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| Category: Flight Simulator 2004 - Scenery | |
| Meteor Crater |
|
File Description:
This is 'Meteor Crater' in Arizona. This scenery is made up of a satellite/aerial photo superimposed on the surface to reveal all the details of Meteor Crater.
You will need a good mesh file to compliment it. It has been tested with the following Terrain Mesh files: FSGenesis "The Rockies" 38.2m Terrain Mesh (available at avsim.com for free, 709,240kb) or FSGenesis "The Rockies 38.2m Terrain Mesh - Arizona" (78,290kb, also available at avsim.com)
| Filename: | Meteor_Crater.zip |
| License: | Freeware, limited distribution |
| Added: | 10th December 2005, 18:24:30 |
| Downloads: | 3,927 |
| Author: | Jorge Machado |
| Size: | 1.6 MB |
| Category: Flight Simulator 2004 - Scenery | |
| NW Alberta 3 Arc Second Mesh |
|
File Description:
NW Alberta 3 sec arc mesh LOD9
| Filename: | NW_Alberta_3_Arc_Second_Mesh.zip |
| License: | Freeware |
| Added: | 14th January 2004, 05:29:31 |
| Downloads: | 2,438 |
| Author: | Dwayne Matheson |
| Size: | 14.05 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Europe SRTM mesh part 01: LOD7 buffer mesh |
|
File Description:
Europe SRTM LOD9 mesh part 1 of 13: This is a LOD7 mesh covering the whole Europe from 35°N to 60°N and 12°W to 30°E, to be used as a buffer mesh in conjection with the LOD9 mesh. This Europe SRTM project was optimized for the lowest HDD space use: Each part macthing exactly the boundaries of its neighbors, you'll have a complete corevage of Europe without gap or overlapping scenery. Based on SRTM Data v1 and v2 (3 arcsec, 90m) and sampled to LOD7 resolution (300m). Each SRTM tile was carefully checked and repaired with Blackart v4.02: water areas are now flattened (lighter mesh), and SRTM voids were treated taking advantage of Blackart's sophisticated interpolation algorithm. When required, biggest voids were patched with oversampled SRTM 30 arcsec data and/or manual input.
| Filename: | Europe_SRTM_mesh_part_01_LOD7_buffer_mesh.zip |
| License: | Freeware, limited distribution |
| Added: | 19th October 2005, 16:11:05 |
| Downloads: | 19,067 |
| Author: | Yohann Baptiste |
| Size: | 50.28 MB |
| Category: Flight Simulator 2004 - Scenery | |
| North Cyprus Mesh |
|
File Description:
North Cyprus Mesh Scenery.
Part of VFRTurkiye Project.
| Filename: | North_Cyprus_Mesh.zip |
| License: | Freeware |
| Added: | 23rd November 2003, 04:57:09 |
| Downloads: | 3,632 |
| Author: | Kenan Ozer Kilictepe |
| Size: | 1.49 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Maui Terrain Mesh |
|
File Description:
LOD 10 Mesh from 10 Meter Data for the Island of Maui.
| Filename: | Maui_Terrain_Mesh.zip |
| License: | Freeware |
| Added: | 30th September 2003, 22:10:47 |
| Downloads: | 3,572 |
| Author: | Kenneth Barrett |
| Size: | 30.67 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Maurice Island Mesh |
|
File Description:
This is a mesh in lod9 for maurice island, based on 3' africa srtm data.
enjoy.
| Filename: | Maurice_Island_Mesh.zip |
| License: | Freeware, limited distribution |
| Added: | 1st April 2004, 16:48:16 |
| Downloads: | 2,163 |
| Author: | Laurent Jean Gabriel |
| Size: | 218.74 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Baluchistan SRTM Mesh |
|
File Description:
This mesh includes both Pakistani and Iranian "Baluchistan" south of 28.5°N. The Baluchistan area would approximately fit in a square defined by Zahedan - Quetta - Karachi - Chah Bahar cities. The northernmost part of Baluchistan is already covered by my "Southern Afghanistan SRTM mesh" (afghanistan_south_srtm.zip).
Based on SRTM Data (3 arcsec, 90m) and sampled to LOD9 resolution (76m) using Matthew Styles's program "SRTM To BGL v1.04".
Big SRTM "holes" (void data) were patched with SRTM 30-arcsec dataset thanks to John Child's beautiful and powerful "Blackart" utility.
| Filename: | Baluchistan_SRTM_Mesh.zip |
| License: | Freeware, limited distribution |
| Added: | 15th August 2005, 03:13:38 |
| Downloads: | 2,588 |
| Author: | Yohann Baptiste |
| Size: | 28.81 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Jamaica SRTM Mesh |
|
File Description:
This is a terrain mesh scenery for Jamaica.
Based on SRTM Data (3 arc/sec), generated with Matthew Styles's program "SRTM To BGL v1.04", sampled to LOD9 resolution (76m) with 4 interpolation passes. While tested under Fs2004, this mesh should also run in FS2002.
| Filename: | Jamaica_SRTM_Mesh.zip |
| License: | Freeware |
| Added: | 26th September 2003, 23:29:31 |
| Downloads: | 5,695 |
| Author: | Yohann Baptiste |
| Size: | 2.34 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Nashville Area Mesh |
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File Description:
This is a mesh file that includes the immediate Nashville International Airport (KBNA) area. It is from N036W87 & N036W86 SRTM data information. This is produced using the 1 Arc per Sec method.
| Filename: | Nashville_Area_Mesh.zip |
| License: | Freeware |
| Added: | 24th November 2003, 20:59:20 |
| Downloads: | 2,196 |
| Author: | Larry Stewart |
| Size: | 6.72 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Southern California Mesh |
|
File Description:
Terrain mesh from SRTM 3 arc second (90m) data for Southern California.
This file covers the area of latitude N32-34 and longitude W116-118.
Its length roughly from Tijuana Mexico to Barstow in Mojave Desert,
and width from the edge of Salton Sea to Malibu.
This file connects with the "SierraNevadaMesh.Zip", both files
offer a continuous mesh coverage from San Diego California to Reno Nevada.
| Filename: | Southern_California_Mesh.zip |
| License: | Freeware |
| Added: | 5th January 2004, 17:58:40 |
| Downloads: | 6,139 |
| Author: | Bart Dylkiewicz |
| Size: | 7.76 MB |