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| Category: Flight Simulator 2004 - Scenery | |
| Inyokern Airport, Inyokern CA. , USA - Version 3 |
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File Description:
FS2004 Scenery for Inyokern Airport (KIYK). SORRY everyone there were some libraries and textures missing from the recent release. This package contains all missing objects and libraries and is a complete replacement for ANY of my Inyokern sceneries previously installed, no other download required. (Nestled on the sunny side of the southern Sierras, Inyokern is a great jumping-off place for hi desert adventures. Known for decades for it's great soaring spots, Inyokern itself is busy enough with an average of 80 flights a day including it's United/Skywest commuter flights and occasional military traffic from the nearby China Lake Naval Weapons Test Center. Geographically, the airport is situated in the high desert of Southern California, 100 miles east-northeast of the county seat in Bakersfield, 80 miles north-northeast of the Lancaster and Palmdale areas, and 120 miles north-northwest of San Bernardino. The airport itself covers 1,640 acres at an elevation of 2,457 feet, with three asphalt paved runways that can accommodate almost any class of civilian, commercial, or military aircraft. Inyokern Airport is served by commercial airlines connecting through Los Angeles International Airport.)
| Filename: | Inyokern_Airport_Inyokern_CA__USA__Version_3.zip |
| License: | Freeware, limited distribution |
| Added: | 10th November 2013, 23:32:02 |
| Downloads: | 2,057 |
| Author: | John Stinstrom |
| Size: | 6.36 MB |
| Category: Flight Simulator 2004 - Scenery | |
| NZAA auckland airport for fs9/fs2004 |
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File Description:
Auckland Airport[5] (IATA: AKL, ICAO: NZAA) is an international airport serving Auckland, the most populous city of New Zealand. It is the largest and busiest airport in the country, with over 16 million passengers served in the year ended August 2023.[6] The airport is located near MÄngere, a residential suburb, and Airport Oaks, a service-hub suburb 21 kilometres (13 mi) south of the Auckland city centre. It serves as the principal hub for Air New Zealand and the New Zealand operating base for Jetstar.
Features of this scenery include:
1)Highly modeled terminals and buildings
2)roads and highways
3)surrounding warehouses
4)Custom ground poly LINES
5)lots of ground equipment
6)3d grass
7)trees----> have seasonal issues but will update once fixed
8)cars and fences
9)custom textures and night lighting
10)2 major hotels near the international terminal
11)Accurate taxiways and hangars
12) Localizer antennas
13)street lights
Please put these files in the addon scenery folder of your FS9 directory
And add in fs
They shouldn't cause any issues.
(http://www.mediafire.com/file/emh3ksaq3nd7igk/real_new_zealand_auckland_city.rar) link for the city.
| Filename: | NZAA_auckland_airport_for_fs9fs2004.zip |
| License: | Freeware |
| Added: | 26th April 2025, 14:00:30 |
| Downloads: | 368 |
| Author: | Jeremy Paul Joby |
| Size: | 91.51 MB |
| Category: Flight Simulator 2004 - Scenery | |
| KCLT Charlotte Douglas International Airport |
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File Description:
In 2008 runway 18R/36L at KCLT was renamed 18C/36C in anticipation of a third parallel under construction. The new runway was to be designated 18R/36L and was finally activated on January 6, 2010. This scenery adds that new runway to the default Charlotte Douglas International Airport (KCLT). This is a complete rebuild of my previous upload, KCLT2010 (not required) that inadvertently removed approximately 30 airports in the Charlotte area, including Fayetteville and Spartanburg. It also includes Terminal E, which was added in 2002, but never made it into the default FS2004 scenery.
I used Airport Design Editor (ADE9x) to modify the default FS2004 KCLT file, renaming the default 18R/36L to 18C/36C, create the new taxiways, taxi signs, NavAids, 18R-36L runway, and Terminal E. I used Abacus EZ-Scenery to add jetways, gate markings, and ramp lights. All files, libraries, and textures are either default or included. No additional downloads are required. AI Aircraft were acting normally on my system. I sat at Taxiway W2 for the new Runway 18R/36L and watched AI Aircraft land and take off from it after creating this scenery.
| Filename: | KCLT_Charlotte_Douglas_International_Airport.zip |
| License: | Freeware, limited distribution |
| Added: | 12th January 2011, 22:34:51 |
| Downloads: | 3,563 |
| Author: | Randy Tyndall |
| Size: | 1022.34 KB |
| Category: Flight Simulator 2004 - Scenery | |
| E T Joshua TVSV on Saint Vincent in the eastern Caribbean |
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File Description:
Saint Vincent island is the northernmost of the group of islands known as St Vincent and the Grenadines, just south of St Lucia. St Vincent is around 17 miles long and 10 miles wide and by far the largest in the group, and the islands have a total population of around 120,000. E T Joshua is at the southern end of the island, adjacent to the capital Kingstown. There is a new airport under construction a few miles to the east which will have a longer runway and a larger apron, and when it is ready E T Joshua will probably be closed and redeveloped.
The terminal and the other smaller buildings are all made with photographic textures; the terminal is now quite old and has seen better days. The airport is a hub for small local airlines and also has regular LIAT flights connecting to other islands. The runway is just a shade under 4,700 feet of asphalt, so there are no direct flights from Europe. The new airport to the east is depicted as under construction; obviously I have not flown there and I have not tried to depict the terminal building which is also under construction but a mystery to me.
| Filename: | E_T_Joshua_TVSV_on_Saint_Vincent_in_the_eastern_Caribbean.zip |
| License: | Freeware, limited distribution |
| Added: | 11th June 2013, 16:29:42 |
| Downloads: | 536 |
| Author: | Roger Wensley |
| Size: | 3.13 MB |
| Category: Flight Simulator 2004 - Scenery | |
| CYDA - Dawson City - Yukon Territory, Canada |
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File Description:
Dawson City is in the Yukon Territory, Canada, 140 miles south of Old Crow and about the same north of Whitehorse. The town has a population of just over 1,300 and is on the bank of the Yukon River; it is busy with nearby gold mining and tourism. There are regular flights by Air North, the Yukon airline, and I have included them in the AI along with ConAir and GA. Thanks go to Hernan for his Air North textures. The airport is beside the Klondike Highway that links Dawson City to Whitehorse, a few miles southwest of the town and the river. The runway approaches are steeper than most because of the surrounding hills and the Canada Flight Supplement notes that use is restricted to daylight hours, with some exceptions including emergencies. Runway 20 has right hand circuits. The runway is gravel and just over 5,000 feet long, aligned 02-20. There is a second apron for the activities of ConAir etc in the summer fire-fighting months. The "masts" are actually for fire hose drying; the ends of several 50 feet lengths are attached to a circular holder that is then pulled up to the top of the central pole.
| Filename: | CYDA__Dawson_City__Yukon_Territory_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 27th December 2014, 20:31:31 |
| Downloads: | 378 |
| Author: | Roger Wensley |
| Size: | 3.96 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Portland KPDX 2010 scenery for FS9 |
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File Description:
Portland KPDX 2010 is a highly detailed and accurate replacement for the default FS9 KPDX scenery. The airport has been completely rebuilt and includes:
* All new taxiways, aprons, roads, buildings and parking areas, covering the airport itself and extending east along Airport Way to the I205 bridge.
* Custom terminal with accurate placement of jetways, gate numbers, ramp lighting and other features, including the Horizon Air terminal extension.
* Custom versions of the old short-term and recently completed long-term parking structures.
* Custom version of the very cool Horizon Air engine runup structure.
* The I205 bridge has been moved to its correct location. If you are using Ultimate Terrain the bridge and roads will now line up.
* Photo textures used wherever feasible.
Peter Ham made the excruciatingly detailed AFCAD and placed the zillions of scenery objects. Sidney Schwartz made the stunningly attractive custom scenery objects. This project represents many hours of work on our part, and we hope you enjoy using it as much as we enjoyed making it. This scenery was designed to work in conjunction with Ultimate Terrain. If you do not have Ultimate Terrain, some of the roads will probably be misplaced, but everything else should work OK.
| Filename: | Portland_KPDX_2010_scenery_for_FS9.zip |
| License: | Freeware |
| Added: | 25th November 2010, 14:19:19 |
| Downloads: | 5,708 |
| Author: | Sidney Schwartz & Peter Ham |
| Size: | 4.33 MB |
| Category: Flight Simulator 2004 - Scenery | |
| UUEE Moscow Sheremetyevo 2015 DEMO |
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File Description:
UUEE MOSCOW SHEREMETYEVO 2015 DEMO is a scenery of UUEE Sheremetyevo airport in Moscow, Russia, fully compatible with FS2004.
This product is a fully functional DEMO version of the commercial payware product. Most objects are modelled as in the full version but covered with low resolution textures. Using this free demo ensures no problems with online (VATSIM, IVAO, multiplayer etc.) flying in case some users use the payware scenery and some don't.
Moscow is the capital city and the most populous federal subject of Russia. The city is a major political, economic, cultural and scientific center in Russia and in Eastern Europe. Sheremetyevo International Airport (SVO/UUEE) is an international airport located in Khimki, Moscow Oblast. It is a hub for passenger operations of the Russian international airline Aeroflot, and is one of the three major airports that serve Moscow, along with Domodedovo International Airport and Vnukovo International Airport
The product is equipped with an automatic installer, which means that the scenery will be automatically added to the Flight Simulator Scenery Library. Please uninstall all previous versions of this airport you may have installed before. Please make also sure that no duplicated AFCAD files are installed.
Enjoy your virtual flying with Drzewiecki Design!
| Filename: | UUEE_Moscow_Sheremetyevo_2015_DEMO.zip |
| License: | Commercial demo |
| Added: | 4th April 2016, 21:52:46 |
| Downloads: | 850 |
| Author: | Drzewiecki Design |
| Size: | 13.68 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Polish Airports VOL. 2 DEMO |
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File Description:
POLISH AIRPORTS VOL. 2 DEMO is a package of detailed sceneries of EPSC Szczecin, EPLL Lodz and EPZG Zielona Gora airports in Poland, fully compatible with FS2004.
This product is a fully functional DEMO version of the commercial payware product. It features same airports layout as in the full version but with limited 3D objects and low resolution textures. Using this free demo ensures no problems with online (VATSIM, IVAO, multiplayer etc.) flying in case some users use the payware scenery and some don't.
Szczecin-Goleniow "Solidarnosc" (SZZ/EPSC) is the main domestic and international airport serving the city of Szczecin in Poland. Lodz Wladyslaw Reymont (LCJ/EPLL), formerly known as Lodz-Lublinek Airport, is a regional airport in central Poland. Zielona Gora-Babimost (IEG/EPZG) is a regional post-military airport located within the greater Zielona Gora agglomeration and is the 11th busiest airport in Poland.
The product is equipped with an automatic installer, which means that the scenery will be automatically added to the Flight Simulator Scenery Library. Please uninstall all previous versions of this airport you may have installed before. Please make also sure that no duplicate AFCAD files are installed.
Enjoy your virtual flying with Drzewiecki Design!
| Filename: | Polish_Airports_VOL_2_DEMO.zip |
| License: | Commercial demo |
| Added: | 2nd September 2015, 22:19:48 |
| Downloads: | 583 |
| Author: | Drzewiecki Design |
| Size: | 9.11 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Green Lake CBG2 in British Columbia Canada |
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File Description:
Green Lake is on the eastern side of the Coast Mountains of British Columbia, around 40 miles north of Cache Creek and 15 miles south of 100 Miles House (a previous posting). The airfield is beside the lake shore and serves the Flying U holiday ranch with a grass runway 2,575 feet long and aligned 18-36. There is no lighting. There is also mooring on the lake for boats and float planes. I have posted it as Green Lake CBG2, but I suggest that you just add it to your previously created "BC airfields", if you followed my previous suggestion. You then avoid the inevitable doubling up of common textures etc. Plus that way you will have just one FS9 library post to do and new airfields will not need yet another posting. Up to you. It just occurred to me that probably only a few of you have a copy of the Nav Canada Airfields handbook, so won't know the airfield altitudes, which is useful to have amid mountains. So, Pemberton is 670 feet Above Sea Level, Cache Creek 2,034 feet ASL, and Green Lake 3,550 feet ASL. The others to follow as posted. If you find a defect, email me.
| Filename: | Green_Lake_CBG2_in_British_Columbia_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 18th November 2020, 19:44:00 |
| Downloads: | 88 |
| Author: | Roger Wensley |
| Size: | 10.05 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Stephenville CYJT in Newfoundland Canada |
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File Description:
Stephenville is on the east coast of Canada, and the airport was an American base from 1941, when it was built, until 1966. It was named the "Ernest Harmon Airforce Base" and I will leave that for you to research if you wish to know more. Operating in my version (around 2010?) as a civilian airport, it's main features are a long 10,000 feet 09-27 runway (with ILS on 27) and acres of empty space. The runway was one of those designated as an emergency space shuttle landing runway if required. There is a shorter 20-02 runway (3,000 feet) that is not maintained during the winter (and which would be closed in 2018). The revised perimeter fence of the airport now encloses less than half of the original area, with the northern parts replanned as an industrial park. The attached screenshot from Google Earth shows this, and also that the main operating part of the airport is at the western end of the main runway, with only one hangar connecting to the runway from the eastern end. Like Gander, the airport is still shrinking, with taxiways and aprons not maintained (particularly in the winter) or even formally closed, and flight numbers falling. Until the early 1990's Stephenville was serving most of western Newfoundland and Air Canada, for instance, was one of the airlines that flew there. Deer Lake took over this task for western Newfoundland when the Provincial Government so decided. Stephenville remains as a port of entry, and planes with a total of 30 or less passengers can still be serviced there. My version is a mixture that cannot be precisely dated. For instance, I know there was a large hangar there until 2013 but as I do not have any photos to make it I have shown only the concrete square where it formerly stood. So 2008 or 2013, or somewhere in between? I have the airport being served by Provincial Airlines and also by Porter, though in fact Porter only flew there during the Summer months; I say "flew" as right now all flights are of course almost totally non-existent. As with Gander, I have made it clear which of the taxiways and aprons are still in regular use by showing them as asphalt, while those in the process of decaying disuse or removal are in the darker gravel or tarmac textures; this is somewhat realistic as when asphalt aprons are "ploughed" for removal the darker underside becomes visible. I have also shown the areas that now form part of the Industrial Park as cement, as this better matches the Ultimate Terrain road texture. It may seem odd that the new Canadian Coastguard hangar is not properly served by an asphalt taxiway instead of sitting on an apron that is not cleared in the winter, but it caters (mainly?) for helicopters. The original coastguard hangar is the large and decrepit one in the northeastern corner of the airport. Almost all of the buildings within the original perimeter of the airport are fairly accurately replicated here, whether still in use (Road Maintenance Department, Garbage Disposal, Armour Trucking Company, etc) or vacant (including the very strange atom-bomb-proof buried shelter) or still part of the airport (the east side of the main apron with Shell to the north, then the terminal, the Marine Institute, etc). The AI included here (a revised Gander AI) is for daily flights by Provincial Airlines, Porter, and some charter planes and GA. You will see, once the scenery is installed, that like Gander there two scenery folders called "Scenery summer" and "Scenery winter". Obviously in August you will want the summer scenery and you get this by editing the folder name down from "scenery summer" to just "scenery" and FS9 loads the summer ground textures. If FS9 decides that there is snow on the ground then you need the winter textures which do not show the aprons or taxiways that do not receive winter maintenance. One thing you must NOT DO is to edit both folders down at the same time.
| Filename: | Stephenville_CYJT_in_Newfoundland_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 24th June 2020, 18:01:58 |
| Downloads: | 235 |
| Author: | Roger Wensley |
| Size: | 43.78 MB |