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| Category: Flight Simulator 2004 - Scenery | |
| SW Alberta3 3 Arc Second Mesh |
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File Description:
Third file of SW Alberta 3 arc sec SRTM
| Filename: | SW_Alberta3_3_Arc_Second_Mesh.zip |
| License: | Freeware |
| Added: | 13th January 2004, 00:22:02 |
| Downloads: | 2,408 |
| Author: | Dwayne Matheson |
| Size: | 4.46 MB |
| Category: Flight Simulator 2004 - Scenery | |
| SW Alberta1 3 Arc 2nd Mesh |
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File Description:
First of 3 parts for SW Alberta LOD9 at 3 arc second SRTM.
| Filename: | SW_Alberta1_3_Arc_2nd_Mesh.zip |
| License: | Freeware |
| Added: | 13th January 2004, 00:10:04 |
| Downloads: | 2,461 |
| Author: | Dwayne Matheson |
| Size: | 6.25 MB |
| Category: Flight Simulator 2004 - Scenery | |
| SW Alberta2 3 Arc Second Mesh |
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File Description:
Second file for SW Alberta at 3 arc second SRTM
| Filename: | SW_Alberta2_3_Arc_Second_Mesh.zip |
| License: | Freeware |
| Added: | 13th January 2004, 00:18:55 |
| Downloads: | 2,373 |
| Author: | Dwayne Matheson |
| Size: | 4.11 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Devils Tower Terrain Mesh (ver 2) |
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File Description:
This terrain mesh covers most of Crook County, Wyoming which contains Devils Tower National Monument. This terrain mesh was obtained from NED 1 arc second data and resampled to LOD10 resolution (38.2m). The area near the Devils Tower was obtained from NED 1/3 arc second data and resampled to LOD11 resolution (19.1m). The exact coverage is everything between W105* 7' 30" to W104* 0' 0" by N45* 0' 0" to N44* 15' 0". Devils Tower can be found by starting at Ipy Ranch (WY14) and traveling on a track of 194 degrees for 3 nautical miles. This version corrects a major positional error that was present in the first release and includes higher resolution data near the Devils Tower.
| Filename: | Devils_Tower_Terrain_Mesh_ver_2.zip |
| License: | Freeware |
| Added: | 26th November 2003, 00:25:13 |
| Downloads: | 3,556 |
| Author: | Joshua Robertson, 3D Softworks Design Studios |
| Size: | 4.54 MB |
| Category: Flight Simulator 2004 - Scenery | |
| New Zealand SRTM Elevation Mesh LOD9 |
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File Description:
New Zealand elevation mesh scenery based on SRTM data, LOD9. Includes terrain only and combines with any default or add-on scenery, no *additional* landcover information, coastline definitions or airports. This single ZIP-file includes North and South island and nearby smaller islands (e.g. Chatham Is.).
| Filename: | New_Zealand_SRTM_Elevation_Mesh_LOD9.zip |
| License: | Freeware, limited distribution |
| Added: | 11th July 2004, 04:40:56 |
| Downloads: | 9,231 |
| Author: | Matthias Weidemann |
| Size: | 40.03 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Israel SRTM 90m Mesh Ver. 1.0 |
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File Description:
Finally, VFR/CVFR pilots are able to enjoy the tall peaks of the Hermon mountain, the Golan heights and the ravines of the Western slopes of the Carmel mountains, the road to Jerusalem and the sub-sea level features of the Sea of Galilee and the famous Dead Sea.
The Negev Desert can finally show off its fascinating topography which includes, among others, the Small Crater and Ramon Crater whose features are clearly visible from space. There are many canyons, ravines, dry streams and other dramatic ground landscapes which can make a Negev Dessert VFR Expedition quite exciting. The trip could end at Eilat. Now you can see this well known touristic resort, bordered on the West and East by the tall and rugged mountains which have been among its more typical features.
| Filename: | Israel_SRTM_90m_Mesh_Ver_10.zip |
| License: | Freeware, limited distribution |
| Added: | 23rd April 2004, 12:54:03 |
| Downloads: | 12,088 |
| Author: | Alexander Lawrence |
| Size: | 7.26 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Alps LOD10 Topo Mesh - Update 1 |
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File Description:
Patch files to remove tall spike in terrain near Salzburg at N47 44´ E13 00´ and to add the missing/distorted peaks of La Grande Moucherolle at N45 00´ E5 34´ and Mont Aiguille at N44 50' E5 33'.
Requires the full version of our Alps LOD10 mesh files, alpse_fe.zip and alpsw_fe.zip. Source data by Jonathan de Ferranti, compiled for FS by Holger Sandmann. Fully compatible with FS2002. A big thank-you to those who reported the "Salzbug" and the missing peaks in the French Alps.
| Filename: | Alps_LOD10_Topo_Mesh__Update_1.zip |
| License: | Freeware, limited distribution |
| Added: | 9th February 2006, 15:02:59 |
| Downloads: | 32,359 |
| Author: | Holger Sandmann, Jonathan de Ferranti |
| Size: | 2.57 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Canary Islands 76m SRTM Terrain Mesh |
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File Description:
USGS SRTM 3 arc-second, resampled to LOD9 (76 meters).
This is a terrain mesh scenery of the Canary Islands west of Morocco, Africa.
It includes the following islands: Hierro, La Palma, La Gomera, Tenerife, Gran Canaria, Fuerteventura, Lanzarote
| Filename: | Canary_Islands_76m_SRTM_Terrain_Mesh.zip |
| License: | Freeware, limited distribution |
| Added: | 4th April 2004, 06:56:49 |
| Downloads: | 18,600 |
| Author: | Andreas Trawny |
| Size: | 2.99 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Turkey Mesh, Part 2 of 5 |
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File Description:
Created from 3 arc second data and re-sampled @LOD9 (best fit for this data). The created area extends from N35E025(lower left corner) to N44E047(upper right corner). You need all the five bgl-files plus the two correction files to cover the whole area. Otherwise you will have only a coverage of the corresponding file. Matthew Style's SRTM_3ARCSEC_TO_BGL program was used to interpolate the srtm data and automate the bgl file creation (Many Thanks to Matthew for his great utility).
| Filename: | Turkey_Mesh_Part_2_of_5.zip |
| License: | Freeware |
| Added: | 15th February 2010, 09:32:47 |
| Downloads: | 8,697 |
| Author: | Abdulkadir Ozturk |
| Size: | 40.8 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Turkey Mesh, Part 1 of 5 |
|
File Description:
Created from 3 arc second data and re-sampled @LOD9 (best fit for this data). The created area extends from N35E025 (lower left corner) to N44E047 (upper right corner). You need all the five bgl-files plus the two correction files to cover the whole area. Otherwise you will have only a coverage of the corresponding file. Matthew Style's SRTM_3ARCSEC_TO_BGL program was used to interpolate the srtm data and automate the bgl file creation (Many Thanks to Matthew for his great utility).
| Filename: | Turkey_Mesh_Part_1_of_5.zip |
| License: | Freeware |
| Added: | 15th February 2010, 09:30:31 |
| Downloads: | 11,999 |
| Author: | Abdulkadir Ozturk |
| Size: | 31.29 MB |