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| Category: Flight Simulator X - Original Aircraft | |
| Piaggio P-180 V3.0 |
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File Description:
This is a true FS-X (SP2) SDK aircraft! Version 3.0 brings an entirely new cockpit (2D/3D, 2D panel available in Widescreen and 4/3) and cabin down to almost every single switch, entirely new flight dynamics, advanced systems and avionics, new sound and panel sound effects, and much more!
The Piaggio P-180 is a high-speed high-efficiency turboprop aircraft. Capable of speeds up to 395 KTAS (or M0.68) up to its service ceiling of 41000ft. This performance is achieved by extreme aerodynamic optimization instead of sheer power. The end result is an aircraft that burns 40% less fuel than the average jet of comparable size, while flying at the same speed range, or 30% less than an equivalent size turboprop, as it flies much faster. The pusher propellers on the wings mounted much backwards thanks to the forward wing set make it a comfortable and quiet ride for the passengers, that also enjoy a very spacious cabin for an aircraft of this size.
Features Clickable Dynamic Photortreal VC with Night Lighting, night lighted internals, Photoreal 2D Cockpit, Engine start Effect, advanced FDE, Customizable Payloads.
| Filename: | Piaggio_P180_V30.zip |
| License: | Freeware |
| Added: | 30th July 2012, 23:25:47 |
| Downloads: | 7,271 |
| Author: | Mario Noriega |
| Size: | 68.37 MB |
| Category: Flight Simulator X - Scenery | |
| YECH Echuca Airport Victoria, Australia |
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File Description:
Airport YECH Echuca is a regional airport in Victoria Australia. IMPORTANT NOTE This is the third version of this scenery. The main difference is it includes all the textures for the libraries of objects used. The missing textures in the first/second version (and the first version of Yarrawonga) caused problems with other sceneries using the same libraries/objects. There is a thriving aero club based there.These files are for Flight Simulator X. Made using Airport Design Editor using some objects borrowed from Robert Budd's excellent Baccus Marsh.The scenery is a big improvement on the standard airport and accurately reproduces real world. RECOMMENDED The scenery is designed to interface with ORBX FTX_AU scenery for Australia (payware). It should work without ORBX but has not been tested for how well it interfaces with standard scenery.
| Filename: | YECH_Echuca_Airport__Victoria_Australia.zip |
| License: | Freeware |
| Added: | 1st October 2017, 18:01:16 |
| Downloads: | 522 |
| Author: | Colin Jeffery |
| Size: | 2.01 MB |
| Category: Flight Simulator X - Scenery | |
| YECH Echuca Airport Victoria, Australia |
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Images related to this file:
File Description:
Airport YECH Echuca is a regional airport in Victoria Australia. IMPORTANT NoTE This is the second version of this scenery. The main difference is it includes all the textures for the libraries of objects used. The missing textures in the first version (and the first version of Yarrawonga) caused problems with other sceneries using the same libraries/objects. There is a thriving aero club based there.These files are for Flight Simulator X. Made using Airport Design Editor using some objects borrowed from Robert Budd's excellent Baccus Marsh.The scenery is a big improvement on the standard airport and accurately reproduces real world. RECOMMENDED The scenery is designed to interface with ORBX FTX_AU scenery for Australia (payware). It should work without ORBX but has not been tested for how well it interfaces with standard scenery.
| Filename: | YECH_Echuca_Airport__Victoria_Australia.zip |
| License: | Freeware |
| Added: | 9th April 2017, 07:35:03 |
| Downloads: | 229 |
| Author: | Colin Jeffery |
| Size: | 1.78 MB |
| Category: Flight Simulator X - Utilities | |
| AI Monitoring and Taxi Speed Controller for Prepar3D |
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File Description: This application allows you to monitor and more importantly set the taxi
speed of AI aircraft in Prepar3d.
Increasing the taxi speed, from the default of 20 knots, allows the aircraft to
vacant the runway sooner. Thereby reducing the induced go-arounds. As the
"runway" taxi speed is bled off automatically while the aircraft is still on the
runway, the Runway Taxi Speed should be set quite high, 60-80 is a reasonable
setting, but can even be set higher.
This has only been tested against Prepar3d v2.2,
however it should work with earlier versions of
Prepar3d.
| Filename: | AI_Monitoring_and_Taxi_Speed_Controller_for_Prepar.zip |
| License: | Freeware |
| Added: | 10th August 2014, 23:49:51 |
| Downloads: | 937 |
| Author: | Joe Oliveira |
| Size: | 698.96 KB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| VARIG Brazilian Airlines 2002 fleet |
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File Description:
In 2002, during restructuring, VARIG unified operations with Rio-Sul and Nordeste. One of the actions included standardizing the paint scheme in a project by renowned architect Sérgio Bernardo. Only one aircraft was painted this way, the PT-SSO, a Boeing 737-500. However, this project made reality what the VARIG fleet would look like under the paint scheme designed by the architect at the time. The company later adopted a mixed version of this project, maintaining characteristics of the original paint scheme created by Landor in 1996 and the new brand positioning, also created by architect Sérgio Bernardo. This file includes textures for AIM Embraer 145, FAIB Boeing 737-300, FAIB Boeing 767-300, FSPXAI Douglas MD11 and TFS Boeing 777-200. All repaints by Alexandre Alves
| Filename: | VARIG_Brazilian_Airlines_2002_fleet.zip |
| License: | Freeware |
| Added: | 6th January 2025, 14:39:43 |
| Downloads: | 123 |
| Author: | Alexandre Alves |
| Size: | 4.37 MB |
| Category: Flight Simulator X - Scenery | |
| KGSP - Greenville-Spartanburg International Airport - South Carolina, USA |
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File Description:
Greenville-Spartanburg South Carolina International Airport for FSX. Several improvements have been made to the default airport, including replacing the default terminal with new buildings modelled in FSDS, correctly numbering and coding gates using Airport Design Editor 1.67.5684, creating a new vehicle network, adding ample GA parking, changing the tower view to the roof of the control tower, including the FedEx cargo area with static FedEx trucks, trailers, and warehouse. Also included are Jim Dhaenen's excellent ramp lights and a set of GA flight plans made using AI flight Planner using all FSX default aircraft to liven up the GA area, and the option to include moving road traffic on the approach to Runway 4. Please read the README FIRST.txt and installation.txt files to insure proper installation of all files.
| Filename: | KGSP__GreenvilleSpartanburg_International_Airport_.zip |
| License: | Freeware, limited distribution |
| Added: | 10th June 2016, 21:15:42 |
| Downloads: | 1,667 |
| Author: | Patrick Finch |
| Size: | 3.23 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Navy U-11A Piper PA-23 Aztec F |
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File Description:
This is an almost authentic representation of what I think a modern Piper Aztec F would look like if it was painted to represent a Navy small VIP transport. The U.S. Navy purchased 20 of the very early stubby nosed Piper Aztecs in 1960 and designated them UO-1 aircraft. A few years later the military decided to align some of their numbering systems so it became the U-11A. The Navy assigned only one U-11A to a stateside base for short runs for the executives or as a special delivery vehicle that could outrun the UPS and FedEx ground vehicles with important orders or papers. They also used it to keep some of the desk bound fighter jocks on flying status by getting their monthly minimum flying hours in the left seat. The Aztec F is a lot sleeker with a very long snout so I had to guess at what the black painted area would cover. I also added a custom painted interior - Navy gray and black.
| Filename: | Navy_U11A_Piper_PA23_Aztec_F.zip |
| License: | Freeware |
| Added: | 26th February 2016, 10:05:14 |
| Downloads: | 415 |
| Author: | Ray Marshall |
| Size: | 27.1 MB |
| Category: Flight Simulator X - AFCAD Files | |
| Fla-Net Airport (0NJ5), NJ |
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File Description:
This another weird airport entry in the FSX database. The real 0NJ5 is the Meadowlands Sports Complex Heliport #2, and this just shows up as a random turf strip up near Netcong/Flanders in northern NJ. I could not find any specific information regarding the airport online, and while it does appear to once harbour the room and terrain for a grass strip, it's largely overgrown, even in the current MegaScenery Earth textures. So I've removed the strip entirely. There is still a start at the northwest end of where the strip used to be if you want to travel there, but that's it.
Scenery constructed with use of satellite images/streetview, the author has not been there in person.
This scenery is meant to be used in conjunction with MegaScenery Earth New York 005. It is not required, but apron use is minimized to allow satellite scenery to show through as much as possible, and objects are placed based on the MSE textures - lack of it may make scenery look out of place.
| Filename: | FlaNet_Airport_0NJ5_NJ.zip |
| License: | Freeware |
| Added: | 21st October 2010, 23:23:44 |
| Downloads: | 188 |
| Author: | Drew Sikora |
| Size: | 199.2 KB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| FS2004/FSX/P3D TDS Zipair Tokyo JA822J Boeing 787-8 Dreamliner |
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File Description:
(TEXTURES ONLY)
(ONLY TESTED IN FSX: STEAM EDITION)
I separated this from the Japan Airlines JA822J / N1003W textures as both combined would be more than half a gigabyte big. This was inspired by Marco Revilla's Zipair Tokyo 787 Liveries, which he handed me his paint kit of it when I asked for it, but ultimately did not use it as instead I decided to make my own anyway.
I had to make lots of changes to the door details as well as the ports since they warp the lower they go. I also made sure the handle is aligned with the bump, compared to the original paint kit which is not. I am thinking of making a few more JAL and Zipair Tokyo fictional liveries involving this same registration but not confirmed yet.
Making the lightmaps here isn't that easy as because of the cutouts for the TDS 787's lightmaps, I couldn't really extend the lights without it being cutoff.
| Filename: | FS2004FSXP3D_TDS_Zipair_Tokyo_JA822J_Boeing_7878_D.zip |
| License: | Freeware |
| Added: | 19th April 2026, 20:23:06 |
| Downloads: | 55 |
| Author: | Ryubunao |
| Size: | 82.07 MB |
| Category: Flight Simulator X - Aircraft Repaints, Textures and Modifications | |
| Martinair Holland McDonnell Douglas MD-11 - 'PH-MCS' |
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File Description:
This ZIP file contains a highly detailed repaint of Martinair Holland's MD-11 (PH-MCS) for the PMDG Simulations MD-11. PH-MCS is the infamous MD-11 operating the Amsterdam-Palma de Mallorca roundtrip seen on the ITVV Boeing MD-11 DVD. The repaint was created using the official paintkit and comes with a set of DXT3 textures. All textures are handpainted with the highest accuracy in mind. Installation instructions are included in the readme.txt. FSX textures by Dan Prunier. Repaint by Christian Mohr.
| Filename: | Martinair_Holland_McDonnell_Douglas_MD11__PHMCS.zip |
| License: | Freeware, limited distribution |
| Added: | 28th September 2010, 03:03:03 |
| Downloads: | 557 |
| Author: | Christian Mohr |
| Size: | 1.28 MB |