Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator 2004 - Scenery | |
| CYPB - Port Alberni, BC Canada |
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File Description:
The scenery is located in a very beautiful valley not far from the west coast of Vancouver Island in the gorgeous state of British Columbia in Canada. It is close to Vancouver and not very far from Seattle.
There is a grass runway and a sea base for those floaters.
| Filename: | CYPB__Port_Alberni_BC_Canada.zip |
| License: | Freeware |
| Added: | 14th February 2004, 18:13:17 |
| Downloads: | 7,381 |
| Author: | Lars Hoyer |
| Size: | 9.44 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Missing BC Navaids/ILS |
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File Description:
A simple and very easy to install addon to give Terrace and Kelowna their
ILS capabilty they have in real life. Also adds the ZXS-Northwood and WB-Westbank NDBs
that are missing from FS2004.
| Filename: | Missing_BC_NavaidsILS.zip |
| License: | Freeware |
| Added: | 21st August 2003, 18:35:43 |
| Downloads: | 2,093 |
| Author: | Dave Hazell |
| Size: | 1.24 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Port McNeill CAM8 float base in British Columbia, Canada |
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File Description:
This is the seventh in a series of new and renovated float bases in BC. Port McNeill is a float base in a sheltered inlet on the northeast coast of Vancouver Island, close to the town and just under 20 miles east of the Port Hardy float base. There is no fuel available as the Port Hardy floatbase (already posted) acts as a refuelling centre for this and other float bases in the neighbourhood. The dock is to the west of the marina and east of the log raft area. The AI is a further adaptation of the CF36 AI and involves Beavers as listed in the AI folder. At Port McNeill all the AI works for both landing and takeoff for all of the planes, no matter what the wind direction is. All of these float bases can be installed together in the same folders, with a saving in duplicate textures. So a series called BC Floats (or whatever you want to call it) or individually installed float bases; your choice. The next in the series was suposed to be Sullivan Bay, another floating marina, but I digressed to Port Hardy and Port McNeill.
| Filename: | Port_McNeill_CAM8_float_base_in_British_Columbia_C.zip |
| License: | Freeware, limited distribution |
| Added: | 21st January 2017, 19:11:03 |
| Downloads: | 170 |
| Author: | Roger Wensley |
| Size: | 5.07 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Health Bay CAD7 in British Columbia, Canada |
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File Description:
This is the fourth in a series of new and renovated float bases in BC. Health Bay is a small village on the west coast of Gilford Island, just 13 miles northwest of Minstrel Island (the previous post in this series). There is no fuel or oil available. The AI is a further adaptation of the original CF36 AI and involves a Baxter Beaver flying from Port Hardy on a round trip in the area through Port McNeill, Health Bay, Echo Bay, and Sullivan Bay. At Health Bay the AI appears to work for both landing and takeoff, though landing will still depend on wind direction. I have played with circuit height and runway length at Minstrel Island and there are improvements, so there is a Minstrel Island replacement bgl. All of these float bases can be installed together in the same folders, with a saving in duplicate textures. So a series called BC Floats (or whatever you want to call it) or individually installed float bases; your choice. The next in the series will be Echo Bay, shown in an included screenshot.
| Filename: | Health_Bay_CAD7_in_British_Columbia_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 18th January 2017, 01:15:57 |
| Downloads: | 174 |
| Author: | Roger Wensley |
| Size: | 4.63 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Prince Rupert B.C Canada |
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File Description:
I removed all the wayward Light towers scattered around the field. Added some buildings to approximate those located on the field without going overboard. 2 AI Dc3's flying the circuit. AI is available but not required with any of my sceneries.
| Filename: | Prince_Rupert_BC_Canada.zip |
| License: | Freeware |
| Added: | 28th November 2003, 00:10:23 |
| Downloads: | 3,272 |
| Author: | Frank Betts |
| Size: | 1.04 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Stephenville CYJT in Newfoundland Canada |
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File Description:
Stephenville is on the east coast of Canada, and the airport was an American base from 1941, when it was built, until 1966. It was named the "Ernest Harmon Airforce Base" and I will leave that for you to research if you wish to know more. Operating in my version (around 2010?) as a civilian airport, it's main features are a long 10,000 feet 09-27 runway (with ILS on 27) and acres of empty space. The runway was one of those designated as an emergency space shuttle landing runway if required. There is a shorter 20-02 runway (3,000 feet) that is not maintained during the winter (and which would be closed in 2018). The revised perimeter fence of the airport now encloses less than half of the original area, with the northern parts replanned as an industrial park. The attached screenshot from Google Earth shows this, and also that the main operating part of the airport is at the western end of the main runway, with only one hangar connecting to the runway from the eastern end. Like Gander, the airport is still shrinking, with taxiways and aprons not maintained (particularly in the winter) or even formally closed, and flight numbers falling. Until the early 1990's Stephenville was serving most of western Newfoundland and Air Canada, for instance, was one of the airlines that flew there. Deer Lake took over this task for western Newfoundland when the Provincial Government so decided. Stephenville remains as a port of entry, and planes with a total of 30 or less passengers can still be serviced there. My version is a mixture that cannot be precisely dated. For instance, I know there was a large hangar there until 2013 but as I do not have any photos to make it I have shown only the concrete square where it formerly stood. So 2008 or 2013, or somewhere in between? I have the airport being served by Provincial Airlines and also by Porter, though in fact Porter only flew there during the Summer months; I say "flew" as right now all flights are of course almost totally non-existent. As with Gander, I have made it clear which of the taxiways and aprons are still in regular use by showing them as asphalt, while those in the process of decaying disuse or removal are in the darker gravel or tarmac textures; this is somewhat realistic as when asphalt aprons are "ploughed" for removal the darker underside becomes visible. I have also shown the areas that now form part of the Industrial Park as cement, as this better matches the Ultimate Terrain road texture. It may seem odd that the new Canadian Coastguard hangar is not properly served by an asphalt taxiway instead of sitting on an apron that is not cleared in the winter, but it caters (mainly?) for helicopters. The original coastguard hangar is the large and decrepit one in the northeastern corner of the airport. Almost all of the buildings within the original perimeter of the airport are fairly accurately replicated here, whether still in use (Road Maintenance Department, Garbage Disposal, Armour Trucking Company, etc) or vacant (including the very strange atom-bomb-proof buried shelter) or still part of the airport (the east side of the main apron with Shell to the north, then the terminal, the Marine Institute, etc). The AI included here (a revised Gander AI) is for daily flights by Provincial Airlines, Porter, and some charter planes and GA. You will see, once the scenery is installed, that like Gander there two scenery folders called "Scenery summer" and "Scenery winter". Obviously in August you will want the summer scenery and you get this by editing the folder name down from "scenery summer" to just "scenery" and FS9 loads the summer ground textures. If FS9 decides that there is snow on the ground then you need the winter textures which do not show the aprons or taxiways that do not receive winter maintenance. One thing you must NOT DO is to edit both folders down at the same time.
| Filename: | Stephenville_CYJT_in_Newfoundland_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 24th June 2020, 18:01:58 |
| Downloads: | 234 |
| Author: | Roger Wensley |
| Size: | 43.78 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Fogo CDY3 in Newfoundland Canada |
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File Description:
Fogo is an island off the north coast of Newfoundland, around 50 miles north of Gander. The airfield is the right sort of distance from Gander for a short flight on Sunday afternoon at 4pm when the weather is nice and nobody is in a hurry. There is a hangar and a parking apron for locally owned planes and visitors. The runway is lit and 3,000 feet of asphalt aligned 11-29, with the eastern end almost in a lake.
| Filename: | Fogo_CDY3_in_Newfoundland_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 22nd August 2020, 21:28:21 |
| Downloads: | 108 |
| Author: | Roger Wensley |
| Size: | 5.64 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Deline CYWJ - Northwest Territories, Canada |
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File Description:
This is the third in a series of airfields that follow in a southward direction that early access route to the Canadian northern shore, the Mackenzie River. Deline is south of Tuktuk, Inuvik, Fort McPherson, and Fort Good Hope, all already posted. Deline is at 704 feet asl and around 50 miles east of the the Mackenzie, where the Great Bear River flows out of the western end of Great Bear Lake on its way to the Mackenzie. This lake is huge. The town of Deline has a population of around 500, and the first trading post (of the North West Company) was established there as early as 1799. The Hudson Bay Company opened an outpost in 1825 to support the Franklin Arctic Exploration expedition, and it was then called Fort Franklin. The name was changed to Deline in 1993. The airport is just over a mile north of the town, and has almost 4,000 feet of gravel runway. There is no fuel available. The original airfield is still visible just to the north of the town, from before it was rebuilt on higher ground (better drainage) and away from the houses. AI will follow with later posts.
| Filename: | Deline_CYWJ__Northwest_Territories_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 5th July 2014, 14:47:36 |
| Downloads: | 241 |
| Author: | Roger Wensley |
| Size: | 2.54 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Kugluktuk CYCO in Nunavut, Canada |
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File Description:
Kugluktuk is on the coast of northern mainland Canada on the mouth of the Coppermine River. It is around 250 miles west of Cambridge Bay and 200 miles south of Ulukhaktok. Tuktoyaktuk is 450 miles west. Kugluktuk used to be called Coppermine as copper was mined along the banks of the river and used for spear and arrow heads, and this attracted a semi-permanent population. The population now numbers around 1,450. The airfield is inland from the village and the 5,500 feet of 100 feet wide gravel runway is aligned 121T/3301T where T stands for "true" as opposed to magnetic in the Northern Domestic Airspace. Both JETA-1 and 100LL are available, dispensed by a truck as the storage tanks are just off the northern edge of the field. There are flights by First Air and Canadian North and the AI includes a daily flight of each, plus a cargo visit by Buffalo; the closest large city is Yellowknife, 375 miles south. I should have mentioned a long time ago that to see the apron lights working requires you to have the "lights_ss_v2" by Sidney Schwartz installed.
| Filename: | Kugluktuk_CYCO_in_Nunavut_Canada.zip |
| License: | Freeware |
| Added: | 10th November 2012, 04:03:35 |
| Downloads: | 429 |
| Author: | Roger Wensley |
| Size: | 3.04 MB |
| Category: Flight Simulator 2004 - Scenery | |
| CZFN - Tulita - Northwest Territories, Canada |
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File Description:
Tulita (Fort Norman until 1996) is another in the series of airfields that follow (approximately) the Mackenzie River. At the far northern end of the river and on the eastern side of the delta there is Tuktoyaktuk, then Inuvik, Fort McPherson, Fort Good Hope, Deline, Wrigley, Fort Simpson Island and Fort Simpson, and then Fort Liard at the southern end of the list of those in the Northwest Territories. South of Fort Liard there are Peace River and Dawson Creek, both of which are already posted. Tulita is at the junction of the Mackenzie and Great Bear Rivers, on the east bank of the Mackenzie and the south bank of the Great Bear, around 40 miles southeast of Norman Wells. The town has a population of about 480 folks. The airport is above and to the east of the town, and has 3,000 feet of gravel runway. The scheduled flights are by North Wright and I have also added a Buffalo DC3 and GA. There is a mandatory radio frequency but in this case I have set the "tower" to "unmanned" so you will report position and intentions. There is no fuel available.
| Filename: | CZFN__Tulita__Northwest_Territories_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 12th July 2014, 08:05:54 |
| Downloads: | 272 |
| Author: | Roger Wensley |
| Size: | 2.66 MB |