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| Category: Flight Simulator 2004 - AI Aircraft | |
| 52nd TFW Spangdahlem Air Base Germany - F-4G Phantom |
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File Description:
Forty-three repaints of the F-4G Phantom assigned to the 23rd TFS, 81st TFS, and 480th TFS of the 52nd TFW based at Spangdahlem Air Base, Germany. Textures only for Nick Black's AI F-4G model.
| Filename: | 52nd_TFW_Spangdahlem_Air_Base_Germany__F4G_Phantom.zip |
| License: | Freeware |
| Added: | 6th January 2013, 11:31:51 |
| Downloads: | 548 |
| Author: | Jason Rogers |
| Size: | 6.62 MB |
| Category: Flight Simulator X - Scenery | |
| LERT US Naval Air Station and Base, Rota, Spain |
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File Description:
LERT US Naval Air Station and Base, Rota, Spain
Extensive PhotoReal backgrounds for the air base, naval base, civilian harbor, old town.
Coded for MAIW packages. Custom buildings, hangars, some with interiors and night lighting.
Static and moving AI models built (with hardened landing platforms) of several US navy combat ships and cargo ships.
by Dan French
| Filename: | LERT_US_Naval_Air_Station_and_Base_Rota_Spain.zip |
| License: | Freeware, limited distribution |
| Added: | 28th September 2022, 02:52:08 |
| Downloads: | 437 |
| Author: | Dan French |
| Size: | 107.26 MB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| Israeli Air Force Part 5 - Ramat David Air Base |
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File Description:
Ramat David Israeli Air Force Base, is one of three principal airbases of the Israeli Air Force. It is located in the north of Israel, southeast of Haifa, close to kibbutz Ramat David in the Jezreel Valley. It was originally built as a Royal Air Force station in 1942 under the British Mandate, when it was known as RAF Ramat David. The base hosts three F-16's Squadrons (109th; 110th; 117th), and the 193th Sqn on Eurocopters AS-565 (not represented in this pack).
AFCADs: Giorgio Perotti and MAIW Team, Models: Henry Tomkiewicz, FDE and Effects Design: John Stinstrom,
Henry Tomkiewicz and Nick Needham, Repaints: Maurizio Coren, Voicepacks: Stewart Pearson,
Flightplans and Custom Scenery: Giorgio Perotti, Scenery objects: John Stinstrom and Ted Andrews.
| Filename: | Israeli_Air_Force__Part_5__Ramat_David_Air_Base.zip |
| License: | Freeware |
| Added: | 24th January 2014, 21:26:38 |
| Downloads: | 471 |
| Author: | MAIW - Giorgio Perotti |
| Size: | 32.13 MB |
| Category: Flight Simulator 2004 - Scenery | |
| KBIF - Biggs Air Force Base - Texas, USA "1962 Package" |
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File Description:
KBIF Biggs AFB, El Paso, Texas circa 1962.
Includes custom made buildings, hangars, and
AI traffic. AI aircraft include tall tail
B-52's in Biggs numbers with accurate nose art,
KC-135's in Biggs numbers, and others.
EZ scenery, CalClassic Core, and other
libraries required. AI may be used with other sceneries.
By Dan French.
| Filename: | KBIF__Biggs_Air_Force_Base__Texas_USA_1962_Package.zip |
| License: | Freeware, limited distribution |
| Added: | 6th September 2015, 00:42:00 |
| Downloads: | 399 |
| Author: | Dan French |
| Size: | 17.98 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Minstrel Island CAX7 float base in British Columbia, Canada |
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File Description:
This is the third in a series of new and renovated float bases in BC. Minstrel Island is on the south side of Knight Inlet and 25 miles west of Knight Inlet Lodge (the previous post in this series). There is a resort on the island, though it is hidden from the air by the trees. Fuel and oil are both available at the dock, and there is a 17 feet tidal range, which would be interesting of it could be replicated in FS. The AI is an adaptation of that for CF36 and involves a GA Cessna, and a Seair Beaver flying from Campbell River to Knight Inlet Lodge via Minstrel Island. Again, because of large hills the landing of the AI may or may not take place, depending on wind direction and whether or not they fly into solid rock before landing. Take off and departure will take place. Ultimate Terrain Alaska/Canada would be a definite plus to get the water in the right shape and place. This scenery will not work without it.
| Filename: | Minstrel_Island_CAX7_float_base_in_British_Columbi.zip |
| License: | Freeware, limited distribution |
| Added: | 3rd January 2017, 15:38:57 |
| Downloads: | 228 |
| Author: | Roger Wensley |
| Size: | 3.54 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Port McNeill CAM8 float base in British Columbia, Canada |
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File Description:
This is the seventh in a series of new and renovated float bases in BC. Port McNeill is a float base in a sheltered inlet on the northeast coast of Vancouver Island, close to the town and just under 20 miles east of the Port Hardy float base. There is no fuel available as the Port Hardy floatbase (already posted) acts as a refuelling centre for this and other float bases in the neighbourhood. The dock is to the west of the marina and east of the log raft area. The AI is a further adaptation of the CF36 AI and involves Beavers as listed in the AI folder. At Port McNeill all the AI works for both landing and takeoff for all of the planes, no matter what the wind direction is. All of these float bases can be installed together in the same folders, with a saving in duplicate textures. So a series called BC Floats (or whatever you want to call it) or individually installed float bases; your choice. The next in the series was suposed to be Sullivan Bay, another floating marina, but I digressed to Port Hardy and Port McNeill.
| Filename: | Port_McNeill_CAM8_float_base_in_British_Columbia_C.zip |
| License: | Freeware, limited distribution |
| Added: | 21st January 2017, 19:11:03 |
| Downloads: | 171 |
| Author: | Roger Wensley |
| Size: | 5.07 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Coal Harbour CAQ3 float base in British Columbia, Canada |
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File Description:
This is number eight in a series of new and renovated float bases in BC. Coal Harbour is in a sheltered cove off Holberg Inlet on the northwest coast of Vancouver Island, close to the village and 10 miles southwest of the Port Hardy float base. There is 100LL fuel and oil available. Due to the deep fjords that run into Vancouver Island from the west coast Coal Harbour is actually closer to the east coast than it is to the west coast. The tortuous route in through Quatsino Sound and Rupert Sound shelters the waters of Holberg Inlet from the stormy seas of the west coast, and fishing boats take advantage of this. The floatplane dock is to the south of the large (and old) hangar, adjacent to the southern end of the fixed dock where the ramp bridge descends to the floating docks. The video makes it clearer. The AI is a further adaptation of the CF36 AI and involves Beavers and Otters as listed in the AI folder. Due to the surrounding hills there may be some interference with AI aircraft, depending on the wind direction, though I have watched succesful Beaver and Otter landings. Amid the hills there is a very large hole in the ground to the east. The village name suggests it may have been for coal but though in fact there was a coal mine, that was a much smaller and unsuccesful venture; this particular scene of enthusiastic digging was for copper, until 1996. The main claim to fame of Coal Harbour was that it was the last whaling station in North America, using the buildings that were part of the RCAF float plane patrol base during WW2. One downloader reported a texture problem with Port McNeill, to which we found a solution. As he was the only person to email me I am going to presume that nobody else had the problem.
| Filename: | Coal_Harbour_CAQ3_float_base_in_British_Columbia_C.zip |
| License: | Freeware, limited distribution |
| Added: | 25th January 2017, 00:29:05 |
| Downloads: | 225 |
| Author: | Roger Wensley |
| Size: | 7.79 MB |
| Category: Fly! II - Scenery | |
| Base Aerea Gen. Francisco de Miranda La Carlota Venezuela |
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File Description:
TerraModels Scenery Development System by Allen Kriesman was used to create the scenery for Base Aerea Francisco de Miranda La Carlota's Airport (SVFM), Venezuela. Biber Salsa models were also used to create this scenery and ROTW Models. The taxiways were added using the program by Peter Jacobson.The Elevation of terrain has been fixed to easy land, tks to Alejandro Amigorena. No custom models were created for this scenery.
| Filename: | Base_Aerea_Gen_Francisco_de_Miranda_La_Carlota_Ven.zip |
| License: | Freeware |
| Added: | 21st February 2003, 20:29:16 |
| Downloads: | 224 |
| Author: | Cesar Cedraro |
| Size: | 564.97 KB |
| Category: Fly! II - Scenery | |
| Santa Barbara Municipal Airport and Sea Plane Base (KSBA) |
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File Description:
TerraModels Scenery Development System by Allen Kriesman and Biber Salsa models were used to create the scenery for Santa Barbara Municipal Airport (KSBA), California. No custom models were created for this airport.
| Filename: | Santa_Barbara_Municipal_Airport_and_Sea_Plane_Base.zip |
| License: | Freeware |
| Added: | 3rd December 2003, 02:47:26 |
| Downloads: | 158 |
| Author: | Wayne Roberts |
| Size: | 205.71 KB |
| Category: Fly! II - Scenery | |
| Gold Beach Municipal Airport and Sea Plane Base (4S1) |
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File Description:
TerraModels Scenery Development System by Allen Kriesman and Biber Salsa models were used to create the scenery for Gold Beach Municipal Airport (4S1), Oregon. The taxiways were added using the program by Peter Jacobson. No custom models were created for this airport.
| Filename: | Gold_Beach_Municipal_Airport_and_Sea_Plane_Base_4S.zip |
| License: | Freeware |
| Added: | 4th December 2003, 00:04:33 |
| Downloads: | 108 |
| Author: | Wayne Roberts |
| Size: | 122.45 KB |