Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator 2004 - Scenery | |
| Kaltag KAL in Alaska |
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File Description:
Kaltag is a small village on the west bank of the Yukon River, around 65 miles east of the coast at Unalakleet and about 40 miles south of where the river turns from north-south to east-west, east being upstream towards the distant Fairbanks. The population is just under 200 and living from fishing and the land. The airfield is close by and has a gravel runway aligned 21-3 and just under 5,000 feet long. Apart from the airfield itself, and it's buildings, this scenery modifies the local land class, adds village buildings while reducing the village size to reality, and creates a new airfield background. Kaltag is located on the edge of three different airlines coverage areas, and is served by Bering Air from the northwest, ERA from the southwest, and also by Wright Air from Fairbanks in the east. These are included in the AI.
A note here about my scenery making. This is post number 507 and there will not be many more to follow this as I am almost at the end of the photos I either took or found for scenery purposes. There is a limit to what can be located online and I have already been making use of the little there is; eg Unalakleet. So, if you are near an airport (preferably Canadian or Alaskan) and have a camera..... Let me know.
| Filename: | Kaltag_KAL_in_Alaska.zip |
| License: | Freeware, limited distribution |
| Added: | 20th August 2019, 19:04:35 |
| Downloads: | 101 |
| Author: | Roger Wensley |
| Size: | 3.57 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Mackenzie CYZY in British Columbia, Canada |
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File Description:
Mackenzie is around 120 miles west of Peace River and the BC/Alberta border, at the southern end of Williston Lake. The lake is 135 miles long and the population of the town is about 3,500; those figures illustrate typical Canada, a huge area enjoyed by the few. The main occupations relate to timber and mining in some form, plus tourism (in particular winter sports tourism). The airport is 2 miles southwest of the town, with no regular scheduled flights but it is not unusual to find Central Mountain Air there delivering either charter passengers or freight. The single runway is aligned 16-34 and 100 feet wide lit asphalt that is just over 5,000 feet long, with (in 2010 or so) an additional 1,500 feet of gravel. There is PAPI at both ends of the asphalt. The largest operation based at the airfield is a helicopter company, at the northern end of the apron. There is a "mandatory frequency" of 123.5 which is a Canadian invention; you MUST have a radio. There is no control tower at the actual airfield, and if or when there is no response from further afield then you announce your intentions etc. In FS9 there is no way to "switch off or on" the monitoring of a MF radio frequency so you will find that this one is always silent.
| Filename: | Mackenzie_CYZY_in_British_Columbia_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 27th December 2018, 20:19:05 |
| Downloads: | 131 |
| Author: | Roger Wensley |
| Size: | 19.81 MB |
| Category: Flight Simulator 2004 - Scenery | |
| FTTN Am-Timan, Chad |
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File Description:
Googly scenery for Am-Timan (ICAO: FTTN, ICAO: ANC), also known as Am
Timan, Am Timane, Am Timmane, Umm Timman - take your pick! It is a small
airport serving a small city of the same name in South-Eastern Chad,
almost exactly centred in the continent of Africa.
The airport was upgraded in 1971 by the French Foreign Legion to allow
military transport craft to land, but it still retains a sand/dirt
strip. The airport is served today by a couple of flights a week using
Fokker Fellowship jets of Toumai Air Tchad.
The entire area is very dry and sandy but for some reason it is depicted
in Flight Simulator as green and lush. Microsoft have only provided a runway
at this airport and this scenery seeks to redress the situation so that you
and your "AI" traffic can use the airport realistically.
The scenery does not purport to be ultra-accurate. Based on high quality
satellite imagery from Google Earth, the layout is proportionally correct but the
added airport features, such as buildings, are built from default Microsoft objects
and add-on libraries so will not look exactly like the real thing.
You are not obliged to download and install any additional scenery libraries,
but to enjoy this scenery in its entirety, you may wish to. It will work fine,
with or without.
| Filename: | FTTN_AmTiman_Chad.zip |
| License: | Freeware |
| Added: | 24th December 2008, 13:31:36 |
| Downloads: | 882 |
| Author: | John Hinson |
| Size: | 83.66 KB |
| Category: Flight Simulator 2004 - Scenery | |
| Alaska South Slope 11; Brevig Mission KTS |
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File Description:
There are four main northwestern Alaska towns which are serviced by Alaska Airlines, and from which local flights spread out. The northernmost is Barrow. Southwest of Barrow is Kotzebue, then Nome, and the furthest south is Bethel (not yet made). This is the fourth in a series for local flights from Nome, and it is on the coast around 50 miles east of Wales, and 60 miles northwest of Nome. There are two other airfields around a large lagoon that is almost totally enclosed from the sea, and Brevig Mission is on the northern shore, just 12 miles northeast of the already-posted Port Clarence. Brevig Mission has a populaton that has risen to 390 in recent years. Tollef Brevik was a Lutheran missionary who was both a pastor and teacher for the Inuit in the area from 1894 onward, travelling from community to community but based in Teller, 6 miles southeast. the village now called Brevig Mission was founded at a later date (unknown to me) and took his name. The airstrip is just east of the village, with two gravel runways; 11-29 which is 3,600 feet of gravel and 04-22 which is 2,600 feet and with PAPI on 22. The AI is the usual for this area, Bering and ERA with some GA and cargo by Everts.
| Filename: | Alaska_South_Slope_11_Brevig_Mission_KTS.zip |
| License: | Freeware, limited distribution |
| Added: | 25th October 2016, 20:52:56 |
| Downloads: | 198 |
| Author: | Roger Wensley |
| Size: | 2.55 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Valdez Pioneer Field PAVD in Alaska |
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File Description:
Pioneer Field is in Valdez Alaska, between the mountains to the north and the water of Valdez Arm to the south. It used to cater for a lot of the work for the Alaskan pipline and the nearby terminal and in the middle 1970's it was a very busy place. That is not the case now, and the tower is no longer manned though there is still an average of 35 flights a day and there are 30 planes (and helicopters) based at the field. There are three really odd hangars at the western end of the apron, with each of them having 6 "T" hangars which have been joined in a circle; this is the only place I have ever seen this. The recently resurfaced runway is 6,500 feet of 150 feet wide asphalt aligned 6/24 at 121 feet asl. There is also a wide and heavy duty asphalt and gravel surrounding runoff and base, probably because of drainage problems with water from the mountains. Fuel (both JetA and 100LL) is available from ERA Helicopters at the eastern end of the apron. All of the buildings on the field have been modelled specifically for this scenery, plus the nearby accomodation blocks. The AI flights are for the twice-daily ERA/Alaska Air flights using a Bombardier Dash 8-200.
| Filename: | Valdez_Pioneer_Field_PAVD_in_Alaska.zip |
| License: | Freeware, limited distribution |
| Added: | 21st January 2011, 03:29:51 |
| Downloads: | 1,198 |
| Author: | Roger Wensley |
| Size: | 3.97 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Terrace CYXT Updated |
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File Description:
This revises the previous versions by adding two missing buildings, corrects the apron markings and parking and adds a third gate, creates more GA parking, updates the AI to include, for instance, a Westjet flight, and most importantly of all adds the ILS to runway 33. It is complete in itself and can be installed as-is without first installing previous versions. Terrace is fifteen miles east and inland from Prince Rupert, which is 500 miles north of Vancouver up the BC coast. It is at the point in the mountains where two fjords meet, one coming from Prince Rupert and the other from Kitimat. The population of the town is around 12,500. The airport is called Terrace-Kitimat and is a couple of miles south of the town of Terrace, on the south side of the Skeena River. There are two runways, and the main one is a recently-extended 7,500 feet long and lit 33-15 with approach lighting to both ends and an ILS on 33. The second is 5,373 feet of unlit 03-21. The apron has been enlarged to be able to accommodate a Boeing 737, though there is at the moment no airline using a 737 for flights to Terrace. The pics and the video show the surrounding hilly terrain and the nearby river between the airport and the town.
| Filename: | Terrace_CYXT_Updated.zip |
| License: | Freeware, limited distribution |
| Added: | 13th January 2019, 18:38:12 |
| Downloads: | 176 |
| Author: | Roger Wensley |
| Size: | 15.64 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Sulphur Creek Ranch ID74 private airfield in Idaho USA |
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File Description:
This airfield is in the mountains of Idaho, around 30 miles south of Johnson Creek 3U2 which was the third in the series to be posted. Sulphur Creek Ranch is a privately owned airfield, serving the "Ranch", which translates into "restaurant-bar-lodge-and-holiday-cabins". The field is at 5,744 feet ASL, and the runway is 2,920 feet long and aligned 10-28. It is a single-ended runway, with 28 used for landing and 10 for take offs; this is down to a large chunk of mountain occupying the sky at the western end of the runway. The AI planes comply with this single runway concept and the only snag is that you cannot announce a landing as there is no runway offered for you to select for landing in the AI procedure. When taking off runway 10 is offered and you can announce take off. The land used by the ranch is mostly flat, and with a slant approach on finals and a late turn it is fairly straightforward. The largest landark is the man-made lake. Morgan Ranch 02ID is nearby and the grass area has been modified down in size as per reality. The buildings have been omitted as they are not adjacent to the runway and not visible, and I have no information on them.
| Filename: | Sulphur_Creek_Ranch_ID74_private_airfield_in_Idaho.zip |
| License: | Freeware, limited distribution |
| Added: | 25th May 2017, 17:54:33 |
| Downloads: | 164 |
| Author: | Roger Wensley |
| Size: | 6.21 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Replacement Dynamic Water Texture Set Version 12 |
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File Description:
Replacement dynamic water texture set for FS2004 (VERSION 12). The default reflections and water colors leave a lot to be desired in FS2004. As an example; The default "bright green" overcast texture is highly unrealistic in overcast conditions. Most of the FS9 default colours are generally too electric and cartoon like. These replacement textures will change these water environment textures dramatically to a much more convincing and realistic colour and, with improved lighting and reflections in respect to the sun. Version 12 moon light textures are new and there is an improved mid-sun with more convincing reflections. Now when you fly by moonlight you can actually see the moon kissed water and even see some wave action. It actually feels like you are there! There are 3 moon light textures in this download. These replacement textures will generally give a much more realistic tone and color to the water effects in FS2004. The change is quite dramatic and transforms the flight sim experience to a much greater level of realism. It is important to stress the default FS9 textures are fully compatible with these new textures and they can be used in any combinations and can be mixed and matched with the new textures. As a further added bonus a voice control file has been included for "Shoot" which will control FS2004 by voice. It is brilliant and it's free.
| Filename: | Replacement_Dynamic_Water_Texture_Set_Version_12.zip |
| License: | Freeware, limited distribution |
| Added: | 17th January 2004, 19:48:53 |
| Downloads: | 5,193 |
| Author: | Peter Wilding |
| Size: | 5.65 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Fort Simpson CYFS in the Northwest Territories, Canada |
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File Description:
Fort Simpson is the sixth in a series of airfields that follow (approximately) in a southward direction the Mackenzie River. At the far northern end of the river is Tuktoyaktuk, then Inuvik, Fort McPherson, Fort Good Hope, Deline, Wrigley, and Fort Simpson Island, all posted. Fort Simpson is at 555 feet asl and on the west bank of the the Liard River, close to Fort Simpson Island and where the Liard and the Mackenzie join up. The town of Fort Simpson is on an island, and has a population of 1,250 or so folks. The Hudson Bay trading post was established here in 1822. The new(er) Fort Simpson airport is just over seven miles south of the town, and has 6,000 feet of asphalt runway. It may be from the WW2 time, as it seems there was originally a second runway which has now totally disappeared, There are scheduled flights by First Air and Air Tindi, plus I have added a Buffalo DC3 and GA. There is a mandatory radio frequency which is for both CYFS and CET4 and in this case I have set the "tower" to "manned" so you will report position and obey instructions. There is fuel available. I have added the ferry at the crossing of the Liard River just south of the field.
| Filename: | Fort_Simpson_CYFS_in_the_Northwest_Territories_Can.zip |
| License: | Freeware, limited distribution |
| Added: | 7th July 2014, 22:46:00 |
| Downloads: | 307 |
| Author: | Roger Wensley |
| Size: | 14.18 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Aklavik CYKD in the Northwest Territories, Canada Revised |
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File Description:
This version of Aklavik replaces the previous version so delete all previous installation elements. There is also for Inuvik replacement AI, additional texture, and replacement scenery bgl; this presumes you have already installed my revised post of Inuvik. There is also for Tuktoyuktak additional textures, and replacement scenery bgl's; this presumes you have already installed my 2012 post of Tuktoyakyuk.
Aklavik is a town of 650 or so inhabitants 120 miles inside the Arctic Circle and on the West Channel of the Mackenzie River delta. It is 40 miles west of Inuvik. There are two airlines serving the town on a regular basis and one is Aklak Air, operated by Kenn Borek. Aklavik village has not been changed since my previous post, but the airfield now has the correct terminal building.
The Inuvik replacement AI involves flights to Aklavik and Tuktoyaktuk and the texture and replacement bgl's are for gates that I forgot to include before.
The Tuktoyaktuk scenery now has a barge carrying the prefabricated new terminal for Grise Fiord, plus other items for the installation work. Northern terminals are prefabricated and delivered either complete or in flat-pack form to reduce construction time on site to a minimum. There is a note explaining why the terminal building is on a barge instead of being installed at its destination!
| Filename: | Aklavik_CYKD_in_the_Northwest_Territories_Canada_R.zip |
| License: | Freeware |
| Added: | 14th May 2012, 17:20:39 |
| Downloads: | 537 |
| Author: | Roger Wensley |
| Size: | 8.6 MB |