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| Category: Flight Simulator 2004 - Scenery | |
| Alaska South Slope 7; Kobuk OBU & Dahl Creek DCK |
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File Description:
There are four main northwestern Alaska towns which are serviced by Alaska Airlines, and from which local flights spread out. The northernmost is Barrow. Southwest of Barrow is Kotzebue, then Nome, and the furthest south is Bethel (not yet made). This is a continuation of the series for the flights from Kotzebue, 170 miles to the east where Kobuk is on the bank of the Kobuk River, and Dahl Creek is 2 miles to the north. Kobuk is a small village on the Kobuk River, like Ambler and Shungnak, but with a population of only around 150. The river is the reason for the existance of the villages as it served (and still does) as both a source of food and a transport route. The airfield is just beside the village, with a runway around 4,500 feet of lit gravel and aligned 09-27, with PAPI on both ends. There are scheduled flights by Era (now renamed Ravn) and by Bering Air, both of them originating in Kotzebue and routing east to Ambler, Shungnak, Kobuk, and then back again. The AI includes these flights along with Everts Air and GA. The FS9 airfield has been relocated by approximately a mile to the correct position, and the elevation accordingly adjusted. The Dahl Creek strip is publicly owned, with no maintenance and a deteriorating gravel runway that has not long to survive. This probably does not work properly without Ultimate Terrain Alaska Canada as the village is now on the river bank. I am presuming that you have downloaded and installed Nome PAOM, along with the instructions on how to adjust Ultimate Terrain Alaska Canada to get the most realistic results. If you are not making the UT adjustments then you may be seeing duplicated roads, as I am including new local dirt or gravel roads to connect village to airfield etc to get the best overall result; I will not be making alternate versions.
| Filename: | Alaska_South_Slope_7_Kobuk_OBU__Dahl_Creek_DCK.zip |
| License: | Freeware, limited distribution |
| Added: | 13th October 2016, 18:10:08 |
| Downloads: | 233 |
| Author: | Roger Wensley |
| Size: | 2.94 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Ría de Vigo (Bay of Vigo) |
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File Description:
Comprehensive revision of the area surroinding the Bay of Vigo, near the Vigo Airport (LEVX, aprox. at 42º18'N 8º38'W), in Galicia, Spain, including a more accurate coastline, from the Ría de Aldán until Toralla Island, plus the San Simon Island and other minor islands, detailed piers in Vigo and Cangas, several beaches, and a lot of 3D VFR references (more than 180 macros added), such as buildings (the City Hall, the Hospital Xeral, the Balaídos Stadium, the Castro stronghold...), working lighthouses, several monuments and statues, some main streets redrawn, a new version of my Rande Bridge, now with collision detection and landable surface, and a handfull of eye-candies I can't even remember! -
Completa revisión da costa da Ría de Vigo, dende a Ría de Aldán ata pasada a Illa de Toralla, incluíndo, por suposto, á Illa de San Simón e outros pequenos illotes, praias (Samil, Nerga...), os peiraos de Cangas e de Vigo, dende o Areal ata Bouzas, unha morea de novas referencias visuais (máis de 180 macros), con edificios (o Concello, o Hospital Xeral, o estadio de Balaídos, o castelo do Castro, o lazareto de San Simón...), faros (nas Cíes e na costa...), algún que outro monumento, unha revisión do trazado dalgunhas das vías principais, unha nova versión da miña Ponte de Rande, con detección de colisións e superficie "aterrable", e moitas cousas máis que xa nin eu mesmo lembro. -
Completa revisión de la costa de la Ría de Vigo (Galicia, España, aprox. en 42º18'N 8º38'O), desde la Ría de Aldán hasta pasada la Isla de Toralla, incluyendo la Isla de San Simón y otros pequeños islotes, playas (Samil, Nerga...), los muelles de Cangas y de Vigo, desde el Areal hasta Bouzas, un montón de nuevas referencias visuales (más de 180 macros), con edificios (el Ayuntamiento, el Hospital Xeral, el estadio de Balaídos, el castillo del Castro, el lazareto de San Simón...), faros (en las Cíes y en la costa...), algún que otro monumento, una revisión del trazado de algunas de las vías principales, una nueva versión de mi Puente de Rande, con detección de colisiones y superficie "aterrizable", y muchas cosas más de las que ni yo mismo me acuerdo.
| Filename: | Ra_de_Vigo_Bay_of_Vigo.zip |
| License: | Freeware |
| Added: | 16th May 2004, 23:48:38 |
| Downloads: | 4,478 |
| Author: | Rubén Castiñeiras |
| Size: | 366.85 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Prince George CYXS in British Columbia, Canada |
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File Description:
Prince George is centrally located in British Columbia, mid way between the border with the USA in the south and the northern border with the Northern Territories, and around 100 miles west of the eastern border with Alberta. The town now has a population of around 74,000 and is regarded as the province's northern capital. It is at the meeting point of the Fraser and Nechako rivers and the crossroads of highways 16 and 97. It started out as Fort George in the early 1800's when a trading post was established by the Northwest Company,serviced by paddle boats on the rivers. The railway arrived in the area in 1914 and growth continued, albeit slowly due to wars and the financial collapse of the 1930's. Timber and timber products were and still are the mainstay of the area, along with a military and governmental presence.
The date for this scenery is around 2010. I have made some new buildings from memory and the available information online. They are not totally accurate reproductions; for instance I know that the terminal building is brick faced and also has parts that are stone (or metal?) faced, but where? So I used brick everywhere. The control tower is also brick faced, but is not exactly the right shape. The airport management team have continued to grow the activity and services provided with the result that flights and passenger numbers continue to increase. The 15-33 runway was lengthened to the south, (in the period 2003 to 2005) from the original FS9 scenery 7,400 feet to my updated 11,450 feet with central lighting and ILS at the northern end. This made it the third longest runway in Canada. At the same time a loading/unloading cargo area was created with professionally run storage and also a large scale refueling storage. If DHL want to refuel their 737 then they can do so without making prior arrangements.
The AI included here is for Air Canada Jazz and an Air Canada 737, Westjet 737 and Dash8, a helicopter company that is based there, Pacific Coastal, Central Mountain Air, and GA. The range of airlines and planes reflects the "northern capital" status of the town.
| Filename: | Prince_George_CYXS_in_British_Columbia_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 11th November 2022, 23:10:19 |
| Downloads: | 157 |
| Author: | Roger Wensley |
| Size: | 28.04 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Dawson Creek CYDQ in British Columbia, Canada UPDATED |
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File Description:
This is a revised version of Dawson Creek CYDQ and the floats base CBD3, made primarily to provide one of the parked planes with it's textures but also to improve the apron markings and the AI. The float AI now includes Beavers and I also removed two planes that were not properly showing their textures in my current FS9 installation. The Beavers were included in my post of Nimpo Lake CAF8 and will need to be installed to show up here. This version is complete in itself and can be installed as-is if you do not have the original scenery. Dawson Creek is at 2,148 feet asl just east of the Rocky Mountains, less than 10 miles west of the BC/Alberta border and where the Rockies are at their narrowest. The population grew when the Northern Alberta Railway was extended to Dawsons Creek in 1932, and grew even more more when the Alaska Highway was built in 1942, starting from Dawsons Creek. In the 1950's the town was linked through the Rockies by a railway and a road to the BC interior, and the town grew again. Now it is static at just under 12,000 and once again has become a farming centre, with Fort St John and Grand Prairie winning out for new industry and commerce. The airport is just to the east of the town. The runway is 5,000 feet of wide asphalt (150 feet) aligned 06/24, lit, and with PAPI and approach lights. There is also a water runway for float planes, separately designated as Dawson Creek CBD3. The two effectively operate as one; traffic for both use the mandatory frequency of 122.2 and talk to one controller in one control tower. However, in FS9 the ATC for two separately designated airfields (or float fields) operates as if they are nowhere near each other and takes no notice of near misses between the two lots of planes. As a result I have put them both in un-manned tower mode so you will announce your position and intentions and select your own parking spots, either next to one of the hangars or on the grass. The aprons vary from asphalt, to concrete, onwards to gravel, and then further onwards to some gravel amid the bare dirt; I have replicated this variation as far as FS9 permits.
| Filename: | Dawson_Creek_CYDQ_in_British_Columbia_Canada_UPDAT.zip |
| License: | Freeware, limited distribution |
| Added: | 17th December 2018, 17:50:08 |
| Downloads: | 204 |
| Author: | Roger Wensley |
| Size: | 26.71 MB |
| Category: Flight Simulator 2004 - Scenery | |
| PABR - Barrow - Alaska, USA |
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File Description:
The town of Barrow is in the far north of Alaska, and is best known in flying circles as the place where Wiley Post crashed his floatplane on takeoff and killed himself and Will Rogers. The crash was some 15 miles south of Barrow and was "assisted" by the mismatched fuselage, wings, and floats that had been assembled to create the floatplane. The Barrow population is largely Inupiat and totals some 4,400. The downtown area of Barrow is immediately north of the airport. The second and largest part of Barrow is further north past a string of lagoons and is locally called Browerville. To the northeast along the coast is the smallest part around what used to be the Naval Arctic Research Lab, and is now a college. To the east of this are the DEW buildings, plus two large navy hangars and the gravel runway that was used to serve the DEW station. The PABR runway is aligned 06-24 in FS9 and is 7,100 feet long and 150 feet wide, built on top of a gravel base and surround that copes with the underlying permafrost. There is PAPI at both ends and an ILS and approach lights on 06; 06 circuits are to the right. The airport notes include a warning that the apron is not a standard width and that large planes that are enroute to the far end of the runway will not be able to taxi past a plane parked at the gate and should use the runway as a taxiway, then turn and takeoff. FS9 AI cannot cope with that, so the apron here is wider. There are, in real life and the AI, daily flights by Air Alaska (three at least) and Era (several, and which is now called Ravn, hence the new hangar door motif) and air cargo flights by Northern Air Cargo and Everts, plus GA. The buildings have been made with photographic textures or textures made from reference photos. I decided that while 500+ scenery objects was probably ok for most people the required 900+ to "make" the town of Barrow would likely not be. The auto-generated FS9 town objects could not be left as Barrow with trees would not look at all like reality; I have "faded" the density of the town buildings into the distance from the airport.
| Filename: | PABR__Barrow__Alaska_USA.zip |
| License: | Freeware, limited distribution |
| Added: | 17th May 2016, 09:32:36 |
| Downloads: | 971 |
| Author: | Roger Wensley |
| Size: | 15.12 MB |
| Category: Flight Simulator 2004 - Scenery | |
| PAMR (Merrill Field, Anchorage), 5HO (Hope), 9Z9 (Lawing) - Alaska, USA |
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File Description:
This stand-alone combined V2 version of Merrill Field 2016 includes: windsocks, a parked Fedex 727 that was recently donated to the University of Alaska, some missing taxiway lights, and small corrections to the apron layout. It also includes Hope 5HO and Lawing 9Z9. The 2016 version of Merrill Field PAMR dealt with a spectacular malfunction reported by one recent downloader; see the two screenshots. Merrill Field is in Anchorage Alaska, between Anchorage International to the southwest and and Elmendorf Air Force Base to the north. It caters for general aviation and is the land equivalent of the Lake Hood float plane base, with fuel and numerous maintenance facilities, and several hundred parking spots for small planes. There are three runways, and the longest is 4,000 feet of 100 feet wide asphalt, the second 2,635 feet of asphalt 75 feet wide, and the third 2,000 feet of 60 feet wide gravel. The first two have runway lights. It is a controlled airfield with a relatively new control tower to cater for the numerous flights and to coordinate with Elmensdorf and Anchorage International, the latter also controlling flights from Lake Hood and the adjacent gravel strip Z41 (see my Lake Hood scenery). The gravel runway at Merrill Field is not connected with active taxiways to the rest of the airfield; this avoids you being ordered to land on it when flying a plane too large to do so. The enclosed layout shows the runways and the taxiways complete with their assigned letters to help you find your way around, but note that this shows the current gravel runway with its wandering magnetic headings, not the ones prevailing when I made Merrill. The signage on the airfield is not total. The main taxiways are signed and each entry to a runway has a runway sign, but intermediate taxiways to or from a runway are not; if you have turned off the runway at the first possible exit you could then whether it is R or T is, I suppose, irrelevant. Try not to turn onto Merrill Field Drive at an intersection, this is a road that runs through the field. There are almost 50 buildings on the field and threequarters of them have been modelled from photographs specifically for this scenery; some of them were modelled from photos that were of not very good quality, but when the photos were taken I wasn't thinking that I would ever model the field. Which explains why there are buildings I had no photos of at all, of any sort of quality.
| Filename: | PAMR_Merrill_Field_Anchorage_5HO_Hope_9Z9_Lawing__.zip |
| License: | Freeware, limited distribution |
| Added: | 26th February 2016, 09:54:17 |
| Downloads: | 757 |
| Author: | Roger Wensley |
| Size: | 22.64 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Sydney CYQY in Nova Scotia Canada |
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File Description:
Sydney is a maritime port on the east coast of Canada, on the eastern corner of Cape Breton Island. It was founded in 1785 and grew in size emormously from 1900 as a steel mill was founded that prospered along with local coal mines until 1950 or so. After that date and following the final closure of the mill in 2001 the population declined to the current 29,000 or so. The airport is 3 or 4 miles southwest and inland of a coastal urban area which stretches from New Waterford in the north through Lingan, Dominion, Reserve Mines, and Glace Bay, to Port Caledonia, and 5 miles east of the town of Sydney which is beside a sheltered deep water harbour area. This version is not from a fixed date as although I had video of some of the buildings from 2010 I inadvertently constructed part of the apron layout from 2018 information, and then decided to keep it like that either because I liked it or perhaps was too lazy to redo it. The terminal building and the garages to the east of the terminal are original and old, though renovated and maintained to a fairly good standard. The other buildings on the airport are "hangars" in the expected form, with steel frames, insulated cladding, and pitched roofs. The airport publicises it's ability to cater for all the needs of visiting aircraft, with a large FBO hanger just beside the terminal. There are (or were, before the virus came along) scheduled flights by Westjet, Air Canada Jazz, and Air North, which are included in the AI along with GA flights. The runways are 07-25 at 7,000 feet and with PAPI on 25 and ILS on 07, and 01-19 at 6,000 feet with PAPI on 01 and ILS on 19. You will see once the scenery is installed that there are two folders in Sydney CYQY called "Scenery summer" and "scenery winter". Editing the folder name down from "scenery summer" to just "scenery" results in FS9 loading the summer ground textures and parked planes etc. In February you would edit down the "scenery winter" folder to just "scenery" and the unused and unswept taxiways, runway, and aprons will be invisible under the snow, the open-topped cars will not be parked in the open, and privately-owned planes will be in the hangars. If FS9 decides that there is snow on the ground then you need the winter textures, if not then the summer textures. The winter textures are not the full-snowdrift-middle-of-Winter-gale type and are more like early or late winter. One thing you must NOT DO is to edit both folders down at the same time.
| Filename: | Sydney_CYQY_in_Nova_Scotia_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 22nd August 2020, 00:07:58 |
| Downloads: | 274 |
| Author: | Roger Wensley |
| Size: | 29.42 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Medicine Hat CYXH in Alberta Canada |
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File Description:
Medicine Hat is a town in south Alberta, beside the South Saskatchewan River, and around 180 miles southeast of Calgary. Originally a railroad town, and in fact still served by the railway and now also by the Trans-Canada Highway, it is currently mainly known for the large natural gas fields in the area. As Rudyard Kipling said, Medicine Hat has "all hell for a basement". The name of the city is a translation of the Blackfoot tribal name for the eagle tail feather headdress worn by tribal medicine men, and it was curiosity about the name that first got my attention.
The date of this scenery is not 2010, as is usual for my scenery; it is more like 2015. The terminal building has been extended and improved, the apron around the two large southern hangars and the large rental hangars behind them is still visibly new, and the tie-down parking places on the grass accessed off one side of the old taxiway are in place and in use. The airport is now (2015) not in the busy usage that it experienced in the second half of the 1900's and old taxiways and a runway have been left to decay and large old hangars have been demolished. Hence the visible remains. The current runways were rebuilt (on top of the existing as foundations) and are 03-21 with 4,990 feet of lit asphalt 150 feet wide with PAPI at both ends, and 09-27 with 2,885 feet of lit asphalt 100 feet wide.
The two newish hangars to the south are a helicopter operating and maintenance company with a flight training school based in the adjoining offices (light grey buildings) and an FBO in hangar and offices (dark grey). Further buildings have been erected since then, and some existing ones have been reclad (eg. light grey now, in 2021, has a light blue roof).
I have cheated in one respect. In reality, the edges of the airport have been gradually utilised for various purposes, such as workshops, storage sheds, factories, etc, with access from the surrounding urban roads. As I have almost no information regarding their appearance I decided to leave the airport area as it was originally built, rather than incorporating buildings that I know are false. I admit that this was also the laziest solution.
The scenery includes a grass strip 3 miles to the south of Medicine Hat, namely Schlenker CFZ3. It is the only airfield I have come across where the fences are not around the edge of the airfield, they are instead around the runways and apron. I presume this is so animals can be left to feed off the grass in summer.
The AI includes flights by Air Canada Jazz.
| Filename: | Medicine_Hat_CYXH_in_Alberta_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 23rd January 2022, 20:11:10 |
| Downloads: | 141 |
| Author: | Roger Wensley |
| Size: | 19.15 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Gander CYQX in Newfoundland Canada |
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File Description:
Gandeer is on the east coast of Canada and is the closest North American airport to Europe on the great circle route. In the early days of transatlantic flight, and in fact into the 1960's, this made it very important as a refueling stop either before the ocean hop or just after. Since then it's importance as an airport has faded somewhat as planes now fly directly to the larger city destinations. It is still an active air force base for ocean patrol and search and rescue planes, and military flights are around half of the total flights into and out of the airport. The main attractions of the airport now are the long runways and the cheaper landing fees, and there are some cargo flights and cheap charter passenger flights. This version of Gander is based upon a forgotten-about video taken in October 2010. By then the two longer runways, 13-31 at 8,900 feet and 03-21 at 10,200 feet (though in FS9 this is still designated 04-22, as it had been in 2003) had been closed (one at a time) and totally resurfaced. The third runway 09-27 (3,500 feet in 2003) was closed and starting the process of being broken up, along with associated aprons. This was part of a long process of demolition of some of the older buildings, aprons, and taxiways as they became unused with the fall in the number of daily flights. I have made it clear which of the 2010 taxiways and aprons were still in use by showing them as asphalt, while those in the process of decaying disuse or removal are in the darker tarmac texture; this is somewhat realistic as when asphalt aprons are "ploughed" for removal the darker underside becomes visible. In the renovation process of taxiway repairs only the centre strip of the taxiways was repaired and this is marked by new and closer edge lines. One end of the closed runway was still being used in 2010 for access and parking. There is a warning note in the April 2010 edition of the NAV CANADA Flight Supplement that states "surface rut on Gander Flight Training's private taxiway" (written with extremely shortened words). The Gander layout page is included here, showing that in the Spring of 2010 a much-shortened version (1,875 feet) of the 09-27 runway was still in use; my version is for late 2010 and after that runway was closed. The older buildings (and some of them are now 70 years old or more) are built in concrete and flat roofed with bitumen water proofing; hence the almost black roofs. The terminal building is one of these, though it has been enlarged by the inclusion of a hangar that is now used as the main terminal space. Almost all of the buildings are correctly replicated here. The main GA parking area is to the east of 03-21 where there are two large hangar buildings. One of them is for maintenance and the other is for a large FBO called Gander Aviation. There are other FBO's on the airport, closer to the terminal. These are Irving and Woodward, both to the west, and Allied to the south. There is a further FBO at the eastern end of the apron, name unknown. Shell, who only did refueling, were next to Woodward in 2010 but left, I believe, in 2012. The large red building behind Woodward and Shell is for the maintenance of all airport equipment (from luggage trolleys, snow clearers, de-icing trucks etc to air conditioning, radar, and radios). Most of the remaining buildings are for the air force base, though there are some private companies (such as Universal Helicopters) and even a small private cottage.
| Filename: | Gander_CYQX_in_Newfoundland_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 29th April 2020, 19:15:01 |
| Downloads: | 666 |
| Author: | Roger Wensley |
| Size: | 29.37 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Stephenville CYJT in Newfoundland Canada |
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File Description:
Stephenville is on the east coast of Canada, and the airport was an American base from 1941, when it was built, until 1966. It was named the "Ernest Harmon Airforce Base" and I will leave that for you to research if you wish to know more. Operating in my version (around 2010?) as a civilian airport, it's main features are a long 10,000 feet 09-27 runway (with ILS on 27) and acres of empty space. The runway was one of those designated as an emergency space shuttle landing runway if required. There is a shorter 20-02 runway (3,000 feet) that is not maintained during the winter (and which would be closed in 2018). The revised perimeter fence of the airport now encloses less than half of the original area, with the northern parts replanned as an industrial park. The attached screenshot from Google Earth shows this, and also that the main operating part of the airport is at the western end of the main runway, with only one hangar connecting to the runway from the eastern end. Like Gander, the airport is still shrinking, with taxiways and aprons not maintained (particularly in the winter) or even formally closed, and flight numbers falling. Until the early 1990's Stephenville was serving most of western Newfoundland and Air Canada, for instance, was one of the airlines that flew there. Deer Lake took over this task for western Newfoundland when the Provincial Government so decided. Stephenville remains as a port of entry, and planes with a total of 30 or less passengers can still be serviced there. My version is a mixture that cannot be precisely dated. For instance, I know there was a large hangar there until 2013 but as I do not have any photos to make it I have shown only the concrete square where it formerly stood. So 2008 or 2013, or somewhere in between? I have the airport being served by Provincial Airlines and also by Porter, though in fact Porter only flew there during the Summer months; I say "flew" as right now all flights are of course almost totally non-existent. As with Gander, I have made it clear which of the taxiways and aprons are still in regular use by showing them as asphalt, while those in the process of decaying disuse or removal are in the darker gravel or tarmac textures; this is somewhat realistic as when asphalt aprons are "ploughed" for removal the darker underside becomes visible. I have also shown the areas that now form part of the Industrial Park as cement, as this better matches the Ultimate Terrain road texture. It may seem odd that the new Canadian Coastguard hangar is not properly served by an asphalt taxiway instead of sitting on an apron that is not cleared in the winter, but it caters (mainly?) for helicopters. The original coastguard hangar is the large and decrepit one in the northeastern corner of the airport. Almost all of the buildings within the original perimeter of the airport are fairly accurately replicated here, whether still in use (Road Maintenance Department, Garbage Disposal, Armour Trucking Company, etc) or vacant (including the very strange atom-bomb-proof buried shelter) or still part of the airport (the east side of the main apron with Shell to the north, then the terminal, the Marine Institute, etc). The AI included here (a revised Gander AI) is for daily flights by Provincial Airlines, Porter, and some charter planes and GA. You will see, once the scenery is installed, that like Gander there two scenery folders called "Scenery summer" and "Scenery winter". Obviously in August you will want the summer scenery and you get this by editing the folder name down from "scenery summer" to just "scenery" and FS9 loads the summer ground textures. If FS9 decides that there is snow on the ground then you need the winter textures which do not show the aprons or taxiways that do not receive winter maintenance. One thing you must NOT DO is to edit both folders down at the same time.
| Filename: | Stephenville_CYJT_in_Newfoundland_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 24th June 2020, 18:01:58 |
| Downloads: | 233 |
| Author: | Roger Wensley |
| Size: | 43.78 MB |