Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Orbiter - Sound Packs | |
| Audio Tutorial For Launching The Deltaglider |
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File Description:
For the newbies who need someone right there to teach them the ropes. Tune your radio to the frequency to hear a carfuly timed and easy to follow instuction in sequence. So simple my mom could do it...and she did! (The voice you hear is me) :) Special thanks to Daniel Polli for the Sequential Editor and OrbiterSound.dll.
| Filename: | Audio_Tutorial_For_Launching_The_Deltaglider.zip |
| License: | Freeware |
| Added: | 3rd July 2003, 01:44:19 |
| Downloads: | 1,339 |
| Author: | Benjamin Olech (AKA ben_jamin) |
| Size: | 1.9 MB |
| Category: Microsoft Flight Simulator (2020) - Original Aircraft | |
| sd2gau40 C/C++ gauge programming tutorial |
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File Description:
P3D Gauge Creation Tutorial Rev.40
Not for non-programmers but can be used by non-C programmers. New major topic on communicating with the VC.
See the Revision List for the most important updates (lots as usual).
FOR PROGRAMMING C++/C-LANGUAGE GAUGES ONLY.
Dai Griffiths, Dragonflight Design.
[email protected]
| Filename: | sd2gau40_CC_gauge_programming_tutorial.zip |
| License: | Freeware |
| Added: | 29th August 2024, 14:42:42 |
| Downloads: | 43 |
| Author: | Dai Griffiths |
| Size: | 190.97 MB |
| Category: Flight Simulator X - Gauges | |
| TextInfo Gauge 3.0 and XML Tutorial |
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File Description:
Display flight data as screen text. Use mouse clicks to toggle equipment and change settings within the text gauge. Single, small XML file with no framerate impact. Has manual with more than 30 pages of info about text gauges, XML examples, tips, and how to make text gauges clickable. Has full details about the FSX Shift-Z feature, including changing Shift-Z colors.
| Filename: | TextInfo_Gauge_30_and_XML_Tutorial.zip |
| License: | Freeware |
| Added: | 30th March 2014, 14:38:57 |
| Downloads: | 591 |
| Author: | Rick Federmann |
| Size: | 730.81 KB |
| Category: Flight Simulator X - Miscellaneous Files | |
| Tutorial: Customizing Tow Plane in FSX |
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File Description:
A tutorial to make the things in FSX
more realistic. You can adjust the tow plane
concerning it´s flying-behaviour (speed, climbrate...)
See also my tutorials "Flying banked turns
with tow plane in FSX" (tut_twpl.zip) and
"Change tow plane in FSX" (tutchtwp.zip)
By Thomas Murr
| Filename: | Tutorial_Customizing_Tow_Plane_in_FSX.zip |
| License: | Freeware |
| Added: | 9th March 2007, 17:34:06 |
| Downloads: | 1,078 |
| Author: | Thomas Murr |
| Size: | 1.49 MB |
| Category: Flight Simulator 2004 - Scenery Design | |
| Tutorial: Placing 3d Objects using Sbuilder |
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File Description:
This is the fourth Tutorial in my series on using Sbuilder to design airport scenery. In this one I look at adding objects such as buildings, trees and vehicles to your scenery. I cover how Sbuilder displays information about, and categorizes objects. I show how to use FS default library objects, API macros and RWY12 objects to populate the airfield.
Support is available from my website www.scruffyduck.plus.com
| Filename: | Tutorial_Placing_3d_Objects_using_Sbuilder.zip |
| License: | Freeware, limited distribution |
| Added: | 16th December 2005, 23:24:44 |
| Downloads: | 3,561 |
| Author: | Jon Masterson |
| Size: | 1.46 MB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Creation of an "Invisible Runway" - a Step by Step Illustrated Tutorial |
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File Description:
How to create an "Invisible Runway" - a step by step Illustrated Tutorial. In response to several e-mails asking for information about the "invisible runway" technique, I have prepared this Illustrated Tutorial which will guide you step by step in the creation and use of them. Invisible runways can be used to allow start locations and special airports to show in your "go to airport " menu. They also allow them to be displayed on your "nearest airport" listings. Please unzip to a temporary folder - with the folders option checked. Compiled for your flying enjoyment by David "Opa" Marshall.
| Filename: | Creation_of_an_Invisible_Runway__a_Step_by_Step_Il.zip |
| License: | Freeware |
| Added: | 26th March 2005, 17:02:41 |
| Downloads: | 1,538 |
| Author: | David Marshall |
| Size: | 1.21 MB |
| Category: Flight Simulator X - Missions | |
| KSYR to KLGA mission |
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File Description:
This mission can be a Tutorial or a very busy 60 minute flight from Syracuse to New York's LaGuardia. The Tutorial is on Arrival Charts and how to interpret them. This one uses the HAARP THREE ARRIVAL to KLGA. In this short time, you will use Eight VORs and even more checkpoints in the infamous zigzag approach to land on runway 22. This flight is VFR, but you must rely heavily on your instruments due to extreme traffic and other congestion in the New York area, BUT you will get plenty of guidance in this tutorial mode.
You also have the OPTION to fly an IFR mode in IMC conditions with visibility less than 2 miles. In this Mission you will be flying the King Air 350. If you can master this approach, then you will be ready for a full instrument approach for most any airport. Goals, Reward and Pilot feedback on your performance are all included.
| Filename: | KSYR_to_KLGA_mission.zip |
| License: | Freeware, limited distribution |
| Added: | 31st July 2019, 06:00:13 |
| Downloads: | 272 |
| Author: | Jake Rogers |
| Size: | 19.4 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| FS2004 Boeing 737-300v2 Paintkit Update |
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File Description:
An update of the original poorly made
737-300v2 paintkit. If used
correctly, this update will allow painters to
make slightly less sub-standard (tm) repaints.
Includes Photoshop file with enough layers
to make painting an excrutiatingly slow motion
experience.
Also includes a "Use At Your Own Risk"
CargoKit made by Boris Le Veve.
No bmps included.
You must be able to use a layered texture in
order to use this paintkit. Paintkit Only,
no model is included.
To be used with the AI Aardvark 737-300v2
Base Model available separately:
(aia733v2.zip)
Includes BONUS "How to make your own
lightmap" tutorial at no additional charge.
| Filename: | FS2004_Boeing_737300v2_Paintkit_Update.zip |
| License: | Freeware, limited distribution |
| Added: | 21st December 2007, 14:37:48 |
| Downloads: | 1,023 |
| Author: | David Rawlins |
| Size: | 12.06 MB |
| Category: Looking Glass Flight Unlimited 3 - Repaints | |
| Fairbanks Air Curtiss C-46 (N1651M) |
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File Description:
Based on a livery that existed. This livery add-on, including this one, must to be installed with Stephen Heijster's (Stonelance) Flight Addon Manager.
A tutorial on how to use the tool can be found at the following link: http://flighttoolkit.com/?page_id=19
| Filename: | Fairbanks_Air_Curtiss_C46_N1651M.zip |
| License: | Freeware, limited distribution |
| Added: | 3rd April 2013, 19:52:47 |
| Downloads: | 136 |
| Author: | Lorent Jean-Marie |
| Size: | 21.85 MB |
| Category: Flight Simulator 2004 - Scenery Design | |
| Airport Terrain Modification with Sbuilder |
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File Description:
A tutorial for modifying FS2004 (FS9) airport terrain using Luis Sa's Sbuilder 2.05. It is intended for designers or users who have created new or modified airport AFCAD files, and have found hills and/or trees and buildings in their airport layouts.
| Filename: | Airport_Terrain_Modification_with_Sbuilder.zip |
| License: | Freeware |
| Added: | 23rd March 2006, 03:41:33 |
| Downloads: | 5,966 |
| Author: | Scott Smart |
| Size: | 1.1 MB |