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| Category: Flight Simulator 2004 - Scenery | |
| Exploring Our World - Part 1. Canaima Park - Canaima Airport (SCVN) - Angel Falls, Venezuela |
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File Description:
Exploring Our World - Part 1. Canaima Park - Canaima Airport (SCVN) - Angel Falls, Venezuela. Visit the worlds highest waterfall (16 times higher than Niagara) - one of the Natural Wonders of the World!
This new package features David Maldonado's excellent Mesh of Canaima Park in Venezuela and a very special "animated" depiction of Angel Falls by Ron Jeffers. The Canaima Airport has been enhanced using EZ Scenery libraries. There is also an optional Lago sound file created by Lou Frost. A brief history of Angel Falls along with a suggested tour of the area is included. You will also find a flight plan for use with the FSNavigator program. This is the first of a projected series exploring lesser known parts of our FS world. Please unzip (using folders option) to a temporary folder and follow the instructions very carefully.
This project was compiled for your flying enjoyment by David "Opa" Marshall.
| Filename: | Exploring_Our_World__Part_1_Canaima_Park__Canaima_.zip |
| License: | Freeware |
| Added: | 31st October 2009, 10:36:18 |
| Downloads: | 3,260 |
| Author: | David "Opa" Marshall |
| Size: | 3.22 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Hana Heli-Obstacle Course v3.0 |
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File Description:
Hana Airport is a regional airport of the State of Hawaii on the east shore of the island of Maui, 3 NM northwest of the unincorporated town of Hana. The airport covers 119 acres and has one runway. It is primarily a commuter facility used by unscheduled air taxis and general aviation. This scenery is intended as a single/multiplayer helicopter obstacle course where heli pilots can meet to compete, show off, and share their helo skills. Since birdseye (Timm Turner) already did a neat scenery called Hana_Scenery_PHHN (search for "hana" in the HoverControl Downloads), we decided to convert PHHN to a full helicopter training area. Makes a great place for helo pilots to gather to practice and perfect their skills, and challenge other pilots! And keep an eye-out for that Hot Air Balloon, cruising around an altitude of 3000 feet (don't forget to wave at them!).
Another unique thing about this scenery is the neighboring islands (Honolulu Intl/Hickam AFB, Bellows AFB, Lanai City, Kahului, Molokai, etc). If you get frustrated during your heli obstacle course training, just take a heading of 275 degrees, and relax at one of the neighboring islands. We also added an Easter Egg - If you set your FS calendar to July 21st, you'll see a large ridge fire up in the hills. Load Jordan Moore's Erickson S64E (http://www.hovercontrol.com/) & try your skills at water bombing!
| Filename: | Hana_HeliObstacle_Course_v30.zip |
| License: | Freeware |
| Added: | 28th August 2011, 17:53:18 |
| Downloads: | 468 |
| Author: | Greg Spellmen, Bob Ferguson |
| Size: | 95.52 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Hana Heli-Obstacle Course v2.0 |
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File Description:
Hana Airport is a regional airport of the State of Hawaii on the east shore of the island of Maui, 3 NM northwest of the unincorporated town of Hana. The airport covers 119 acres and has one runway. It is primarily a commuter facility used by unscheduled air taxis and general aviation. This scenery is intended as a single/multiplayer helicopter obstacle course where heli pilots can meet to compete, show off, and share their helo skills. Since birdseye (Timm Turner) already did a neat scenery called Hana_Scenery_PHHN (search for "hana" in the HoverControl Downloads), we decided to convert PHHN to a full helicopter training area. Makes a great place for helo pilots to gather to practice and perfect their skills, and challenge other pilots! And keep an eye-out for that Hot Air Balloon, cruising around an altitude of 3000 feet (don't forget to wave at them!). Another unique thing about this scenery is the neighboring islands (Honolulu Intl/Hickam AFB, Bellows AFB, Lanai City, Kahului, Molokai, etc). If you get frustrated during your heli obstacle course training, just take a heading of 275 degrees, and relax at one of the neighboring islands. We also added an Easter Egg - If you set your FS calendar to July 21st, you'll see a large ridge fire up in the hills. Load Jordan Moore's Erickson S64E (http://www.hovercontrol.com/) & try your skills at water bombing!
| Filename: | Hana_HeliObstacle_Course_v20.zip |
| License: | Freeware |
| Added: | 7th December 2010, 03:28:47 |
| Downloads: | 476 |
| Author: | Greg Spellmen & Bob Ferguson |
| Size: | 58.56 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Airstrips of Eastern France |
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File Description:
Next in my ongoing "Airstrips of Western Europe" project for FS2004, herewith about 100 sceneries of small, mostly default airfields in the eastern section of France, each enhanced with taxiways, parking spaces and aprons as appropriate, to further facilitate the generation of lightweight AI traffic in the area without overloading the more major airfields. When combined with the French airstrips from my previous uploads, the majority of the default small French airstrips in FS2004 will be able to generate AI traffic, should you so wish, as well as putting a little basic detail into the countryside.
Again, there's no photo-realism here, just a selection of basic 'generic' buildings, more or less accurately sized and placed to reflect the airfield layout as seen on on-line satellite imagery and aerial photography. These buildings have minimal effect on frame-rates, so are ideal for this kind of job. The airfields are aligned as well as possible with the roads etc. in UT Europe and the Genesis Europe mesh, but should mostly be fine in a default installation or other configuration.
| Filename: | Airstrips_of_Eastern_France.zip |
| License: | Freeware |
| Added: | 25th September 2024, 13:37:50 |
| Downloads: | 152 |
| Author: | Chris Eve |
| Size: | 2.83 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Driftwood Bay AK23 near Dutch Harbor Alaska |
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File Description:
This is Driftwood Bay, an Air Force field that is just 13 miles northwest of Dutch Harbor, and was once part of a DEW line station with a road heading up the hill.
In FS9 the stock runway is concrete and if you have a mesh with the hills correctly positioned then the runway sits in a deep hole on the hillside. In fact the runway is gravel, 3,500 feet long and aligned 32/14 next to the beach, which is where I moved it to. The beach, as configured by Ultimate Terrain (and contrary to my previous doubts, UT does cover the Aleutians) is incorrect, in that a marshy area just behind the beach is shown as sea with large indentations in what should be a fairly straight line of sand. However, this does not squeeze AK23 in any way so I left it; consider it to be a spring high tide. There is very little at AK23 beyond a gravel runway and a windsock and the AI is an Alaska State Troopers Piper Super Cub from Dutch Harbor, presumably monitoring the numerous Alaska Maritime National Wildlife Refuge areas.
| Filename: | Driftwood_Bay_AK23_near_Dutch_Harbor_Alaska.zip |
| License: | Freeware, limited distribution |
| Added: | 14th August 2012, 20:32:14 |
| Downloads: | 353 |
| Author: | Roger Wensley, Sidney Schwartz |
| Size: | 3.35 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Airstrips of Switzerland |
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File Description:
Just a small collection of of ai-enabled airfields, that don't appear to have been implemented by other authors, to further expand my Airstrips of Europe project.
Again, there's no photo-realism here, just a selection of basic 'generic' buildings, more or less accurately sized and placed to reflect the airfield layout as seen on on-line satellite imagery and aerial photography. These buildings have minimal effect on frame-rates, so are ideal for this kind of job. The airfields are aligned as well as possible with the roads etc. in UT Europe and the Genesis Europe mesh, but should mostly be fine in a default installation or other configuration. As before, the files for each airfield can be easily identified by the ICAO code, even if the airfield names vary slightly, so you can pick and choose and mix and match to suit any sceneries you already have, should you so wish. There is no requirement for any other download. Each airfield will exist as a stand-alone entity should you only want a few of them. Please read the rest of this "blurb" in the included text file. There may be some details of note or interest.
| Filename: | Airstrips_of_Switzerland.zip |
| License: | Freeware |
| Added: | 6th March 2025, 21:00:04 |
| Downloads: | 117 |
| Author: | Chris Eve |
| Size: | 437.07 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Airstrips of South-West France |
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File Description:
Part two of my "Airstrips of Western Europe" project, these 90+ sceneries are mostly default basic airstrips from FS2004, enhanced with taxiways, parking spaces and aprons as appropriate, to facilitate the activation of lightweight GA AI traffic, primarily over the south-west of France. Hopefully these will allow a degree of continuity between my previous upload (Airstrips of North-West Europe) and the existing freeware releases for Spain and Portugal.
Again, there's no photo-realism here, just a selection of basic 'generic' buildings, more or less accurately sized and placed to reflect the airfield layout as seen on on-line satellite imagery and aerial photography. These buildings have minimal effect on frame-rates, so are ideal for this kind of job. The airfields are aligned as well as possible with the roads etc. in UT Europe and the Genesis Europe mesh, but should mostly be fine in a default installation or other configuration.
A good number of airfields in this area have been neatly implemented in the "Occitania_VFR" package, so I've not duplicated their work.
Also included are some "bonus" sceneries from further north that weren't included in my previous upload. Just copy them over as appropriate if required.
| Filename: | Airstrips_of_SouthWest_France.zip |
| License: | Freeware |
| Added: | 16th July 2024, 18:20:44 |
| Downloads: | 114 |
| Author: | Chris Eve |
| Size: | 274.73 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Hewanorra TLPL on Saint Lucia in the eastern Caribbean |
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File Description:
St Lucia island is to the north of the Grenadines, between Martinique and Saint Vincent. St Lucia is nearly 30 miles long and has a population of 175,000, with two airports. Hewanorra International is at the southern end of the island, the end furthest from the capital, Castries. The reason for this is that at the southern end it was possible to build a runway almost 9,000 feet long, while the airport in the north (Vigie) could not be extended further to accomodate the largest jets. The airport was originally a USAAF base, converted to commercial use.
All buildings are made with photographic textures and include the new terminal and a new control tower. The apron has been extended so that 747's etc can be accommodated, and there are regular international flights by Virgin, BA, Air Canada, Air France, etc and local connecting flights by LIAT; the AI includes both major international airlines and LIAT. The towns around the airport (Vieux Fort etc) are included here: the scenery is based on the "Lesser Antilles Mesh" which is required and can be downloaded for free.
| Filename: | Hewanorra_TLPL_on_Saint_Lucia_in_the_eastern_Carib.zip |
| License: | Freeware, limited distribution |
| Added: | 11th June 2013, 16:23:49 |
| Downloads: | 837 |
| Author: | Roger Wensley |
| Size: | 4.25 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Mackenzie River close to Tulita CZFN in Northwest Territories Canada |
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File Description:
I discovered, while testing another airfield near the Mackenzie River, that along the side of the Mackenzie adjacent to Tulita, and for a considerable distance, there was a cliff of water. I have no idea if my version of Ultimate Terrain has developed a fault or if this has been caused by the installation of a terrain mesh that now argues with UT for some unknown reason. Whatever, it was impossible to leave it as it was. I have included a screenshot of the cliff further upstream. To avoid the cliff of water I have flattened that area of the Mackenzie River and the adjacent river banks and both the town and the airfield to a height above sea level of 400 feet. This does not reflect the real life situation but is the lesser of two optical evils. I have included a screenshot of the flattened area. If you do not have a problem then you do not need this. If you too have a cliff of water then you might want to try this. It does not completely get rid of the problem, but it does get rid of it in the area visible when landing or taking off at Tulita.
| Filename: | Mackenzie_River_close_to_Tulita_CZFN_in_Northwest_.zip |
| License: | Freeware, limited distribution |
| Added: | 1st August 2021, 22:27:01 |
| Downloads: | 75 |
| Author: | Roger Wensley |
| Size: | 573.48 KB |
| Category: Flight Simulator 2004 - Scenery | |
| LFRD2004 Dinard/St-Malo VFR Scenery |
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File Description:
LFRD is a regional airport in Brittany, France. This scenery was created entirely with GMax and the latest Microsoft compilers. Everything was made to ensure maximum framerate while giving maximum visual impact, even on humbler machines. This scenery will run just as fast as the default one (which is very bare) with your current settings, even though there are literally thousands of houses, buildings, trees and a detailed airport.
This is a complete package:
-SRTM local mesh with custom coast trimming
-Custom phototexture (200sq km), with seamless blending into FS9 standard landclass
-Full autogen with custom local texture
-Custom landclass and waterclass
-AFCAD2 file with parking codes
-Custom Hi-res photographic textures at airport.
-Gmax buildings and xml librairy objects.
It was made by a real life pilot and is totally aimed at recreating the feeling of being there, not so much on the ground (after all, this is a FLIGHT simulator), but at circuit altitudes. This is not about recreating an airport in all its glorious details at the cost of framerate, but instead an exercise in balancing visual cues and details as viewed from up there to make it 'as real as it gets' within the limits of FS9. Scenery made by Vauchez (http://mapage.noos.fr/euro_vauchez/)
| Filename: | LFRD2004_DinardStMalo_VFR_Scenery.zip |
| License: | Freeware, limited distribution |
| Added: | 28th April 2010, 18:06:05 |
| Downloads: | 46,564 |
| Author: | Etienne Vauchez |
| Size: | 10.55 MB |