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Category: Flight Simulator 2004 - Scenery
Grande Prairie CYQU in Alberta, Canada, Updated Download

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File Description:
This is a new version of the original post from March 2014, made in 2018. It was made mainly to provide some missing textures, but has been modified to also add parked trucks and floodlights to the de-icing area (the floodlights are inoperative as they will not be on when there is no de-icing in progress) and also street and car parking lighting, a few more parked planes, and some further objects on the terminal apron area. The runway approach lighting was also corrected; moving the airport so that the ILS on 29 did not coincide with the roads would have been nice, but meant too many complications at this stage. The scenery is complete in itself and can be installed as-is if you do not have the original post. Grande Prairie is at 2,195 feet asl, 65 miles southeast of Dawsons Creek, 90 miles southwest of Peace River and around 60 miles east of the Rockies. The town has a population of around 55,000 and growing. The name comes from the wide expanse of prairies all around the town, and there is also a large forested area to the southwest leading up to the Rockies which supplies raw material for industries in the town. The airport is just to the west of the town. It was originally a military base, built during WW2. The two runways are 07-25 and 11-29 and 6,200 and 6,500 feet respectively, both 200 feet wide; runway headings had changed by 2010 in real life but take this as it was in 2008. When one is the active runway then the other is used as a taxiway. Taxiway A is very wide with in real life a repaired central section marked out for use.


Filename: Grande_Prairie_CYQU_in_Alberta_Canada_Updated.zip
License: Freeware, limited distribution
Added: 13th December 2018, 04:12:11
Downloads: 207
Author: Roger Wensley
Size: 34.97 MB


Category: Flight Simulator 2004 - Scenery
WASF Fak-Fak Download

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File Description:
Googly scenery for WASF Fak-Fak, in Irian Jaya (Western New Gunea), Indonesia - a small domestic airport that Microsoft managed to omit from Flight Simulator 2004. These scenery files add the runway, apron, taxiways, buildings and other airport features so that you and your "AI" traffic can land, taxi, park and take off in a realistic manner. Little information is available on the services operated - flight plans are available for Lion Airlines showing two flights per week operated on their behalf by Wings Abadi Dash 8 aircraft. But it is known that Merpati Nusentara also serve the airport with Twin Otters. If you are using the Lion Airlines flight plans for Winter 2006, you must change the airport's co-ordinates as detailed in the readme.txt file because the co-ordinates given there will cause the aircraft to aim for a point on the wrong side of the equator in the middle of the sea! There is no lighting at this airport, and few navigational aids. However, I have added a missing NDB nearby (FA, 380.0). The scenery does not purport to be ultra-accurate. The quality of the satellite imagery at Google Earth is poor, but a number of photographs and other information has enabled this airport to be depicted reasonably accurately. However the added airport features, such as buildings, are built from default Microsoft objects and add-on libraries so will not look exactly like the real thing. You are not obliged to download and install any additional scenery libraries, but to enjoy this scenery in its entirety, you may wish to. It will work fine, with or without. An editvoicepack file has been included for the airport to help you embarrass yourself in front of others when flying. [File re-uploaded at request of AVSIM]


Filename: WASF_FakFak.zip
License: Freeware
Added: 7th May 2010, 22:30:22
Downloads: 1,903
Author: John Hinson
Size: 72.51 KB


Category: Flight Simulator 2004 - Scenery
MNPC Puerto Cabezas, Nicaragua Download

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File Description:
Googly scenery for MNPC Puerto Cabezas - a small international airport in Nicaragua for which no facilities are provided in Microsoft Flight Simulator 2004. These scenery files create the airport and add taxiways, aprons, buildings and other airport features, so that you and your "AI" traffic can land, taxi, park and take off in a realistic manner.

The airport, with its new Rigoberto Cabezas terminal opened in 2000, serves the city of Puerto Cabezas and is surrounded by beautiful beaches and lush scenery. Unfortunately, the country of Nicaragua has been embroiled in civil unrest almost continuously since it became an independent republic in 1838, most of which is funded and fuelled by other countries seeking to interfere with Nicaragua's politics. For this reason, the country has no national airline or international flights of its own - the major powers refuse to accept its currency - and commercial traffic is confined to local flights operated by small craft from adjoining countries like those of Atlantic Airlines de Honduras and TACA Regional.
Fortunately, in Flight Simulator you do not need to worry about world politics and you will be assured of a "virtual" welcome when you call in here. Please say a small prayer for world peace when you do.

The scenery does not purport to be ultra-accurate. Based on high-detail satellite imagery from Google Earth, the layout is proportionally correct but the added airport features, such as buildings, are built from default Microsoft objects and add-on libraries so will not look exactly like the real thing.

You are not obliged to download and install any additional scenery libraries, but to enjoy this scenery in its entirety, you may wish to. It will work fine, with or without. [File re-uploaded at request of AVSIM]


Filename: MNPC_Puerto_Cabezas_Nicaragua.zip
License: Freeware
Added: 28th May 2010, 20:36:10
Downloads: 1,149
Author: John Hinson
Size: 67.63 KB


Category: Flight Simulator 2004 - Scenery
Dutch Harbour PADU in Alaska PLUS AI Air & Sea Download

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File Description:
This is a revised and much-added-to update of my earlier Dutch Harbor post, adding more Air & Sea AI. It is complete in itself and does not require you to have previously installed the original. New parking is for a civilian freighter, a Coast Guard C-130, and Coast Guard helicopters that fly from St Paul Island. There is also a daily flight from Dutch Harbor to Akutan that will be by the amphibious Goose as there is no land runway at Akutan [more posts follow].

The official airport name is Unalaska, but a seat booked with airlines will be to Dutch Harbor, known from the tv series as a fishing centre with major fish and crab processing plants. In town the largest company is Unisea, taking up all of what was once Expedition Island and the adjacent shoreline. The out-of-town expansion is taking place along the shore of Captains Bay to the southwest, and here the largest is Westward with the uniform green roof for the plant and the residential buildings for seasonal workers.

The airport has just over 3,900 feet of 100 feet wide asphalt, aligned 30/12, lit, and between sea and hill with two aprons at the southeast end. There is no control tower at the airport, so don't be surprised when you are required to contact Cold Bay USAF for landing permission. Runway 30 has at its threshold a road; when a plane is landing or taking off traffic is stopped by barriers and lights. To encourage full use of the runway the fence is made up of plastic rods that bend on impact instead of chainlink topped with barbed wire that will turn a light plane upside down.


Filename: Dutch_Harbour_PADU_in_Alaska_PLUS_AI_Air__Sea.zip
License: Freeware, limited distribution
Added: 7th August 2012, 20:56:03
Downloads: 1,529
Author: Roger Wensley
Size: 13.4 MB


Category: Flight Simulator 2004 - Scenery
Kuujjuarapik CYGW in northern Quebec, Canada Download

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File Description:
Kuujjuarapik is in northern Quebec at the southern end of Hudson Bay, 90 miles east of James Bay and on the north shore of the Great Whale River; Kuujjuarapik means Small Great River in Inuktitut. Once again the Hudson Bay trading post that opened (in 1820) was the catalyst for the establishment of first a seasonal encampment and then the beginnings of a town in the late 1930's.
The two adjacent villages that now form the town have a total population (mainly Cree and Inuit) of around 1,500. When the Quebec hydo-electric project was under construction in the early 1980's a large portion of the Inuit population voted to move to a new settlement called Umiujaq (my post) 100 miles to the north.

The airport is to the west of the town, between the town and the sea. The gravel and sand runway (which I have made as gravel as there is no convincing way to mix the two) is 5,500 feet long, 150 feet wide, and aligned 17/35, which is approximately parallel to the coast. There is fuel available, both 100LL and JetA, delivered by truck. The AI included here is for Air Inuit and Wasaya, with Air Inuit making three flights per day plus a fourth flight by the Air Inuit Twotter C-GNDO that is based at the airport, and private flights by various aircraft. Yes, there really is a golf course to the south of the airport, and the last thing to note is that Kuujjuarapik has a mandatory radio frequency and that taking into consideration the scheduled flights I have included the tower radio frequency that makes this a controlled airport in FS9.


Filename: Kuujjuarapik_CYGW_in_northern_Quebec_Canada.zip
License: Freeware, limited distribution
Added: 16th February 2013, 00:33:20
Downloads: 305
Author: Roger Wensley
Size: 2.8 MB


Category: Flight Simulator 2004 - Scenery
Knight Inlet CF36 float base in British Columbia, Canada Download

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File Description:
Knight Inlet is a floating lodge that organises "nature experiences", ranging from close encounters with local grizzly bears to fishing. Knight Inlet is to the north of "the narrows" where the Inside Passage gets squeezed between the mainland and Vancouver Island, and there is a chart section attached with a pointer to the location. At the bottom of the chart is Campbell River floatbase, and to the west is Port Hardy. Knight Inlet initially runs east-west, and the lodge is tucked into a smaller north-south offshoot, close to where the main inlet turns north. The water runway here is in the middle of the north-south offshoot, though of course in reality the "runway" is wherever the wind dictates it to be. The names highlighted in green on the chart are float bases to be renovated and posted with working AI. The buoyed log boom next to the lodge is to keep escaped logs from drifting in and colliding with boats; float plane pilots keep their eyes peeled too. Because of large hills adjacent to the lodge the landing of the AI may or may not take place, depending on wind direction and whether or not they fly into rock before landing. Take off and departure are far more reliable, particularly if the wind is from the south. Most of the AI is from Vancouver Harbour, Harbour Air Otters and West Coast Air Beavers, plus a SeAir Beaver from Campbell River and a private Cessna from the nearby Minstrel Island. This is the second in a series of new and renovated float bases in BC (the first being Sproat Lake) and to cope with the AI demands FSAddon have authorised the inclusion here of a bunch of AI Otters and Beavers that were originally part of a payware scenery for the area. Thanks are due there.


Filename: Knight_Inlet_CF36_float_base_in_British_Columbia_C.zip
License: Freeware, limited distribution
Added: 23rd December 2016, 08:16:24
Downloads: 218
Author: Roger Wensley
Size: 16.95 MB


Category: Flight Simulator 2004 - Scenery
Puntzi Mountain CYPU in British Columbia Canada Download

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Puntzi Mountain is near a village called Chilanko Forks, approximately midway between Bella Coola and Williams Lake and just north of the Chilcotin to Bella Coola Highway. It is what remains of a military base and which currently shows in FS9 as a town, reduced in my scenery version to what remains after the base was closed and cleared. All that remains of the base is now the runway, over 6,000 feet of asphalt aligned 04-22, unlit, at 2,985 feet above sea level, and with centre line markings that are almost invisible. The runway is used in the summer for whatever local fire-fighting operations are needed by ConAir and there are some buildings and fuel tanks for this. It is also used for local flights such as those for a lodge on Puntzi Lake to the north. I have added three AT-802 textures with additional tail numbers for use in the AI. These are to be added to an aircraft that you very likely already have and which was included in Don Grovestine's posting of Abbotsford CYXX. I have also included the revised config file that adds the planes to Don's original; save the original config under another name and replace it with mine. Put the three new texture folders in with the original, which is called "CYXX-AI_Air Tractor AT-802 (Wheels)". If you do not have Don's scenery I suggest you get it, as his work is worth having and like Greg Putz he puts in a lot more effort than I do. The L188 Electra should already be with you if you downloaded my Smithers CYYD scenery. If you find a defect, email me.


Filename: Puntzi_Mountain_CYPU_in_British_Columbia_Canada.zip
License: Freeware, limited distribution
Added: 20th November 2020, 05:33:01
Downloads: 169
Author: Roger Wensley
Size: 10.33 MB


Category: Flight Simulator 2004 - Scenery
Airstrips East of the Adriatic Download

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File Description:
A collection of about 60 small airfields in Albania, Bosnia & Herzegovina, Kosovo, North Macedonia and Serbia & Montenegro, many of which aren't featured in FS2004, each enhanced with taxiways, parking spaces, buildings etc. and aprons as appropriate, to fill in a few gaps to the east of Italy. Most of these airfields are relatively "rural", often little more than a shed and a grass runway in a field, but they allow the generation of lightweight GA AI traffic in this area and into the adjacent countries.Again, there's no photo-realism here, just a selection of basic 'generic' buildings, more or less accurately sized and placed to reflect the airfield layout as seen on on-line satellite imagery and aerial photography. These buildings have minimal effect on frame-rates, so are ideal for this kind of job. The airfields are aligned as well as possible with the default roads etc. and the Genesis Europe mesh, but should mostly be fine in a default installation or other configuration.As before, the files for each airfield can be easily identified by the ICAO code, even if the airfield names vary slightly, so you can pick and choose and mix and match to suit any sceneries you already have, should you so wish. There is no requirement for any other download. Each airfield will exist as a stand-alone entity should you only want a few of them. A few default airfields have had new ICAO codes allocated, in these instances I've provided files to remove the default scenery from the landscape, though the original airfield will still appear on the maps and menu.


Filename: Airstrips_East_of_the_Adriatic.zip
License: Freeware
Added: 20th October 2025, 11:48:25
Downloads: 55
Author: Chris Eve
Size: 525.71 KB


Category: Flight Simulator 2004 - Scenery
Airstrips of North-West Europe Download

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File Description:
The sales blurb for FS2004 announced the inclusion of over 23,000 airfields ... unfortunately a significant number of those consisted of little or nothing more than a runway on a flatten with a rectangular background polygon. To enable the addition of an amount of lightweight GA AI traffic, without overloading those airfields that were designed with parking spaces and taxi-ways, (and are probably already busy), I herewith include over 140 small sceneries, of mostly default airfields, from NW France, up the English Channel and the North Sea coast through Belgium, the Netherlands and NW Germany to Denmark, all with added taxiways and parking spots, aprons, generic buildings and background polygons as appropriate, to enable AI traffic to be generated without interrupting things at the more major airports. A few of the French airfields are "new", not included originally with FS2004, and a couple have been updated to suit more recent developments :- for example, LFES "Scaer Guiscriff" is now LFES "Bretagne Atlantique", LFOR "Chartres Champhol" is now LFOR "Chartres Metropole", EHSE "Seppe" is now EHSE "Breda International" and EKVH "Vesthimmerlands" was previously EKVH "Aars". There's no photo-realism here, just a selection of basic 'generic' buildings, more or less accurately sized and placed to reflect the airfield layout as seen on on-line satellite imagery and aerial photography. These buildings have minimal effect on frame-rates, so are ideal for this kind of job. The airfields are aligned as well as possible with the roads etc. in UT Europe and the Genesis Europe mesh, but should mostly be fine in a default installation or other configuration. Please read the rest of this "waffle" in the included text file ... it might save some confusion ;) Enjoy :)


Filename: Airstrips_of_NorthWest_Europe.zip
License: Freeware
Added: 14th June 2024, 13:44:58
Downloads: 285
Author: Chris Eve
Size: 9.95 MB


Category: Flight Simulator 2004 - Scenery
Lismore Regional Airport (YLIS) Download

File Description:
A very attractive small airport approximately 130 nautical miles from Coffs Harbour and a slightly shorter distance to Grafton and Ballina. This makes a good stopover for hopping down the east coast of Australia. The airport handles around 7 flight a day from Sydney and is also a busy GA aiport. A new terminal is a major feature of the airport with a very modern design. This terminal was opened on Dec 9 2000 and replaces an older style building to be found in the general aviation area. The terminal is at the northern end of the aiport and the GA area the furthest south. The size of the airport has allowed me to put in that extra detail which makes the terminal and surrounds very much "as in real life". Photographic textures are used throughout for the buildings, trees and shrubs. Thanks to the cooperation of the airport manager and Lismore Council, the owners of the airport, a very accurate model of the airport has been produced from over 250 photographs taken on site. AFCAD and Traffic Tools files are included to add extra AI traffic. For that reason and because of limited apron space few static planes have been used. In addition a landclass is included to make the airport ground texture resemble the real thing and also to widen the river and show the lake to the east of the airport.. The scenery concentrates on adding a realistic terminal to the airport and hangars which are as close as possible to the real thing. Many other details have been added all authentically Lismore. Some night lighting is included including some very distinctive airport lights in the car park.


Filename: Lismore_Regional_Airport_YLIS.zip
License: Freeware
Added: 11th April 2004, 06:31:42
Downloads: 3,676
Author: John Ross
Size: 4.21 MB


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