Category: Prepar3D V1-4 - Aircraft Repaints, Textures and Modifications | |
| Meridiana Air Italy "New Colors" Boeing 737-800 |
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File Description:
new livery for new company "Meridiana Air Italy" PMDG 737 800w p3d fsx uhd textures
4096x4096
Meridiana, Italy’s long established privately owned airline, has announced an
exciting new phase of growth and development with its new identity as Air Italy.
During a press conference in Milan, Mr. Marco Rigotti, Chairman of Alisarda and AQA
Holding; His Excellency Mr. Akbar Al Baker, Group Chief Executive of Qatar Airways;
Mr. Sultan Allana of Alisarda and AKFED and Mr. Francesco Violante, Chairman of
Meridiana, unveiled Air Italy’s fresh and modern brand identity and presented the
new airline business plan, focusing on excellent passenger experience and the next
generation of traveller, aimed at positioning itself as Italy’s leading airline.
Air Italy aims to have approximately 50 aircraft by 2022 and is already committed to
receiving 20 of the brand new Boeing 737 MAX aircraft type from April 2018, over the
next three years. Air Italy will also receive five Airbus A330-200 aircraft this
year from the Qatar Airways’ fleet, prior to these being further replaced by Boeing
787-8 Dreamliner aircraft, commencing in May 2019.
| Filename: | Meridiana_Air_Italy_New_Colors_Boeing_737800.zip |
| License: | Freeware |
| Added: | 3rd March 2018, 23:09:42 |
| Downloads: | 1,487 |
| Author: | massimo grassi |
| Size: | 78.68 MB |
| Category: Prepar3D V5 - AI Aircraft | |
| Boeing 707 for AI Traffic (DWAI Models) |
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File Description:
Boeing 707 for AI Traffic (DWAI Models). This is the P3Dv4.5/5.2 conversion of Dee Waldron's entire 707 family for AI traffic, with permission kindly given by Dee Waldron. These models are intended as a stop-gap measure until a new 707 family specifically modeled for the 64-bit sims comes along, and I may have something to do with that this fall. This package has all seven of Dee's original models, and includes 707-120/B, 707-138, 707-320/420, 707-320BC, and 720-020/B. I have also added in a small collection of the paints I have done over the years. Seven main aircraft variants with a total of twelve models and 55 repaints are included here. This is only meant to get the AI 707 into the 64-bit sims, and I pretty much did straight conversions without too many upgrades. However, these aircraft, with special instructions included, are compatible with all prior paints available in the usual places. Original aircraft by Dee Waldron et. al, MCX and RADiator utilites by Arno Gerretsen, P3Dv4/5 conversion and all release repaints by Michael Pearson.
| Filename: | Boeing_707_for_AI_Traffic_DWAI_Models.zip |
| License: | Freeware, limited distribution |
| Added: | 5th September 2021, 16:55:26 |
| Downloads: | 305 |
| Author: | Michael Pearson |
| Size: | 12.15 MB |
| Category: Prepar3D V1-4 - Scenery | |
| GMTT - Tangier Ibn Battuta Airport |
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File Description:
Tangier Ibn Battuta Airpor (French: Aéroport de Tanger-Ibn Battouta), IATA: TNG, ICAO: GMTT, is an international airport serving Tangier (Tanger in French), the capital city of the Tanger-Tetouan-Al Hoceima region in Morocco. A new airport terminal building was opened in 2008 to provide for many more flights and increased passenger capability, as Tangier has grown rapidly and modernised.
Aircraft parking space of 40,640 square metres (437,445 sq ft) supports up to four Boeing 737s and one Boeing 747.
For small craft two dedicated sections are assigned. The air terminal is 12,000 m2 (129,167 sq ft) and designed to handle 1,250,000 passengers per year. The cargo terminal is 529 m2 (5,694 sq ft) of covered space.
The 3500 meter long runway 10/28 is open and is capable of handling all sizes of aircraft up to the size of a Boeing 747 and Airbus A380-800.
The airport has an ILS status (Loc – Glide – DME) and offers the following radionavigational aids: VOR – DME – NDB. PAPI lighting available for runway 10/28 for approaches from either direction.
| Filename: | GMTT__Tangier_Ibn_Battuta_Airport.zip |
| License: | Freeware |
| Added: | 9th June 2021, 00:08:54 |
| Downloads: | 772 |
| Author: | Eduardo Puelker |
| Size: | 10.22 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Houn, Libyan (HLON/HUQ) |
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File Description:
Googly scenery for HLON Hon, Libya, a small domestic airport serving the oasis town (which is correctly spelt Houn) about 250 miles south-east of Tripoli. It is the capital of the Al Jufrah region. Although the airport holds ICAO and IATA status, as far as I can establish there are
currently no scheduled services to this airport, so present-day traffic is limited to the occasional charter, cargo or private flight. Flight Simulator 2004 has made no provision for traffic with only a runway provided and this scenery seeks to redress the situation so that you and your "AI" traffic can use the airport. The scenery does not purport to be ultra-accurate. Based on high quality satellite imagery from Google Earth, the layout is proportionally correct but the
added airport features, such as buildings, are built from default Microsoft objects
and add-on libraries so will not look exactly like the real thing. You are not obliged to download and install any additional scenery libraries, but to enjoy this scenery in its entirety, you may wish to. It will work fine, with or without.
| Filename: | Houn_Libyan_HLONHUQ.zip |
| License: | Freeware |
| Added: | 18th April 2008, 09:51:02 |
| Downloads: | 842 |
| Author: | John Hinson |
| Size: | 65.71 KB |
| Category: Prepar3D V5 - AI Aircraft | |
| McDonnell Douglas DC-8 for AI Traffic (DWAI Models) |
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File Description:
McDonnell Douglas DC-8 for AI Traffic (DWAI Models). This is the P3Dv4.5/5.2 conversion of Dee Waldron's entire DC-8 family of models for AI traffic, with permission kindly given by Dee Waldron. These models are intended as a stop-gap measure until a new DC-8 family specifically modeled for the 64-bit sims comes along, and I may have something to do with that this fall. This package has all seven of Dee's original models, and includes DC-8-12, DC-8-52, DC-8-61, DC-8-62 (two different model versions), and DC-8-63. I have also added in a small collection of the paints I have done over the years. Five main aircraft variants with a total of six models and 61 repaints are included here. This is only meant to get the AI DC-8 into the 64-bit sims, and I pretty much did straight conversions without too many upgrades. However, these aircraft, with special instructions included, are compatible with all prior paints available in the usual places. Original aircraft by Dee Waldron et. al, MCX and RADiator utilites by Arno Gerretsen, P3Dv4/5 conversion and all release repaints by Michael Pearson.
| Filename: | McDonnell_Douglas_DC8_for_AI_Traffic_DWAI_Models.zip |
| License: | Freeware, limited distribution |
| Added: | 5th September 2021, 16:55:35 |
| Downloads: | 253 |
| Author: | Michael Pearson |
| Size: | 20.64 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Aserca Airlines McDonnell Douglas MD-82 |
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File Description:
Here the textures with the Aserca Airlines livery for the LSH McDonnell Douglas MD-82, Aserca Airlines (Aero Servicios Carabobo) is an airline based in Valencia, Carabobo, Venezuela. It operates domestic and regional scheduled services to some destinations inside Venezuela, Its main base is Arturo Michelena International Airport, Valencia, with a hub at Simon Bolivar International Airport, Caracas. The file contains textures only, you need the LSH - FLY THE MADDOG PROFESSIONAL 2010 EDITION for use this textures visit my blog in http://aerosimulaciones.blogspot.com/
Aqui estan las texturas con el livery de Aserca Airlines para el McDonnell Douglas MD-82 de Leonardo Software, Aserca es una empresa venezolana dedicada al servicio de transporte aereo de pasajeros, correo y carga, la cual en la actualidad posee mas de 485 vuelos semanales. Su oferta de servicio se ve complementada por amplios itinerarios que satisfacen la demanda del viajero de negocios o de placer que requieren flexibilidad de horarios y variedad de destinos. Aserca Airlines mantiene operaciones en Caracas, Valencia, Maracaibo, Santo Domingo del Tachira, Porlamar, Barquisimeto, Las Piedras, Barcelona, Puerto Ordaz y Maturin. El archivo contiene solo las texturas, se necesita el LSH - FLY THE MADDOG PROFESSIONAL 2010 EDITION para usar estas texturas, visiten mi blog en http://aerosimulaciones.blogspot.com/
| Filename: | Aserca_Airlines_McDonnell_Douglas_MD82.zip |
| License: | Freeware |
| Added: | 14th September 2011, 09:26:58 |
| Downloads: | 472 |
| Author: | Juan Rodriguez / AeroSimulaciones |
| Size: | 14.21 MB |
| Category: Prepar3D V1-4 - Aircraft Repaints, Textures and Modifications | |
| Palestinian Airlines 1998 AI Package |
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File Description:
Palestinian Airlines was the short-lived hopeful airline of Palestine. Until the opening of the Yasser Arafat International Airport on the Gaza Strip(GZA\LVGZ) in November 1998, all flights were based out of the Al Arish Airport(AAC\HEAR) in Egypt. As I find GZA more interesting, I have made a version of these plans that use GZA and a version that use AAC, as in the September OAG, all flights were using AAC. Scheduled flights were flown by a lone Fokker 50, with 3x weekly to AMM and 2x weekly to JED. The 727-200 was doing charters to cities in the region, so I made representative plans for it using photo data and some other information I was able to find out about the routes and even general timings. The 727-200 departs GZA/AAC at 0830 daily and spends the night upon arrival, so you can often catch it at the home base while still seeing it abroad. Textures for the AIA 727-200 and NAAI Fokker 50 by APG Designs\Antoine Calleja and Christian Gold included. Flightplans by Chasen Richardson. Part of the 1998 Flight Simulator Project. Follow us on Facebook at facebook.com/flightsim98 and on instagram as @bayviationsim. For more Retro AI, check out the forums at: http://retroai.proboards.com/
| Filename: | Palestinian_Airlines_1998_AI_Package.zip |
| License: | Freeware |
| Added: | 21st November 2019, 19:13:22 |
| Downloads: | 134 |
| Author: | Christian Gold, Antoine Calleja, Chasen Richardson\Bayviation |
| Size: | 1.14 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Pilatus PC-6C KLU SFIR, Tallil, Iraq, 2004 |
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File Description:
Pilatus PC-6C H2 Turbo Porter for FSX by Tim Conrad in a Royal Netherlands Air Force livery. The PC-6C Turbo Porter has been an amazing contribution to the STOL aircraft fleet around the world for decades. It's robust airframe and excellent aerodynamics make the plane very popular for para-drops, but also for supply missions in remote area's throughout the globe. Despite it's age the aircraft is still widely in use. This repaint represents a "what-if" RNLAF PC-6C in 336 Sqn colours. 336 Sqn has been a Dutch Antilles based Air Force MARPAT unit operating F-27MPA's. Currently the Sqn operates four C-130's from Eindhoven AB, with a new Sqn logo. This PC-6C is (fictionally and prior to the 336 Sqn re-establishment) operated by 2 ULF(Utility and Liaison Flight), 336 Sqn. The flight is designated to operate anywhere in the world. This livery resembles a unit operating from Tallil AB (Ali Air Base (ORTL), Iraq) under SFIR mandate, and in support of the Dutch battlegroup, Al Muthanna, 2004. The aircraft shares the same registration as my previous livery (PC-6C_KLU.zip), but weathered, tone-down camouflaged and 32 years later. You need the excellent freeware PC-6C H2 Turbo Porter by Tim Conrad in order to use this repaint. Enjoy!
| Filename: | Pilatus_PC6C_KLU_SFIR_Tallil_Iraq_2004.zip |
| License: | Freeware |
| Added: | 28th September 2010, 22:55:14 |
| Downloads: | 231 |
| Author: | Rene Spaan |
| Size: | 6.84 MB |
| Category: Flight Simulator X - Missions | |
| The Guggenheim Robbery |
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File Description:
(Spanish and English version in the same download).Acceleration required.Music, lights, rewards...The Guggenheim Museum in Bilbao has been robbed! Thieves are on the run. Police know that they are fleeing to Bayonne (France) aboard an aircraft.But French Police have no jurisdiction over them, so it is up to you to catch them if you can.Our mission is to reach Bayonne Airport before them, and then take them unawares as soon as they land.Be careful ! The range between the speed that you need to catch them and the Lear's overspeed is very narrow.And is dificult to maintein this range with lots of turbulences.
Se ha producido un robo en el museo Guggenheim de Bilbao, y los ladrones han escapado. La policÃ�Â�Ã�ÂÂa ha conseguido averiguar que han escapado en un avi���³n que se dirige a Bayona ( Francia).La policÃ�Â�Ã�ÂÂa francesa no tiene jurisdicci���³n sobre el caso, por lo que eres tu quien debe detenerlos.Nuestro objetivo es llegar al aeropuerto de Bayona antes que ellos, para sorprenderles y poder atraparles cuando aterricen.Ten cuidado ! El margen entre la velocidad que necesitas para poder atrapar a los ladrones, y la VNE del Lear es muy estrecho.Ademas, es dificil mantenerlo con muchas turbulencias.
| Filename: | The_Guggenheim_Robbery.zip |
| License: | Freeware, limited distribution |
| Added: | 10th May 2010, 17:55:00 |
| Downloads: | 1,476 |
| Author: | Jose Enrique Arino |
| Size: | 10.1 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Z19O - Hamat Airbase - Batroun, Lebanon |
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File Description:
Hamat is a village near the coast of Lebanon, around 25 miles north of Beirut. The airport runway was built during the civil war to the west of Hamat in the late 1970's, between Hamat and another village called Wuajh Al Hajar. The intention was have an alternative to Beirut airport, which could be (and often was) closed by shell fire from any or all of the sides involved in the civil war, or by bombing by those who were not directly part of the civil war but occasionally joined in. It has been used for drag racing, occasional freefall parachuting (this may continue) and is now an army base with mostly helicopter use. The runway is around 5,600 feet of asphalt, 90 feet wide and aligned 02/20. There is no lighting. The apron is set well back from the runway and has hangars at each end; one set is four hangars long, and at the other end of the apron there are three hangars. There are also the remains of some radar to the west of the apron, bombed (in 1982?). The runway has been repositioned and the surrounding landclass modified to reduce one village to it's approximate actual size and to create a second village which was missing entirely. An intrusive road has been deleted, and the airfield grass area also modified.
| Filename: | Z19O__Hamat_Airbase__Batroun_Lebanon.zip |
| License: | Freeware, limited distribution |
| Added: | 23rd May 2015, 10:03:10 |
| Downloads: | 223 |
| Author: | Roger Wensley |
| Size: | 8.53 MB |