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| Category: Flight Simulator 2004 - Scenery Design | |
| Wind Power Generator Macro |
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File Description:
This FS2004 & FS2002 only macro has animated impeller and red beacon
light for night navigation. I designed the macro using Abacus FS Design
Studio Pro 2.4 . I have included versions for Airport and Abacus' ASD programs. It will also work with FSSC. You can use in lines to create wind farms. There are no textures as most of these machines seem to be white.
| Filename: | Wind_Power_Generator_Macro.zip |
| License: | Freeware, limited distribution |
| Added: | 9th November 2004, 01:44:29 |
| Downloads: | 1,352 |
| Author: | Mark Dickinson |
| Size: | 66.7 KB |
| Category: Flight Simulator 2004 - Scenery Design | |
| Ford Transit Collection for RWay12 |
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File Description:
Files needed to use Stephen Legg's Ford Transit Collection XML macros with RWay12 Object Placer.
| Filename: | Ford_Transit_Collection_for_RWay12.zip |
| License: | Freeware |
| Added: | 9th November 2004, 19:09:03 |
| Downloads: | 1,705 |
| Author: | Tony Arnold |
| Size: | 824.77 KB |
| Category: Flight Simulator 2004 - Scenery Design | |
| AutoCoast |
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File Description:
AutoCoast is a tool to AUTOMATICALLY generate shore line scenery with GSHHS (Global Self-consistant Hierarchical High-resolution Shorelines) data.
| Filename: | AutoCoast.zip |
| License: | Freeware |
| Added: | 4th December 2004, 03:01:23 |
| Downloads: | 1,214 |
| Author: | Takuya Murakami |
| Size: | 167.74 KB |
| Category: Flight Simulator 2004 - Scenery Design | |
| Fireworks, Smoke & Steam Effects API's |
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File Description:
Fireworks, smoke & steam effects API's
using effecs in your FS9 effects
folder. Various dates
and instructions included using
Matthias Brückner's program with
EOD. For scenery designers ONLY.
| Filename: | Fireworks_Smoke__Steam_Effects_APIs.zip |
| License: | Freeware |
| Added: | 9th October 2004, 19:55:39 |
| Downloads: | 1,540 |
| Author: | jimmy R martin |
| Size: | 607.72 KB |
| Category: Flight Simulator 2004 - Scenery Design | |
| Tropical Trees Scenery Macros |
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File Description:
This file is for use by scenery designers only. It is a collection of around fifty different tropical trees for use in your scenery. All of the trees are created in API format using R8 textures for low impact. They are all single plane trees which turn to face the aircraft giving a nice full look from whatever angle you view them. Most have been created using Scott Armstrong's textures from his recently uploaded file tropicaltextures.zip available at Avsim. There are also a few of the trees I have been using, which were made from textures by John de Langristin. This is a complete library, and should have exactly what you are looking for to do tropical scenery. Many of the trees appear 3 dimensional due to the excellent photo real textures. Most of the trees are Coconut Palms in various positions and shapes, but there are also other trees, bananas, shrubs, and large texture walls for background use.
There are also five various night lit trees included.
| Filename: | Tropical_Trees_Scenery_Macros.zip |
| License: | Freeware |
| Added: | 12th October 2004, 15:23:33 |
| Downloads: | 1,790 |
| Author: | Bill Melichar |
| Size: | 2.05 MB |
| Category: Flight Simulator 2004 - Scenery Design | |
| Tropical Palms and Plants |
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File Description:
45 high quality photorealistic tropical plant and tree bitmaps for scenery design. Almost two dozen coconut palms, several other types of palms, five banana plants, and a few other miscellaneous types of plants and trees. These textures are very realistic and detailed, and will enhance any tropical area! Only textures are included; no macros or source files. However, detailed instructions on how to use these textures are included. Intended for scenery designers only.
| Filename: | Tropical_Palms_and_Plants.zip |
| License: | Freeware |
| Added: | 3rd October 2004, 17:02:50 |
| Downloads: | 2,053 |
| Author: | Scott Armstrong |
| Size: | 4.17 MB |
| Category: Flight Simulator 2004 - Scenery Design | |
| Gmax Objection Collection |
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File Description:
These are rudimentary gmax objects which may serve as starting points for other designers. You will need to have the gmax FS2004 gamepack installed to modify these, and have a basic knowledge of gmax. Placement of the objects requires knowledge of XML. Objects: boats, boat cradle, fences, intercity bus, park benches, information kiosk, marine lights, a variety of light poles, school bus, security booth with transparent windows, a portable building with deck and coke machine, a tree planter and a simple zodiac water craft.
These objects were created for the Ogden Point Terminal/Camel Point Heliport scenery vicenh04.zip By Jon Patch.
| Filename: | Gmax_Objection_Collection.zip |
| License: | Check within download |
| Added: | 30th March 2005, 17:54:51 |
| Downloads: | 2,513 |
| Author: | Jon Patch |
| Size: | 2.57 MB |
| Category: Flight Simulator 2004 - Scenery Design | |
| Church of Saint Sava (Belgrade) |
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File Description:
The church of saint sava. Still in gmax form but with full night and and day textures.
| Filename: | Church_of_Saint_Sava_Belgrade.zip |
| License: | Freeware, limited distribution |
| Added: | 18th April 2005, 03:32:59 |
| Downloads: | 700 |
| Author: | John Smith |
| Size: | 636.14 KB |
| Category: Flight Simulator 2004 - Scenery Design | |
| Common School Bus API |
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File Description:
Common school bus API made with EOD. This version has the scale set non-scaleable. But, the scale can be changed with a text editor. Or, it can be changed within Easy Object Design. EOD source included for edits.
| Filename: | Common_School_Bus_API.zip |
| License: | Freeware |
| Added: | 7th March 2005, 20:50:58 |
| Downloads: | 795 |
| Author: | Rick Connolly |
| Size: | 585.47 KB |
| Category: Flight Simulator 2004 - Scenery Design | |
| Visual index and XML code for ships by Microsoft |
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File Description:
A document in the Adobe Acrobat format - for easier viewing and printing purposes - and in the Open Office.org 1.1.4 native format ( .swx ) - to allow the "copying and pasting" of the code - that presents pictures and XML code for the use of the ships available in Microsoft's default objects library in your scenery designs.
| Filename: | Visual_index_and_XML_code_for_ships_by_Microsoft.zip |
| License: | Freeware |
| Added: | 27th February 2005, 18:32:49 |
| Downloads: | 992 |
| Author: | Marc Renaud |
| Size: | 3.21 MB |