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| Category: Flight Simulator X - Scenery | |
| X2AD - RAF Aston Down - Gloucestershire, England |
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File Description:
Former RAF Aston Down (IACO X2AD) is located 2.5 miles (4.0 km) east of Minchinhampton, Gloucestershire, South West England and 6.9 miles (11.1 km) west of Cirencester, Gloucestershire.
The airfield was originally opened as RAF Minchinhampton and was first used in the First World War, serving as an aerodrome for the Australian Flying Corps with No. 2 Squadron AFC flying the Royal Aircraft Factory S.E.5a and the Sopwith Pup and No. 3 Squadron AFC flying the Avro 504. The airfield closed shortly afterwards.
In 1938 the airfield reopened under the new name of RAF Aston Down at the request of the residents of Minchinhampton village, which lies about 1 mile (1.6 km) to the west of the airfield, who feared not enemy attack, but a fall in the value of their houses.
During the Second World War the main unit present was No. 20 Maintenance Unit RAF (MU) which stored and prepared aircraft. The unit arrived during October 1938 and left in September 1960.
The airfield was used by the Royal Air Force from the First World War until 1967 when the Cotswold Gliding Club moved in from their previous base near Tetbury.
| Filename: | X2AD__RAF_Aston_Down__Gloucestershire_England.zip |
| License: | Freeware |
| Added: | 3rd May 2016, 13:55:23 |
| Downloads: | 175 |
| Author: | Terry Boissel |
| Size: | 1.97 MB |
| Category: Flight Simulator X - Scenery | |
| Chicago Midway Airport V2 |
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File Description:
This is my second version of Chicago Midway Airport in Chicago IL for FSX. This version was created with Airport Design Editor 1.30, which was designed exclusively for use with FSX. The following improvements have been made: 1. All commercial and GA aircraft will park at their assigned spots. All gates for all airlines are included. 2. The vehicle paths have been redesigned, which should eliminate the problem of airport vehicles using taxiways, which can cause taxiing airplanes to come to a standstill and cause traffic to back up. 3. When in tower view, the view will be from the roof of the control tower, thanks to Airport Design Editor. 4. Crosswind runways have been activated, which will open more runways to airline traffic. This is an optional feature, and will be explained in the Readme file. 5. Several fuel trucks have been added, and should serve departing aircraft quickly. 6. Settings have been changed in ADE so that all jetways will display as long as Scenery Density in FSX is set at Normal or higher. Please be aware that this scenery is for use with FSX only. It will not work with FS9.
| Filename: | Chicago_Midway_Airport__V2.zip |
| License: | Freeware, limited distribution |
| Added: | 30th June 2008, 08:50:03 |
| Downloads: | 4,811 |
| Author: | Patrick Finch |
| Size: | 39.13 KB |
| Category: Flight Simulator X - Flight Plans | |
| Flight to the Mayan Curse "Hondo" |
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File Description:
"AT 8:45 PM the land slided inward for more than 3 minutes. It felt like if everything was being sucked down to the bowels of the earth." Gonzalo Carnesco told the chief of police near the town of Pallasco in the central mountains of Honduras.---Dr. Giulio Ranzetti of the Roman-Mayan Institute of Mysterious Civilizations knew he had to go to "Hondo" for he was sure
he had read, many years ago while exploring the Honduran Jungles, the incredible Mayan Prediction of the "End" as they
called the fracture of the earth. This seemed pretty near to that prediction.
Now you come in......Dr. Ranzetti has hired you to fly him and his two women assistants to the emergency camp near the huge hole, now known as "Hondo". From there you will take the small one man helicopter and fly into the "hole" and take samples and photos of the incredible situation....If you get out of there alive, he is to be flown back to Tegucigalpa where he and his assistants
will fly back to Rome and maybe with the ported evidence...unriddle this riddle.
| Filename: | Flight_to_the_Mayan_Curse_Hondo.zip |
| License: | Freeware, limited distribution |
| Added: | 12th May 2008, 17:09:45 |
| Downloads: | 417 |
| Author: | Gera Godoy Canaova |
| Size: | 2.35 MB |
| Category: Flight Simulator X - Original Aircraft | |
| Germany "Bundeswehr", Tornado IDS |
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File Description:
****This file is a COMMERCIAL DEMO****
The Panavia Tornado is a family of twin-engine combat aircraft, which was jointly developed by the West Germany, United Kingdom and Italy. There are three primary versions of the Tornado; the Tornado IDS (Interdictor/Strike) fighter-bomber, the suppression of enemy air defences Tornado ECR (Electronic Combat/Reconnaissance) and the Tornado F.3 (only United Kingdom) a air fefence variant. It is one of the world's most sophisticated and capable interdiction and attack aircraft, with a long range, large payload and high survivability.
Developed and built by Panavia, a tri-national consortium consisting of MBB of West Germany, British Aerospace, and Alenia Aeronautica of Italy. The Tornado first flew on August 14, 1974, and saw action with the RAF and AMI (Italian Air Force) in the Gulf War (Operation Desert Storm). International co-operation continued after its entry into service within the Tri-National Tornado Training Establishment, a tri-nation training and evaluation unit operating from RAF Cottesmore, England. Including all variants, 992 aircraft were built for the three partner nations and Saudi Arabia (first export customer).
| Filename: | Germany_Bundeswehr_Tornado_IDS.zip |
| License: | Commercial demo |
| Added: | 17th December 2008, 17:07:11 |
| Downloads: | 2,009 |
| Author: | Andreas Meyer |
| Size: | 3.88 MB |
| Category: Flight Simulator X - Scenery | |
| Bhutan Airports and Paro Valley |
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Images related to this file:
File Description:
This project adds and updates all of the airports of Bhutan. Bathpalathang (VQBT) and Gelephu (VQGP) are added, Yongphulla (VQ10) is updated and recoded as VQTY, and Paro (VQPR) is fully updated to reflect current satellite imagery. These are all fully functioning AI airports as well. Special attention was given to the entire Paro Valley, and numerous road/river vectors were updated around Gelephu. Accurate coastlines, lakes, road and river data, as well as corrected landclass are provided based on the latest available satellite imagery. They are optimized to fit seamlessly with FTX Vector's roads/water, but they should be fully functional in all FSX configurations.
GA-encoded flight plans for the Buddha Air/Kathmandu charter are provided to enhance service to Paro. NASA SRTM Global 3 arc second terrain mesh is also included for all of Bhutan. Updates were created or rebuilt in a manner which carefully aligned airport data with current satellite imagery, when available. Scenery was created using Airport Design Editor X v1.61.5298, SBuilderX 3.13, and the FSX Object Placement Tool. Scenery objects were added and modified from stock FSX scenery to resemble as closely as possible the actual airports.
| Filename: | Bhutan_Airports_and_Paro_Valley.zip |
| License: | Freeware |
| Added: | 19th January 2015, 06:09:17 |
| Downloads: | 11,429 |
| Author: | Carlyle Sharpe |
| Size: | 21.4 MB |
| Category: Flight Simulator X - Scenery | |
| Frankfurt Main Airport v5 (EDDF) scenery |
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Images related to this file:
File Description:
This major release commemorates the opening of the new Northwest Runway. Using ADE 1.50, this scenery package represents the layout of the airport as of October 2011 and includes major updates to the land class data to provide the most realistic environment around the airport.
Other major features include the new 07L/25R runway setup for landings only plus associated navaids, taxiway signs, high-speed taxiways and also reconfigures the other runways as per current operations.
In addition, adds several new features, such as new Gmax models for the DB Schenker and CCT hangars at South Cargo City, a new animated rotating beacon to the North control tower, brand new G gate apron area (9 new parking spots with night lighting) at the site of Terminal 3 as well as a host of other airport buildings and parking lots added on the south side. Other updates include construction work on taxiway Sierra as per real airport as well as latest runway/taxiway textures.
A number of other miscellaneous updates are also featured so see the readme file for more details. Stay tuned for v6 which will add further updates to this freeware FSX Frankfurt scenery.
| Filename: | Frankfurt_Main_Airport_v5_EDDF_scenery.zip |
| License: | Freeware |
| Added: | 25th November 2011, 09:14:18 |
| Downloads: | 2,421 |
| Author: | Mark Aldridge |
| Size: | 4.98 MB |
| Category: Flight Simulator X - Scenery | |
| LSZB Bern Belp, Switzerland for FSX (P3D) Version1.0 |
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Images related to this file:
File Description: This scenery is very detailed in design fitting the newest airport layout from 2017. All important buildings are new designed, partly recreated by basicly using objects from the Sketchup Warehouse. Nighttextures are completely integrated. The surrounding area was adapted to the real surroundings by new landclasses. Also the mesh round the airport is adjusted. There are three Photobackgrounds aviable fitting the FSX standardscenery (all seasons), the Switzerland ProX (summer and winter) and Mega Scenery Earth (only summer). RECOMMENDED LIBRARIES:
Many smaller objects, such as people, cars, or static planes in this scenery, are taken from three popular freeware libraries, for which I got the kind permission of the authors. If these libraries are not installed, many objects are not visible! The following libraries are used: 1. FS-Piloten_Objektlibrary:
http://www.fs-piloten.de/thread.php?threadid=1063 2. FSX_FlightPortLib
http://www.flightport.de/libraries/flightport-library/ 3. 3d People Library and 3d People Library BUGFIX
https://library.avsim.net/search.php?SearchTerm=people+3d&CatID=fsxsd&Go=Search
| Filename: | LSZB_Bern_Belp_Switzerland_for_FSX_P3D_Version10.zip |
| License: | Freeware |
| Added: | 13th June 2017, 00:24:32 |
| Downloads: | 5,219 |
| Author: | Wolfgang Allers |
| Size: | 370.96 MB |
| Category: Flight Simulator X - Scenery | |
| YNUL Nullagine, Western Australia |
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File Description:
YNUL Nullagine - Shire of East Pilbara with added ORBX textures. Nullagine is serviced by a gravel airstrip. This facility provides a vital air link. RFDS, Police, and local charter operators all rely on this airstrip for the provision of vital services to the communities. Nullagine is an old goldrush town in Western Australia's Pilbara region. It is located on the Nullagine River 296 km south-east of Port Hedland and 1,364 km north-north-east of Perth on the old Great Northern Highway. The town originated from gold being discovered in the area in 1886 by a prospector, N.W. Cooke. The population increased sharply as a result and by the mid 1890s the community wanted to have a town declared. Lots were surveyed and released in 1897 and the state government gazetted the town in 1899. Nullagine comes from the Aboriginal name of a nearby river, the Ngullagine river; the meaning of the word is unknown. Besides gold other minerals were mined in the area including diamonds and other gemstones. Between 1895 and 1914 the town boomed and contained a number of general stores, three hotels, eight stamp mills and a population of over 3,000. Its population was 1,500 prior to World War II. Now, with the decline of gold mining, only about 200 remain. However the town still attracts fossickers and prospectors who visit the surrounding area, which is particularly rich in minerals such as agate, asbestos, antimony, beryl, chalcedony, copper, jade, jasper, manganese, tiger eye and wolfram. The town is also the place of the Yirrangadji Aboriginal Community. The Martu people make up the bulk of this population. REQUIRES Blencowe_LibraryKit.zip
REQUIRES blencowe_librarykit_309494.zip (Available HERE)
| Filename: | YNUL_Nullagine_Western_Australia.zip |
| License: | Freeware |
| Added: | 28th February 2013, 14:00:15 |
| Downloads: | 292 |
| Author: | Alan Blencowe |
| Size: | 5.72 MB |
| Category: Flight Simulator X - Scenery | |
| INS Vikramaditya |
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Images related to this file:
File Description:
INS Vikramaditya was commisioned into the Soviet Navy as Baku in 1988. It is the third and final remaining Kiev class carrier, the other two being Admiral Kuznetsov and Lioning. Like Lioning, Vikramaditya was purchased from Russia but that is pretty much where the similarity ends. The Chinese quietly bought Varyag under the guise that it would be converted into another floating hotel or casino as had been done several times in the past; then, almost to everyones surprise, they re-built and announced they had an aircraft carrier. India contracted with Russia to complete the refit which began an epic saga of international proportions that encompassed espionage, honey traps and logarithmically expanding budgets. Originally promised for 2008, the latest quotes expect delivery in October/November 2013.
I think the carrier looks very sporty or yacht-like, with the ski-jump bow and the oversized island which has been criticized for being too far into the middle of the deck; it is said to be India's final non-indigenous warship and future flagship to serve for the next 20 to 30 years.
This model is intended for placement with AI Carriers, by Lamont Clark. It has animated radars, working cables, catapults and deck lights. The IFLOS is calibrated, but the catapults will only activate if the airplane deploys a launch bar. The Vikramaditya uses retractable chocks to allow aircraft to develop full thrust, but I could not find a way to lock an aircraft to represent the STOBAR configuration without using catapults. I did not define the elevators because they do not operate and are in the middle of the deck. There are two ships included for escort, the INS Talwar and a Russian Fregat II class ASW destroyer. They have hard decks and night lighting, animated radars, funnel smoke, etc.
| Filename: | INS_Vikramaditya.zip |
| License: | Freeware, limited distribution |
| Added: | 23rd August 2013, 21:43:41 |
| Downloads: | 1,002 |
| Author: | Rick Keller |
| Size: | 18.58 MB |
| Category: Flight Simulator X - AFCAD Files | |
| KLVN - Airlake Airport - Lakeville, MN, USA |
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File Description:
KLVN - Airlake Airport beta version .3 - by Jason Boche
This is an update of the default FSX KLVN airport. Aside from the original 12/30 runway, everything else at this airport has been completely ripped and replaced.
Enhancements include:
-Extended runway on each end to depict current configuration
-Accurate taxiways including Hamburg Ave. and buildings representing the current general aviation hangars
-Added navigational equipment on the field
-Added a few asphault and dirt service roads
-Added FBO and other buildings as close as I could match them
-Added some general aviation aircraft, civilians, vehicles at the FBO and hangars, and two fuel trucks
-Moved fuel station to where I believe it is currently according to Google maps with 100LL fuel trigger functional
-Moved the windsock to accurate location
-Moved the beacon to accurate location
-Moved GA parking spots
-Added trees around FBO and beacon
-Added utility poles
-Added a few square miles of Lakeville city, farm, and residential land class and autogen according to Google maps. This is probably the biggest improvement. It now looks like people live, work, and shop north/northwest of KLVN.
-Reworked the runway 12/30 blast pads to what I believe is the "proper" method. Instead of freehand polygon asphault, they are now actual runway extensions on both ends with yellow chevron markings
-Reworked the land class on the southwest end of the airport where I believe hangar expansion is intended. Prior to this, there was a sharp contrast between where the KLVN airport boundary ended and where generic farm landclass began which was right in the middle of the southwest taxiways and it looked bad. Now that whole region is grass and looks to be part of the airport parcel.
-Minor building adjustments west of the FBO to better match actual placement. Will only be shown on high scenery detail.
-Fixed a gap on the southeast end of Hamburg ave taxiway where it rounds the corner for the rwy 30 hold short line
-Randomized the directional facing of some of the cars parked at GA hangars
-Renumbered the parking spots 1-4 with #5 being the refueling spot
-Reversed the start direction of parking spots 1-3.
-Pulled the refueling parking "start" spot back because on start the engine cowling & prop were too far forward inside the fuel pump equipment
-Added an autogen exclusion to the rwy 12 short final due to trees popping up on short final path.
-KLVN tower viewpoint 25 meters above FBO.
-Removed the perimeter fence around the entire field
| Filename: | KLVN__Airlake_Airport__Lakeville_MN_USA.zip |
| License: | Freeware |
| Added: | 22nd November 2013, 23:26:10 |
| Downloads: | 225 |
| Author: | Jason Boche |
| Size: | 446.33 KB |