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Found 856 files (86 pages)

Category: Flight Simulator 2004 - Scenery
Ballina, New South Wales, Australia (YBNA) Download

File Description:
A very attractive small airport approximately 120 nautical miles from Coffs Harbour and a slightly shorter distance to Grafton and Lismore. This makes a good stopover for hopping down the east coast of Australia. The airport handles around 11 flight a day from Sydney and is also a busy GA aiport. Airlines REX and Qantas link fly into Ballina. The size of the airport has allowed me to put in that extra detail which makes to terminal and surrounds very much "as in real life". Photographic textures are used throughout for the buildings and even the trees and shrubs are hand made macros from photographs at the airport. Thanks to the cooperation of Northern Airline Services - Mr Bruce Beesley the MD and Graeme from Ballina Council the relative position of all of the buildings are exactly to scale as shown on scale drawings of the airport. AFCAD and Traffic Tools files are included to add extra AI traffic. For that reason and because of limited apron space no static planes have been used. In addition a landclass is included to make the airport ground texture resemble the real thing and also to widen the river behind runway 24. The scenery concentrates on adding a realistic terminal to the airport and hangars which are as close as possible to the real thing. Many other details have been added all authentically Ballina. The default runway detail remain unchanged with the exception of VASI placement. Other than that the airport merges into the default scenery without the usual "green oasis" effect. Full night lighting is included plus a rather dubious attempt to model the inside of the terminal (strictly not to be taken too seriously)


Filename: Ballina_New_South_Wales_Australia_YBNA.zip
License: Freeware
Added: 25th January 2004, 19:16:25
Downloads: 5,910
Author: John Ross
Size: 6.8 MB


Category: Flight Simulator 2004 - Scenery
Port Hardy CAW5 in British Columbia, Canada Download

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File Description:
This is the sixth in a series of new and renovated float bases in BC. Port Hardy CAW5 is in a sheltered inlet on the northeast coast of Vancouver Island, close to the town and just 6 miles northwest of the Port Hardy airport. There is fuel (both JetA and 100LL) and also oil available, and the base acts as a refuelling centre for the other float bases in the neighbourhood. The dock is one-sided as the northern side borders a shallow area that is in fact exposed at low tide, as is most of the inlet to the south of BC Packers (adjacent to the float base, to the south). The parking along the dock is maximised by backing up each plane by hand so that it is close to the one behind it; this is not possible to replicate with AI in FS9 (watch the video). Watch out for the log boom on the other side of the inlet, it is there to protect fish farm "pools". The AI involves several Beavers and Otters, as listed in the AI folder. At Port Hardy all the AI works for both landing and takeoff for all of the planes, no matter what is the wind direction. There is a pic of the Supplement Port Hardy page, showing the two take-off and landing areas plus the third area that is to be used for take-off before 7am. All of these float bases can be installed together in the same folders, with a saving in duplicate textures. So a series called BC Floats (or whatever you want to call it) or individually installed float bases; your choice. The next in the series was suposed to be Sullivan Bay, another floating marina, but I digressed to Port Hardy and Port McNeill (next to be posted). The two hotels by the nearby marina are included. One of them gave me weird problems and I gave up on achieving the correct shape.


Filename: Port_Hardy_CAW5_in_British_Columbia_Canada.zip
License: Freeware, limited distribution
Added: 19th January 2017, 15:01:45
Downloads: 201
Author: Roger Wensley
Size: 8.27 MB


Category: Flight Simulator 2004 - Scenery
Airports Northern Coast Alaska (PALU, PPIZ, PAWI, AK03) Download

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File Description:
The town of Barrow is in the far north of Alaska, and these are coastal villages or radar installations to the west of Barrow, and there will be additions. Cape Lisburne is a gravel runway right next to the coast with radar gear and accomodation buildings close by, and what was called "Top Camp" at the end of a long and steep road to the top of a nearby hill, or mountain. The runway is lit, as are most of them in this area of long dark winter nights. Barrow is 270 miles to the northeast. Point Lay PPIZ used to have a radar installation as well as a village, but the old buildings have now been removed and the gravel runway 05-23 has been lengthened to 5,000 feet to serve the village throughout the year. The population is around 270, living mostly traditionally and with an annual beluga whale hunt. Barrow is 180 miles to the northeast. Wainwright PAWI, some 80 miles southwest of Barrow and on the coast, has a population of around 570. The PAWI runway is just under 5,000 feet long and like PPIZ is aligned 05-23, lit, and with PAPI on each end. The original runway of some 2,000 feet is still visible next to the apron. Three miles to the southeast there is a third runway, at AK03, serving the Wainwright DEW station. It was decided in 2007 to close the station and to remove the buildings both there and at Point Lay because of subsidence, but everything at Wainwright was still in place in 2009 and beyond. The villages have been "sketched" as opposed to replicated exactly. The texture folder includes the missing car textures for Barrow PABR, and the AI is modified PABR to include passenger flights by Ravn and cargo flights by Northern Air Cargo, plus limited GA. There are no flattened grassed areas at these airfields; they are runways and taxiways and aprons on a bed of gravel on permafrost.


Filename: Airports_Northern_Coast_Alaska_PALU_PPIZ_PAWI_AK03.zip
License: Freeware, limited distribution
Added: 16th June 2016, 15:59:24
Downloads: 360
Author: Roger Wensley
Size: 10.84 MB


Category: Flight Simulator 2004 - Scenery
Toronto Downtown Airport CYTZ, Ontario Canada, for Toronto2 Download

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File Description:
CYTZ is on an island in Lake Ontario and immediately adjacent to downtown Toronto, and this is the version for use with Flight Ontario's Toronto2 scenery for the Greater Toronto Area. There have been major changes after Porter Airlines purchase of the airport. The obvious and main new item is the terminal, made with photo textures, and with ten gates sized to meet the requirements of the Dash 8-400 they currently use. The terminal has a passenger entrance and a vehicle setdown point as part of the link to the ferry terminal that wraps around the west side of the original and preserved terminal building. The ferry terminal is included here, along with a ferry. Also new are the car parking, road routing, gate and taxi markings, taxiways, taxiway signage, taxiway lighting, runway lighting, aprons, apron lighting (from Sid, and you will need to install his "lights_ss_v2"), fences, fuel tanks, tanker trucks, access roads to navigation equipment, ai parking, static parked planes, parked cars, apron equipment, and the useable floatplane ramp. The AI includes Porter, Jazz, several GA aircraft, and a helicopter; only 3 of these require downloads. The Lake Ontario AI includes three large ships, typical of the traffic to be seen on all the Great Lakes. CYTZ has three runways and there is an airport diagram included. 08-26 has ILS and is the only runway long enough for Porter to use; FS9 atc will ignore this. There is fuel available and it is dispensed from a truck. The longer projection from the front of the terminal building is a covered ramp that leads up from the terminal basement level, used by towed luggage trolleys. The gates are not powered in any way except for the weather cover that protects passengers as they cross the small area of asphalt between plane and gate. I did not try to reproduce this in FS9.


Filename: Toronto_Downtown_Airport_CYTZ_Ontario_Canada_for_T.zip
License: Freeware, limited distribution
Added: 23rd October 2012, 12:52:29
Downloads: 1,524
Author: Roger Wensley + Flight Ontario
Size: 12.71 MB


Category: Flight Simulator 2004 - Scenery
CYCE - James T. Field Memorial at Centralia, Ontario, Canada V1 updated Download

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File Description:
This is an updated version of the original post, revising and adding to AI, parking, rear fences, paths from apron to hangar doors, etc. The Lockheed Constellation was downloaded from the web site California Classics, and with the knowledge and permission of Tom Gibson the modified plane is included here complete with its Air Alaska textures and a modified .cfg file so that it will imitate a lightly loaded plane and squeeze the landing run to suit the runway length of 10-28. The airfield is in southern Ontario, 55 miles west of Kitchener and 25 miles northwest of London, close to the shore of Lake Huron. The airfield is ex-military and was previously listed as Huron Airpark before being officially named the James T. Field Memorial; for me it will always be Huron Airpark. The field is owned by Goderich Aircraft Inc, a company that fits out aircraft with new interiors including instrumentation, seating, and paint schemes. Their main customers are business jet owners, which is why the AI here is oriented towards Lear etc. There are now two runways in use, the third being closed and marked as such (though still listed in the AI for you to select one to land on). The main runway is 10-28 and just over 5,000 feet. The second runway is 16-34 and 4,400 feet, with only identification numbers and centreline markings. There appear to be no apron lights, taxiway lights or runway signage currently installed. There is a small club hangar (and club room) adjacent to the main apron at the southern end, with GA parking, and there are two large hangars (one new) used by Goderich at the northern end. The remainder of the original large hangars are now in use as light industrial units unrelated to aviation, the most obvious of which is a garbage collection company with numerous parked garbage trucks. One of the hangars adjacent to the apron does incorporate what appears to be a new set of hangar doors (the red one) but it is unclear if this is actually in use for a plane. The control tower is no longer in use, and there is only limited snow clearance in the winter by Goderich; presumably they only clear it when they need to use it themselves.


Filename: CYCE__James_T_Field_Memorial_at_Centralia_Ontario_.zip
License: Freeware, limited distribution
Added: 24th November 2016, 22:20:37
Downloads: 325
Author: Roger Wensley
Size: 13.92 MB


Category: Flight Simulator 2004 - Scenery
Chicoutimi / St-Honore CYRC in Quebec Canada Download

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File Description:
This is the third of five sceneries around Lac Saint-Jean in Quebec, Canada. Saint-Honore is a village on a crossroads 32 miles east of the lake, and the airport, called Chicoutimi in the Nav Canada Flight Supplement, is a mile or so east of the village. It is of the familiar triangular military design with three runways 12-30, 06-24, and 18-36. Of these, the longest is 12-30 at over 6,000 feet and has approach lighting and glide slope indicators. Of the other two 06-24 is now closed, but this scenery is based on the 2010 situation with all three open. There are two apron areas, one just to the south of 12-30 and a second to the northwest of 06-24 and served by a separate taxiway. The largest operator is a training establishment based on the northern apron and with a sizeable fleet of Beechcraft trainers (Skipper) that does not exist as an FS9 plane, so these are represented by a similar stand-in substitute. There is also a helicopter emergency evacuation operation to the east of the large control tower, and other hangars. The south apron has two main companies, Max Aviation and Exact Air, both of which run local regular scheduled flights in the area (though both appear to have now subcontracted these out to other companies) and also engage in training and charter flights. There is also a parachute training company. The ai includes flights by the companies on the field and also GA. The list of AI planes is explained in the AI folder, with details of downloads etc. The fleet of training aircraft is one of the planes in the revised (by Nick Tselepides) Piper Aircraft, designed for AI Traffic by Andras Neumann with a Paintkit by Charles Dayhuff adapted by Graham Eccleston, and Paints by Graham Eccleston, Andras Neuman and Frank Cooper along with the trainer repaint by Nick Tselepides. The Max and Exact aircraft textures are approximations by me; apologies. The use of the runways also as taxiways complicates the AI on runway 12-30 as directed by ATC. The AI will always leave 12-30 by the earliest exit, which means that the fleet of trainers will exit to the southern apron but will then taxi back onto the runway to reach taxiway A or runway 36 (according to wind direction) to proceed to the northern apron. In real life they land long and then taxi straight to the end of the runway to reach taxiway A or runway 36 without using the south apron at all. There is no way to correct this so just be ready to go around.


Filename: Chicoutimi__StHonore_CYRC_in_Quebec_Canada.zip
License: Freeware, limited distribution
Added: 12th November 2017, 17:35:21
Downloads: 342
Author: Roger Wensley
Size: 29.03 MB


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