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| Category: Flight Simulator 2004 - Scenery | |
| FHSH - St. Helena Island & Airport - St. Helena, South Atlantic |
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Images related to this file:
File Description:
This project is a port of my FSX release of the the new airport (FHSH) on St. Helena Island. This scenery provides more accurate coastlines and roads, as well as corrected landclass based on the latest available satellite imagery. Flight plans are provided for the proposed commercial service to St. Helena, and some additional GA and military flights to the island are added as well.
The FS2004 St. Helena (FHSH) airport was created by aligning master plans for the airport with current satellite data and by studying many of the pictures that have been posted as the airport has taken shape. The official opening of the real airport on May 21, 2016, has been pushed back for more field tests due to challenging crosswinds. Updates were created or rebuilt in a manner which carefully aligns airport data with current satellite imagery. Scenery was created using Airport Design Editor 9 v1.67.5684 and SBuilder. Scenery objects were added and modified from stock FS9 scenery to resemble as closely as possible the actual airports.
| Filename: | FHSH__St_Helena_Island__Airport__St_Helena_South_A.zip |
| License: | Freeware |
| Added: | 5th May 2016, 07:44:38 |
| Downloads: | 2,229 |
| Author: | Carlyle Sharpe |
| Size: | 1.62 MB |
| Category: Flight Simulator 2004 - Original Aircraft | |
| Sukhoi Su-27 - Kazakhstan (Commercial demo) |
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Images related to this file:
File Description:
Sukhoi Su-27 aircraft for FS2004 - This File is a COMMERCIAL DEMO!!
The Sukhoi Su-27 is a one-seat Mach-2 class jet fighter originally manufactured by the Soviet Union, and designed by the Sukhoi Design Bureau. The Su-27's basic design is aerodynamically similar to the MiG-29, but it is substantially larger. It is a very large aircraft, and to minimize its weight its structure has a high percentage of titanium (about 30%, more than any of its contemporaries). No composite materials were used. The swept wing blends into the fuselage at the leading edge extensions and is essentially a delta, although the tips are cropped for wingtip missile rails or ECM pods. The Su-27 is not a true delta, however, because it retains conventional tailplanes, with two vertical tailfins outboard of the engines, supplemented by two fold-down ventral fins for additional lateral stability..
Models, panel, sound, textures, gauges and animations by www.afs-design.de - Author: A.Meyer.
| Filename: | Sukhoi_Su27__Kazakhstan_Commercial_demo.zip |
| License: | Commercial demo |
| Added: | 8th January 2010, 20:58:19 |
| Downloads: | 1,298 |
| Author: | Andreas Meyer |
| Size: | 7.32 MB |
| Category: Prepar3D V1-4 - Scenery | |
| Charleroi Brussels South EBCI2022 Early Release |
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File Description:
This is the latest update of the EBCI2016 scenery previously published.
It only features default buildings and objects but creates the whole "new" terminal area (north of the runway, since 2008 but not implemented by default on FSX & P3D), and it also features the extension of the runway and additional taxiways as of December 2021.
This scenery should work on FSX and P3D all versions. However please be kind reporting any issues you see.
It is an early release, allowing you to benefit the new infrastructure and the longer runway. However, expect later in 2022 a fully redesigned scenery, closer to the reality.
MAIN FEATURES:
- current accurate runway + all taxiways
- runway and taxiway lighting according to real life
- DME added to the ILS 110.900 IGC
- All parking stands at the north (51 to 72 + "far-away" stands + B stands for code D and A340)
- parking numbers (may fail to show up sometimes)
INSTALL:
Put the main folder in your ADDON SCENERY and add it to the library (like most sceneries).
Enjoy!
| Filename: | Charleroi_Brussels_South_EBCI2022_Early_Release.zip |
| License: | Freeware |
| Added: | 5th January 2022, 00:21:50 |
| Downloads: | 404 |
| Author: | IVAO Belux / Jonatan G. |
| Size: | 556.32 KB |
| Category: Flight Simulator 2004 - Scenery | |
| DTTR El Borma, Tunisia |
|
File Description:
Googly scenery for El Borma (ICAO: DTTR, IATA: EBM), a small airport with a
long runway deep in the Tunisian desert near the Algerian border. El Borma,
also known as Al Borma or Al Burmah is one of Tunisia's top onshore oil and
natural gas sources and it is this that probably justifies the twice-weekly
flights operated by ATR turboprops of Sevenair.
Microsoft have only provided runways at this airport in Flight Simulator
2004 and this scenery seeks to redress the situation so that you and your
"AI" traffic can use the airport realistically.
The scenery does not purport to be ultra-accurate. Based on high quality
satellite imagery from Google Earth, the layout is proportionally correct but the
added airport features, such as buildings, are built from default Microsoft objects
and add-on libraries so will not look exactly like the real thing.
You are not obliged to download and install any additional scenery libraries,
but to enjoy this scenery in its entirety, you may wish to. It will work fine,
with or without.
| Filename: | DTTR_El_Borma_Tunisia.zip |
| License: | Freeware |
| Added: | 17th December 2008, 16:49:15 |
| Downloads: | 1,027 |
| Author: | John Hinson |
| Size: | 58.32 KB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Active ILS - KIAH v2.0 |
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File Description:
UPDATED KIAH see the readme file -- By design KIAH is now another Airport that features advanced ATC control. As most know initiating the ILS at certain airports for AI Traffic is not a function at this time when using AFCAD2. If you add a new ILS runway to an airport such as KIAH (8L/26R) only the user aircraft can use this runway when visibility falls below 3 miles. ATC will no longer use this runway for AI Traffic because FS9 sees it as a visual runway. This will cause ATC to vector your AI Traffic back to 8/26 (old numbers) 8R/26L (new numbers) which is also a Terminal Departure Runway. All 5 runways for KIAH are now simultaneously active for departure and arrival. There are many additional options added to version 2.0 so follow the instructions in the README and just sit back (or fly) and plane spot either VMC or IMC for a very active airport. *** SimFlyers Scenery AFCAD2 and special ILS bgl also included ***
| Filename: | Active_ILS__KIAH_v20.zip |
| License: | Freeware, limited distribution |
| Added: | 26th August 2004, 02:23:19 |
| Downloads: | 2,720 |
| Author: | Jim Vile |
| Size: | 81.21 KB |
| Category: Flight Simulator 2004 - Original Aircraft | |
| Lockheed L-1049 Super G Constellation |
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Images related to this file:
File Description:
Lockheed L-1049G Super Constellation V2 - This re-uploaded version integrates the changes of the 20 May 2009 Update pack released elsewhere.
First flown in December 1954, the "Super G" was the most successful and
prestigious civil variant of Lockheed's Super Constellation series. It could
carry up to 99 passengers, and optional wing-tip tanks holding 600 gallons
each enabled it to comfortably fly the popular long-distance routes.
Included in the package are four models representing aircraft with and
without radar noses and tip tanks.
Natural metal TWA and Eastern textures by
Eric Joiner, KLM texture by Marcel Ritzema, panel textures and additional
gauges by Diego S. Barreto. Model, VC, and texture basics by Manfred Jahn,
panels, gauges, and animations by Hansjoerg Naegele, flight dynamics by Luis
Pallas, wingview angles by Bill Tyne and Andreas Trapp, lights and exhaust
effects by Roland Berger, checklist and documentation by Volker Boehme,
flight test and handling research by Stefan Werner. The 1049 project is
hosted by Tom Gibson's Calclassic forum at
http://calclassic.proboards55.com.
| Filename: | Lockheed_L1049_Super_G_Constellation.zip |
| License: | Freeware |
| Added: | 11th December 2009, 00:50:19 |
| Downloads: | 7,739 |
| Author: | Manfred Jahn and Team 1049 |
| Size: | 31.33 MB |
| Category: Flight Simulator 2004 - Original Aircraft | |
| North American F-86E/F Sabre |
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Images related to this file:
File Description:
SECTIONF8 North-American F-86E/F 'slatted-wing' Sabre. A complete aircraft model, photoreal inside and outside, fully functional 2D panel and Dynamic VC, custom gauges and custom soundsuite, countless XML programmed goodies including droppable fuel tanks, automatic wing slats operation depending on speed and attitude, dynamic engine damage and flame-out simulation, authentic start-up procedure including fuel regulation and power cart, working guns with tracer bullets and muzzle flash effects, working ( or not working.... ) hydraulics system, parked mode with wheel chocks, fluttering RBF flags, in- and outlet covers, pilot flightgear on wing, etc., and so on.
This base package includes only two skin texture sets. Additional skin textures available with a seperate package 'sf86skns.zip', also available here. SECTIONF8 is a new FS add-on development team dedicated to produce almost every version and variant of the venerable F-86 Sabre including its seagoing sisters FJ-2, FJ-3, and FJ-4 Fury. More info at www.sectionf8.com.
| Filename: | North_American_F86EF_Sabre.zip |
| License: | Freeware, limited distribution |
| Added: | 26th October 2008, 15:08:59 |
| Downloads: | 39,758 |
| Author: | SECTIONF8: Jan Visser, Hansjoerg Naegele, Rob Young, Cliff Presley |
| Size: | 51.48 MB |
| Category: Prepar3D V1-4 - Scenery | |
| KLVN - Airlake Airport - Lakeville, MN, USA |
|
File Description:
KLVN - Airlake Airport beta version .4 - by Jason Boche
This is an update of the default P3Dv4.5 KLVN airport. Aside from the original 12/30 runway, everything else at this airport has been completely ripped and replaced.
Enhancements include:
-Extended runway on each end to depict current configuration
-Accurate taxiways including Hamburg Ave. and buildings representing the current general aviation hangars
-Added navigational equipment on the field
-Added a few asphault and dirt service roads
-Added FBO and other buildings as close as I could match them
-Added some general aviation aircraft, civilians, vehicles at the FBO and hangars, and two fuel trucks
-Moved fuel station to where I believe it is currently according to Google maps with 100LL fuel trigger functional
-Moved the windsock to accurate location
-Moved the beacon to accurate location
-Moved GA parking spots
-Added trees around FBO and beacon
-Added utility poles
-Added a few square miles of Lakeville city, farm, and residential land class and autogen according to Google maps. This is probably the biggest improvement. It now looks like people live, work, and shop north/northwest of KLVN.
-Reworked the runway 12/30 blast pads to what I believe is the "proper" method. Instead of freehand polygon asphault, they are now actual runway extensions on both ends with yellow chevron markings
-Reworked the land class on the southwest end of the airport where I believe hangar expansion is intended. Prior to this, there was a sharp contrast between where the KLVN airport boundary ended and where generic farm landclass began which was right in the middle of the southwest taxiways and it looked bad. Now that whole region is grass and looks to be part of the airport parcel.
-Minor building adjustments west of the FBO to better match actual placement.
-Fixed a gap on the southeast end of Hamburg ave taxiway where it rounds the corner for the rwy 30 hold short line
-Randomized the directional facing of some of the cars parked at GA hangars
-Renumbered the parking spots 1-4 with #5 being the refueling spot
-Reversed the start direction of parking spots 1-3.
-Pulled the refueling parking "start" spot back because on start the engine cowling & prop were too far forward inside the fuel pump equipment
-Added an autogen exclusion to the rwy 12 short final due to trees popping up on short final path.
-KLVN tower viewpoint 25 meters above FBO.
-Removed the perimeter fence around the entire field
| Filename: | KLVN__Airlake_Airport__Lakeville_MN_USA.zip |
| License: | Freeware |
| Added: | 13th May 2020, 17:18:40 |
| Downloads: | 84 |
| Author: | Jason Boche |
| Size: | 14.81 KB |
| Category: Flight Simulator X - AFCAD Files | |
| KLVN - Airlake Airport - Lakeville, MN, USA |
|
File Description:
KLVN - Airlake Airport beta version .3 - by Jason Boche
This is an update of the default FSX KLVN airport. Aside from the original 12/30 runway, everything else at this airport has been completely ripped and replaced.
Enhancements include:
-Extended runway on each end to depict current configuration
-Accurate taxiways including Hamburg Ave. and buildings representing the current general aviation hangars
-Added navigational equipment on the field
-Added a few asphault and dirt service roads
-Added FBO and other buildings as close as I could match them
-Added some general aviation aircraft, civilians, vehicles at the FBO and hangars, and two fuel trucks
-Moved fuel station to where I believe it is currently according to Google maps with 100LL fuel trigger functional
-Moved the windsock to accurate location
-Moved the beacon to accurate location
-Moved GA parking spots
-Added trees around FBO and beacon
-Added utility poles
-Added a few square miles of Lakeville city, farm, and residential land class and autogen according to Google maps. This is probably the biggest improvement. It now looks like people live, work, and shop north/northwest of KLVN.
-Reworked the runway 12/30 blast pads to what I believe is the "proper" method. Instead of freehand polygon asphault, they are now actual runway extensions on both ends with yellow chevron markings
-Reworked the land class on the southwest end of the airport where I believe hangar expansion is intended. Prior to this, there was a sharp contrast between where the KLVN airport boundary ended and where generic farm landclass began which was right in the middle of the southwest taxiways and it looked bad. Now that whole region is grass and looks to be part of the airport parcel.
-Minor building adjustments west of the FBO to better match actual placement. Will only be shown on high scenery detail.
-Fixed a gap on the southeast end of Hamburg ave taxiway where it rounds the corner for the rwy 30 hold short line
-Randomized the directional facing of some of the cars parked at GA hangars
-Renumbered the parking spots 1-4 with #5 being the refueling spot
-Reversed the start direction of parking spots 1-3.
-Pulled the refueling parking "start" spot back because on start the engine cowling & prop were too far forward inside the fuel pump equipment
-Added an autogen exclusion to the rwy 12 short final due to trees popping up on short final path.
-KLVN tower viewpoint 25 meters above FBO.
-Removed the perimeter fence around the entire field
| Filename: | KLVN__Airlake_Airport__Lakeville_MN_USA.zip |
| License: | Freeware |
| Added: | 22nd November 2013, 23:26:10 |
| Downloads: | 225 |
| Author: | Jason Boche |
| Size: | 446.33 KB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| North American P-51D Mustang "Boo-Man Choo" (N51MV) |
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Images related to this file:
File Description:
A repaint only for the payware Warbirdsim product 'Mustang Tales'. This repaint depicts the restored P-51D-25-NT 45-11391, "Boo-Man Choo", registered N51MV. This aircraft has a long civilian history, having been first registered with the FAA in 1963. In the 1990's, this aircraft became a popular sight when owned by Wally Sanders and painted as "Nervous Energy IV", and could sometimes be seen flown by the late, great Jeff Ethell. In the years since, the aircraft has passed through several owners, though the same over-all paint scheme has remained. In 2005, the aircraft's name was changed to "Luscious Lisa". In 2008, not long after having switched hands, the aircraft was damaged in a hard landing. For the next four years the aircraft was repaired and rebuilt, flying again in May 2012. The aircraft's most recent owner is Col. Ray Hofman, who now bases the aircraft in Midland, TX. The aircraft is now named "Boo-Man Choo", which is derived from the nickname of Col. Hofman's son, "Boo-Man". The nose art was inspired by the nurse character from the animated cartoon Animaniacs. This repaint features new bump maps, wheel well, gun bay, and cockpit textures.
| Filename: | North_American_P51D_Mustang_BooMan_Choo_N51MV.zip |
| License: | Freeware |
| Added: | 17th April 2013, 06:21:24 |
| Downloads: | 190 |
| Author: | John Terrell |
| Size: | 27.52 MB |