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| Category: Flight Simulator 2004 - Scenery | |
| Beaver Creek CYXQ 1.1 |
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File Description:
Version 1.1 adds the missing door on the ground side of the terminal building. It is complete and does not require that you already have the previous version.
Beaver Creek CYXQ is a small airport in the northern Canada Yukon Territory, near the Alaskan border. There is a customs facility located on the Alaska Highway adjacent to the airport. There is an NDB located on the field, but no published instrument approaches. The single gravel runway is 3740'long.
This scenery was completely redone and features a custom photoreal terminal and custom runway/taxiway lights. The adjacent customs facility is included but is not based on the real one as I had no photos to work from. The custom runway lights are always on, even during the day...sorry, this is an FS9 limitation.
This scenery was designed for use with Ultimate Terrain and was not tested in the default scenery. It may or may not work in FSX.
| Filename: | Beaver_Creek_CYXQ_11.zip |
| License: | Freeware |
| Added: | 6th November 2010, 22:31:24 |
| Downloads: | 913 |
| Author: | Sidney Schwartz & Peter Ham |
| Size: | 447.05 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Kangirsuk CYAS in Quebec Canada |
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File Description:
Kangirsuk is an Inuit village in northern Quebec, on the coast of Ungava Bay. The airport is the only means of access on this coast for the population of around 550, apart from a period in late summer. It is between Quaqtaq and Aupaluk, and around 140 miles north of Kuujjuaq, a major centre in this area for supplies, medical care, education, and anything to do with local government. This version of the airport and village is from around 2010, with the original terminal building that has now been replaced. The runway is just under 3,500 feet of lit gravel aligned 04-22 and the AI includes the daily Air Inuit flight that connects Kangirsuk with Kuujjuaq and other local airfields en route. This is almost certainly the last of the northern Quebec coastal airfields that I will be able to model with the correct buildings; only two missing so not too bad.
| Filename: | Kangirsuk_CYAS_in_Quebec_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 27th August 2020, 17:41:07 |
| Downloads: | 84 |
| Author: | Roger Wensley |
| Size: | 5.67 MB |
| Category: Flight Simulator 2004 - Scenery | |
| AI Ships on Hong Kong Harbor |
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File Description:
AI Ships on Hong Kong Harbor. This enhancement is designed to compliment the 9Dragons version of the old Kai Tak Airport (VHHX). One of the World's busiest harbors will get even busier as this package adds a number of AI ships sailing near the airport and the dock areas, adding visual interest to the Harbor which is already well populated with static ships. You will see a beautiful Yacht, several container ships, a tramp steamer and the SS Ile de France Cruise ship - all arriving and/or departing the area. A properly installed 9Dragons Kai Tak scenery is required. Models used are by Phil Crowther and Mitsuya Hamaguchi (Hama). A few technical notes are included if you wish to experiment with adding AI ships to your own scenery. This enhancement is for FS2004 only. Please unzip to a temporary folder and follow the easy installation instructions. Compiled for your flying enjoyment by David "Opa" Marshall.
| Filename: | AI_Ships_on_Hong_Kong_Harbor.zip |
| License: | Freeware |
| Added: | 10th December 2009, 12:44:00 |
| Downloads: | 10,745 |
| Author: | David "Opa" Marshall |
| Size: | 2.29 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Scotports Volume 1 |
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File Description:
It is well noted that Scottish Airports are very neglected by scenery developers in FS9, mainly the smaller Airports. Therefore I decided to do a little something about it! - Using the wonderful Airport Design Editor (ADE), I have constructed these sceneries from scratch, after deleting all of the disappointing default buildings and objects. The airports included are 99% realistic regarding runways, aprons and taxiways and general airport layout, however there may be a one or two minor discrepancies due to FS limitations. I have also added fictional ILS to runways which don't have ILS in the real world. All scenery objects and textures are by Sidney Schwartz (especially for ADE), of whom, without his long hours of work, none of this would have been possible. Airports in this package are: Campbeltown (EGEC), Eday (EGED), Kirkwall (EGPA), Sumburgh (EGPB), Wick (EGPC), Inverness v2 (EGPE), Islay (EGPI), and Dundee (EGPN). All these airports are served by Loganair.
| Filename: | Scotports_Volume_1.zip |
| License: | Freeware |
| Added: | 3rd November 2011, 19:35:10 |
| Downloads: | 4,348 |
| Author: | Chris Horsfield |
| Size: | 70.7 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Rome Fiumicino Area 2013 |
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File Description:
Dear Friends simmer, as always taking advantage of the beautiful objects bgl Gianluca Giovannini, I tried to improve with a symmetric pairing of autogen trees / towns / industrial buildings and grass in 3-D, the urban area near the Intercontinental Airport in Rome Fiumicino in the amazing scenery by the ISD project. "With the current integration I have created the town of Fiumicino located on the south west of the airport.The scenery is based videos of real landing and satellite photos availables on the web.
The purpose of visualization tasks is an overall improvement of the work of Leonardo da Vinci airport . The scenery is designed only for ISD project (even better with UTE by Flight one software), but i dont exclude that (which you should remove the file from the folder scenery the bgl Groups houses) or the more recent Payware published by Aerosoft. Most information inside the read me file. Best regards from Italy, Fafo !
| Filename: | Rome_Fiumicino_Area_2013.zip |
| License: | Freeware |
| Added: | 24th February 2013, 01:02:07 |
| Downloads: | 3,480 |
| Author: | Fabio Ferrari "fafo air" |
| Size: | 4.28 MB |
| Category: Flight Simulator 2004 - Scenery | |
| PACD - Cold Bay - Aleutian Islands, Alaska, USA |
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File Description:
Cold Bay is in the eastern third of the Aleutian chain of islands in Alaska, around 175 miles east of Dutch Harbor. The small town has a population of just over 100 and is in existance solely because of the airport with its long runways, one just over 6,000 feet and the other over 10,000 feet and with an ILS. Goods are flown here for local redistribution. The airport was originally built to this size for use in WW2 and there are still quonset huts from this time visible in the area, though the majority of the rough-and-ready housing has now been cleared away. There are scheduled flights by Grant Aviation to neighbouring local airfields and flights to and from Anchorage by Peninsula Air (included in the AI posted with Adak) and Grant Aviation have space attached to their hangar that serves as a terminal. The Coastguard also make use of Cold Bay.
| Filename: | PACD__Cold_Bay___Aleutian_Islands_Alaska_USA.zip |
| License: | Freeware, limited distribution |
| Added: | 21st January 2015, 10:01:50 |
| Downloads: | 424 |
| Author: | Roger Wensley |
| Size: | 4.88 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Minneapolis St. Paul MSP / KMSP, Version 5.0 |
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File Description:
Thank you for downloading this scenery. This is a major rebuild of Minneapolis/St Paul International airport. All default elements of the main terminal and cargo ramps have been replaced. The Humphrey terminal as well as runway 17/35 have been added. The included AFCAD will activate rwy 17/35 during normal runway 12's/30's ops. When conditions call for rwy 4/22, traffic will really stack up. Also included are 2 bgl files which add the ILS for rwy 35 and changes some of the ground texture and elevation around the airport. All gates are laid out per the MSP website and sat photos.
Version 5 has an all new AFCAD file by AFX with all taxiway signs in place, and all taxiways correctly named. Also parking has been updated to compensate for the Delta/Northwest merger. There are several modifications to the cargo ramps and maintainance areas as well.
| Filename: | Minneapolis_St_Paul_MSP__KMSP_Version_50.zip |
| License: | Freeware |
| Added: | 20th May 2010, 08:56:00 |
| Downloads: | 15,186 |
| Author: | William Morgan, FRFSTUDIO.NET |
| Size: | 14.57 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Margarita Island (SVMG) |
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File Description:
This is the latest scenery file for Margarita Island (SVMG) - the seventh base of Margarita Air Club.
Margarita Air Club is a virtual flying club based in the Caribbean that beleives that flying on the simulator should be FUN, not a chore. If you like what you see, please visit our website at http://www.margaritaair.com.
DESCRIPTION:
This file is intended to COMPLETELY replace the older versions of SVMG (AVSIM old file name 'svmg.zip'). This file, written in xml language and compiled using the new FS2004 SDK's should be compatible with all near-future versions of MSFS (or at least thats what they promise - LOL).
Once installed, you will see the Margarita Air Club ramp at Del Caribe Airport, and all the TMAC buildings.
AI Aircraft traffic has also been added to the airport. Planes in company colors will be performing T+G's and scheduled cargo runs to some of the neighboring islands several times per day.
| Filename: | Margarita_Island_SVMG.zip |
| License: | Freeware, limited distribution |
| Added: | 27th April 2006, 01:54:21 |
| Downloads: | 4,060 |
| Author: | Todd Lucas |
| Size: | 2.46 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Prudhoe Bay area on Alaska North Slope US |
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File Description:
The Prudhoe Bay area of the Alaska north slope is dominated by all the equipment and machinery that is necessary for the extraction of oil and its transfer by the pipeline that reaches south to Valdez. Prudhoe Bay airport is now closed, and its replacement just to the south is Deadhorse PASC, with numerous storage, maintenance, and accomodation areas immediately to the north of the apron, and others adjacent to the road between the two. The runway is just under 6,500 feet with approach lights at both ends and ILS on 04 (true heading of 75 degrees). This scenery reflects the overall situation in 2011 and oil production facilities and buildings are included here. The airport buildings and those close to the airport are replicas of the real life buildings; while as distance increases the accuracy fades somewhat there are everywhere replica trucks and cross country vehicles that are true to life. Deadhorse handles around 7,000 passengers per month as staff are rotated in and out on Alaska Air and ERA flights and by oil company private flights. There are also freight flights to complement the trucking effort up the Dalton Highway. The Alaska Airlines terminal building and ERA (the red buildings nearby) are at one end of the apron, while at the other end is a very large and new green terminal, storage, hangar building built by the airport authority. All of the airport components, runways, taxiways, and aprons, are built up on a gravel base to raise them above the surrounding terrain that floods with melting snow, freezes, or dries out, according to the seasons. There are other new airstrips included here that serve the oil industry. Around 33 miles to the east is Badami PABP airport servicing a subsiduary oil producing area, with 5,000 feet of gravel runway. Some 28 miles to the west of Deadhorse is Ugnu-Kuparuk UBW with just over 6,000 feet of gravel (gravel in 2011, it is now asphalted) servicing oil production by Conoco Phillips, which uses 737's to fly staff in and out. A further 32 miles west is Alpine AK15 with 5,400 feet of gravel and also served by the Conoco Phillips 737's. To the south of Alpine and connected by road is the village of Nuiqsut. To the north of Alpine and reachable only by air in the delta of the Sagavanirktok River is CD-3, an oil collection and pump station area with another gravel runway of 3,000 feet. Other airstrips that were prviously posted are now updated, Nuiqsut and Oliktok. I experimented, but decided against trying to reproduce the several hundred miles of pipelines. The are new AI aircraft, and there are notes regarding downloading. There is a new "cement" texture (not its name, but used as that by SBuilder) for the built up gravel bases. It is slightly darker than the original but not so much that any previous use will be spoilt. You may wish to download my "Alaska Frozen Rivers and Lakes" which freezes lakes and the northern sea and makes them landable on wheels.
| Filename: | Prudhoe_Bay_area_on_Alaska_North_Slope_US.zip |
| License: | Freeware, limited distribution |
| Added: | 19th December 2017, 00:38:06 |
| Downloads: | 583 |
| Author: | Roger Wensley |
| Size: | 28.54 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Hydroport |
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File Description:
This is a neat little airport 30k appx. west of cyvr (Vancouver,B.C>). It has VOR, NDB, ILS, & ai ready parking. Also there is a hangar with movable doors operated by your radio on NAV 1. All the pertinent numbers for all of the above are in the readme file. There are also some boats just off shore. The town is Nanaimo. There are some LAGO sound files in another file I will upload shorty.
| Filename: | Hydroport.zip |
| License: | Freeware |
| Added: | 12th January 2006, 05:37:55 |
| Downloads: | 1,915 |
| Author: | Robert Lacy |
| Size: | 5.57 MB |