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| Category: Flight Simulator 2004 - Scenery | |
| Turkey Mesh, Part 2 of 5 |
|
File Description:
Created from 3 arc second data and re-sampled @LOD9 (best fit for this data). The created area extends from N35E025(lower left corner) to N44E047(upper right corner). You need all the five bgl-files plus the two correction files to cover the whole area. Otherwise you will have only a coverage of the corresponding file. Matthew Style's SRTM_3ARCSEC_TO_BGL program was used to interpolate the srtm data and automate the bgl file creation (Many Thanks to Matthew for his great utility).
| Filename: | Turkey_Mesh_Part_2_of_5.zip |
| License: | Freeware |
| Added: | 15th February 2010, 09:32:47 |
| Downloads: | 8,697 |
| Author: | Abdulkadir Ozturk |
| Size: | 40.8 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Turkey Mesh, Part 3 of 5 |
|
File Description:
Created from 3 arc second data and re-sampled @LOD9 (best fit for this data). The created area extends from N35E025 (lower left corner) to N44E047 (upper right corner). You need all the five bgl-files plus the two correction files to cover the whole area. Otherwise you will have only a coverage of the corresponding file. Matthew Style's SRTM_3ARCSEC_TO_BGL program was used to interpolate the srtm data and automate the bgl file creation (Many Thanks to Matthew for his great utility).
| Filename: | Turkey_Mesh_Part_3_of_5.zip |
| License: | Freeware |
| Added: | 15th February 2010, 09:34:40 |
| Downloads: | 8,771 |
| Author: | Abdulkadir Ozturk |
| Size: | 41.97 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Turkey Mesh, Part 4 of 5 |
|
File Description:
Created from 3 arc second data and re-sampled @LOD9 (best fit for this data). The created area extends from N35E025 (lower left corner) to N44E047 (upper right corner). You need all the five bgl-files plus the two correction files to cover the whole area. Otherwise you will have only a coverage of the corresponding file. Matthew Style's SRTM_3ARCSEC_TO_BGL program was used to interpolate the srtm data and automate the bgl file creation (Many Thanks to Matthew for his great utility).
| Filename: | Turkey_Mesh_Part_4_of_5.zip |
| License: | Freeware |
| Added: | 15th February 2010, 09:35:58 |
| Downloads: | 9,041 |
| Author: | Abdulkadir Ozturk |
| Size: | 49.47 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Turkey Mesh, Part 5 of 5 |
|
File Description:
Created from 3 arc second data and re-sampled @LOD9 (best fit for this data). The created area extends from N35E025 (lower left corner) to N44E047 (upper right corner). You need all the five bgl-files plus the two correction files to cover the whole area. Otherwise you will have only a coverage of the corresponding file. Matthew Style's SRTM_3ARCSEC_TO_BGL program was used to interpolate the srtm data and automate the bgl file creation (Many Thanks to Matthew for his great utility).
| Filename: | Turkey_Mesh_Part_5_of_5.zip |
| License: | Freeware |
| Added: | 15th February 2010, 09:38:45 |
| Downloads: | 9,404 |
| Author: | Abdulkadir Ozturk |
| Size: | 27.58 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Turkey Mesh, Part 1 of 5 |
|
File Description:
Created from 3 arc second data and re-sampled @LOD9 (best fit for this data). The created area extends from N35E025 (lower left corner) to N44E047 (upper right corner). You need all the five bgl-files plus the two correction files to cover the whole area. Otherwise you will have only a coverage of the corresponding file. Matthew Style's SRTM_3ARCSEC_TO_BGL program was used to interpolate the srtm data and automate the bgl file creation (Many Thanks to Matthew for his great utility).
| Filename: | Turkey_Mesh_Part_1_of_5.zip |
| License: | Freeware |
| Added: | 15th February 2010, 09:30:31 |
| Downloads: | 12,000 |
| Author: | Abdulkadir Ozturk |
| Size: | 31.29 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Quonset State Airport KOQU |
|
Images related to this file:
File Description:
Re-upload. FS2004 Scenery-Quonset State Airport (KOQU) serves North Kingstown and Washington County and is owned by Rhode Island Airport Corp. The airport has more than one runway. The longest is a paved runway extending 7998 feet. The facility is at an elevation of 19 feet at a distance of about 3 miles from North Kingstown. Standard and custom textures included. Must have AFCAD2, Traffic Tools, Rwy12 and Lago's FSE for full effect. Main creation with FSDS2. By John B. Loney, Jr.
| Filename: | Quonset_State_Airport_KOQU.zip |
| License: | Freeware, limited distribution |
| Added: | 7th June 2010, 08:28:26 |
| Downloads: | 1,075 |
| Author: | John B. Loney, Jr. |
| Size: | 1.2 MB |
| Category: Flight Simulator 2004 - Scenery | |
| KGEG - Spokane Intl Airport - Washington, USA |
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Images related to this file:
File Description:
Spokane International Airport (KGEG) is a medium size regional airport in the North of the United States (Washington State). It is serviced daily by Southwest Airlines, Alaska Airlines, American Airlines, Delta Airlines and United Airlines. This scenery included the new build terminal C and its parking area. It is a further development of the great work of William Morgan (Frame-Raste-Friendly-Studio '©), so many thanks for his work founding this new creation of Spokane Intl Airport.
| Filename: | KGEG__Spokane_Intl_Airport__Washington_USA.zip |
| License: | Freeware |
| Added: | 1st May 2016, 21:02:48 |
| Downloads: | 1,413 |
| Author: | David Kolas |
| Size: | 22.82 MB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| LDS767-300ER Performance Manuals |
|
File Description:
Performance manuals for use with the LDS767-300ER. These pdf files contain the tables needed to properly calculate derated takeoff and V speed data. Tables are included for LBS and KGS as well as runway data for Flaps 5,15 and 20, on runways 5,000-12,0000 ft. Also included is a well written tutorial on how to properly use the data. Enjoy!
Note: Adobe Acrobat Reader 6.0 or higher required.
| Filename: | LDS767300ER_Performance_Manuals.zip |
| License: | Freeware, limited distribution |
| Added: | 5th May 2005, 13:22:53 |
| Downloads: | 9,639 |
| Author: | The LDS Beta Team |
| Size: | 1.21 MB |
| Category: Flight Simulator 2004 - Utilities | |
| MRAI Traffic View Board Update v12 |
|
File Description:
This is another update for the excellent Traffic View Board by Arnt Helge Haaland. The airlines and airport files are a bit older and I added many airlines with their callsigns and ICAO/IATA codes which were missing while using this wonderful tool. !!This file contains many updated Philippines airports. Thanks to "maco" for the contribution!! Please read the "readme.txt" carefully. *** Did you already look for my TVB tutorial (tvb_tut.zip)? ***
| Filename: | MRAI_Traffic_View_Board_Update_v12.zip |
| License: | Freeware |
| Added: | 30th June 2008, 20:36:10 |
| Downloads: | 1,507 |
| Author: | Hans-Juergen Merkel, Arnt Helge Haaland |
| Size: | 184.18 KB |
| Category: Prepar3D V1-4 - Aircraft Repaints, Textures and Modifications | |
| Centurion Air Cargo McDonnell Douglas DC10-30F (N-279AX) |
|
Images related to this file:
File Description:
A repaint of the great payware CLS/Justflight DC-10 HD. In order to use the textures you will require the DC10 addon. ** TEXTURES ONLY ** Centurion's old livery on one of their DC10's N-279AX
| Filename: | Centurion_Air_Cargo_McDonnell_Douglas_DC1030F_N279.zip |
| License: | Freeware |
| Added: | 12th April 2018, 23:33:01 |
| Downloads: | 293 |
| Author: | Rob Hotchkiss |
| Size: | 8.18 MB |