Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator 2004 - Scenery | |
| Burgas LBBG v1.01 |
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File Description:
Burgas (Bourgas) International Airport (IATA: BOJ, ICAO: LBBG) is the airport of the city of Burgas, Bulgaria. It is one of the biggest international Bulgarian airports. It's location is on the coast of the Black Sea and is a popular tourist destination during the summer months, when it is subject to heavy traffic.
The airport has one long runway - concrete; direction 04/22; it is 3200m (10,500ft) in length and is capable of accepting the biggest airplanes in the world.
What's new?
- AFCAD with 4 new gates, reworked all other stands, apron lights and removed trees.
| Filename: | Burgas_LBBG_v101.zip |
| License: | Freeware |
| Added: | 31st August 2011, 22:15:10 |
| Downloads: | 3,282 |
| Author: | Vasil Madjarov |
| Size: | 9.07 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Bismarck Municipal Airport |
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File Description:
Bismarck Municipal Airport (KBIS) serves central North Dakota and its capital city of Bismarck. Scenery includes a representation of the new airline terminal, opened in 2005, jetways, FBOs, and hangars created from scenery library objects. See readme for required object library files. No custom models were created for this scenery. Not tested with FSX or FS2002.
| Filename: | Bismarck_Municipal_Airport.zip |
| License: | Freeware, limited distribution |
| Added: | 30th June 2008, 08:47:20 |
| Downloads: | 1,353 |
| Author: | Eric O'Link |
| Size: | 368.36 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Portland KPDX Scenery Enhancement |
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File Description:
Re-upload. The default FS9 KPDX scenery is not bad, but it's out of date and lacks jetways. I didn't set out to recreate KPDX in detail, just to make the terminal building more accurate. This enhancement has the following features:
1. A new terminal building and parking structure are now accurately sized and placed.
2. The control tower was moved to its correct position.
3. The correct number of jetways has been added.
4. Ramp lighting has been added.
5. Some inaccuracies in the aprons and taxiways have been fixed.
6. The misaligned ILS for runway 28L has been corrected.
7. The afcad has been redone. If you are using Ultimate Traffic you should see more accurate AI traffic parking.
| Filename: | Portland_KPDX_Scenery_Enhancement.zip |
| License: | Freeware |
| Added: | 21st June 2010, 11:09:47 |
| Downloads: | 4,329 |
| Author: | Sidney Schwartz |
| Size: | 1.19 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Fresno, CA KFAT |
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File Description:
This is a small enhancement to Fresno Air Terminal. It will liven things up a bit at this small California airport. Jetways and a new terminal building with lighting as well as an accurate AFCAD are included. Many thanks to the guys at RWY12 and S. Ansari for the programs and macros which make this possible.
| Filename: | Fresno_CA_KFAT.zip |
| License: | Freeware |
| Added: | 29th October 2005, 05:31:57 |
| Downloads: | 3,026 |
| Author: | William Morgan/FRF Studio |
| Size: | 523.8 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Branson Airport KBBG--New Airport, Scenery, and Flight Plans |
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Images related to this file:
File Description:
This project adds a new Branson Airport KBBG (Missouri) to FS 2004, which opened in May 2009, and is a privately developed commercial airport. The construction of the airport, which involved the flattening of several Ozark Mountains, is claimed to be the largest earthmoving project in Missouri history. As a result, the airport actually sits on a manmade plateau, surrounded by rolling hills. The airport uses the ICAO identifier BBG, however, the airlines use the IATA code BKG. The airport is served by AirTran, Frontier, and ExpressJet (Branson AirExpress), and is located in hilly terrain. Aircraft equipped with a terrain avoidance warning system may experience system activation on final approach. AFCAD created using Airport Design Editor 9 v1.47.07, and the hilltops were cleared and flattened and roads were added using SBuilder 2.05 revision 06. The terminal and hangar were added and modified from within Airport Design Editor 9. This airport is based on my more detailed FSX version, Branson_Airport_Project.zip.
| Filename: | Branson_Airport_KBBGNew_Airport_Scenery_and_Flight.zip |
| License: | Freeware |
| Added: | 16th August 2010, 20:50:16 |
| Downloads: | 1,733 |
| Author: | Carlyle Sharpe |
| Size: | 3.23 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Weiser Muni S87 Idaho |
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File Description:
Weiser Municipal is located on the Snake River bordering Idaho and Oregon. Follow the river about 60 miles north and you'll be in the spectacular Hell's Canyon area. This scenery was designed for use with Ultimate Terrain USA but is also compatible with the default FS9 scenery.
| Filename: | Weiser_Muni_S87_Idaho.zip |
| License: | Freeware |
| Added: | 3rd January 2009, 23:55:13 |
| Downloads: | 462 |
| Author: | Sidney Schwartz |
| Size: | 464.76 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Dixie A05 Forest Service airfield in Idaho USA |
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Images related to this file:
File Description:
This airfield is in the mountains of Idaho, the first in a series. There are not many mountain airfields that can be succesfully modelled in FS9 because the FS9 terrain does not always match reality; no creek for instance, or the valley too small. There are others where the grass strip is all there is, so there is nothing to model apart from resizing the cleared area. Some are well known, well maintained, have clean shower facilities, and are well used for a weekend by small planes with two people and a tent on board, for instance Johnson Creek. Others are less well known but still in good condition, such as Dixie or Big Creek. And there are also some with cabin rental facilities, such as Sulphur Creek Ranch. Other names come to mind, such as Flying B and Pistol Creek, but unfortunately for one reason or another these could not be made. The other difficulty involving hills is succesful AI landings and take offs. At Johnson Creek, for instance, the wind should be from the south to make AI landings more likely to succeed. Dixie is south of the village of the same name, and not to be confused with the dirt strip that is just beside the village. The runway is at 5,148 feet ASL, just over 4,000 feet long and aligned 18-36, and the parking area is at the northern end, opposite the Forest Service buildings. There is a chart of the area included, and to the south of Dixie is the next in the series, Big Creek U60.
| Filename: | Dixie_A05_Forest_Service_airfield_in_Idaho_USA.zip |
| License: | Freeware, limited distribution |
| Added: | 25th May 2017, 17:53:48 |
| Downloads: | 154 |
| Author: | Roger Wensley |
| Size: | 8.69 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Backcountry airfields for 19m terrain mesh in Idaho USA |
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Images related to this file:
File Description:
These four backcountry fields are for use with the FSGenesis 19m mesh of Idaho, and are Big Creek, Johnson Creek, Dixie, and Sulphur Creek Ranch. They have been revised to fit and almost certainly do not work without the 19m mesh; a quick comparison with Big Creek before and after demonstrates the difference. I also have Ultimate Terrain installed. The three ingredients of terrain mesh, UT main roads, and UT streams, along with their individual margins of error, very often create conficts of space that make a grass runway impossible to site with it's correct length. Given the choice of turning off roads or streams (the terrain mesh cannot be turned off, obviously) I chose streams; the roads are less obviously incorrect, plus it matters not if roads go uphill while a climbing stream is to be avoided. On that basis the original series is reissued here for use with the 19m terrain mesh, on the presumption that you have already downloaded the original series. There are no textures or AI included as they remain the same as the originals, and the new scenery bgl's replace the originals to get the runways and grass etc in the right positions. There will be follow-on fields that are new, and all of the new ones will be only for the 19m mesh.
| Filename: | Backcountry_airfields_for_19m_terrain_mesh_in_Idah.zip |
| License: | Freeware, limited distribution |
| Added: | 29th May 2017, 04:19:43 |
| Downloads: | 125 |
| Author: | Roger Wensley |
| Size: | 2.22 MB |
| Category: Flight Simulator 2004 - Scenery | |
| DBWsim: Hickam AFB 2004 |
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File Description:
The second DBWsim scenery pack for the Hawaiian island of Oahu follows up on DBWsim’s Pearl Harbour 2004 with DBWsim Hickam AFB 2004. This scenery pack covers primarily Hickam AFB in the west of the Honolulu International airport region, as well as a significant overhaul of the Honolulu International Airport area. This scenery is designed to complement DBWsim Pearl Harbour 2004 and is intended for use with (but will operate independant of) Bill Melichar’s ‘FS2004, Honolulu International Airport, Version 5’.
| Filename: | DBWsim_Hickam_AFB_2004.zip |
| License: | Freeware |
| Added: | 14th November 2004, 20:19:05 |
| Downloads: | 9,025 |
| Author: | Derek and Brendan Webb |
| Size: | 2.64 MB |
| Category: Flight Simulator 2004 - Scenery | |
| ZUNZ AIRPORT |
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File Description:
ZUNZ Nyingchi Airport (pinyin: LÃ�ÂÂnzhi MilÃ�ÂÂn jichang) is an airport in Mainling, Nyingchi, Tibet, People�s Republic of China. It is suggested to be one of the most challenging instrument approaches in the world, since the airport is in a winding valley.
| Filename: | ZUNZ_AIRPORT.zip |
| License: | Freeware |
| Added: | 3rd July 2010, 03:26:41 |
| Downloads: | 1,038 |
| Author: | Anwar Gonzalez |
| Size: | 1.34 MB |