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| Category: Flight Simulator 2004 - Scenery | |
| Glacier Bay - Alaska/Canada, Version 2, Part 2 of 2 |
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Images related to this file:
File Description:
Glacier Bay v2 is a complete replacement of the default FS2004 landscape and scenery of more than 90,000 square kilometers (36,000 sq miles) of Southeast Alaska and adjacent areas of Yukon and British Columbia. File 2 of 2 (also requires glbayv2a.zip)
Landscape enhancements include high-resolution terrain mesh, detailed shorelines, rivers, lakes, and glaciers, and accurate land cover data with custom seasonal ground textures. Inland water bodies can be made to "freeze over" via an on/off switch. Other landmarks include the settlements of Juneau, Haines, Skagway, Yakutat, Atlin, and Carcross as well as road and railroad networks, cabins, lodges, and lighthouses. We modeled or enhanced 16 main airfields (plus one fictitious airstrip), 20 unlisted airstrips, 16 seaplane bases, and seven heliports. We've also included AI ship traffic in various locations as well as optional flightplans for GA and floatplane AI traffic.
Glacier Bay v2 is fully compatible with other third-party add-ons, including terrain mesh (FSGlobal, FS Genesis, etc.), ground textures (Ground Environment, BEV, FScene, etc.), and landscape enhancements (Ultimate Terrain Canada/Alaska, Misty Fjords, Tongass Fjords, Freight Dogs). A configurator panel (requires .Net Framework!) allows users to set compatibility options and to choose levels of scenery detail. We provide an autoinstaller and detailed documentation with a sectional map of the coverage area and a list of weblinks to real-world information.
For feedback and questions, please visit the Glacier Bay v2 support forum at http://forums.fsaddon.eu/viewforum.php?f=10. This project is a collaboration of nine FS developers from Germany, Austria, USA, and Canada, logging more than 1000 hours of work over the past 14 months. We acknowledge the kind support of FSAddon.com. However, this project is independent of any commercial company or product. Enjoy!
| Filename: | Glacier_Bay__AlaskaCanada_Version_2_Part_2_of_2.zip |
| License: | Freeware, limited distribution |
| Added: | 28th May 2010, 19:36:31 |
| Downloads: | 40,552 |
| Author: | Holger Sandmann, Rainer Duda, Michael Eder, Scot Fraser, Manfred Herz, Jay Langham, Jon Patch, Larry Silsbee, and Jim Vile |
| Size: | 85.99 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Update - Terrain Mesh for Canada's Maritime Provinces |
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File Description:
This package contains two files updating river and lake elevation for FS2002 and FS2004 in LOD09 terrain mesh (in Maritimes09a.zip and Maritimes09b.zip) for Canada's Maritime Provinces (including also Newfoundland, parts of Labrador and Saint-Pierre-et-Miquelon).
| Filename: | Update__Terrain_Mesh_for_Canadas_Maritime_Province.zip |
| License: | Freeware, limited distribution |
| Added: | 1st September 2003, 01:52:28 |
| Downloads: | 4,244 |
| Author: | Gilles Gauthier |
| Size: | 12.86 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Guadalupe Mountains National Park SRTM30_1ArcSec Terrain Mesh |
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File Description:
USGS SRTM30 1 arc-second, resampled to LOD10 (38.2 meters).
This terrain mesh is centered in western Texas panhandle.
Coverage area: From West 104° to West 106° and North 31° to North 32°.
It includes Guadalupe Mountains National Park and its surrounding areas.
| Filename: | Guadalupe_Mountains_National_Park_SRTM30_1ArcSec_T.zip |
| License: | Freeware, limited distribution |
| Added: | 27th December 2003, 19:07:04 |
| Downloads: | 1,294 |
| Author: | Andreas Trawny |
| Size: | 7 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Hells Canyon, Oregon / Idaho SRTM30_1ArcSec Terrain Mesh |
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File Description:
This 38m terrain mesh is centered in Hells Canyon of the Snake River
between Oregon and Idaho. Coverage area: From West 116.2° to West 117.1°
and North 45.0° to North 46.5°. It includes the City of Lewiston,
Hells Canyon National Recreation Area with Snake and Imnaha River,
Salmon River and the Seven Devils mountain peaks.
| Filename: | Hells_Canyon_Oregon__Idaho_SRTM30_1ArcSec_Terrain_.zip |
| License: | Freeware, limited distribution |
| Added: | 29th December 2003, 16:58:59 |
| Downloads: | 3,025 |
| Author: | Andreas Trawny |
| Size: | 6.16 MB |
| Category: Flight Simulator 2004 - Scenery | |
| South-east Asia SRTM Mesh part 5 |
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File Description:
This release covers all of following countries: Thailand, Laos, Kampuchea and Vietnam. Also include parts of Malaysia (Malacca peninsula), Burma (along Thai border) and China (along Vietnam and Laos borders). See SE-Asia-Mesh-part5-1.jpg for detail of BGL coverage. This part includes Indo-6 and Thailand-E BGL files. Based on SRTM Data (3 arcsec, 90m), generated with Matthew Styles's program "SRTM To BGL v1.04", sampled to LOD9 resolution (76m). John Childs's Blackart program was used to fix large void areas by merging with DTED0 data.
| Filename: | Southeast_Asia_SRTM_Mesh_part_5.zip |
| License: | Freeware, limited distribution |
| Added: | 1st March 2004, 13:37:05 |
| Downloads: | 14,585 |
| Author: | Yohann Baptiste |
| Size: | 41.2 MB |
| Category: Flight Simulator 2004 - Scenery | |
| South-east Asia SRTM Mesh Part 3 |
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File Description:
This release covers all of following countries: Thailand, Laos, Kampuchea and Vietnam. Also include parts of Malaysia (Malacca peninsula), Burma (along Thai border) and China (along Vietnam and Laos borders). See SE-Asia-Mesh-part3-1.jpg for detail of BGL coverage. This part includes Indo-1 to Indo-5 BGL files. Based on SRTM Data (3 arcsec, 90m), generated with Matthew Styles's program "SRTM To BGL v1.04", sampled to LOD9 resolution (76m). John Childs's Blackart program was used to fix large void areas by merging with DTED0 data.
| Filename: | Southeast_Asia_SRTM_Mesh_Part_3.zip |
| License: | Freeware, limited distribution |
| Added: | 1st March 2004, 01:39:13 |
| Downloads: | 12,790 |
| Author: | Yohann Baptiste |
| Size: | 35.85 MB |
| Category: Flight Simulator 2004 - Scenery | |
| OryxSim Khasab / Northern Oman SRTM Mesh -FIX- |
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Images related to this file:
File Description:
This fix removes the steep hill north of the airport when using the OryxSim Khasab scenery in combination with the Northern Oman SRTM mesh by Yohann Baptiste. This fix is not recommended for users using the default scenery. This file requires version 2.0 of OryxSim Khasab.
| Filename: | OryxSim_Khasab__Northern_Oman_SRTM_Mesh__FIX.zip |
| License: | Freeware |
| Added: | 15th February 2010, 10:47:45 |
| Downloads: | 1,647 |
| Author: | OryxSim |
| Size: | 1.42 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Peninsular Malaysia Mesh Terrain: AREA 1/6 |
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File Description:
Scenery based on SRTM-30 digital elevation model (DEM). Interpolation process done using Blackart and MicroDEM, all scenery files compiled at LOD9. Airport Coverage: Butterworth, Langkawi, Penang, Sultan Abdul Halim, Taiping, Hat Yai, Pattani, Songkhla, Trang
& Yala.
| Filename: | Peninsular_Malaysia_Mesh_Terrain_AREA_16.zip |
| License: | Freeware |
| Added: | 17th July 2005, 17:07:23 |
| Downloads: | 3,608 |
| Author: | Mohammad Omar |
| Size: | 4.63 MB |
| Category: Flight Simulator 2004 - Scenery | |
| South-east Asia SRTM Mesh Part 2 |
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File Description:
This release covers all of following countries: Thailand, Laos, Kampuchea and Vietnam. Also include parts of Malaysia (Malacca peninsula), Burma (along Thai border) and China (along Vietnam and Laos borders). See SE-Asia-Mesh-part1-1.jpg for detail of BGL coverage. This part includes Thailand-W1 and Thailand-W2 BGL files. Based on SRTM Data (3 arcsec, 90m), generated with Matthew Styles's program "SRTM To BGL v1.04", sampled to LOD9 resolution (76m). John Childs's Blackart program was used to fix large void areas by merging with DTED0 data.
| Filename: | Southeast_Asia_SRTM_Mesh_Part_2.zip |
| License: | Freeware, limited distribution |
| Added: | 1st March 2004, 01:36:06 |
| Downloads: | 12,932 |
| Author: | Yohann Baptiste |
| Size: | 34.46 MB |
| Category: Flight Simulator 2004 - Scenery | |
| South-east Asia SRTM Mesh part 4 |
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File Description:
This release covers all of following countries: Thailand, Laos, Kampuchea and Vietnam. Also include parts of Malaysia (Malacca peninsula), Burma (along Thai border) and China (along Vietnam and Laos borders). See SE-Asia-Mesh-part4-1.jpg for detail of BGL coverage. This part includes Laos-N BGL file. Based on SRTM Data (3 arcsec, 90m), generated with Matthew Styles's program "SRTM To BGL v1.04", sampled to LOD9 resolution (76m). John Childs's Blackart program was used to fix large void areas by merging with DTED0 data.
| Filename: | Southeast_Asia_SRTM_Mesh_part_4.zip |
| License: | Freeware, limited distribution |
| Added: | 1st March 2004, 13:36:01 |
| Downloads: | 12,587 |
| Author: | Yohann Baptiste |
| Size: | 27.3 MB |