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| Category: Flight Simulator X - AFCAD Files | |
| Active ILS - Victoria Intl BC Canada 'CYYJ' |
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File Description:
This bgl file fixes the ILS Localizer and Glideslope Transmitters for CYYJ. FSX inadvertently misplaced the Localizer to the rightside of the runway. CYYJ is not a offset ILS type Approach. No other changes have been made to the airport.
| Filename: | Active_ILS__Victoria_Intl_BC_Canada_CYYJ.zip |
| License: | Freeware, limited distribution |
| Added: | 8th January 2007, 12:34:55 |
| Downloads: | 2,377 |
| Author: | Jim Vile |
| Size: | 2.53 KB |
| Category: Flight Simulator 2004 - Original Aircraft | |
| Project Ford Crown Victoria Police Cars Set |
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File Description:
FS9 Project Ford Crown Victoria Police Cars, New York Police Deparment NYPD, Las Vegas Metropolitan Police, NY Taxi cub with Virtual Cockpit, 2D Cockpit.Real Dashboard,GPS-,Radio-,Com/Nav-,and Switch panel "you find it under Aircraft FTBVA".© by Fireeagle 2008 By Dirk Stuck EMail:[email protected]
| Filename: | Project_Ford_Crown_Victoria_Police_Cars_Set.zip |
| License: | Freeware |
| Added: | 10th August 2008, 13:50:09 |
| Downloads: | 1,707 |
| Author: | Dirk Stuck |
| Size: | 8.25 MB |
| Category: Prepar3D V1-4 - Scenery | |
| YMML - Melbourne (Tullamarine) Intl Airport, Victoria, Australia |
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File Description:
This is Ray Smith's scenery file "fsx_ymml_rs.zip". Ray has given me permission to make his file available for Prepar3D v3. This airport is made with two versions: one version with the Crosswind runway 9/27 activated where both runways will be used for takeoff/landing and one version as the default runway operation: The new Terminal 4 concourse G added, assigned parking as per the their website including 6 gates for the A380, all International flights depart and arrive at the Terminal 2 (T2 - International) Qantas flights depart and arrive from Terminal 1 (T1 - Domestic) Virgin Australia flights depart and arrive from Terminal 3 (T3 - Domestic) and Regional Express (REX) arrives at Terminal 3 (T3 - Domestic). Tigerair and Jetstar flights depart and arrive from Terminal 4 (T4 - Domestic) and Regional Express (REX) departs at Terminal 4 (T4 - Domestic) taxiways and taxi signs updated to the latest charts, extra fuel trucks, support vehicle roads rebuilt and many other scenery improvements, airport views are from inside the control tower (when in tower view) please view the readme before installation.
| Filename: | YMML__Melbourne_Tullamarine_Intl_Airport_Victoria_.zip |
| License: | Freeware |
| Added: | 24th February 2017, 19:48:04 |
| Downloads: | 22,198 |
| Author: | Robert Catherall |
| Size: | 1.47 MB |
| Category: Flight Simulator 2004 - AFCAD Files | |
| A&F Data for Victoria Airfields v2 |
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File Description:
These 121 updated AFCAD2 files are for use with the free add-on scenery from Sebastian Szalai of Victorian Airfields v1.1 and are not suitable for use with the Flight Simulator default scenery.
Version 2 corrects the ICAO codes in accordance with the excellent listing by Mal Lloyd. The AFCAD files will allow you to plan routes, and take off and land at all of these airfields and airstrips, and ATC will route you appropriately. AI aircraft can be added, and will land, taxi, park and take off in the correct locations. [File re-uploaded at request of AVSIM]
| Filename: | AF_Data_for_Victoria_Airfields_v2.zip |
| License: | Freeware |
| Added: | 20th June 2010, 10:40:51 |
| Downloads: | 607 |
| Author: | John Hinson |
| Size: | 107.7 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Ship and Plane AI Traffic, Montréal Harbor |
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File Description:
These files add Mike Hill's beautiful HMS Bark Endeavour sailing ship underway in front of Montréal's old port. There are also seaplanes taking off and landing. The ai traffic files were very well done by Holger Sandmann. The pictures indicate add on scenery as well. Details in the download. Thanks a lot guys.
| Filename: | Ship_and_Plane_AI_Traffic_Montral_Harbor.zip |
| License: | Freeware |
| Added: | 4th February 2004, 04:23:35 |
| Downloads: | 3,081 |
| Author: | Leon Louis |
| Size: | 353.01 KB |
| Category: Flight Simulator 2004 - Flight Plans | |
| PMDG SIDSTARS Phoenix Sky Harbor Intl (KPHX) |
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File Description:
Procedures based on current cycle (0704 12Apr-10May) FAA Digital Aeronautical Information and published charts. This is a major rewrite of the version that I have kept current since Apr06 (including the version included in the current Cycle 0704 Collection), which has expanded all arrivals and departures with NOATC routing for use in lieu of ATC vectors. The "as-published" procedures are provided for use with ATC vectors (such as VATSIM). All (Turbojet) SIDs, STARs and IAPs are included. A comprehensive readme includes info on all procedures to assist in their use. For PMDG only.
| Filename: | PMDG_SIDSTARS_Phoenix_Sky_Harbor_Intl_KPHX.zip |
| License: | Freeware, limited distribution |
| Added: | 15th April 2007, 04:26:50 |
| Downloads: | 342 |
| Author: | Dan Downs |
| Size: | 12.32 KB |
| Category: Flight Simulator X - AFCAD Files | |
| NAS Whidbey Island - Oak Harbor, WA (KNUW) |
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File Description:
By request, here is an improved version of the stock NAS Whidbey Island. I added many Military_Cargo and Military_Combat parking spaces. I removed many buildings, including the control tower, that were poorly placed and replaced them with buildings in the proper locations. I made many changes to the aprons and taxiways, making them match up to Google Earth. Added some eye candy in the form of static vehicles, light poles, helipads, etc.
| Filename: | NAS_Whidbey_Island__Oak_Harbor_WA_KNUW.zip |
| License: | Freeware |
| Added: | 17th May 2008, 01:40:29 |
| Downloads: | 1,614 |
| Author: | Jim Cook |
| Size: | 17.6 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Circle Line Ferry Cruising New York Harbor |
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Images related to this file:
File Description:
New York Harbor cruise - passing by Ellis Island, the Statue of Liberty and the Verrazano-Narrows Bridge - featuring the marvelous model of the Circle Line Ferry, created by Ron Jeffers. This package includes a custom Afcad - using the invisible runway and taxiway technique - and a flightplan which has the Ferry cruising around the harbor every 1/2 hour. Each cruise lasts approximately 30 minutes. This enhancement has been designed for use with the default FS2004 scenery. It has not been tested with Ultimate Terrain but may work in that environment if the Afcad is adjusted. Please unzip to a temporary folder and follow the simple installation instructions. Compiled for your flying enjoyment by
David "Opa" Marshall.
| Filename: | Circle_Line_Ferry_Cruising_New_York_Harbor.zip |
| License: | Freeware |
| Added: | 10th December 2009, 12:40:19 |
| Downloads: | 3,122 |
| Author: | David "Opa" Marshall |
| Size: | 330.07 KB |
| Category: Flight Simulator X - Scenery | |
| KBHB - Hancock County-Bar Harbor - Maine, USA |
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Images related to this file:
File Description:
FSX Scenery - Hancock County-Bar Harbor Airport (IATA: BHB, ICAO: KBHB, FAA LID: BHB) is a county owned, public use airport located in Trenton, Maine, eight nautical miles (9 mi, 15 km) northwest of the central business district of Bar Harbor, a city in Hancock County, Maine, United States. It serves the residents of Hancock County with commercial and charter aviation services. During the summer months, the airport becomes one of Maine's busiest, with significant private jet operations bringing visitors to the numerous summer colonies in the county. THIS PACKAGE FIXES THE BLACK OBJECTS PROBLEM FROM THE PREVIOUS RELEASE. Scenery built by John B Loney Jr. Frame rate enhanced by Bob Lacy.
| Filename: | KBHB__Hancock_CountyBar_Harbor__Maine_USA.zip |
| License: | Freeware, limited distribution |
| Added: | 7th May 2015, 21:58:36 |
| Downloads: | 856 |
| Author: | John B. Loney, Jr |
| Size: | 24.83 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Driftwood Bay AK23 near Dutch Harbor Alaska |
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Images related to this file:
File Description:
This is Driftwood Bay, an Air Force field that is just 13 miles northwest of Dutch Harbor, and was once part of a DEW line station with a road heading up the hill.
In FS9 the stock runway is concrete and if you have a mesh with the hills correctly positioned then the runway sits in a deep hole on the hillside. In fact the runway is gravel, 3,500 feet long and aligned 32/14 next to the beach, which is where I moved it to. The beach, as configured by Ultimate Terrain (and contrary to my previous doubts, UT does cover the Aleutians) is incorrect, in that a marshy area just behind the beach is shown as sea with large indentations in what should be a fairly straight line of sand. However, this does not squeeze AK23 in any way so I left it; consider it to be a spring high tide. There is very little at AK23 beyond a gravel runway and a windsock and the AI is an Alaska State Troopers Piper Super Cub from Dutch Harbor, presumably monitoring the numerous Alaska Maritime National Wildlife Refuge areas.
| Filename: | Driftwood_Bay_AK23_near_Dutch_Harbor_Alaska.zip |
| License: | Freeware, limited distribution |
| Added: | 14th August 2012, 20:32:14 |
| Downloads: | 353 |
| Author: | Roger Wensley, Sidney Schwartz |
| Size: | 3.35 MB |