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| Category: Civil Flight Simulators - Looking Glass Flight Unlimited 3 | |
| Package Upgrade UKS Part One |
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File Description:
Download all three parts. Installation instructions are in the TXT file.
This download installs current UKS packages and models. Part One: Models databases.
| Filename: | Package_Upgrade_UKS_Part_One.zip |
| License: | Freeware |
| Added: | 6th September 2004, 02:24:48 |
| Downloads: | 815 |
| Author: | Robert Driscoll |
| Size: | 32.96 MB |
| Category: Civil Flight Simulators - Looking Glass Flight Unlimited 3 | |
| Package Upgrade UKS Part Two |
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File Description:
Download all three parts. Installation instructions are in the TXT file.
This download installs current UKS packages and models. Part Two: Packages.
| Filename: | Package_Upgrade_UKS_Part_Two.zip |
| License: | Freeware |
| Added: | 6th September 2004, 02:25:46 |
| Downloads: | 509 |
| Author: | Robert Driscoll |
| Size: | 444.25 KB |
| Category: Civil Flight Simulators - Looking Glass Flight Unlimited 3 | |
| Package Upgrade UKS Part Three (Final Part) |
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File Description:
Download all three parts. Installation instructions are in the TXT file.
This download installs current UKS packages and models. Part Three: Region.
| Filename: | Package_Upgrade_UKS_Part_Three_Final_Part.zip |
| License: | Freeware |
| Added: | 6th September 2004, 02:26:14 |
| Downloads: | 537 |
| Author: | Robert Driscoll |
| Size: | 236.81 KB |
| Category: Civil Flight Simulators - Looking Glass Flight Unlimited 3 | |
| Moving Ground Objects Viewer / Editor |
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File Description:
Moving Ground Objects in FU3 are independent of the Megatile name and just defined using the
UTM coordinates. So far it must be possible to go even outside the region rectangle.
The models are moving on the surface but can go in the air or underground also.
All moving objects are defined in movgrobj.dat files placed in the model subfolder of each
scenery package or for the hard coded objects in the /models folder of the region. Using this utility you can
- Load and view the FLED movgrobj.dat as tree view.
- Sort the Objects by Object name, Model name or Index
- Clone the selected Object, then edit to modify the Object Name
- Edit the Parameter on the selected Object as inside FLED
- Move the Object Path to another location
- Generate a simple long distance path or spiral path
- Selecting by check mark the Objects you want save in the movgrobj.dat file
- Save the result back to movgrobj.dat or another file as binary backup
- Export a tab separated list of the entries usable in MS-EXCEL or MS-Access
- Export a single Object in a .mgo file for an Import into another movgrobj.dat file
- Now you can create a collection of single moving ground objects stored in .mgo files
| Filename: | Moving_Ground_Objects_Viewer__Editor.zip |
| License: | Freeware, limited distribution |
| Added: | 27th July 2004, 03:54:18 |
| Downloads: | 148 |
| Author: | Andre Meystre |
| Size: | 233.69 KB |
| Category: Civil Flight Simulators - Looking Glass Flight Unlimited 3 | |
| Admiralty Head Station House |
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File Description:
This structure is where the Admiralty Head Light House keeper would have lived. It sits ajacent to the light tower. Has nite textures. Aditional files included are my original .3ds with jpg and gif textures.
| Filename: | Admiralty_Head_Station_House.zip |
| License: | Check within download |
| Added: | 21st May 2005, 00:17:21 |
| Downloads: | 115 |
| Author: | Jim Buffett |
| Size: | 1.27 MB |
| Category: Civil Flight Simulators - Looking Glass Flight Unlimited 3 | |
| Model Checker |
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File Description:
A program for Flight Unlimited III packages developers, to assist with checking that all models required by your package are correctly installed and available for use. The program also gives informations on textures and RGB colours used in the models, and can be used to hunt problems in region installations.
| Filename: | Model_Checker.zip |
| License: | Freeware |
| Added: | 23rd May 2005, 04:51:39 |
| Downloads: | 125 |
| Author: | Robert Driscoll |
| Size: | 349.04 KB |
| Category: Civil Flight Simulators - Looking Glass Flight Unlimited 3 | |
| AI Package V1.00 (2005) |
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File Description:
Herewith I present you the first complete package of my new high quality AI-upgrade for FU3.
This is a really huge update and now we have a lot of new HQ models with animated prop circles and full nightlightning!
New included in HQ are i.e. the Concorde (BA + France), KC-10 tanker, Mustang "Dago Red" and complete fleets of A320-, DC10-, DHC6-, DHC8- planes together with their several new liveries.
Also added are new sounds for the turbo prop planes and the concorde.
| Filename: | AI_Package_V100_2005.zip |
| License: | Freeware, limited distribution |
| Added: | 11th May 2005, 03:05:14 |
| Downloads: | 3,478 |
| Author: | Ansgar Avermeyer, Jon Point, Juoko Huovinen |
| Size: | 4.55 MB |
| Category: Civil Flight Simulators - Looking Glass Flight Unlimited 3 | |
| Coit Tower |
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File Description:
Coit Tower
An alternative Coit Tower object for Lookin Glass Studio's
Flight Unlimited III San Francisco region.
Day textures only for now. 75 polygon's.
| Filename: | Coit_Tower.zip |
| License: | Freeware |
| Added: | 26th June 2005, 14:42:37 |
| Downloads: | 102 |
| Author: | Jim Buffett |
| Size: | 241.18 KB |
| Category: Civil Flight Simulators - Looking Glass Flight Unlimited 3 | |
| Coit Tower Night Texture |
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File Description:
Coit Tower-Night Textures
An alternative Coit Tower object for Lookin Glass Studio's
Flight Unlimited III San Francisco region.
These are the night textures to accompany CoitTowerDay.zip uploaded to Avsim 25 June 2005. 75 polygon's.
| Filename: | Coit_Tower_Night_Texture.zip |
| License: | Freeware |
| Added: | 27th June 2005, 01:22:05 |
| Downloads: | 87 |
| Author: | Jim Buffett |
| Size: | 81.65 KB |
| Category: Civil Flight Simulators - Looking Glass Flight Unlimited 3 | |
| SanFran expansion Toolkit |
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File Description:
Conversion of the SanFran Region from .cpd to .bin for FU3 This experimental toolkit is for region builders, its not a new full game ! If you want expand the region with new material to the north and the east then conversion to .bin is a must. Do not convert if you don't plan to expand or modify texture of the tiles. Then the only results are a larger game folder :-( The quality of the original tiles will not change ! The SanFran region is converted from 10x11 tiles area into a 16x16 tiles area but no new tiles are made north or east as sample, so a lot of tiles are then still missing and replaced by the blank tile (new full water tile). Elevation is not touched by this installation. After conversion you can use aireal pictures from map services to upgrade somes tiles of this area or even create new for the north-east.
| Filename: | SanFran_expansion_Toolkit.zip |
| License: | Freeware, limited distribution |
| Added: | 22nd February 2009, 02:13:43 |
| Downloads: | 58 |
| Author: | André Meystre |
| Size: | 540.28 KB |