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| Category: Flight Simulator 2004 - Scenery | |
| Huahine Airport, French Polynesia, NTTH, Fare |
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File Description:
This is an all new airport on the Island of Huahine in French Polynesia, just a short hop from Bora Bora. It is located in the Society Islands of French Polynesia which contain 98% of the areas population, with Tahiti being the main area of commerce, and urban center. This scenery includes the terminal, and a few rustic hangars and storage facilities. This Island like most in the area is supported by the tourist industry, and they are known for being the most beautiful and romantic Islands in the world. As with all of the airports in this area, this one will be greatly enhanced with the terrain mesh from Rolf Keibel and Johnathan Applegate, under the name FPSIMESH.zip. Afcad by Ray Smith is also included in this file.
| Filename: | Huahine_Airport_French_Polynesia_NTTH_Fare.zip |
| License: | Freeware |
| Added: | 7th May 2004, 12:44:33 |
| Downloads: | 11,738 |
| Author: | Bill Melichar |
| Size: | 2.72 MB |
| Category: Flight Simulator 2004 - Scenery | |
| VTCT Project Version 1.2 Chiangrai Airport |
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File Description:
Chiangrai is a big city in North province of Thailand. It's located near the Chiangmai city. Thai Airways Internaltional also have flight to Chiangrai every day. This scenery package contains only Chiangrai airport.
| Filename: | VTCT_Project_Version_12_Chiangrai_Airport.zip |
| License: | Freeware |
| Added: | 7th April 2004, 18:19:23 |
| Downloads: | 2,626 |
| Author: | Krit Thivavarnvongs |
| Size: | 505.25 KB |
| Category: Flight Simulator 2004 - Scenery | |
| New Helsinki Vantaa Internation Airport (Fictional) |
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File Description:
This is the totally new (fictional) airport of Helsinki Vantaa, builded at the same site as the original one. Including: Very smart taxiway system devided in taxiways for departing traffic and arriving traffic for the most smoothest ai traffic you will ever have (0% AI conflicts). 2 parralel runways (4000m, 3000m) including ILS. Mainterminal for up to 40 medium and heavy jet aircraft. 2 smaller midfield terminals for small planes. Cargo Area for 5 cargo planes, GA Area for 5 GA planes.
AFCAD, Landclass and textures included in this file.
| Filename: | New_Helsinki_Vantaa_Internation_Airport_Fictional.zip |
| License: | Freeware |
| Added: | 8th August 2008, 18:42:39 |
| Downloads: | 888 |
| Author: | W. Peter |
| Size: | 22.5 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Orlando International Airport (KMCO) Update 2004 |
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File Description:
Orlando International Airport in December of 2003 opened a 4th runway to the field. This runway is designated 17L-35R. Also, the old 17-35 was renamed to 17R-35L. For those of you not using payware scenery of Orlando International Airport, these scenery files update the default scenery of OIA to include the new runway and change the designation of the 17-35 to 17R-35L. Also, all corresponding NAV aids are included, and the airport traffic has been updated to include all the new scenery using AFCAD2. Currently, I do not have taxiway signs for the new addition. An addon file will be released soon with all the taxiway signs placed into the scenery as appropriate.
| Filename: | Orlando_International_Airport_KMCO_Update_2004.zip |
| License: | Freeware, limited distribution |
| Added: | 23rd June 2004, 04:51:06 |
| Downloads: | 5,849 |
| Author: | Marci Dunn |
| Size: | 15.12 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Airport Sultan Hasanuddin (WAAA), ver1.00 fix |
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File Description:
Airport Sultan Hasanuddin (WAAA), ver1.00 update - fixed the ILS frq and ID of runway 03 and 21 according to data's @ Indoavis Nusantara, you need my scenery WAAA ver100 (waaa_version1.zip) installed on your fs2004.
| Filename: | Airport_Sultan_Hasanuddin_WAAA_ver100_fix.zip |
| License: | Freeware |
| Added: | 16th January 2010, 10:17:04 |
| Downloads: | 2,767 |
| Author: | Octavianus Vitalis |
| Size: | 16.39 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Nenana Municipal Airport PANN in Alaska |
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File Description:
Nenana is a village on the river of the same name around 40 miles west of Fairbanks, which is the second largest urban area in Alaska after Anchorage. Nenana, as a result of this proximity, is served by road and railway and unlike other Alaskan villages is not reliant on air cargo for necessities. The current population is just under 400, which is way down from its peak of 5,000 in the 1920's when gold was being mined and the railroad being built. Nenana's main claim to fame is as the starting point for the 1925 mushing delivery to Nome of the serum to combat an outbreak of diphtheria. Any Nenana Municipal Airport history is difficult to find, even the date of construction. It has two runways 3L-21R and 3R-21L, the first being asphalt and just under 5,000 feet with PAPI at both ends, the second grass and 1,800 feet. Both are lit. It also has a further water runway similarly aligned and 3,000 feet long. Maintenance is available and there is also fuel at the end of the northern apron, close to the crashed and stripped DC4 that sits among other unwanted items that are too large to make it worth the cost of moving them off the site. There are no regular scheduled flights to the airport, with air taxi or owner operated being in the majority. The scenery, in addition to the terrain, town, bridges, and airport items also modifies the terrain in an area further south where FS9 depicted as a city an Air Force base that is mainly concerned with radar and communications and in fact has very few buildings. The AI includes some Beavers on floats that were used in previous BC scenery with the kind permission of FSAddon. As I have already posted them I have not included them again here. The float plane AI uses the same radio frequency as the land based planes, but they fly to PANX and not to PANN as FS9 has problems with getting floats and wheels separated. Or maybe I just haven't worked out how to cope with FS9. A note here about my scenery making. There will not be many more to follow this as I am almost at the end of the photos I either took or found for scenery purposes, plus I expect to move on from FS9 at some point during next year.
| Filename: | Nenana_Municipal_Airport_PANN_in_Alaska.zip |
| License: | Freeware, limited distribution |
| Added: | 2nd December 2019, 18:12:42 |
| Downloads: | 154 |
| Author: | Roger Wensley |
| Size: | 7.36 MB |
| Category: Flight Simulator 2004 - Scenery | |
| KISP - Islip MacArthur Airport version 1.1 |
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File Description:
New scenery for Islip/MacArthur Airport. This is a complete, ground up remake for the Long Island airport. Served mainly by Southwest Airlines, this mainline airfield is chock full of rich history and significance. It is also one of those neglected airports that could use some FS attention. The scenery is 100% accurate and very realistic. You will enjoy the experience.
Update: There was a typo in the readme file in the original download concerning correcting a texture issue with the terminal windows. If you have already downloaded version 1.0, and you are having no texture issues, you do not need this update. Only the readme file has been updated.
| Filename: | KISP__Islip_MacArthur_Airport_version_11.zip |
| License: | Freeware |
| Added: | 6th September 2012, 07:48:50 |
| Downloads: | 1,462 |
| Author: | FRF Studio / William Morgan |
| Size: | 23.27 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Renton Municipal Airport/ Boeing (KRNT) V1 |
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File Description:
This is Renton Municipal Airport (KRNT), also home of the Boeing Narrow body plant - Home of the 737. Scenery built using Sketchup, ADE v1.78 and SbuilderFs9. Special thanks to David Rawlins (AI-Aardvark) who exclusively made the Static 737's for the scenery. Requires RWY12 object library if you want to see scenery objects appear. You can find rwy12 library in avsim or flightsim. Please see readme file for install instructions.
| Filename: | Renton_Municipal_Airport_Boeing_KRNT_V1.zip |
| License: | Freeware |
| Added: | 20th April 2020, 18:51:02 |
| Downloads: | 451 |
| Author: | Emmanuel Mwandosya |
| Size: | 19.85 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Rapid City Regional Airport version 3 |
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File Description:
This is version 3 of my Rapid City Regional airport. There were problems with the flatten elevation, and I decided to redo the AFCAD to eliminate the various flatten files and rebuilt the taxisigns with ADE 1.50. These files will replace all other versions.
| Filename: | Rapid_City_Regional_Airport_version_3.zip |
| License: | Freeware |
| Added: | 20th March 2012, 01:33:44 |
| Downloads: | 744 |
| Author: | Eric Cagan |
| Size: | 2.49 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Eastern West Virginia Regional Airport *UPDATE* |
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Images related to this file:
File Description:
Scenery UPDATE for Shephard Field Virginia, home to both the Eastern West Virginia Regional Airport and the 167th Airlift Wing of the Air National Guard. Package contains missing traffic file for Civil Air Patrol and General Aviation Aircraft, updated ILS placement file, and new (tweaked)airport file to correct minor parking and taxi errors. My sincere thanks to the anonymous gentleman who found and helped me resolve these errors.
| Filename: | Eastern_West_Virginia_Regional_Airport_UPDATE.zip |
| License: | Freeware, limited distribution |
| Added: | 8th June 2012, 22:59:00 |
| Downloads: | 987 |
| Author: | John Stinstrom |
| Size: | 19.89 KB |