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| Category: Flight Simulator 2004 - Scenery | |
| Sheikh Zayed Road and Dubai Airport Surroundings |
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File Description:
Based upon the Martin Brunken/FlyTampa open source "Dubai City" add on, this is an expanded Sheikh Zayed Road, with added skyscrapers and a few MS default buildings to fill in the gaps. There is also a BGL of default buildings to populate Dubai Marina and the Palms. If you installed our landclass add on for the palms, this will put hotels on them. This also moves Sheikh Zayed Road inland to its correct position (Martin put it on the coast). You do not need Martins open source file, this is installable "as is". If you own FT Dubai you put the files into that scenery, if not, you can still install SZ Road to get the city skyline.
After a couple of requests, we have added in a second city BGL file that omits the Burj.
| Filename: | Sheikh_Zayed_Road_and_Dubai_Airport_Surroundings.zip |
| License: | Freeware, limited distribution |
| Added: | 23rd January 2010, 23:00:40 |
| Downloads: | 7,749 |
| Author: | Richard Faith/Matthew Ministry/FT Dubai |
| Size: | 2.21 MB |
| Category: Flight Simulator 2004 - AI Aircraft | |
| ATA Airlines OC Boeing 757-23N N522AT |
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File Description:
Flightplans may be available on AVSIM/Flightsim.com.
This works for both FS9 and FSX. Tested in FSX. FS9 model used.
For FSX users make sure you have UNCHECKED "Aircraft casts shadows on the ground" under the Aircraft - Exterior Settings in FSX to make any FS9-based model visible during the day!
Texture quality; FSX Native: DDS DXT5 with alpha. FS9 Native: BMP DXT3 with alpha.
FSX Light Fix included in the DDS night texture.
Custom Light Map. Custom Shadows, Highs, Weathering as usual...
Included repaint is for the following model; AIG_B757-200 from Alpha India Group. This livery is for the RR engine model.
Model is available on AVSIM, FlightSim.com or on the author/developers site.
You need the basekit for this to work!!
Do make sure you copy the texture folder(s) in the respective folder.
enjoy
| Filename: | ATA_Airlines_OC_Boeing_75723N_N522AT.zip |
| License: | Freeware, limited distribution |
| Added: | 2nd December 2012, 17:59:41 |
| Downloads: | 268 |
| Author: | Stephan Faessler / ImpulseAI |
| Size: | 935.78 KB |
| Category: Flight Simulator X - Scenery | |
| Charlotte/Douglas Intl - KCLT - North Carolina, USA |
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File Description:
This is a reasonably accurate and up-to-date version of Charlotte/Douglas Intl airport with two optional files made only for FSX users, do not use in P3D: There is one version with the Crosswind runway 5/23 activated where all 4 runways will be used for takeoff/landing and one version as the default airport runway operation: I have given this airport a complete makeover, assigned parking as per their website where possible with extra parking, the new northern extension for concourse A now included, taxiways and taxi signs updated to the latest charts, ILS approaches also updated to the latest charts where possible, extra fuel trucks, support vehicle roads rebuilt and many other scenery improvements and objects added, airport views are from the roof of the control tower (when in tower view) please view the readme before installation
| Filename: | CharlotteDouglas_Intl__KCLT___North_Carolina_USA.zip |
| License: | Freeware, limited distribution |
| Added: | 20th May 2020, 17:31:50 |
| Downloads: | 43,535 |
| Author: | Ray Smith |
| Size: | 5.38 MB |
| Category: Flight Simulator 2004 - Scenery | |
| The Mill Stucky Scenery |
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File Description:
The monumental mill Stucky complex is located on Venice's biggest island, the Giudecca.
The mill, a majestic terra cotta monument in neo-Gothic style, was designed in 1895 by architect Ernst
Wullekopf of Hanover for Stucky, a Venetian entrepreneur.
In its heyday the mill employed 1500 workers 24 hours a day, churning out bread, pasta and biscuits and
becoming a model of its kind due to the technology employed in its plants and its strategic location for
transportation by sea.
The complex was abandoned after it was forced to close in 1955 due to competition from mills on the mainland.
Various attempts had been made to redevelop the mill, the most recent of which had been underway for a number
of years; the mill was due to be reopened soon. Redevelopment of this huge complex, promoted by the Acqua Pia
Antica Marcia association of Rome, which co-owns the complex along with Banco San Paolo of Turin, was intended
to make it into a miniature city, a big multifunctional centre featuring a large luxury hotel, a shopping
centre, a conference centre and a hundred or so residential units of various sizes.
But on April 15, 2003 a major fire broke out and seriously damaged the remaining mill structures.
The future of the complex is uncertain, though the initial reactions are encouraging: Francesco Caltagirone of
Acqua Pia Antica Marcia has said that he intends to start the work all over again, for he has promised the city
of Venice that he would restore mill Stucky.
| Filename: | The_Mill_Stucky_Scenery.zip |
| License: | Freeware, limited distribution |
| Added: | 20th April 2004, 17:00:23 |
| Downloads: | 3,242 |
| Author: | Claudio Grassi |
| Size: | 1.48 MB |
| Category: Flight Simulator X - AFCAD Files | |
| Greenwood Lake Airport (4N1), NJ |
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File Description:
Located 01 miles E of West Milford, New Jersey on 150 acres of land, Greenwood Lake Airport is a public asphalt strip that services small to medium GA air traffic. The second runway that used to be there has been re-paved and now serves as extra aircraft parking. You can park anywhere on the closed runway, along the edge of the main tarmac where the terminal building is, or between any two white cones (50 foot max wingspan) that mark tie-down locations in the middle of the main tarmac. A helicopter start is provided as well. For parking, Small GA spaces are for craft with wingspans of less than 50 feet; Medium GA spaces are for craft with wingspans from 50-60 feet. The glide slope for Runway 24 has been adjusted up from 3.5 degrees to 4 degrees as in real life the runway sits higher than the ground the trees grow from so this will give you proper clearance on approach. Fuel is available by stopping near the tank on the main tarmac. Scenery constructed with use of satellite images/streetview/aerial photos - the author has not been there in person. This scenery is meant to be used in conjunction with MegaScenery Earth New York 005. It is not required, but apron use is minimized to allow satellite scenery to show through as much as possible, and objects are placed based on the MSE textures - lack of it may make scenery look out of place.
| Filename: | Greenwood_Lake_Airport_4N1_NJ.zip |
| License: | Freeware |
| Added: | 22nd July 2011, 03:59:26 |
| Downloads: | 479 |
| Author: | Drew Sikora |
| Size: | 1.98 MB |
| Category: Flight Simulator X - Scenery | |
| Amsterdam Schiphol - EHAM Netherlands Package |
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File Description:
This Airport package is being released in conjunction with the release of the new ADE Design Utility (Airport Design Editor) to illustrate the power and design capabilities of both the current Home Version and the future Pro Version. The main airport in my ADE BGL is the Amsterdam Schiphol EHAM Airport. I also included into the single Airport Facility data bgl 5 additional airports which are Eindhoven AB (EHEH), Groningen Eelde (EHGG), Lelystad (EHLE), Maastricht-Aache (EHBK) and Rotterdam (EHRD) for you to explore. Major key changes are all 3 parallel runways are open with restrictions and are ATC controlled Arrival runways for both the User and AI Plane Traffic. Additional runways are also working simultaneously but some runways are closed for Arrival and/or Departure as per the ATC Preferential Runway System. All Gates and Parking Spots have been updated so AI Airline Planes, Maintenance, Cargo, Commuter, and Corporate GA park in the correct places. New Approach code including the 3 STAR's, Night RNAV's and all current Transitions have been rewitten and coded properly as seen in the GPS receiver per current Jeppesen Charts. Many Scenery features have also been added at each of the Airports which also includes the new H Terminal at EHAM. AI Planes fly the true RWY 24 VORDME curved approach from the PAM VOR and RWY 04/22 is a restricted runway that FSX ATC will only vector AI/User Planes that weigh less then 74000lbs EW to this active runway. Read the included Whats New Readme txt file for all the added enhancements.
| Filename: | Amsterdam_Schiphol__EHAM_Netherlands_Package.zip |
| License: | Freeware, limited distribution |
| Added: | 4th December 2007, 12:15:13 |
| Downloads: | 45,407 |
| Author: | Jim Vile |
| Size: | 4.27 MB |
| Category: Flight Simulator 2004 - Scenery | |
| CYVQ - Norman Wells - Northwest Territories, Canada |
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File Description:
Norman Wells is the last of a series of airfields that are along (or close to) the Mackenzie River and in the Northwest Territories. It is 290 miles southeast of Inuvik and just 40 miles northwest of Tulita. The town growth was accelerated by the discovery of oil in the 1930's and the building of a small refinery in 1937, which is included here; there are now around 840 folks living in the town. The airport is adjacent to the town and has just under 6,000 feet of asphalt runway. North Wright Airways is headquartered there and this is reflected in the AI, which is for all of the newly-posted Mackenzie River postings. There is also helicopter AI, Canadian North, First Air, and there are GA flights. There is a mandatory frequency and the Norman Wells tower is manned 24 hours a day so you will follow atc instructions. In real life the terminal is on two levels; this steep change in terrain level is not possible to achieve in FS9 so although I made it as a two level terminal (ready for the FSX version?) it is here modified into a single level building. There are several "taxiways" which lead to the runway but are without hold short markings. These have been shown but are not included as AI routes. The helicopters presumably hover-taxi to the runway across grass (and snow) in real life; the AI helicopter will taxi on wheels. Note that at mixed-use airports planes and helicopters all follow the same rules of procedure.
| Filename: | CYVQ__Norman_Wells__Northwest_Territories_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 12th July 2014, 11:22:10 |
| Downloads: | 472 |
| Author: | Roger Wensley |
| Size: | 14.57 MB |
| Category: Flight Simulator 2004 - Scenery | |
| CNZ3 - Chatham-Kent - Ontario, Canada V1 |
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File Description:
This is partly part of the Small Ontario Fields series. The airport ICAO was changed from CNZ3 to CYCK in November 2012; I have left it as it was. The runway too remains as it was a few years ago. Chatham is located 50 miles east of Detroit and 150 miles southwest of Toronto, between Lake St. Clair and Lake Erie, and the airfield is southeast of the town. There is a single asphalt runway 5,000 feet long and 75 feet wide, aligned 05/23 in FS9 but in fact in real life now 06/24 due to the wandering magnetic north. The apron is on the northern side of the runway at the eastern end, with added taxiways to cater for newer hangars wearing identical colour schemes. There is fuel, runway lighting, some taxiway lights, visitor parking on the grass, and plane maintenance in the large hangar beside the small terminal building on the north side of the apron. There is a train station in the middle of the town, and no scheduled flights to the airport that is 8 miles away; these two facts may be connected. Ditches along the road and around much of the airfield provide separation, which is why the fences are not continuous. If you are on the runway and find your path to the apron blocked by another plane that is stationary at the hold short, continue past the first turnoff to the threshold markers and turn off the runway and wait. The AI plane will then taxi out and you will have a clear path.
| Filename: | CNZ3__ChathamKent__Ontario_Canada_V1.zip |
| License: | Freeware, limited distribution |
| Added: | 27th August 2015, 21:02:59 |
| Downloads: | 341 |
| Author: | Roger Wensley |
| Size: | 9.89 MB |
| Category: Flight Simulator X - Scenery | |
| RAF Honeybourne 1945 - Worcestershire, England |
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File Description:
RAF Honeybourne was a Royal Air Force station located 0.6 miles (0.97 km) south of Honeybourne, Worcestershire, England and 4.6 miles (7.4 km) east of Evesham, Worcestershire, England.
The airfield was home to No. 24 Operational Training Unit RAF (OTU) which used Vickers Wellingtons and Armstrong Whitworth Whitleys from 15 March 1942 until July 1945 flying many operational bombing and leaflet dropping operations.
A number of units from Ferry Command were based here including a ferry training unit using Lockheed Hudsons and Bristol Beauforts.
The airfield was also temporarily home to No. 21 OTU flying Wellingtons from RAF Enstone from August 1945 for two months because the runways at their home base were being repaired. From October 1945 until 1946 107 Sub Storage Unit from No. 8 Maintenance Unit used the airfield for storing Wellingtons and General Aircraft Hamilcar gliders.
The role of the airfield after the war changed with the reduction of flying movements and with a slight change in what the units did on the airfield when No. 107 Sub Storage Unit from 1947 began to collect no longer needed Wellingtons which were then scrapped and taken to Weston Subedge goods yard (which was near to the south-western corner) where the railway would take them to the necessary destination.
In July 1948 the site was closed and much has reverted to farmland with runways being removed in 1968. Since then, the airside area has evolved into the Honeybourne Airfield Trading Estate with the five hangars being used for different purposes.
| Filename: | RAF_Honeybourne_1945__Worcestershire_England.zip |
| License: | Freeware |
| Added: | 3rd June 2016, 11:00:06 |
| Downloads: | 131 |
| Author: | Terry Boissel |
| Size: | 2.29 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Boeing B-17G 91st BG (LG-P) "Sweet Dish" |
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File Description:
This folder contains a repaint for the A2A WoP2 B-17G in the colors of B-17G 44-6596 LG-P "Sweet Dish" of the 322nd BS/ 91st BG based in Bassingbourne UK. She arrived in Bassingbourne on the 4th of November 1944 and flew her first mission 5 days later, after which she was assigned to Lt Bob Roach and his crew. He suggested naming her Sweet Dish, after his wife, who was known to the crew. Tony Starcer painted her portrait, based on a pocket photograph. By war's end, she would have completed 46 missions by the war's end, including 24 flown by BoB Roach. Her hairiest mission was to Berlin on 5 december. Flak knocked out no.1 engine and set fire to no.2. During the dive to eliminate the fire, the engineer bailed out, and the navigator and bomb aimer followed him. The fire was extinguished however, and 'Sweet Dish' flew home on two engines. They counted 365 holes in the ship next day, and it took until the end of december to get her in the air again. At the end of the war, she took a group of ground crew on a flight over the damaged cities of Germany, so that they too could see the effect of their work, and in may she helped repatriate released PoW's. In june 1945, she flew back to the States, where she was scrapped at Kingman, Arizona in december 1945.
Repaint by Jan Kees Blom, based on the paintkit by A2A.
| Filename: | Boeing_B17G_91st_BG_LGP_Sweet_Dish.zip |
| License: | Freeware |
| Added: | 7th October 2019, 18:25:00 |
| Downloads: | 108 |
| Author: | Jan Kees Blom |
| Size: | 19.97 MB |