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| Category: Flight Simulator 2004 - Scenery | |
| Saint John Berchman's - Galena, Alaska |
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File Description:
It gives me great pleasure to host the upload of this Alaskan landmark kindly recreated by Don Moser for FS2004 at my request. With only one low quality photograph of the actual church and little to no knowledge of the surrounding area, many liberties were taken with it's creation. Although the church is really there, for the most part this scenery is fictional and evolves more from an ongoing saga involving a nun in the Alaskan outback. You can see more about this on the Bush Flying Unlimited PIREPS and PIREP Hall of Fame at http://www.avsim.com/bfu/index_PIREPHoF.html
| Filename: | Saint_John_Berchmans__Galena_Alaska.zip |
| License: | Freeware, limited distribution |
| Added: | 6th May 2004, 23:22:30 |
| Downloads: | 1,392 |
| Author: | Don Moser (Inspired by |
| Size: | 645.28 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Loney's Alaska Vol. 4 |
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File Description:
FS2004 Scenery-Loney's Alaska vol4. This download comprises of 5 more Alaskan airports enhanced using EZ Scenery. The airports include Wales (IWK), Tin City LRRS (PATC), Teller (K54), Buck Creek (AK98) and Brevig Mission (KTS). Includes AI traffic through Traffic Tools with modified AFCAD files. EZ Scenery libraries required. By John B. Loney, Jr.
| Filename: | Loneys_Alaska_Vol_4.zip |
| License: | Freeware, limited distribution |
| Added: | 3rd June 2010, 00:44:50 |
| Downloads: | 1,496 |
| Author: | John B. Loney, Jr. |
| Size: | 644.09 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Geilenkirchen v1 |
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File Description:
This airfield, located about 40 NM in the west of Cologne (North-Rhine-Westfalia,
West-Germany) is one of the NATO's E-3A (AWACS, Early Warning and Control System)
Main Operating Bases. Re-upload.
| Filename: | Geilenkirchen_v1.zip |
| License: | Freeware |
| Added: | 8th April 2011, 11:42:08 |
| Downloads: | 815 |
| Author: | Klaus Jone |
| Size: | 619.24 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Buckland PABL in Alaska |
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File Description:
Buckland is a village on a small river, around 45 miles east of Deering and 15 miles inland from the river mouth. Like Deering, the population of 420 live from fishing and the land. The airfield is close by and has a gravel runway aligned 10-24 and 3,300 feet long with VASI at both ends. Apart from the airfield itself, and it's buildings, this scenery modifies the local (mostly treeless) land class, adds village buildings while reducing the village size to reality, and creates a new airfield background. Bering Air flies into Buckland from Kotzebue and is included in the AI. A note here about my scenery making. This is post number 505 and there will not be many more to follow this as I am almost at the end of the photos I either took or found for scenery purposes. There is a limit to what can be located online and I have already been making use of the little there is; eg Unalakleet. So, if you are near an airport (preferably Canadian or Alaskan) and have a camera..... Let me know.
| Filename: | Buckland_PABL_in_Alaska.zip |
| License: | Freeware, limited distribution |
| Added: | 10th August 2019, 18:51:45 |
| Downloads: | 148 |
| Author: | Roger Wensley |
| Size: | 4.11 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Koyuk PAKK in Alaska |
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File Description:
Koyuk is a coastal village around 125 miles east of Nome at the mouth of the Koyuk River, with a population just under 400 living from fishing and the land. The airfield is close by and has a gravel runway aligned 18-36, 3,300 feet long with VASI at both ends. Apart from the airfield itself, and it's buildings, this scenery modifies the local land class, adds village buildings while reducing the village size to reality, and creates a new airfield background. Bering Air and ERA both fly into Deering and are included in the AI. A note here about my scenery making. This is post number 506 and there will not be many more to follow this as I am almost at the end of the photos I either took or found for scenery purposes. There is a limit to what can be located online and I have already been making use of the little there is; eg Unalakleet. So, if you are near an airport (preferably Canadian or Alaskan) and have a camera..... Let me know.
| Filename: | Koyuk_PAKK_in_Alaska.zip |
| License: | Freeware, limited distribution |
| Added: | 15th August 2019, 17:56:50 |
| Downloads: | 144 |
| Author: | Roger Wensley |
| Size: | 3.88 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Elim ELI and Moses Point MOS in Alaska |
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File Description:
Elim is a coastal village 90 miles east of Nome, living from fishing and with a population of around 330. The airfield has a gravel runway 3,000 feet long. The majority of flights to and from the airfield originate in Nome, but there are also others to and from nearby fields such as Golovin, Unalakleet, Shaktoolik, and Koyuk. A further 7 miles or so east of Elim is another field called Moses Point MOS, which is included here and was an Army Airforce field before being transferred to the private ownership of the Elim Native Corporation. Until Elim ELI was established (date unknown, but after 1988) this served the village of Elim and although the runway is now unlit and not in very good condition (translate that as "full of potholes") it is stated that the longer runway can still be used if Elim is not adequate. However, the note is undated and there are no details of how often it is used or even if it is actually still currently in use. There is one hangar still in existence; all the rest has been demolished and (mostly) removed. A note here about my scenery making. This is post number 502 and there will not be many more to follow this as I am almost at the end of the photos I either took or found for scenery purposes. There is a limit to what can be located online and I have already been making use of the little there is; eg Unalakleet. So, if you are near an airport (preferably Canadian or Alaskan) and have a camera..... Let me know.
| Filename: | Elim_ELI_and_Moses_Point_MOS_in_Alaska.zip |
| License: | Freeware, limited distribution |
| Added: | 2nd August 2019, 16:11:35 |
| Downloads: | 103 |
| Author: | Roger Wensley |
| Size: | 4.69 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Deering PADE in Alaska |
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File Description:
Deering is a coastal village around 55 miles southwest of Kotzebue, living from fishing and the land and with a population of around 130. The airfield is inland from the coast and has two gravel runways, 11-29 of just under 3,000 feet and 2-20 of 3,700 feet; the US is the only country that names runways with single numerals, hence 2-20 that in Canada would be 02-20. And Canada, which is a metric country and gives speed limits on roads in kilometres per hour, flies in feet and not metres for runway lengths and flight levels. The two runways could have something to do with there being a National Guard Armoury in the village, and perhaps personnel being flown in for exercises in the local countryside. Apart from the airfield itself, and it's buildings, this scenery modifies the local (mostly treeless) land class, reduces the village size to reality, and creates a new airfield background. Bering Air flies into Deering from Kotzebue and is included in the AI. A note here about my scenery making. This is post number 504 and there will not be many more to follow this as I am almost at the end of the photos I either took or found for scenery purposes. There is a limit to what can be located online and I have already been making use of the little there is; eg Unalakleet. So, if you are near an airport (preferably Canadian or Alaskan) and have a camera..... Let me know.
| Filename: | Deering_PADE_in_Alaska.zip |
| License: | Freeware, limited distribution |
| Added: | 7th August 2019, 16:37:12 |
| Downloads: | 139 |
| Author: | Roger Wensley |
| Size: | 4.32 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Kaltag KAL in Alaska |
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File Description:
Kaltag is a small village on the west bank of the Yukon River, around 65 miles east of the coast at Unalakleet and about 40 miles south of where the river turns from north-south to east-west, east being upstream towards the distant Fairbanks. The population is just under 200 and living from fishing and the land. The airfield is close by and has a gravel runway aligned 21-3 and just under 5,000 feet long. Apart from the airfield itself, and it's buildings, this scenery modifies the local land class, adds village buildings while reducing the village size to reality, and creates a new airfield background. Kaltag is located on the edge of three different airlines coverage areas, and is served by Bering Air from the northwest, ERA from the southwest, and also by Wright Air from Fairbanks in the east. These are included in the AI.
A note here about my scenery making. This is post number 507 and there will not be many more to follow this as I am almost at the end of the photos I either took or found for scenery purposes. There is a limit to what can be located online and I have already been making use of the little there is; eg Unalakleet. So, if you are near an airport (preferably Canadian or Alaskan) and have a camera..... Let me know.
| Filename: | Kaltag_KAL_in_Alaska.zip |
| License: | Freeware, limited distribution |
| Added: | 20th August 2019, 19:04:35 |
| Downloads: | 104 |
| Author: | Roger Wensley |
| Size: | 3.57 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Valdez Pioneer Field PAVD in Alaska |
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File Description:
Pioneer Field is in Valdez Alaska, between the mountains to the north and the water of Valdez Arm to the south. It used to cater for a lot of the work for the Alaskan pipline and the nearby terminal and in the middle 1970's it was a very busy place. That is not the case now, and the tower is no longer manned though there is still an average of 35 flights a day and there are 30 planes (and helicopters) based at the field. There are three really odd hangars at the western end of the apron, with each of them having 6 "T" hangars which have been joined in a circle; this is the only place I have ever seen this. The recently resurfaced runway is 6,500 feet of 150 feet wide asphalt aligned 6/24 at 121 feet asl. There is also a wide and heavy duty asphalt and gravel surrounding runoff and base, probably because of drainage problems with water from the mountains. Fuel (both JetA and 100LL) is available from ERA Helicopters at the eastern end of the apron. All of the buildings on the field have been modelled specifically for this scenery, plus the nearby accomodation blocks. The AI flights are for the twice-daily ERA/Alaska Air flights using a Bombardier Dash 8-200.
| Filename: | Valdez_Pioneer_Field_PAVD_in_Alaska.zip |
| License: | Freeware, limited distribution |
| Added: | 21st January 2011, 03:29:51 |
| Downloads: | 1,201 |
| Author: | Roger Wensley |
| Size: | 3.97 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Nenana Municipal Airport PANN in Alaska |
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File Description:
Nenana is a village on the river of the same name around 40 miles west of Fairbanks, which is the second largest urban area in Alaska after Anchorage. Nenana, as a result of this proximity, is served by road and railway and unlike other Alaskan villages is not reliant on air cargo for necessities. The current population is just under 400, which is way down from its peak of 5,000 in the 1920's when gold was being mined and the railroad being built. Nenana's main claim to fame is as the starting point for the 1925 mushing delivery to Nome of the serum to combat an outbreak of diphtheria. Any Nenana Municipal Airport history is difficult to find, even the date of construction. It has two runways 3L-21R and 3R-21L, the first being asphalt and just under 5,000 feet with PAPI at both ends, the second grass and 1,800 feet. Both are lit. It also has a further water runway similarly aligned and 3,000 feet long. Maintenance is available and there is also fuel at the end of the northern apron, close to the crashed and stripped DC4 that sits among other unwanted items that are too large to make it worth the cost of moving them off the site. There are no regular scheduled flights to the airport, with air taxi or owner operated being in the majority. The scenery, in addition to the terrain, town, bridges, and airport items also modifies the terrain in an area further south where FS9 depicted as a city an Air Force base that is mainly concerned with radar and communications and in fact has very few buildings. The AI includes some Beavers on floats that were used in previous BC scenery with the kind permission of FSAddon. As I have already posted them I have not included them again here. The float plane AI uses the same radio frequency as the land based planes, but they fly to PANX and not to PANN as FS9 has problems with getting floats and wheels separated. Or maybe I just haven't worked out how to cope with FS9. A note here about my scenery making. There will not be many more to follow this as I am almost at the end of the photos I either took or found for scenery purposes, plus I expect to move on from FS9 at some point during next year.
| Filename: | Nenana_Municipal_Airport_PANN_in_Alaska.zip |
| License: | Freeware, limited distribution |
| Added: | 2nd December 2019, 18:12:42 |
| Downloads: | 158 |
| Author: | Roger Wensley |
| Size: | 7.36 MB |