Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator 2004 - Scenery | |
| CYYQ - Churchill Port & York Factory - Northern Manitoba, Canada |
|
Images related to this file:
File Description:
The main part of this scenery installs the Port of Churchill and the grain silos. Churchill CYYQ has been made by Sidney Schwartz, and this also adds AI and slightly modifies his parking to make a space big enough for Buffalo's C46. Churchill is in northern Manitoba, on the Churchill River where it empties into Hudson Bay. The town is accesible by air, by boat (once the winter ice melts) and most importantly by rail from the south. Grain from the Canadian prairies is hauled north and stored in Churchill for export to Europe by a sea route that is significantly shorter than any other, and there is a grain carrier included in the AI. Today there are perhaps 810 people living in Churchill, a slowly declining number. There are also a number of impressive polar bears. There was another port south of Churchill, but it was never completed, never connected to a railroad track, and never used. It was called Port Nelson, and was at the mouth of the Nelson River. Nearby, on the Hayes River, there is an old trading post called York Factory, built in 1684 and preserved as part of the living history of the north of Canada. The second scenery is for this, and for the nearby tourist camp called Silver Goose Lodge, which as the name suggests is for hunters. The large grassy area alongside the fort was for the trappers to camp on when they all arrived in early summer to trade the furs for goods.
| Filename: | CYYQ__Churchill_Port__York_Factory__Northern_Manit.zip |
| License: | Freeware, limited distribution |
| Added: | 23rd July 2014, 02:26:04 |
| Downloads: | 545 |
| Author: | Roger Wensley |
| Size: | 3.69 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Fort Simpson Island CET4 - Northwest Territories, Canada |
|
Images related to this file:
File Description:
Fort Simpson Island is the fifth in a series of airfields that follow (approximately) in a southward direction the Mackenzie River. At the far northern end of the river there is Tuktoyaktuk, then Inuvik, Fort McPherson, Fort Good Hope, Deline, and then Wrigley, all posted. Fort Simpson Island is at 405 feet asl and on the west bank of the the Mackenzie, around 110 miles south of Wrigley at the junction of the Mackenzie and the Liard rivers. The town of Fort Simpson is on an island, and has a population of 1,250 or so folks. The Hudson Bay trading post was established here in 1822. The airport is right next to the town, and has 3,000 feet of gravel runway, though with a displaced threshold of 1,000 feet at each end (unmarked, on gravel) this is effectively 2,000 feet for landing. The Canada Flight Supplement lists the runway as being 100 feet wide; the gravel is definitely far less and the 100 refers to the width in the winter when you are landing on snow and don't care if there is gravel or grass underneath. There are no scheduled flights as these go to the nearby Fort Simpson CYFS. There is a mandatory radio frequency which is for both CYFS and CET4 and in this case I have set the "tower" to "manned" so you will report position and obey instructions. Runway 13 has right hand circuits. I have modified the Ultimate Terrain route for the Mackenzie Highway so that it remains on the west side of the river and does not wander randomly from one side to the other north of Fort Simpson.
| Filename: | Fort_Simpson_Island_CET4__Northwest_Territories_Ca.zip |
| License: | Freeware, limited distribution |
| Added: | 6th July 2014, 02:56:05 |
| Downloads: | 208 |
| Author: | Roger Wensley |
| Size: | 2.46 MB |
| Category: Flight Simulator 2004 - Scenery | |
| WASF Fak-Fak |
|
Images related to this file:
File Description:
Googly scenery for WASF Fak-Fak, in Irian Jaya (Western New Gunea),
Indonesia - a small domestic airport that Microsoft managed to omit from Flight
Simulator 2004. These scenery files add the runway, apron, taxiways, buildings
and other airport features so that you and your "AI" traffic can land, taxi,
park and take off in a realistic manner.
Little information is available on the services operated - flight plans are
available for Lion Airlines showing two flights per week operated on their behalf
by Wings Abadi Dash 8 aircraft. But it is known that Merpati Nusentara also serve
the airport with Twin Otters. If you are using the Lion Airlines flight plans
for Winter 2006, you must change the airport's co-ordinates as detailed in the readme.txt file
because the co-ordinates given there will cause the aircraft to aim for a point
on the wrong side of the equator in the middle of the sea!
There is no lighting at this airport, and few navigational aids. However, I have
added a missing NDB nearby (FA, 380.0).
The scenery does not purport to be ultra-accurate. The quality of the satellite
imagery at Google Earth is poor, but a number of photographs and other information
has enabled this airport to be depicted reasonably accurately. However the added
airport features, such as buildings, are built from default Microsoft objects
and add-on libraries so will not look exactly like the real thing.
You are not obliged to download and install any additional scenery libraries,
but to enjoy this scenery in its entirety, you may wish to. It will work fine,
with or without.
An editvoicepack file has been included for the airport to help you embarrass
yourself in front of others when flying.
[File re-uploaded at request of AVSIM]
| Filename: | WASF_FakFak.zip |
| License: | Freeware |
| Added: | 7th May 2010, 22:30:22 |
| Downloads: | 1,903 |
| Author: | John Hinson |
| Size: | 72.51 KB |
| Category: Flight Simulator 2004 - Scenery | |
| CZNL - Nelson - Nelson, British Columbia, Canada |
|
Images related to this file:
File Description:
Nelson is a town with a population of around 10,000, located 250 miles or so east of Vancouver on the southern shore of an east-west offshoot of Kootenay Lake. The surrounding landscape can be described as "steep" without fear of contradiction, and the diagram of arrival and departure routes (included here) shows that straight finals to either end of the runway are non-existant. The airport is right beside the water, with a single runway 3,100 feet long and 75 feet wide, aligned 04/22. The apron is at the western end. There are a number (3?) of helicopter companies based at the western end of the apron, and there is also a terminal building, though there are in fact no regular scheduled flights; there are occasional charters to cater for town events during the summer tourist season. There is no runway lighting, or taxiway or apron lights, so usage is effectively restricted to daylight hours (though not legally stated as such). All circuits are over the water and not the town, though even this means you climb quickly and dog-leg to follow the water until you have gained enough altitude to turn. Winter maintenance is limited. And if all this is not enough you are advised to "watch for wildlife on the rwy". The nature of the surrounding terrain makes AI hit-and-miss; mostly hit. AI Planes will taxi out and then take off, and provided you don't follow them until they fly into a mountain it will all appear normal. Planes that are arriving will appear by magic on their parking spots, as they have crashed before they arrive. To avoid repetitive unrealistic arrivals I have limited the AI to only 3 planes. The scenery includes some of the nearby buidings and landmarks, as shown in the screenshots.
| Filename: | CZNL__Nelson__Nelson_British_Columbia_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 7th June 2015, 10:23:49 |
| Downloads: | 425 |
| Author: | Roger Wensley |
| Size: | 17.84 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Alaska North Slope 9; Point Hope PAPO |
|
Images related to this file:
File Description:
The town of Barrow is in the far north of Alaska, and these are coastal villages or radar installations to the west, south, and east of Barrow on the North Slope. There will be further additions. Point Hope is a village on a spit of land that is one of the oldest and continuously inhabited places in all of North America, not just the polar regions. The "Point" is what brought this about, migrating whales passing close to land as they rounded the point, and the traditional way of life continues to this day. The population is now around 670. The airport surpassed all my expectations of FS9. Go look at the area before you install this. The first thing you will notice is that FS9 does not list Point Hope PAPO. The town is there (way too big and in totally the wrong place) and the airport background is there (wrong place of course) but there is no airport! Some buildings, but no runway, no apron, nothing that can be used by a plane?!? In real life the town is 3 miles east of the point, the runway is situated between town and point and, unusually in the north, is asphalt. This is presumably possible because of the gravel make-up of the point itself, with very little vegetable content and the warming sea restricting permafrost movements. 4,000 feet of 75 feet wide asphalt, lit, PAPI at both ends, and aligned 01-19. The building that appears to be wrongly situated away from the apron is like that intentionally; it is a helicopter hangar (not used in winter?) and they presumably did not want the apron traffic to get in their way. The AI has daily flights by ERA, plus Northern Air Cargo, and some GA.
| Filename: | Alaska_North_Slope_9_Point_Hope_PAPO.zip |
| License: | Freeware, limited distribution |
| Added: | 25th July 2016, 20:20:35 |
| Downloads: | 254 |
| Author: | Roger Wensley |
| Size: | 3.02 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Alaska South Slope 12; Teller K54 |
|
Images related to this file:
File Description:
There are four main northwestern Alaska towns which are serviced by Alaska Airlines, and from which local flights spread out. The northernmost is Barrow. Southwest of Barrow is Kotzebue, then Nome, and the furthest south is Bethel (not yet made). This is the fifth in a series for local flights from Nome, and it is on the coast around 55 miles east of Wales and 55 miles northwest of Nome. There are two other airfields around a large lagoon that is almost totally enclosed from the sea, and Teller is on the easten shore, just 15 miles east of Port Clarence and 5 miles southeast of Brevig Mission, both already posted. Teller has a populaton of around 230, down from the 5,000 or so in the early 1900's after the Bluestone Placer Mine struck gold. Tollef Brevik was a Lutheran missionary who was both a pastor and teacher for the Inuit in the area from 1894 onward, travelling from community to community but based in Teller, where the Teller Mission Church was later renamed the Brevig Mission. The name was later appropriated and used for the curent village of that name; he was surely very well regarded by the local population. Unusually, it is possible to drive from Nome to Teller in summer, on a dirt road. Conversely, the road that shows in FS9 to the north towards Brevig Mission (courtesy of Ultimate Terrain) does not in fact exist except in winter, when it is estabished on the snow by the tyre tracks of users. The airstrip is southeast and 2 miles by road from the main part of the village on the spit, with a gravel runway 02-25 which is 3,500 feet of gravel. The AI is the usual for this area, Bering and ERA with some GA and cargo by Everts.
| Filename: | Alaska_South_Slope_12_Teller_K54.zip |
| License: | Freeware, limited distribution |
| Added: | 25th October 2016, 21:21:14 |
| Downloads: | 235 |
| Author: | Roger Wensley |
| Size: | 2.96 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Silver City CFQ5 in Yukon Territory Canada |
|
Images related to this file:
File Description:
Silver City is a ghost town in the Yukon Territory, Canada, amid the Rocky Mountains and around 35 miles northwest of Haines Junction. It is on the southern end of Kluane Lake and in the Kluane National Park and this probably explains it's (minimal) survival after what appears to have been the shutdown of mining for silver. There is little information readily available. The date of this scenery is, as usual, around 2010. There was no recent regular service by Yukon Air North or any other airline, and the primary user of the airfield adjacent to the lake is a company called Icefield Discovery Tours. Their activity is probably very similar to the company at Haines Junction and involves trips to the National Park amid mountains and glaciers. There is also another organisation at the airfield, the Kluane Lake Research Station of the Arctic Institute. They have four buildings there but it is unclear how much aerial activity they generate, or if in fact they fly at all for their work. The runway is 3,000 feet of unlit gravel, aligned north-south. This post will be followed by Burwash, which is at the far northwestern end of the lake. There is no video of the Silver City airfield on Youtube, and it is not the most exciting airfield in the world, but the location is enough in real life for a visit to be made. On YouTube there is a series of posts by Angle of Attack showing the preparation and then the flight of an old Cessna 172 from Homer to Oshkosh for the installation of modern instruments. Interesting for me as they visit or fly over airfields I have made: Homer, Merrill, Tok Junction, Burwash, Silver City, Haines Junction, Watson Lake, Fort Nelson, and Grande Prairie. But they fly in the winter so it all looks very different.
| Filename: | Silver_City_CFQ5_in_Yukon_Territory_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 22nd January 2022, 21:57:41 |
| Downloads: | 97 |
| Author: | Roger Wensley |
| Size: | 9.86 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Airports Northern Coast Alaska (PALU, PPIZ, PAWI, AK03) |
|
Images related to this file:
File Description:
The town of Barrow is in the far north of Alaska, and these are coastal villages or radar installations to the west of Barrow, and there will be additions. Cape Lisburne is a gravel runway right next to the coast with radar gear and accomodation buildings close by, and what was called "Top Camp" at the end of a long and steep road to the top of a nearby hill, or mountain. The runway is lit, as are most of them in this area of long dark winter nights. Barrow is 270 miles to the northeast. Point Lay PPIZ used to have a radar installation as well as a village, but the old buildings have now been removed and the gravel runway 05-23 has been lengthened to 5,000 feet to serve the village throughout the year. The population is around 270, living mostly traditionally and with an annual beluga whale hunt. Barrow is 180 miles to the northeast.
Wainwright PAWI, some 80 miles southwest of Barrow and on the coast, has a population of around 570. The PAWI runway is just under 5,000 feet long and like PPIZ is aligned 05-23, lit, and with PAPI on each end. The original runway of some 2,000 feet is still visible next to the apron. Three miles to the southeast there is a third runway, at AK03, serving the Wainwright DEW station. It was decided in 2007 to close the station and to remove the buildings both there and at Point Lay because of subsidence, but everything at Wainwright was still in place in 2009 and beyond. The villages have been "sketched" as opposed to replicated exactly. The texture folder includes the missing car textures for Barrow PABR, and the AI is modified PABR to include passenger flights by Ravn and cargo flights by Northern Air Cargo, plus limited GA. There are no flattened grassed areas at these airfields; they are runways and taxiways and aprons on a bed of gravel on permafrost.
| Filename: | Airports_Northern_Coast_Alaska_PALU_PPIZ_PAWI_AK03.zip |
| License: | Freeware, limited distribution |
| Added: | 16th June 2016, 15:59:24 |
| Downloads: | 360 |
| Author: | Roger Wensley |
| Size: | 10.84 MB |
| Category: Flight Simulator 2004 - Scenery | |
| PAEN, PAEX, 3AK4, 30AK, 52AK - Alaska, USA |
|
Images related to this file:
File Description:
The town of Kenai is on the east coast of Cook Inlet, 60 miles southwest of Anchorage. The airport is in the northern part of the town, with a runway aligned 1-19, 7,550 feet long and 150 feet wide (with an ILS on 19). A second runway is gravel, 2,000 feet long and for winter use by ski planes. There is also a water runway, and all three are aligned the same and called "1 left-19 right" (the main runway) "1 right-19 left" (gravel) and "1 water-19 water". The taxiways are extensive and designed for a far larger traffic than the airport has today, though even now the airport is fairly busy. In FS9 a water runway for AI cannot work with an ATC control tower; the water part of PAEN has therefore been separated into another call sign PAEX which has ONLY the water runway; the tower will therefore direct the plane that makes contact to use the water runway. The PAEN airport runway has taxiway connections at each end and also two intermediates; at the northern end there are in fact two so a total of 5; B, C, D, E, and F; there is an airport diagram included. GA traffic goes to one of two parking aprons, both at the southern end, and at the far southern end there is the hangar for the Civil Air Patrol. The AI includes aircraft from my previous Alaska posts, as Kenai is where I sent them when they departed from, for instance, Palmer. Airlines and cargo companies that operate from and to Kenai are included in the AI: ERA (which has recently changed it's name), Grant Aviation, Air North, Wings of Alaska, North Star Air, and a small local company Air Supply Alaska, along with Fedex, UPS, Everts, and Northern Air Cargo. There is also GA and float AI. Nearby smaller airfields are included, partly because one of them was dramatically misaligned in FS9.
| Filename: | PAEN_PAEX_3AK4_30AK_52AK___Alaska_USA.zip |
| License: | Freeware, limited distribution |
| Added: | 26th December 2015, 15:33:19 |
| Downloads: | 485 |
| Author: | Roger Wensley |
| Size: | 23.08 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Koyukuk KYU in Alaska |
|
Images related to this file:
File Description:
Koyukuk is a small village on the northern bank of the Yukon River, around 5 miles east of where the river turns from north-south to east-west, east being upstream towards the distant Fairbanks. The mouth of the Koyukuk River that joins the Yukon is just to the east of the village. The population is now under 100 and living from fishing and the land. During the late 1800's the local population lived off the land and also by the spin off from gold mining in the same way as the nearby Nulato, but when in the early 1900's gold mining activities moved to Nome and Fairbanks local prosperity plunged. In fact, the village only became a permanently inhabited establishment in 1939, when a school was built. The airfield is close by and has a gravel runway aligned 6-24 and 4,000 feet long with PAPI on the approach to 6. There is also a shorter and parallel grass runway that is only used in the winter snows by light planes that are on skis and without wheels. Apart from the airfield itself, and it's buildings, this scenery modifies the local land class, adds village buildings while reducing the village size to reality, and creates a new airfield background. Koyukuk is served by Wright Air from Fairbanks in the east and this is included in the AI provided with the post of Nulato. A note here about my scenery making. This is post number 509 and there will not be many more to follow this as I am almost at the end of the photos I either took or found for scenery purposes. There is a limit to what can be located online and I have already been making use of the little there is; eg Unalakleet. So, if you are near an airport (preferably Canadian or Alaskan) and have a camera..... Let me know.
| Filename: | Koyukuk_KYU_in_Alaska.zip |
| License: | Freeware, limited distribution |
| Added: | 30th August 2019, 18:23:12 |
| Downloads: | 125 |
| Author: | Roger Wensley |
| Size: | 3.26 MB |