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| Category: Flight Simulator X - Miscellaneous Files | |
| Drivable and Flyable Grey Van |
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File Description:
The Drivable and Flyable Grey Van is derived from a stationary Euro Van model by the following modifications / additions:
-land-vehicle instrument panel
-sound files
-FSX effects and custom exhaust smoke effects files
-modified .CFG and .AIR files
The vehicle is powered by a single aircraft piston engine with modified flaps to serve as a gear-shift. High gear allows the vehicle to speed up to 70 Kt on wide highways, while the low gear restricts the speed to about 12 Kt, but enables the vehicle to ascend steep slopes for exploring terrain scenery.
At speeds around 65-70 Kt (in gear 4), pulling back on the yoke will allow the vehicle to take off and fly at level-flight speeds around 70 Kt. This is an interesting way to go island-hopping, overcome insurmountable terrain obstacles, or cover larger straight-line distances without using the slew mode.
An autopilot with hold altitude and hold heading options is operable during flight only.
All dashboard instruments are fully functional, including the Radio-Magnetic Indicator (RMI) during flight. Needles 1 and 2 are activated if correct frequencies are entered in the ADF and VOR radios.
The vehicle has lights which are toggled by pressing [L]. Lights are associated with a very thin exhaust smoke effect. Thick exhaust smoke is toggled by pressing [I].
Driving vehicles through FSX scenery in different seasons presents a whole new aspect to the simulation. It allows us to imagine discovering innumerable places on the planet which are in practice beyond our reach.
I hope you enjoy!
| Filename: | Drivable_and_Flyable_Grey_Van.zip |
| License: | Freeware |
| Added: | 29th January 2024, 15:24:50 |
| Downloads: | 37 |
| Author: | Rudy E. Kokich |
| Size: | 38.63 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| FSX Canadian Airlines (Concept) Boeing 737-MAX10 |
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File Description:
This is a repaint for the amazing TDS Boeing 737-MAX10. It includes the base model, high-quality textures, a VC, and custom ground service vehicles.
Canadian Airlines never flew the Boeing 737-MAX10, as by the time the company was absorbed by Air Canada in 1999 the aircraft did not exist. Canadian Airlines did fly a fleet of 77 737-200's and -300's. However, in our new universe, Canadian Airlines has taken delivery of one single Boeing 737-MAX10, available to fly any route of your choice. It flies under the registration C-FCDS and the tail number 731.
Livery Info
This is a concept livery created completely by me. I'd like to think if Canadian Airlines still existed, they would be thinking about rebranding into this wonderful, modern livery. It features Canada Goose on the tail and red and blue styling representing the mountains and sea; two of Canada's most stunning natural features. The engines are also splashed with some red, and the Canadian Airlines Chevron adorns the belly of the aircraft, as well as on the Sharklet wingtips.
MAX VC and Cockpit Info
This aircraft includes a VC updated to closer resemble the true-to-life MAX cockpit. The VC is the Microsoft/Alejandro Rojas Lucena/FSND base modified by Speedbird77 including gauges by G. Munro. I have also modified the 2d panel. I increased the size of the PFD and MFD to better fill the panel. If you don't like this modification, you can search for the original panel included in the base model.
| Filename: | FSX_Canadian_Airlines_Concept_Boeing_737MAX10.zip |
| License: | Freeware, limited distribution |
| Added: | 26th April 2024, 13:36:31 |
| Downloads: | 148 |
| Author: | Julian Flight |
| Size: | 81.27 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Agusta Westland EH-101 v2 - Updated |
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File Description:
FSX Agusta Westland EH 101 v2 Updated. The EH101 one of the world's best helicopters, but Microsoft did not put much effort into this model and it lacked a lot of stuff. The helicopter has been reworked to make it more like the real world aircraft. Reworked the aircraft configuration flight dynamics to stabilize the engine surging that occurs with the default aircraft. Reworked the air file to make the aircraft handle more realistically. Added a couple of landing lights on the rear struts found on the Asian and S.O.P. operators of aircraft. Added heat and exhaust effects to all three engines. Added new reflective strobes that double flash off body of aircraft. Added two working radars that will track aircraft. First the pilot's radar has tracking for aircraft only. Second the co-pilot's Radar has tracking for airports, land mass terrain following, aircraft, NDBs, VORs, airport ID. Added radar controls for both systems within the VC. Added easy to read MFD and PFD screens. Moved engine read gauges to lower level. Added Helmet Mount Display (HMD or HmountD) with mouse clickable switches with ground speed that will read in negative (reverse) flight and useable timer. Added radios (default Extra 300). Added pop-up GPS. Added pop-up door control gauge, for quick access to aircraft. Added pop-up light switch. Added switch-able vocal ground proximity warning system with fire alert, rotor low / high alert, under carriage alert, altitude alert Added auto-hover gauge. Added pop-up radar control for ground track system.
| Filename: | Agusta_Westland_EH101_v2__Updated.zip |
| License: | Freeware |
| Added: | 22nd August 2013, 22:49:01 |
| Downloads: | 1,686 |
| Author: | David Robles |
| Size: | 118.15 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Boeing B-17G 91st BG (LG-P) "Sweet Dish" |
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File Description:
This folder contains a repaint for the A2A WoP2 B-17G in the colors of B-17G 44-6596 LG-P "Sweet Dish" of the 322nd BS/ 91st BG based in Bassingbourne UK. She arrived in Bassingbourne on the 4th of November 1944 and flew her first mission 5 days later, after which she was assigned to Lt Bob Roach and his crew. He suggested naming her Sweet Dish, after his wife, who was known to the crew. Tony Starcer painted her portrait, based on a pocket photograph. By war's end, she would have completed 46 missions by the war's end, including 24 flown by BoB Roach. Her hairiest mission was to Berlin on 5 december. Flak knocked out no.1 engine and set fire to no.2. During the dive to eliminate the fire, the engineer bailed out, and the navigator and bomb aimer followed him. The fire was extinguished however, and 'Sweet Dish' flew home on two engines. They counted 365 holes in the ship next day, and it took until the end of december to get her in the air again. At the end of the war, she took a group of ground crew on a flight over the damaged cities of Germany, so that they too could see the effect of their work, and in may she helped repatriate released PoW's. In june 1945, she flew back to the States, where she was scrapped at Kingman, Arizona in december 1945.
Repaint by Jan Kees Blom, based on the paintkit by A2A.
| Filename: | Boeing_B17G_91st_BG_LGP_Sweet_Dish.zip |
| License: | Freeware |
| Added: | 7th October 2019, 18:25:00 |
| Downloads: | 108 |
| Author: | Jan Kees Blom |
| Size: | 19.97 MB |
| Category: Flight Simulator X - Scenery | |
| RAF Swanton Morley - Norfolk, England |
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File Description:
Swanton Morley was a new station planned under the RAF expansion scheme but not completed to the same standard before the start of the Second World War. It was part of No. 2 Group in Bomber Command until December 1944 when it was given over to 100 Group - the RAF unit responsible for countering German defences against the British strategic bombing - as they needed another airfield close to their HQ at Bylaugh Hall.
On 4 July 1942, American and British airmen took off from this station as part of the first combined bombing raid of World War II. No 226 Squadron had been tutoring the US 15 Bombardment Squadron. Both Winston Churchill and General Eisenhower were at RAF Swanton Morley for this mission, which saw six crews from 15th Bombardment Squadron fly a raid with six crews from the RAF, using Boston light bombers belonging to No. 226 Squadron RAF. The raid was made at low level against German airfields in the Netherlands. During World War II the station was home to the Bomber Support Development Unit (BSDU) of No. 100 Group RAF.
After World War II the station was home to No 1 Air Signaller's School and later to the Central Servicing Development Establishment (CSDE) and the Maintenance Analysis and Computing Establishment (MACE).
From June 1953 to 1995 the station was also used by 611 Volunteer Gliding School, when the station was listed for closure under Options for Change. The station held popular airshows during the 1980s. The station closed in 1995 and was converted to an Army base now known as Robertson Barracks. Source: Wikipedia.
| Filename: | RAF_Swanton_Morley__Norfolk_England.zip |
| License: | Freeware |
| Added: | 29th January 2016, 12:26:24 |
| Downloads: | 268 |
| Author: | Terry Boissel |
| Size: | 1.06 MB |
| Category: Flight Simulator X - Scenery | |
| LGSM Samos International Airport, Greece |
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File Description:
LGSM Samos International Airport, Greece.
The island of Samos lies in the Eastern Aegean and is a very popular tourist destination for flights from Berlin, Munich, Gatwick, Oslo, Copenhagen, Rome and many others. It is widely regarded as the most dangerous airport in Greece, mountainous terrain requires a sharp right hand turn onto runway 09 and landings are invariably subject to strong turbulence.
The airport has been designed to sit on the excellent photoreal scenery by Dimitris Ntaskas, which is available here on Avsim and called 'samos_305814.zip'. It also uses many objects from my lgkf_kefallinia.zip scenery also available here at Avsim. The scenery has been designed for and tested with DX9 and FSXA only, if used with the default terrain many objects will be misplaced.
The scenery features a very detailed airport, repositioned according to satellite imagery and is based on real photographs. Full night lighting is included with washed lighting of the apron and carparks. The nearby town of Pythagorio has been modelled and includes some local landmarks. I have included many autogen style buildings based on photographs of Samos and also autogen trees native to the region.
The airport includes many animations, including olive trees, flags, people, windsocks, birds, road traffic and waves. Local Air traffic between the neighbouring islands of Chios, Mykonos, Kos and Rhodes is included, as is a panoramic view from inside the new tower. All the files have been sub-divided and can be switched on or off according to user preference.
Full installation instructions, settings, hints and tips can be found in the readme file. Please enjoy and I hope you like my scenery as much as I enjoyed building it.
| Filename: | LGSM_Samos_International_Airport_Greece.zip |
| License: | Freeware, limited distribution |
| Added: | 27th February 2013, 02:45:01 |
| Downloads: | 23,198 |
| Author: | George Keogh |
| Size: | 47.62 MB |
| Category: Flight Simulator X - Original Aircraft | |
| Dassault Falcon 7X |
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File Description:
This aircraft is the advanced upgrade from the previous version. The paint is realistic. All authors credited, other than myself, are not involved with any of the engine/aerodynamic or detailed corrections. I even enhanced the parking data, callsign used, lighting effects, gear, MOI, weight & ballance, flaps and engine locations for realism. There are no known issues with this model as it stands, and it is now possible to easily achieve FL510 and cruise over 8,500 nm, even with 16X simulation speed activated using auto-pilot. This perfection is based on real world aero/engine dynamic data and formulas employed within the aircraft.cfg and .air files. Flight Tuning is no longer used in this model. There is no other FSX Falcon 7X available anywhere (Free or Payware) that includes all of this realism to my knowledge, but if there is, I have a twin brother from another mother out there somewhere. Don't be fooled. I don't expect any world-wide awards or the "Nobel FS Prize" for any of this, but your comments related to the results will be appreciated, and acknowledged. Please understand that this work required many hours of study and testing, and is offered free for Educational Purposes only. The results illustrate the realism of the Falcon 7X in almost every aspect imaginable, which is possible with all FSX aircraft when you know how and what is needed. Original Model by Bob May and Danny Crance (2009). Panel by Jean-Pierre Brisard, Don Kuhn and Rob Barendregt. Sound by Aaron Swindle. Real World Aero/Engine Dynamics and Data by Douglas E. Trapp, [email protected], January 2018.
| Filename: | Dassault_Falcon_7X.zip |
| License: | Freeware |
| Added: | 21st January 2018, 00:38:31 |
| Downloads: | 1,751 |
| Author: | Douglas E. Trapp |
| Size: | 18.72 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Grumman Mallard (VH-TGA) |
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File Description:
This folder contains a repaint for the freeware Grumman Mallard by Milton Shupe and LDR development. It shows VH-TGA, which was Mallard c/n J13 as used by Trans Australia Airlines in mid 1963 on the "Coralair Service".
This airframe was constructed in late 1946 and delivered to Canada on 25-01-1947 as CF-FFG. By mid 1951 it was in Indonesia as PK-AKG with an offshoot of Shell Oil. It then moved to the Netherlands New Guinea register as JZ-POB in 1955. It eventually became VH-TGA in 1962 with East Coast Airlines followed by a transfer to Trans Australia Airlines in mid 1963 and used on the "Coralair Service". It was ferried into Auckland on 13-10-1963 and became ZK-CDV on the 15th for Utah-Williamson-Burnett at Invercargill. It still had some hydraulic problems as its nosewheel collapsed on 07-10-1964 at Invercargill. It was purchased in about 1969 by the Department of Internal Affairs and went to NAC in Christchurch for some refurbishment and a paint job before being cancelled on 21-02-1969 and marked up as VQ-FBC. This was for Air Pacific with whom it carried the name "Na Secala". It was withdrawn from use in Fiji on 04-10-1970 and cancelled from their register on 31-03-1971 for transfer to the US as N2442H the following day. It has soldiered on ever since; moving to Canada as C-GRZI for about a year in 1978 before returning to the US again. In June of 1993 it was sold to Steve Hamilton of Reno Nevada, who re-registered it as N2950 in March of 1998. It is still current.
Repaint by Jan Kees Blom, based on the white textures that came with the model
| Filename: | Grumman_Mallard_VHTGA.zip |
| License: | Freeware |
| Added: | 19th July 2018, 13:24:02 |
| Downloads: | 117 |
| Author: | Jan Kees Blom |
| Size: | 11.48 MB |
| Category: Flight Simulator X - Scenery | |
| YNUL Nullagine, Western Australia |
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File Description:
YNUL Nullagine - Shire of East Pilbara with added ORBX textures. Nullagine is serviced by a gravel airstrip. This facility provides a vital air link. RFDS, Police, and local charter operators all rely on this airstrip for the provision of vital services to the communities. Nullagine is an old goldrush town in Western Australia's Pilbara region. It is located on the Nullagine River 296 km south-east of Port Hedland and 1,364 km north-north-east of Perth on the old Great Northern Highway. The town originated from gold being discovered in the area in 1886 by a prospector, N.W. Cooke. The population increased sharply as a result and by the mid 1890s the community wanted to have a town declared. Lots were surveyed and released in 1897 and the state government gazetted the town in 1899. Nullagine comes from the Aboriginal name of a nearby river, the Ngullagine river; the meaning of the word is unknown. Besides gold other minerals were mined in the area including diamonds and other gemstones. Between 1895 and 1914 the town boomed and contained a number of general stores, three hotels, eight stamp mills and a population of over 3,000. Its population was 1,500 prior to World War II. Now, with the decline of gold mining, only about 200 remain. However the town still attracts fossickers and prospectors who visit the surrounding area, which is particularly rich in minerals such as agate, asbestos, antimony, beryl, chalcedony, copper, jade, jasper, manganese, tiger eye and wolfram. The town is also the place of the Yirrangadji Aboriginal Community. The Martu people make up the bulk of this population. REQUIRES Blencowe_LibraryKit.zip
REQUIRES blencowe_librarykit_309494.zip (Available HERE)
| Filename: | YNUL_Nullagine_Western_Australia.zip |
| License: | Freeware |
| Added: | 28th February 2013, 14:00:15 |
| Downloads: | 292 |
| Author: | Alan Blencowe |
| Size: | 5.72 MB |
| Category: Flight Simulator X - AFCAD Files | |
| Peters Airport (4NJ8), NJ v1.1 |
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File Description:
Located 05 miles W of Somerville, New Jersey on 70 acres of land, Peters Airport is a private turf strip that will test your short field skills to the max. The published runway dimensions for this strip are 1700x200 feet, and for the most case this is fairly accurate - however at the ends of both runways you have tree obstacles to overcome so this can shorten the amount of usable runway significantly, although the tree obstacles are no higher than 12-14m. There is no hardened runway surface so you will be landing/taking off on terrain. Depending on how high your mesh resolution is, this can be a significant factor, as Runway 31 is mainly uphill enough that you will need to power up with parking brakes on if you want to make it in the air. Runway 13 is the best since you are going downhill and the trees at the end are fewer and smaller. Pay close attention to the pattern! Runway 13 is Left and Runway 31 is Right - this airport is within 2 miles of Solberg-Hunterdon (N51) and you don't want to get in the way of that field's traffic! The runway is not lit, so daytime VFR operations only. There are no services at this strip for transient aircraft.
Scenery constructed with use of satellite images/streetview/aerial photos - the author has not been there in person.
This scenery is meant to be used in conjunction with MegaScenery Earth New Jersey/Delaware 001. It is not required, but apron use is minimized to allow satellite scenery to show through as much as possible, and objects are placed based on the MSE textures - lack of it may make scenery look out of place.
| Filename: | Peters_Airport_4NJ8_NJ_v11.zip |
| License: | Freeware |
| Added: | 20th September 2011, 14:08:43 |
| Downloads: | 405 |
| Author: | Drew Sikora |
| Size: | 461.03 KB |