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| Category: Flight Simulator 2004 - Scenery | |
| Deering PADE in Alaska |
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File Description:
Deering is a coastal village around 55 miles southwest of Kotzebue, living from fishing and the land and with a population of around 130. The airfield is inland from the coast and has two gravel runways, 11-29 of just under 3,000 feet and 2-20 of 3,700 feet; the US is the only country that names runways with single numerals, hence 2-20 that in Canada would be 02-20. And Canada, which is a metric country and gives speed limits on roads in kilometres per hour, flies in feet and not metres for runway lengths and flight levels. The two runways could have something to do with there being a National Guard Armoury in the village, and perhaps personnel being flown in for exercises in the local countryside. Apart from the airfield itself, and it's buildings, this scenery modifies the local (mostly treeless) land class, reduces the village size to reality, and creates a new airfield background. Bering Air flies into Deering from Kotzebue and is included in the AI. A note here about my scenery making. This is post number 504 and there will not be many more to follow this as I am almost at the end of the photos I either took or found for scenery purposes. There is a limit to what can be located online and I have already been making use of the little there is; eg Unalakleet. So, if you are near an airport (preferably Canadian or Alaskan) and have a camera..... Let me know.
| Filename: | Deering_PADE_in_Alaska.zip |
| License: | Freeware, limited distribution |
| Added: | 7th August 2019, 16:37:12 |
| Downloads: | 137 |
| Author: | Roger Wensley |
| Size: | 4.32 MB |
| Category: Flight Simulator X - Utilities | |
| Flight Simulator First Officer V2.2 |
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File Description:
Flight Simulator First Officer is a generic virtual copilot for FSX and FS9. The primary function of FSFO is to assist the Pilot In Command (PIC) to fly the aircraft safely while adhering to Standard Operating Procedures (SOPs). This is accomplished via virtual checklist and sharing of cockpit duties/responsibilities. Specifically, the First Officer reads the following configurable checklist: Before Start, After Start, Before Takeoff, In-Range, After Landing and Shutdown. After reading the checklist items, the Copilot will wait to ensure you (i.e. the pilot) have configured the aircraft correctly before proceeding to the next item. Also, the Virtual copilot is capable of performing the following actions: Call Vspeeds based on your input, Raise the Landing Gear on Takeoff, Retract the Flaps, Manage the taxi/landing lights, Land the Aircraft, Tune the ILS frequencies, Call Climb Power based on your input, Reset Vertical Speed when the Aircraft is within 1000 ft of the programmed altitude, IAS warning (e.g. Aircraft is above 250 IAS while below 10000 ft), GS Warnings (e.g. Aircraft is above 25 knots while taxing), Resets the altimeter to standards when passing TA, Engage Heading Hold on Takeoff, Engage Altitude Hold on Takeoff, Reset Speed on Takeoff, Engage Speed Hold on Takeoff, Engages Rev Thrust on Landing, Ground Proximity Warning System (GPWS) and much more...
View the change log to view what's new with V2.2: http://flightsimaddons.proboards.com/thread/32/change-log-updated-july-2014
This is a complete installer; you DO NOT need FSFO V2.*. If upgrading from 2.*, please read the attached readme.txt file for instructions
| Filename: | Flight_Simulator_First_Officer_V22.zip |
| License: | Freeware, limited distribution |
| Added: | 12th July 2014, 08:19:29 |
| Downloads: | 2,358 |
| Author: | Matthew King |
| Size: | 67.17 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| DDA Douglas C-54A-DC ZS-IPR |
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File Description:
FSX/FS2004 DDA Douglas C-54A-DC ZS-IPR. This aircraft was built a C-54A-5-DO Skymaster at Santa Monica, CA, for the USAAF. After WW2 struck off and converted to DC-4 standard. Having served various civil and military operators in the USA, Philippines, Thailand, Botswana, South Africa and Namibia from 1946 till 1981, the C-54A was bought by the South African Air Force on 23 April 1981 as 6906 in order to replace DC-4 6903. In 6906 was sold 1995 to Aero Air (Pty) Ltd. as ZS-IPR. Then bought in November 1996
by the Dutch Dakota Association for spares for its DC-4 PH-DDS. At that time it was the 3rd oldest airworthy C-54/DC-4. The white and blue 'livery' was only meant to ferry the aircraft safely over the troubled continent of Africa. It was kind of improvisation as at the moment the DDA people arrived in South Africa to collect the plane, it was still in the camouflage colours
of South Africa which isn't very practical if you have to fly across warzones. On 4 June 1997 this 'bunch of spares flying in perfect formation' arrived at Schiphol, where it was stored and dismantled. Since PH-DDS returned to South Africa, the C-54A is on display from 2003 as NGAT's
NL-316 at the Aviodrome, Lelystad. These are textures only. You will require Jens B. Kristensen's great Douglas DC-4 & C-54 (dc4_v21.zip) and Douglas DC-4 and C-54 freighters V2.1 (dc4cgv21.zip). Original textures by Jens B. Kristensen. Repaints by Maarten Brouwer.
| Filename: | DDA_Douglas_C54ADC_ZSIPR.zip |
| License: | Freeware, limited distribution |
| Added: | 13th May 2008, 15:42:21 |
| Downloads: | 430 |
| Author: | Maarten Brouwer |
| Size: | 2.89 MB |
| Category: Flight Simulator 2004 - Gauges | |
| Integrated Simavionics: Dreamfleet 727 GNS Edition 1.0 |
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File Description:
Here's probably the best addition to your favorite Trijet! The Dreamfleet 727 sure is one of the best simulated classic airliners out there for Flight Simulator, but being a classic, it also brings some problems when flown in a modern air traffic environment. Radio navigation alone just won't do it anymore, especially if you fly online with real controlers. A "go direct XXX" instruction can easily turn into a nightmare - nowadays technology offers some things to ease the workload and increase safety, and it's time to use these means wherever possible.
Boeing 727 jets are still being flown in almost all parts of the world, mostly as freighters, and almost all of them have been updated with modern avionics, ranging from small GPS devices up to full blown glass cockpits with flight management computers.
Thanks to Ernie Alston and his "Integrated Simavionics", you will now be able to equip your fleet of Dreamfleet 727 aircraft with a GNS, allowing not only detailed flight planning but also access to many informations that will very useful during your flights. In case you haven't already done so, now would be a good time to pick up the manuals that came with the "Integrated Simavionics Package" to learn about the many new possibilities you will gain by adding the GNS to your cockpit. The gauges will be added both to the 2D and 3D cockpits!
Another benefit you get with this package: the Virtual Cockpit textures will now appear in a much higher resolution, providing crisp and clear instruments and a much better look! Note that this is only enabled with the GNS-equipped cockpits.
| Filename: | Integrated_Simavionics_Dreamfleet_727_GNS_Edition_.zip |
| License: | Freeware |
| Added: | 6th December 2007, 16:08:58 |
| Downloads: | 3,618 |
| Author: | Nick "MeatWater" Schreger |
| Size: | 793.25 KB |
| Category: Flight Simulator 2002 - Aircraft Repaints, Textures and Modifications | |
| Northrop F-5B Freedom Fighter Hellenic Air Force |
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File Description:
This is a superb aircraft I used to fly as a Hellenic Air Force pilot. This repaint is presenting an F-5B Freedom Fighter as it used to fly with 343rd Squadron of Hellenic Air Force, during the '90ties. The F-5 Freedom Fighter was a very succesfull aircraft during its 30 year carrer in HAF as a fighter, bomber, multy role aircraft until the early months 2001 when finaly released by active duty. The project is fully combatible with both FS2K2 & FS9 versions. It is based on a very realistic FS model, with realistic features, made by FSD International. The package contains realistic sounds made by Mr. Angelos Hatzikatakos. A new, based on real photos and diagrams 2D panel, was made by Nick Karatzides who also modified (for FS purposes) the official checklist by Northrop. A VERY completed flight manual (60 pages) which can be read with Adobe Acrobat is included. The panel (combatible with both FS2K2 & FS9 versions) uses plenty of realistic gauges to simulate the real F-5's cockpit. The HUD gauge is made by Mr. Eric Marciano, afterburner flame effects by Mr. Jan Rosenberg and fuel jettison gauge by Mr. Doug Dawson. This "F5B_HAF1.zip" package is for EXPERIENCED FlightSimers and virtual pilots who have a "good feeling" on the controls and do not "kick" the contol stick while flying...It is for people who want to know how it looks to fly with a modern fighter. The package contains visual effects, night lighting, fine looking mechanical parts movement, contrails, realistic gears extracting / retracting etc. Instructions for both FS2K2 and FS9 versions are included.
| Filename: | Northrop_F5B_Freedom_Fighter_Hellenic_Air_Force.zip |
| License: | Freeware |
| Added: | 27th January 2004, 03:04:05 |
| Downloads: | 1,504 |
| Author: | Nick Karatzides |
| Size: | 15.51 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| VARIG Boeing 737-341 (PP-VOE) |
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File Description:
VARIG B.737-341 PP-VOE C/N 24276-1645
Another of the original models B.737-341 builded by Boeing for VARIG(17 exemplaires builded). The 341 is the logic sucessor of the 241, the series 200 model,still in service for some routes. VARIG fleet had differents variant of the Boeing 737'(B.737-2C3Adv,B.737-241,B.737-2K9,B.737-2Q8,B.737-219,B.737-33A,B.737-36N,B.737-3K9,B.737-341,B.737-3Q8,B.737-4YO,etc)and the planes are the workhorse of the route systeme of the airline.The main technical center is located a Rio de Janeiro Antonio
Carlos Jobim(Galeao)with the most big hangar maintenance in South America.
Main hubs are Sao Paulo Guarulhos, Rio de Janeiro A.C.Jobim(Galeao),Porto Alegre Salgado Fihlo.I have included a serie of 90 Flights to the main national and international destinations,all
served with 737 and the timetable and numbers flights are the rights one of this year 2004.
Destinations are revised and actualised like in the reality(Curitiba,Porto Alegre, Ponte aereo=Rio Santos Dumont-Sao Paulo Congonhas,Foz do IguazĂș,Manaus,Natal,Recife,Salvador,La Paz,Cordoba,etc.
Many flights are corrected to be acomplished with the 737 and not the Douglas DC-10(out of service by VARIG long time ago and remplaced with the MD-11,this last also to be tasked in the future to fly only cargo).
Today only two DC-10 fly cargo services with VARIG Logistica.
Also included a new complete revised AirFile for the 737-300 type(17-04-04).
| Filename: | VARIG_Boeing_737341_PPVOE.zip |
| License: | Freeware |
| Added: | 17th April 2004, 23:36:37 |
| Downloads: | 573 |
| Author: | Daniel Nole |
| Size: | 464.38 KB |
| Category: Flight Simulator 2004 - AFCAD Files | |
| The U.S. Virgin Islands (TISX/TIST) |
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File Description:
Accurate rendition of the TIST and TISX airports. Includes accuarate gate numbering and locations for all airlines serving the airport as well as for general aviation aircraft. This is my continuing series of doing airports that have been neglected by both MS and the community. Hopefully this will enhance flying into this airport for those of you that frequent it. Unfortuantely there aren't many reference materials in terms of gate assignments or locations or numbering on the internet. I've flown in and out of this airport several times so most of this is from memory and a few shots I managed to find on airliners.net and jetphotos.net. It may not be 100% correct but it's pretty close and defientely a major improvement over the default scenery, which by the way...MS decided to place two large cell phone or radio towers right on the tarmac in front of the terminal, brilliant idea! If anyone out there knows of a way to remove them please e-mail me. Having said that, it's a beautiful island and a fun airport to fly into and out of. The St. Croix airport is also pretty much done from memory and a few photos since there isn't much reference material for gates, in this instance there aren't airline assignments to the gates since this is a smaller airport and the airlines pretty much are assigned random gates since there are only about a handful of gates. Again, though, definetely an improvement over the default. Now if only someone would do some landclass for the Virgin Islands ;-) Hope this enhances your flying into the sunny Caribbean!
| Filename: | The_US_Virgin_Islands_TISXTIST.zip |
| License: | Freeware |
| Added: | 30th June 2004, 04:52:33 |
| Downloads: | 2,702 |
| Author: | Jason Diaz |
| Size: | 136.53 KB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| Some Curved or Angled Approaches, Beirut, Washington Reagan, Lugano and Swiss valleys |
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File Description:
This little project started from my Air Glaciers package when I noticed how indifferent the AI pilots were to terrain. Intrigued by the work of Jim Vile on his "active approach" series I have experimented with interesting approaches that FS9 has not implemented. Using XML files I created curved approaches for Beirut Runway 21 ILS (inbound flights arc across the city), the visual turn to final for Washington Reagan's Runway 19, the circling approach for runway 19 at Lugano in Switzerland (just an arc in this case) and valley approaches for airports in Switzerland at Sion, Samedan and Locarno. Due to AI limitations in FS9 these have all needed to be created as ILS approaches, even at airports without an ILS. Note that your AFCAD layouts do not need to have ILS added to airports that don't have it. In some cases the approach will be called an ILS by the controller, if you can live with that, you might like these. Note that I've included the source XML for each of the approaches so that you can improve upon them if you wish. Note also that they have been tested with the default Microsoft mesh and an addon mesh might alter the proximity of terrain to aircraft. AI aircraft FDEs will, in some cases, be stretched to (and beyond?) their limits. In the case of Beirut I have included two approaches (BOB NDB and "Wide Arc"), the latter less demanding than the former, in case your AI can't fly the BOD NDB approach.
Note that although the approaches are designed for AI, I have built full procedures for Lugano and Sion for the user to fly.
| Filename: | Some_Curved_or_Angled_Approaches_Beirut_Washington.zip |
| License: | Freeware, limited distribution |
| Added: | 8th April 2005, 03:19:33 |
| Downloads: | 2,762 |
| Author: | Matthew Ministry |
| Size: | 478.08 KB |
| Category: Flight Simulator 2004 - Scenery | |
| VVCR Cam Ranh Airport |
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File Description:
Cam Ranh is currently a fast-growing beauty spot and tourist area on the Vietnamese coast. In May 2004, Cam Ranh airport (VVCR) opened to commercial traffic, initially only serving domestic traffic but international flights will commence in 2005. The airport was once a massive US Air Force base, but was later used as a base for Russion spy plane activities.
This scenery adds this "missing" airport to Flight Simulator, but much is based around satellite views of the airport when the US were spying on the Russian base and other historical information and it may not accurately reflect the airport as it is today. Furthermore, my capabilities at scenery design are limited and restricted to scenery objects available through the Rwy12 scenery creation programme.
You do NOT need to download and install the full 45 MB Rwy 12 Object Placer programme, which is for the designers and not the end user.
Some of the scenery objects will appear without any extra downloads, but to get the greatest benefit from this scenery, you may optionally download following files, which should be installed according to the instructions within this download and not as described in their own download archive:
Level 2 objects
rwy12-lvl2.zip (Israel Roth and Seev Kahn/John Hinson),
Level 3 objects
jw_rwy12.zip (Shehryar Ansari),
tl_rwy12.zip (Todd Lucas) ,
ford_transit_collection.zip (S Legg),
hgrrwy12.zip (ESDG), and
ga-hangers_lib_for_rwy12.zip (S Legg)
Also included with this scenery are two EditVoicepack files which may be imported to that programme so that the controllers will be heard referring to "Cam Ranh".
[File re-uploaded at request of AVSIM] See also file vvcru11.zip.
| Filename: | VVCR_Cam_Ranh_Airport.zip |
| License: | Freeware |
| Added: | 15th May 2010, 01:13:46 |
| Downloads: | 4,173 |
| Author: | John Hinson |
| Size: | 21.36 KB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| McDonnell Douglas F-4D Phantom II (AI Phantoms Phorever Part 2) |
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File Description:
McDonnell Douglas F-4D Phantom II (AI Phantoms Phorever Part 2). This is one of the most iconic military aircraft of all time, ushering in the modern age of air combat; from Asia to the Middle East; and many of the 5,057 manufactured airframes are still in active use today, after over five decades of excellent service. This model set utilized FSDS source files for Nick Black's original F-4E Phantom II 8-LOD AI model, and has been heavily modified for this project. Numerous changes are listed in the extensive documentation with this file. This file contains early, middle, and late F-4D base models; as well as two Iranian Air Force F-4D variants. The five main aircraft variants include a staggering total of 42 loadout models, and 42 paints representing these aircraft in service from Vietnam to current day. I have also included a layered Photoshop paint kit for eager repainters. Of particular note, the celebrated units in this package are the 555th TFS (USAF), 134th TFS (Vermont ANG), 184th TFG (Kansas ANG), and 3rd TFW (Iranian Air Force). All listed units have multiple serial repaints; as well as several other unique paints. This project is the continuation of what will hopefully be a comprehensive and fairly complete (AI traffic) history of this aircraft. I did not do this alone by any means, and all contributors that I can think of are listed in the documentation. This is the complete aircraft, with all main FS textures and effects included. Original FSDS source and paint kit by Nick Black; FDE by Mike MacIntyre, all model/paint kit modifications and repaints by Michael Pearson.
| Filename: | McDonnell_Douglas_F4D_Phantom_II_AI_Phantoms_Phore.zip |
| License: | Freeware |
| Added: | 11th January 2012, 20:28:56 |
| Downloads: | 1,053 |
| Author: | Michael Pearson |
| Size: | 36.84 MB |