Where Flight Simulation Enthusiasts Gather from Around the World!
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| AES configuration file for the SSTSIM Concorde |
|
File Description:
AES configuration file for the payware SSTSIM Concorde. Docking gates or mobile air stairs will connect with the left forward door. This is the only door that I activated for this file. Tested only with the production models - not tested with pre-production or prototype models. Requires Airport Enhancement Services from Aerosoft. Please note the following: - 1) Due to a limitation with AES, catering service vehicles will not align properly with the right forward door. In AES, its position is deduced from the position of the LEFT door, which with this product, as with the real aircraft, is a few feet further toward the rear. Therefore the gate/stairs willl align properly, but the catering truck driver will miss the mark. 2) I chose not to include baggage vehicles as the forward cargo doors are in an awkward position under the fuselage, and the rear door is too high to be reached properly by the AES baggage vehicles. 3) None of the cargo doors operate on this model anyway.
| Filename: | AES_configuration_file_for_the_SSTSIM_Concorde.zip |
| License: | Freeware |
| Added: | 3rd August 2008, 17:03:25 |
| Downloads: | 1,397 |
| Author: | Philip Dawson |
| Size: | 1.25 KB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Paradise Airlines Lockheed L-049 Constellation |
|
Images related to this file:
File Description:
Textures for the Lockheed L-049 Constellation by the team Roland Berger, Volker Boehme, Manfred Jahn, Luis Pallas, Bill Tyne and Stefan Werner. Repaint by Manfred Meyer.
The company Nevada Airmotive bought TWA's L-049 fleet in 1962 for lease and/or resell them. But only fife of the 25 Constellations found new operators .
One of these aircrafts was c/n 2025, built 1945 and used by Lockheed as factory demonstrator until delivered to TWA as NC86504 "Star of France" in 1946. Sold to Nevada Airmotive in 1962 and leased to Futura Airlines and some month later to Paradise Airlines Inc. Oakland, CA. Paradise used the plane together with two further Constellations for flights from Oakland, Salinas, San Jose and other points in California to Lake Tahoe, bringing peoples to Horrah's gambling club there. Sadly N86504 crashed 1. march 1964 nine miles northwest of Lake Tahoe into the mountains with the lost of all 85 on board. Paradise AL then was forced to close down by FAA for failing to conduct a safe operation.
| Filename: | Paradise_Airlines_Lockheed_L049_Constellation.zip |
| License: | Freeware |
| Added: | 11th July 2015, 11:26:45 |
| Downloads: | 124 |
| Author: | Manfred Meyer |
| Size: | 4.14 MB |
| Category: Flight Simulator 2004 - Scenery | |
| CYYH - Taloyoak - Nunavut, Canada |
|
Images related to this file:
File Description:
Taloyoak is on the coast of northern mainland Canada, on the west of the Boothia Peninsula, where it is at it's narrowest. Gjoa Haven is 80 miles southwest, and Hall Beach is 300 miles to the east. Taloyoak was established around a Hudson Bay trading post that was relocated from Fort Ross in 1948 because of poor ice conditions. There is now a clinic, school, church, recreation centre, two markets, two small hotels, and housing for the population of around 900. The airfield is to the west of the village on higher ground at 92 feet asl, and the 4,020 feet of 100 feet wide gravel runway is aligned 151T/331T where T stands for "true" as opposed to magnetic in the Northern Domestic Airspace. Only JETA-1 is available, unless there is some 100LL in drums. There are flights by First Air and Canadian North and the AI includes a daily flight of each, plus an afternoon cargo visit by a Buffalo C46; the closest large city is Yellowknife, 750 miles southwest.
| Filename: | CYYH__Taloyoak__Nunavut_Canada.zip |
| License: | Freeware, limited distribution |
| Added: | 18th November 2012, 09:23:20 |
| Downloads: | 376 |
| Author: | Roger Wensley |
| Size: | 3 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Santorini LGSR Big Scenery 2012 (airport and full island scenery) |
|
Images related to this file:
File Description:
This FS2004 project is about the greek Santorini island (located in the Aegean Sea 200 km southeast from Greece's mainland) and contain two main scenery parts:
1) the "Santorini (Thira) International Airport" (Iata: JTR, Icao: LGSR) where you'll find all buldings (airport and close sourroundings buildings), hundred of custom made detailed objects, static and animated vehicles, animated scenery parts and various effects.
2)the Santorini island scenery where you'll find real hand-made landmarks (churches, factories, windmills,harbors and more), boats/ferries, completely redesigned landclasses with custom (seasonal+night) ground textures, coastlines, roads, main towns with custom greek textures, extreme autogen density and a lot of objects.
Every scenery part (frame-rate friendly thanks to the low poly design) has photoreal textures and everything is placed in the right position (wich was found at spring 2012) and in according to the satellite image.English extendet handbook is included. Watch the screenshot and the demo video on the Albysim youtube chanel and enjoy all scenery features (in this free/demo edition some features are limited).
| Filename: | Santorini_LGSR_Big_Scenery_2012_airport_and_full_i.zip |
| License: | Check within download |
| Added: | 4th November 2012, 13:13:55 |
| Downloads: | 4,717 |
| Author: | Albysim Scenery Design (Alberto Di Bolzano) |
| Size: | 35.43 MB |
| Category: Flight Simulator 2004 - Miscellaneous Files | |
| FS2004 Mobile Control Tower |
|
File Description:
Control the incoming and outgoing traffic on your RADAR screen (MARCIANO’s great Radar gauge) or with the excellent Ground and Traffic Radar included in the FSUIPC addon as AI planes fly around you.Rotating engine rotates the tower for a cockpit full 360ª View on 5 different levels or with the virtual view. Completely re-designing of the Main panel for a more professional look and new 7 panels for other views. Now listed as Mobile Tower in the FS2004 planes list with 1 to 5 levels variation. The tower moves easily and rapidly from one level to another without FS2004 reloading scenery textures while Traffic AI remains active. Revolutionary rotating and positioning engines by Rob Barendregt ! Precise and exact "GoodYear Blimp" view ideal for AFCAD designer. Serves also as mirador or observatiopn tower anywhere. This is a complete new Control tower and does not need the 2002 version which was downlaoded more than 11.500 times.
This sucessfull accesory is intended to be the most complete and useful FREEWARE Control Tower available at the moment for FS2004.Full Web support. by Ronald R. Cachemaille
| Filename: | FS2004_Mobile_Control_Tower.zip |
| License: | Freeware |
| Added: | 11th July 2004, 02:33:25 |
| Downloads: | 16,950 |
| Author: | Ronald R. Cachemaille |
| Size: | 12.03 MB |
| Category: Flight Simulator 2004 - Panels | |
| Super VC10 Panel upgrade Part 8.2 |
|
File Description:
This is an important additional update for David Maltby's Super VC10 model regarding the engines, also requiring download of the previous updates 1 to 8 and 8.1.
This update overcomes the bug that Microsoft introduced (left behind) in FS9 with regard to engine ignition (but corrected in FSX). In FS9 engine ignition is hard coded to 22%n2.
Not all engines can be modelled in that way so in effect the ignition sequence has to be made to run "outside" the sim. Niot a new concept by any means but it does
make the coding much more complex as lots of other factors have to be taken into account. In reality the RR Conway engines light-up at 11-12%n2 with the ignition being held on until about 24%n2.
This has now been correctly modelled. The hot start procedure has also been re-modelled to fit the new code. In the process of coding i noticed that one of the engines tends to run a bit on the hot side
so keep a watchfull eye.
| Filename: | Super_VC10_Panel_upgrade_Part_82.zip |
| License: | Freeware |
| Added: | 3rd March 2017, 15:24:28 |
| Downloads: | 216 |
| Author: | Nicholas Weber |
| Size: | 49.73 KB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| Trans Orient Pacific (TOPAC) Douglas DC-4 N4665V |
|
File Description:
This is a repaint of one of the 2 aircraft used in the film "The High and The Mighty" (John Wayne and Robert Stack - 1954). This aircraft actually flew in this paint around Los Angeles and the bay area of southern California in November of 1953 for in-flight footage, so it's entirely fictional...but the airline was.
The original repaint was by Dave McQueen for Jens B. Kristensen's DC-4/C-54 version 2.0. I have updated it to make it compatable with the Jens' new version 2.1 (DC4_v21.zip) to use the DC-4-1009 airfile. Load your plane with 3050 gallons of fuel and balance out passengers and cargo to total 73,000 lbs. and you can duplicate flight #420 in the film! If you wish to shut down engine #1 and dump 200 gallons of fuel from the left wing and see if you can still get to San Fransico from Honolulu, that's up to you..but it is a challenge. Enjoy!This repaint requires Jens B. Kristensen's DC-4/C-54 version 2.1 (DC4_v21.zip)
| Filename: | Trans_Orient_Pacific_TOPAC_Douglas_DC4_N4665V.zip |
| License: | Freeware |
| Added: | 22nd July 2008, 14:04:16 |
| Downloads: | 470 |
| Author: | Randy Cain, Dave McQueen |
| Size: | 1.61 MB |
| Category: Flight Simulator 2004 - Original Aircraft | |
| Piaggio P-166A |
|
File Description:
The second of the coming P-166 aircraft series. I'm going to built the whole family of these graceful twins.
The Piaggio P-166A is a light small twin. An Exotic two-engined prop that sold all over the world including America, UK, and Australia. Its origin is traced Back to the Piaggio P-136, a light anphibian, wich the P-166 keeps the wings, the engines and the tailplanes. The first P-166A flew in November 1957. The aircraft is still in production in a slightly modified turboprop version, the P-166D-P1.
This model is 788 Kbs with c.a. 23000 polygons in c.a.170 assemblies. (see something in common with the previous one? YES: 99%...) Features Clickable Dynamic VC with non-planar throttle quadrant. Detailed internals. Fully compatible with FS 2002 (pro edition)
Not said about the M version!! The flight Dynamics is based on real data, provided by Piaggio Itself: control surfaces, engines, weights, etc...
Paints:
1)FIAT - I-NCAS
2)AGIP Mineraria I-MINT
3)Papuan Airlines VH-PND
4)Northrop corp. - N7651E
| Filename: | Piaggio_P166A.zip |
| License: | Freeware |
| Added: | 1st November 2003, 19:12:21 |
| Downloads: | 4,938 |
| Author: | Mario Noriega |
| Size: | 7.72 MB |
| Category: Flight Simulator 2004 - Scenery | |
| Legnano scenery - Italy |
|
Images related to this file:
File Description:
Homage to my town, scenery built mainly with existing objects, buildings by sintax and few experiments by GMax. It DOES NOT include any airport, but represents some pictures of Legnano town
Informations: Legnano is a town in north of Italy (approx 25 kmt NW Milan, ref coordinates N45 35.98 E8 54.59), reachable from Casorezzo ultralight airport (closest one) or all the near others of Milan area.
Here was done in 1176 the historical fight of the Alliance Lombarda's city-states against Federico Barbarossa German imperator. Legnano is also well known for his metallurgical and textile industries story.
Contents: rev.1 : down town square with municipal Palazzo Malinverni and S. Magno basilica, skyscraper, one of Olona river's bridges, G. Mari football stadium, Alberto da Giussano circus with related monument, encircled by the eight quarter's flags, F. Tosi and Manifattura industrial buildings, Rail station, external parking and glass building
rev.2 : Courthouse building with Teresa's face bronze statue and some more buidings, Palio hystorical figurants inside the stadium, Carroccio and Alberto da Giussano rider, Small goods train on railroad; S. Magno belltower reviewed, red sky-lights on top of skyscraper and chimney, Chimney smoke
| Filename: | Legnano_scenery__Italy.zip |
| License: | Freeware |
| Added: | 27th March 2011, 02:55:40 |
| Downloads: | 648 |
| Author: | Aldo Della Vedova |
| Size: | 6.83 MB |
| Category: Flight Simulator 2004 - Aircraft Repaints, Textures and Modifications | |
| KLM Douglas DC-3 PK-ALW |
|
File Description:
After the occupation of the
Netherlands in May 1940 several KLM DC-3's got stuck in the
Dutch East Indies. One of them was PH-ALW 'Wielewaal'
('Oriole'). Although the DC-3 was operated as PK-ALW by
KNILM from 1 June 1940 on, she was still owned by KLM and
as such flew the shortened "Indies-route" Batavia to Lydda
(Palestine, by then under British mandate). On 7 March 1942
PK-ALW was the last civil aircraft to leave the Dutch East
Indies when the Japan invaded the island archipel. From
then on the aircraft continued its career in Australia,
first as a military aircraft and after the war as an
airliner, registered VH-INR. The DC-3 still exists (2007) as a static
museumpiece of the Queensland Air Museum in Caloundra,
Queensland. The repaint of PK-ALW is based on the templates
Mark Beaumont created for the MAAM-SIM Douglas DC-3
(passenger version), which were based on Jan Visser's
original textures. This repaint has not been tested for FSX
but will probably function there as well. Repaint by
Maarten Brouwer.
| Filename: | KLM_Douglas_DC3_PKALW.zip |
| License: | Freeware, limited distribution |
| Added: | 22nd November 2007, 16:43:37 |
| Downloads: | 394 |
| Author: | Maarten Brouwer |
| Size: | 5.75 MB |